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https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-23 23:36:18 +00:00
Implemented tile deletion.
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parent
9deb101894
commit
fc76db29d0
4 changed files with 42 additions and 4 deletions
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@ -215,6 +215,7 @@ void TileEditorMainWindow::onActionAddTile(bool triggered)
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void TileEditorMainWindow::onActionDeleteTile(bool triggered)
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{
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onActionDeleteTile(m_ui->tileViewTabWidget->currentIndex());
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}
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void TileEditorMainWindow::onActionReplaceImage(bool triggered)
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@ -585,6 +586,32 @@ void TileEditorMainWindow::onActionAddTile(int tabId)
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lv->setCurrentIndex( lv->model()->index( 0, 0, rootIdx ) );
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}
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void TileEditorMainWindow::onActionDeleteTile( int tabId )
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{
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QListView *lv = NULL;
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switch( tabId )
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{
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case TAB_128: lv = m_ui->listView128; break;
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case TAB_256: lv = m_ui->listView256; break;
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}
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QModelIndex idx = lv->currentIndex();
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if( !idx.isValid() )
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{
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QMessageBox::information( this,
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tr( "Deleting a tile" ),
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tr( "You need to select a tile to delete is!" ) );
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return;
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}
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int row = idx.row();
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QModelIndex parent = idx.parent();
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lv->model()->removeRow( row, parent );
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//lv->reset();
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}
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TileModel* TileEditorMainWindow::createTileModel()
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{
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QStringList headers;
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@ -69,6 +69,7 @@ private Q_SLOTS:
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private:
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void onActionAddTile(int tabId);
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void onActionDeleteTile(int tabId);
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TileModel* createTileModel();
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Ui::TileEditorMainWindow *m_ui;
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@ -43,7 +43,7 @@ public:
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virtual QVariant data(int column, int role) const;
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bool insertChildren(int position, int count, int columns);
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bool removeChildren(int position, int count);
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virtual bool removeChildren(int position, int count);
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bool insertColumns(int position, int columns);
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int row() const;
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@ -142,13 +142,23 @@ void TileModel::appendRow(Node *item)
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bool TileModel::removeRows( int row, int count, const QModelIndex &parent )
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{
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int c = rootItem->childCount();
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Node *parentNode = NULL;
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if( !parent.isValid() )
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parentNode = rootItem;
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else
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parentNode = getItem( parent );
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if( parentNode == NULL )
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return false;
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int c = parentNode->childCount();
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if( row + count > c )
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return false;
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beginRemoveRows( QModelIndex(), row, row + count - 1 );
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beginRemoveRows( parent, row, row + count - 1 );
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bool ok = rootItem->removeChildren( row, count );
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bool ok = parentNode->removeChildren( row, count );
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endRemoveRows();
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