Commit graph

148 commits

Author SHA1 Message Date
kervala
1fd5c39572 Changed: #825 Remove all warning when compiling Ryzom 2010-10-24 18:57:09 +02:00
kervala
5ae5ab851b Changed: PCH optimization for object_viewer_qt 2010-10-24 16:59:08 +02:00
kervala
e767df13a4 Changed: Libraries linked to object_viewer_qt 2010-10-24 16:58:22 +02:00
kervala
8975e8ef97 Fixed: Segmentation fault while compiling objject_viewer_qt 2010-10-24 16:56:45 +02:00
sfb
ee8392a4ab merge 2010-10-22 09:23:36 -05:00
sfb
10770ffc91 Added: Object Viewer Qt tool. Thank you dnk-88! 2010-10-21 22:34:26 -05:00
kervala
89c384efcc Fixed: Moved zone_bank.h from src to include 2010-10-18 09:08:45 +02:00
kervala
1e3e7e3849 Changed: #825 Remove all warning when compiling Ryzom 2010-10-17 17:21:33 +02:00
kervala
83622c6cbb Changed: #142 Replace atoi and sscanf by fromString when it's possible 2010-10-16 19:58:05 +02:00
kervala
a735e9dcde Changed: #825 Remove all warning when compiling Ryzom 2010-10-05 15:02:50 +02:00
kervala
8b1aa9cff9 Changed: #825 Remove all warning when compiling Ryzom 2010-10-02 17:27:20 +02:00
kervala
fbbb7e1d30 Fixed: #1106 Avoid VC++ to relink all projects when using CMake generated projects 2010-09-29 23:52:28 +02:00
kervala
4456d81dd8 Changed: Compare GetFileAttributes with INVALID_FILE_ATTRIBUTES to check if attributes are valid 2010-09-27 14:40:21 +02:00
kervala
2d93e27643 Fixed: Compilation with STLport under Linux (and probably Mac OS X) 2010-09-26 23:27:52 +02:00
kervala
bbb68d1c08 Changed: #825 Remove all warning when compiling Ryzom 2010-09-26 22:09:58 +02:00
kaetemi
d5bf6ddb9f Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
a7c6ed7a35 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00
kaetemi
9f256c4d4b Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
7b96c2328f Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
cef50abdb7 Changed: #825 object_viewer warnings 2010-09-25 22:52:01 +02:00
kervala
3bf713f884 Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
245b8b6bee Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
kervala
48466ada3c Changed: Removed "using namespace" in *.h 2010-09-25 16:14:34 +02:00
kervala
f4f9347826 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kervala
b51b521144 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
7f6b6ed12d Fixed: tile_edit compilation 2010-09-25 15:53:28 +02:00
kervala
d77cccad49 Added: New tools projects 2010-09-25 15:48:18 +02:00
kervala
ca64c52b24 Removed: Useless stdafx.h/cpp 2010-09-25 15:45:44 +02:00
Matt Raykowski"
51b1d78457 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 2010-09-24 10:36:54 -05:00
Matt Raykowski"
aa48c82469 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 2010-09-24 10:36:14 -05:00
mattraykowski
e384dc0e6b Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
c73cb9cf9e Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
75adfcabd8 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
2a36e0d914 merge 2010-09-21 07:03:17 -05:00
mattraykowski
d41eb56f38 Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
e3a11741cb Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
kaetemi
783c3021b7 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
c02ffcf5e9 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
665873a2f8 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kaetemi
17250f4997 Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
c6fd45bb26 Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00
kaetemi
c2546c140b Changed: #964 Allow setting hls info dir in panoply config. 2010-09-19 23:14:07 +02:00
kervala
8c64d7ed76 Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 2010-09-16 19:04:18 +02:00
kervala
608b688c54 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-16 17:27:07 +02:00
kervala
17b11639a3 Fixed: Some tools compilation 2010-09-16 17:23:52 +02:00
kervala
a97e963949 Fixed: shapes_exporter compilation 2010-09-16 15:15:39 +02:00
kervala
b7cec00055 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-15 10:27:26 +02:00
kaetemi
097f9f96a2 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 2010-09-13 10:44:23 +02:00
kervala
372920f72e Fixed: Use debug or release versions of C++ libraries (CppTest, STLport, Squish and Luabind) 2010-09-12 00:40:26 +02:00
kervala
95d54e959b Changed: #841 Change the wrong header in the source code 2010-09-12 00:12:39 +02:00