kaetemi
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6491a288d1
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Make gpu programs use abstract gpu program class
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2013-09-07 20:41:07 +02:00 |
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kaetemi
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2248d13b3d
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Add abstract gpu program and source classes
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2013-09-07 18:33:18 +02:00 |
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Thibaut Girka
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855dda7130
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Add support for LibVR
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2013-08-28 08:08:22 +02:00 |
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kaetemi
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8efbf91d78
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Merge with default
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2013-09-07 16:25:45 +02:00 |
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kaetemi
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8c40293f55
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Fix warning
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2013-08-03 21:29:47 +02:00 |
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kaetemi
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2d118078f7
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Merge with default
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2013-08-01 23:02:49 +02:00 |
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kaetemi
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8fd226d166
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Build ligo outside the database
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2013-07-27 04:03:05 +02:00 |
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kaetemi
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1fdde1e56d
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Merge with default
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2013-07-25 21:18:52 +02:00 |
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kaetemi
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b93ab158a5
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Merge with default
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2013-07-25 00:37:00 +02:00 |
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kaetemi
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cbe1872eb8
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Merge with default
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2013-07-19 18:12:08 +02:00 |
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kaetemi
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a7970b17ac
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Merge with default
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2013-07-19 15:38:49 +02:00 |
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kaetemi
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efaf25fd95
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Merge with default
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2013-07-19 14:10:07 +02:00 |
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kaetemi
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f039c22f0c
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Merge with default
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2013-07-18 23:05:25 +02:00 |
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kaetemi
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7aed5b709d
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Fix bad includes in snowballs, re #43
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2013-07-06 21:58:26 +02:00 |
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Michael Witrant
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db58b68330
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Fixed definition tests for optional LibOVR
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2013-07-06 20:40:42 +02:00 |
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Michael Witrant
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1a397ec068
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LibOVR is optional, and is disabled by default
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2013-07-06 20:05:19 +02:00 |
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Michael Witrant
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48cc5ac5fe
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Added Win32 and Apple LibOVR build paths
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2013-07-06 19:55:08 +02:00 |
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Michael Witrant
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6c049ae905
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Fixed Linux build failure because a temporary pointer was passed, ref #43
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2013-07-06 19:34:28 +02:00 |
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Michael Witrant
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c3490a2ee4
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Added LibOVR finder and Linux support, ref #43
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2013-07-06 19:33:07 +02:00 |
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kaetemi
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3f1a2fe6bd
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Handle head orientation in ryzom client, ref #43
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2013-07-05 04:09:53 +02:00 |
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kaetemi
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a0140fd551
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Don't render to texture when in wireframe mode, re #43
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2013-07-05 03:42:38 +02:00 |
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kaetemi
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fc663f210f
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Put stereo render loop inside ryzom client main loop, see #43
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2013-07-05 02:38:56 +02:00 |
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kaetemi
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fbb9ec7379
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Init/release VR interfaces in ryzom client, ref #43
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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358fe91bbf
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Move some more updates out of the render code, see #43
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2013-07-05 00:47:17 +02:00 |
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kaetemi
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df2835df4d
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Some necessary changes to camera setting, re #43
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2013-07-05 00:17:09 +02:00 |
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kaetemi
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5fdb44ce04
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Some more cleanup
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2013-07-04 23:41:46 +02:00 |
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kaetemi
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eebe0c6b4e
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Make oversize screenshots be perfectly seamless
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2013-07-04 23:11:15 +02:00 |
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kaetemi
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f7caadf8d8
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Pull weather updates out of scene render
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2013-07-04 22:39:05 +02:00 |
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kaetemi
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014ce65c70
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Correctly apply bloom on oversize screenshots
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2013-07-04 22:26:31 +02:00 |
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kaetemi
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c6daf905a3
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Refactor fulldetail override
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2013-07-04 22:18:19 +02:00 |
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kaetemi
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2e4a3c95b5
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Merge with default
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2013-07-04 21:12:34 +02:00 |
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kaetemi
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1ebc74f9d2
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Distort 2D gui as well, ref #43
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2013-07-04 21:12:11 +02:00 |
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kaetemi
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6b0c19b3d5
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Correctly synchronize some more animation in snowballs, re #43
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2013-07-04 20:43:49 +02:00 |
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kaetemi
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5fc257141c
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Fix particles being animated twice in stereo render, see #43
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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834f478700
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Add stereo debugger for visually comparing rendered frames, ref #43
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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7cd5a94e4c
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Use width instead of height of screen for hmd fov, re #43
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2013-07-03 06:04:37 +02:00 |
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kaetemi
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d700d01c6a
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Add minimal head model and world scale, ref #43
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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783c15b072
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Make bloom work together with render target used for the rift shader, ref #43
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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afe8b1a8e6
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Remove unnecessary user render target code from bloom, see #43
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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20f9cbd215
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Merge with default
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2013-07-03 03:17:29 +02:00 |
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kaetemi
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8249a7d26b
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Add arbfp1 and fp40 barrel fragment programs, see #43
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2013-07-02 19:39:05 +02:00 |
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kaetemi
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72eb001b0a
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Test arbfp1, see #43
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2013-07-02 18:48:29 +02:00 |
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kaetemi
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813a7773c2
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Properly scale seconds per frame graph in snowballs
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2013-07-02 18:43:28 +02:00 |
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kaetemi
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3cb613b0d2
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Prefer NPOT texture over RECT texture
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2013-07-02 18:43:15 +02:00 |
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kaetemi
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13724ee1d4
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Render left and right deformed view, re #43
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2013-07-02 03:34:49 +02:00 |
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kaetemi
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5354a2851c
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
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kaetemi
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e0435fbc06
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Workaround in snowballs for fullscreen bug with opengl driver
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2013-07-02 01:08:49 +02:00 |
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kaetemi
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9a5853a077
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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8990b521fd
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Fix a render target issue, see #43
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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6b33f0c5b8
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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fcd9344ad5
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
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kaetemi
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1756adb303
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Allow turning off bloom in snowballs
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2013-07-01 20:38:18 +02:00 |
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kaetemi
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8818e886af
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Cleanup
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2013-07-01 20:15:55 +02:00 |
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kaetemi
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779d2c1892
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Allow linking debug and release with same mysql lib if no specific debug lib.
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2013-07-01 18:45:43 +02:00 |
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kaetemi
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e1397a0dc3
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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4ef8b7c109
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Separate some camera related functions, ref #43
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2013-06-27 04:11:09 +02:00 |
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kaetemi
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8b761cc830
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Move some config stuff out of main_loop.cpp, see #43
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2013-06-27 03:49:30 +02:00 |
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kaetemi
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03e9acfab3
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Remove some unused includes, re #43
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2013-06-27 03:16:53 +02:00 |
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kaetemi
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a7562a1059
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Some more debug functions moved, see #43
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2013-06-27 03:04:40 +02:00 |
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kaetemi
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c89810bcd8
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Moved some temp code out of main_loop.cpp, ref #43
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2013-06-27 02:43:51 +02:00 |
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kaetemi
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1ee82909c3
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Take some debug render code out of main_loop.cpp, see #43
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2013-06-27 02:13:48 +02:00 |
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kaetemi
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5bd6b5ee7a
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Separate some profiling code from main_loop.cpp, see #43
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2013-06-27 01:43:04 +02:00 |
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kaetemi
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0a2a08ce07
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Pull CPing out of main_loop.cpp, refs #43
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2013-06-27 01:23:53 +02:00 |
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kaetemi
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5665253af7
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Return view as CQuat, see #43
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2013-06-26 21:36:21 +02:00 |
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kaetemi
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a68f54b4e8
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
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kaetemi
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922b0e67ad
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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641c651533
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Fix warning
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2013-06-26 20:10:30 +02:00 |
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kaetemi
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f4d337b413
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Adjust 2D interface shift, re #43
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2013-06-26 19:58:27 +02:00 |
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kaetemi
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9c84d9b56c
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Move snowballs compass, see #43
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2013-06-26 17:38:20 +02:00 |
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kaetemi
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b7685170a2
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
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kaetemi
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e5d2958321
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
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kaetemi
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f7f611e6a6
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Correctly adjust text to viewport, re #43
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2013-06-26 16:08:48 +02:00 |
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kaetemi
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7afbbb3188
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Add some comments, see #43
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2013-06-26 15:55:39 +02:00 |
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kaetemi
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4c4640c954
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
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kaetemi
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826da99473
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Render from multiple cameras, see #43
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2013-06-26 08:00:19 +02:00 |
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kaetemi
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4289248d56
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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8fad0e92b7
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
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kaetemi
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31e96ad6c5
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
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kaetemi
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1f972da834
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Merge with default
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2013-06-26 00:00:35 +02:00 |
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kaetemi
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26567a3ce8
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Added some notes
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2013-06-20 00:25:52 +02:00 |
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kaetemi
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95eb1499ee
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Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
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kaetemi
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b7294b9246
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Cleanup
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2013-06-19 23:34:40 +02:00 |
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kaetemi
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143ab99b89
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Add support for fp40 with opengl
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2013-06-19 22:41:03 +02:00 |
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kaetemi
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3ff6a3c640
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Additional test, textures does not seem to work in ps_3_0
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2013-06-19 21:31:29 +02:00 |
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kaetemi
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66d4a90892
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Activate textures for postprocessing material under direct3d
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2013-06-19 21:16:13 +02:00 |
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kaetemi
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7625336f1b
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Test texture with postprocessing material, seems to work with opengl
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2013-06-19 20:47:23 +02:00 |
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kaetemi
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7e78f66c20
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Updated snowballs default config
|
2013-06-19 16:22:48 +02:00 |
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kaetemi
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3be1be1111
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Fix linux compile
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2013-06-19 16:18:09 +02:00 |
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kaetemi
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e1176c3198
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Add function to check which pixel program profiles are available on a driver
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2013-06-19 05:03:47 +02:00 |
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kaetemi
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52b9637167
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Add test for ps.1.1 pixel program in snowballs (it works too now)
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2013-06-19 04:03:32 +02:00 |
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kaetemi
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7e35bea71f
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Add test for ARBfp1.0 fragment program in snowballs (it works)
|
2013-06-19 02:59:32 +02:00 |
|
kaetemi
|
c5ccdf0787
|
Cleanup more unneeded code
|
2013-06-19 02:36:57 +02:00 |
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kaetemi
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e905a85436
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Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
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kaetemi
|
daccf30f15
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Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
|
2013-06-19 02:10:38 +02:00 |
|
kaetemi
|
301ea3f32e
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
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kaetemi
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a9af39fff7
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
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kaetemi
|
c21a77fce0
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
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kaetemi
|
4d79a06c79
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
6675a7ca93
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
5f4380e33b
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Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
1ef3a17207
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
923782eda7
|
Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
e082737da9
|
Allow stepping through the time delta in multiple passes in snowballs
|
2013-06-16 23:51:33 +02:00 |
|
kaetemi
|
fa109b3575
|
Remove silly heap allocation of a null pointer
|
2013-06-16 23:49:45 +02:00 |
|
kaetemi
|
5cd89b050e
|
Allow configuration of bloom settings from config files in snowballs
|
2013-06-16 23:48:40 +02:00 |
|
kaetemi
|
dfb302dafb
|
Add info structure for multipass camera rendering effects #43
|
2013-06-16 20:48:17 +02:00 |
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