dnk-88
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3d1d9d3fca
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Fixed: #1301 Fixed crash program
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2012-01-16 01:18:27 +03:00 |
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dnk-88
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f4975287a1
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Changed: #1302 Added some stuff for weqt property editor.
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2011-12-21 00:45:00 +03:00 |
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dnk-88
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07fb99c510
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Changed: #1302 Fixed undo/redo in world editor qt.
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2011-10-11 13:44:53 +03:00 |
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dnk-88
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ce42621413
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Changed: #1301 Cleanup code.
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2011-10-03 03:35:05 +03:00 |
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dnk-88
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60a4ca7e07
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Changed: #1301 Polished code.
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2011-10-03 00:40:25 +03:00 |
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dnk-88
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ede23b7077
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Changed: #1193 Updated landscape editor and world editor plugins with latest API changes to OVQT plugin system. Added the plugin-spec files for each plugin.
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2011-09-26 02:53:15 +03:00 |
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dnk-88
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a164f178c2
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merge from default
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2011-09-26 02:40:30 +03:00 |
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dnk-88
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16300c5776
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Changed: #1193 Updated other plugins with latest API changes to OVQT plugin system. Added the plugin-spec files for each plugin.
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2011-09-26 02:32:14 +03:00 |
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dnk-88
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9a420946f8
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Changed: #1193 Updated object viewer plugin with latest API changes to OVQT plugin system. Added the plugin-spec file.
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2011-09-26 01:36:02 +03:00 |
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dnk-88
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03a9b9455c
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Changed: #1193 Updated core plugin. Added the plugin-spec file.
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2011-09-26 01:25:10 +03:00 |
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dnk-88
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57a29f9ccd
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Changed: #1193 Now plugin system reads plugin information from plugin-spec file(ovqt_plugin_*.xml) for each plugin.
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2011-09-26 00:55:00 +03:00 |
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kaetemi
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d788749fef
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Changed: #1093 Also copy .packed files in sheets install.
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2011-09-21 23:17:00 +02:00 |
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kaetemi
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c30e624498
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Changed: #1093 #1092 Stability workarounds for plant shape exporting.
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2011-09-21 23:16:03 +02:00 |
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kaetemi
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2ca6207037
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Added: #1093 Added command line argument for client_patch script to only generate updated bnp files without creating a patch.
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2011-09-20 18:13:27 +02:00 |
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kaetemi
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9f726fff73
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Added: #1092 Some extra log info.
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2011-09-20 18:11:51 +02:00 |
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kaetemi
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3e4ab6bb3a
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Changed: #1092 Fixed several issues concerning export with lightmaps.
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2011-09-20 16:21:37 +02:00 |
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kaetemi
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deb69ad630
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Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script.
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2011-09-17 11:35:07 +02:00 |
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kaetemi
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7ed294830c
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Changed: #1093 Changed order of some default build pipeline search paths to work better.
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2011-09-16 14:14:15 +02:00 |
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kaetemi
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6f61215a93
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Changed: #1093 Common default setup values.
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2011-09-16 14:04:41 +02:00 |
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kaetemi
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de4d271857
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Changed: #1093 Create client_install using bnps made in client_patch.
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2011-09-16 13:58:20 +02:00 |
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kaetemi
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c658184af6
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Changed: #1093 Create client_dev, client_patch and client_install directories in setup if needed.
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2011-09-16 13:55:48 +02:00 |
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dnk-88
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22ebed9a6e
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merge from default
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2011-09-14 12:16:59 +03:00 |
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dnk-88
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0827d29d59
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Changed: #1193 Added the feature of enable/disable plugins on startup program.
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2011-09-14 01:47:27 +03:00 |
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kervala
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44e3c936e4
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Changed: New option WITH_INSTALL_LIBRARIES which allows user to install only final binaries and no development files (header, static libraries, etc...)
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2011-09-11 14:44:37 +02:00 |
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aquiles
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51ecec85e5
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Changed: #1306 some focus (in terms of widget focus) related additions, to provide expected usabillity (Tab/Click Focus etc.)
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2011-09-04 18:48:37 +02:00 |
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dnk-88
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5ee9934c95
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Changed: #1193 Fix typos in comments/code.
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2011-09-02 01:29:19 +03:00 |
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aquiles
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1cd8591bd9
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Changed: #1306 added basic editing possibillities for normal and parent values (no default values and no saving of changed values yet); added possibillity to expand/collapse whole tree by header click
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2011-08-25 23:25:33 +02:00 |
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dnk-88
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d6d47f63d0
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GSOC FINAL
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2011-08-23 18:17:08 +03:00 |
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dnk-88
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1ad2ff3512
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Changed: #1302 Added "unload primitive" and "unload landscape" undo command. Update doxygen comments.
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2011-08-22 21:53:23 +03:00 |
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dnk-88
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8c14b55871
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Changed: #1302 Added "delete primitive" undo command.
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2011-08-20 16:10:35 +03:00 |
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sfb
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5738f6ae47
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Changed: Turned off zone painter, fixed nelns and snowballs CMake builds for gcc 4.4.3
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2011-08-19 07:50:05 -05:00 |
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dnk-88
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74ca89ab38
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Changed: #1301 Fix typos in comments/code.
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2011-08-19 00:14:40 +03:00 |
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dnk-88
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d8d6ed5384
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Changed: #1302 The value angle can save in file.
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2011-08-18 01:37:39 +03:00 |
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dnk-88
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08ae84ed19
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Changed: #1302 Clean up code for undo commands.
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2011-08-17 02:49:32 +03:00 |
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dnk-88
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b6db3ccfc7
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Fixed: #1302 Fixed crash program(LoadRootPrimitiveCommand and AddPrimitiveByClassCommand do not work with selection model, and edit points mode does not work with mouse panning).
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2011-08-16 22:30:45 +03:00 |
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aquiles
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421a434c87
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Changed: #1306 small additions/bug fixed here and there for your viewing pleasure :)
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2011-08-16 20:48:24 +02:00 |
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dnk-88
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8362d0b123
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Changed: #1302 When selecting graphics items in scene will be selected the appropriate primitives in the primitives dialog.
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2011-08-16 21:18:10 +03:00 |
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aquiles
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1cd1643ef4
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Changed: #1206 added pill icon to object_viewer tab
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2011-08-16 19:27:12 +02:00 |
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dnk-88
|
4786379e85
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Changed: #1302 Added save/saveAs action for primitive item.
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2011-08-16 19:34:21 +03:00 |
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dnk-88
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10c5d9183c
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Changed: #1302 Added save/saveAs action for primitive item.
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2011-08-16 13:52:06 +03:00 |
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dnk-88
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2ccc79a591
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Changed: #1302 When create zone or path initially has minimal 3 points and path 2 points resp.
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2011-08-16 01:10:22 +03:00 |
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dnk-88
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2650b86ca8
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Changed: #1302 Added empty property dialog.
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2011-08-15 17:04:09 +03:00 |
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dnk-88
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834ef7fe2a
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Changed: #1302 Added edit points mode with undo/redo commands and turn undo/redo command for PointWorldItem.
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2011-08-15 17:03:28 +03:00 |
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aquiles
|
e85ade1204
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Changed: #1306 added basic sheet viewing
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2011-08-14 20:28:16 +02:00 |
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kervala
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6cac32a8d9
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Merge
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2011-08-14 11:44:02 +02:00 |
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kaetemi
|
5cf4afdbde
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Merge
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2011-08-13 23:44:22 +02:00 |
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kaetemi
|
1651f8510b
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Fixed: #1333 Support 3ds Max 2012 SDK.
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2011-08-13 23:36:37 +02:00 |
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aquiles
|
169af8fd18
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Changed: #1206 fixed bug when exception in sound system wouldnt close the settings group leading to inconsistent ini file
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2011-08-13 19:11:15 +02:00 |
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kervala
|
e62ee8523d
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Fixed: Dll symbols export under Windows for qtpropertybrowser
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2011-08-13 17:40:43 +02:00 |
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dnk-88
|
353847a489
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Changed: #1302 When selecting primitives in the primitives dialog will be selected the appropriate graphics items in scene.
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2011-08-13 13:07:06 +03:00 |
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