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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-25 00:06:16 +00:00
Changed: Fixed crash land editor qt
This commit is contained in:
parent
283f4929b4
commit
ebeae32287
3 changed files with 70 additions and 18 deletions
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@ -354,10 +354,14 @@ ZoneRegionObject *ZoneBuilder::zoneRegion(int id) const
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return result;
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return result;
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}
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}
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void ZoneBuilder::ligoData(LigoData &data, const ZonePosition &zonePos)
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bool ZoneBuilder::ligoData(LigoData &data, const ZonePosition &zonePos)
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{
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{
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if (m_landscapeMap.contains(zonePos.region))
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if (m_landscapeMap.contains(zonePos.region))
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{
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m_landscapeMap.value(zonePos.region).zoneRegionObject->ligoData(data, zonePos.x, zonePos.y);
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m_landscapeMap.value(zonePos.region).zoneRegionObject->ligoData(data, zonePos.x, zonePos.y);
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return true;
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}
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return false;
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}
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}
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void ZoneBuilder::setLigoData(LigoData &data, const ZonePosition &zonePos)
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void ZoneBuilder::setLigoData(LigoData &data, const ZonePosition &zonePos)
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@ -111,7 +111,7 @@ public:
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ZoneRegionObject *currentZoneRegion() const;
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ZoneRegionObject *currentZoneRegion() const;
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int countZoneRegion() const;
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int countZoneRegion() const;
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ZoneRegionObject *zoneRegion(int id) const;
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ZoneRegionObject *zoneRegion(int id) const;
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void ligoData(LigoData &data, const ZonePosition &zonePos);
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bool ligoData(LigoData &data, const ZonePosition &zonePos);
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void setLigoData(LigoData &data, const ZonePosition &zonePos);
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void setLigoData(LigoData &data, const ZonePosition &zonePos);
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/// @}
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/// @}
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@ -247,7 +247,12 @@ void BuilderZoneRegion::add(sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::C
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void BuilderZoneRegion::invertCutEdge(sint32 x, sint32 y, uint8 cePos)
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void BuilderZoneRegion::invertCutEdge(sint32 x, sint32 y, uint8 cePos)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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(y < zoneRegion.getMinY ()) || (y > zoneRegion.getMaxY ()))
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(y < zoneRegion.getMinY ()) || (y > zoneRegion.getMaxY ()))
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return;
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return;
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@ -354,7 +359,11 @@ void BuilderZoneRegion::invertCutEdge(sint32 x, sint32 y, uint8 cePos)
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void BuilderZoneRegion::cycleTransition(sint32 x, sint32 y)
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void BuilderZoneRegion::cycleTransition(sint32 x, sint32 y)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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(y < zoneRegion.getMinY ()) || (y > zoneRegion.getMaxY ()))
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(y < zoneRegion.getMinY ()) || (y > zoneRegion.getMaxY ()))
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return;
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return;
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@ -374,7 +383,11 @@ void BuilderZoneRegion::cycleTransition(sint32 x, sint32 y)
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bool BuilderZoneRegion::addNotPropagate (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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bool BuilderZoneRegion::addNotPropagate (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return false;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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sint32 sizeX = zoneBankElement->getSizeX(), sizeY = zoneBankElement->getSizeY();
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sint32 sizeX = zoneBankElement->getSizeX(), sizeY = zoneBankElement->getSizeY();
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sint32 i, j;
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sint32 i, j;
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NLLIGO::SPiece sMask, sPosX, sPosY;
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NLLIGO::SPiece sMask, sPosX, sPosY;
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@ -448,7 +461,11 @@ bool BuilderZoneRegion::addNotPropagate (sint32 x, sint32 y, uint8 rot, uint8 fl
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void BuilderZoneRegion::addForce (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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void BuilderZoneRegion::addForce (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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sint32 sizeX = zoneBankElement->getSizeX(), sizeY = zoneBankElement->getSizeY();
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sint32 sizeX = zoneBankElement->getSizeX(), sizeY = zoneBankElement->getSizeY();
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sint32 i, j;
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sint32 i, j;
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NLLIGO::SPiece sMask, sPosX, sPosY;
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NLLIGO::SPiece sMask, sPosX, sPosY;
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@ -612,7 +629,11 @@ uint8 TransToEdge[72][4] =
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void BuilderZoneRegion::addTransition (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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void BuilderZoneRegion::addTransition (sint32 x, sint32 y, uint8 rot, uint8 flip, NLLIGO::CZoneBankElement *zoneBankElement)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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uint32 i;
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uint32 i;
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// Check that we write in an already defined place
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// Check that we write in an already defined place
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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if ((x < zoneRegion.getMinX ()) || (x > zoneRegion.getMaxX ()) ||
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@ -783,7 +804,11 @@ void BuilderZoneRegion::addTransition (sint32 x, sint32 y, uint8 rot, uint8 flip
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void BuilderZoneRegion::addToUpdateAndCreate(BuilderZoneRegion *builderZoneRegion, sint32 sharePos, sint32 x, sint32 y,
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void BuilderZoneRegion::addToUpdateAndCreate(BuilderZoneRegion *builderZoneRegion, sint32 sharePos, sint32 x, sint32 y,
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const std::string &newMat, ToUpdate *ptCreate, ToUpdate *ptUpdate)
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const std::string &newMat, ToUpdate *ptCreate, ToUpdate *ptUpdate)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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sint32 stride = (1 + zoneRegion.getMaxX() - zoneRegion.getMinX());
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sint32 stride = (1 + zoneRegion.getMaxX() - zoneRegion.getMinX());
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ZonePosition zonePos;
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ZonePosition zonePos;
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@ -806,7 +831,11 @@ void BuilderZoneRegion::addToUpdateAndCreate(BuilderZoneRegion *builderZoneRegio
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void BuilderZoneRegion::putTransitions (sint32 inX, sint32 inY, const NLLIGO::SPiece &mask, const std::string &matName,
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void BuilderZoneRegion::putTransitions (sint32 inX, sint32 inY, const NLLIGO::SPiece &mask, const std::string &matName,
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ToUpdate *ptUpdate)
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ToUpdate *ptUpdate)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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ToUpdate tCreate; // Transition to create
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ToUpdate tCreate; // Transition to create
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sint32 i, j, k, l, m;
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sint32 i, j, k, l, m;
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@ -956,7 +985,11 @@ void BuilderZoneRegion::putTransitions (sint32 inX, sint32 inY, const NLLIGO::SP
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// For all transition to update choose the cut edge
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// For all transition to update choose the cut edge
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for (m = 0; m < (sint32)tCreate.size(); ++m)
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for (m = 0; m < (sint32)tCreate.size(); ++m)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion2 = m_zoneBuilder->zoneRegion(tCreate.getBuilderZoneRegion(m)->getRegionId())->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj2 = m_zoneBuilder->zoneRegion(tCreate.getBuilderZoneRegion(m)->getRegionId());
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if (zoneRegionObj2 == 0)
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continue;
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const NLLIGO::CZoneRegion &zoneRegion2 = zoneRegionObj2->ligoZoneRegion();
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x = tCreate.getX(m);
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x = tCreate.getX(m);
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y = tCreate.getY(m);
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y = tCreate.getY(m);
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@ -1125,14 +1158,16 @@ void BuilderZoneRegion::putTransitions (sint32 inX, sint32 inY, const NLLIGO::SP
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(y >= zoneRegion2.getMinY()) && (y <= zoneRegion2.getMaxY()))
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(y >= zoneRegion2.getMinY()) && (y <= zoneRegion2.getMaxY()))
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tCreate.getBuilderZoneRegion(m)->updateTrans(x, y);
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tCreate.getBuilderZoneRegion(m)->updateTrans(x, y);
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}
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}
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// WARNING: TODO: check this for
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for (m = 0; m < (sint32)ptUpdate->size(); ++m)
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for (m = 0; m < (sint32)ptUpdate->size(); ++m)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion2 = m_zoneBuilder->zoneRegion(tCreate.getBuilderZoneRegion(m)->getRegionId())->ligoZoneRegion();
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const NLLIGO::CZoneRegion &zoneRegion2 = m_zoneBuilder->zoneRegion(ptUpdate->getBuilderZoneRegion(m)->getRegionId())->ligoZoneRegion();
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x = ptUpdate->getX(m);
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x = ptUpdate->getX(m);
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y = ptUpdate->getY(m);
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y = ptUpdate->getY(m);
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if ((x >= zoneRegion2.getMinX()) && (x <= zoneRegion2.getMaxX()) &&
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if ((x >= zoneRegion2.getMinX()) && (x <= zoneRegion2.getMaxX()) &&
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(y >= zoneRegion2.getMinY()) && (y <= zoneRegion2.getMaxY()))
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(y >= zoneRegion2.getMinY()) && (y <= zoneRegion2.getMaxY()))
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tCreate.getBuilderZoneRegion(m)->updateTrans(x, y);
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ptUpdate->getBuilderZoneRegion(m)->updateTrans(x, y);
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}
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}
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// Cross material
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// Cross material
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@ -1370,7 +1405,7 @@ void BuilderZoneRegion::updateTrans (sint32 x, sint32 y, NLLIGO::CZoneBankElemen
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else
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else
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{
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{
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NLLIGO::CZoneBankElement *zoneBankElement2 = m_zoneBuilder->getZoneBank().getElementByZoneName(dataZoneTemp.zoneName);
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NLLIGO::CZoneBankElement *zoneBankElement2 = m_zoneBuilder->getZoneBank().getElementByZoneName(dataZoneTemp.zoneName);
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if ((zoneBankElement != NULL) && (zoneBankElement2->getCategory("material") == dataZoneTemp.sharingMatNames[0]))
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if ((zoneBankElement != NULL) && (zoneBankElement2 != NULL) && (zoneBankElement2->getCategory("material") == dataZoneTemp.sharingMatNames[0]))
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return;
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return;
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NLLIGO::CZoneBank &zoneBank = m_zoneBuilder->getZoneBank();
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NLLIGO::CZoneBank &zoneBank = m_zoneBuilder->getZoneBank();
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@ -1572,7 +1607,11 @@ struct SNode
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void BuilderZoneRegion::tryPath(uint32 posA, uint32 posB, std::vector<uint32> &path)
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void BuilderZoneRegion::tryPath(uint32 posA, uint32 posB, std::vector<uint32> &path)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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// Build the adjascence matrix
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// Build the adjascence matrix
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std::vector<sint32> matAdj;
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std::vector<sint32> matAdj;
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@ -1634,7 +1673,11 @@ void BuilderZoneRegion::tryPath(uint32 posA, uint32 posB, std::vector<uint32> &p
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void BuilderZoneRegion::del(sint32 x, sint32 y, bool transition, ToUpdate *pUpdate)
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void BuilderZoneRegion::del(sint32 x, sint32 y, bool transition, ToUpdate *pUpdate)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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if (!m_zoneBuilder->getZoneMask(x, y))
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if (!m_zoneBuilder->getZoneMask(x, y))
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return;
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return;
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@ -1768,7 +1811,11 @@ uint32 BuilderZoneRegion::countZones ()
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void BuilderZoneRegion::set(sint32 x, sint32 y, sint32 posX, sint32 posY,
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void BuilderZoneRegion::set(sint32 x, sint32 y, sint32 posX, sint32 posY,
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const std::string &zoneName, bool transition)
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const std::string &zoneName, bool transition)
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{
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{
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const NLLIGO::CZoneRegion &zoneRegion = m_zoneBuilder->zoneRegion(m_regionId)->ligoZoneRegion();
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ZoneRegionObject *zoneRegionObj = m_zoneBuilder->zoneRegion(m_regionId);
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if (zoneRegionObj == 0)
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return;
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const NLLIGO::CZoneRegion &zoneRegion = zoneRegionObj->ligoZoneRegion();
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// Do we need to resize ?
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// Do we need to resize ?
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if ((x < zoneRegion.getMinX()) || (x > zoneRegion.getMaxX()) ||
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if ((x < zoneRegion.getMinX()) || (x > zoneRegion.getMaxX()) ||
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@ -1782,7 +1829,8 @@ void BuilderZoneRegion::set(sint32 x, sint32 y, sint32 posX, sint32 posY,
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ZonePosition zonePosTemp(x, y, m_regionId);
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ZonePosition zonePosTemp(x, y, m_regionId);
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LigoData dataZoneTemp;
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LigoData dataZoneTemp;
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m_zoneBuilder->ligoData(dataZoneTemp, zonePosTemp);
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if (!m_zoneBuilder->ligoData(dataZoneTemp, zonePosTemp))
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return;
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LigoData dataZoneTempOriginal = dataZoneTemp;
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LigoData dataZoneTempOriginal = dataZoneTemp;
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dataZoneTemp.zoneName = zoneName;
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dataZoneTemp.zoneName = zoneName;
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