dfighter1985
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6c05ced558
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Added support for grouping widgets.
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2014-10-11 00:42:43 +02:00 |
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dfighter1985
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0aead6db70
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Allow multiselection.
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2014-10-10 20:25:25 +02:00 |
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dfighter1985
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733fb56703
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A little crash fix.
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2014-10-08 21:28:20 +02:00 |
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dfighter1985
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003ddd6881
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Added support for ungrouping.
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2014-10-08 20:36:16 +02:00 |
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dfighter1985
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e9f5fef158
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Make group selection optional.
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2014-10-08 18:45:17 +02:00 |
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dfighter1985
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1111a022af
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When moving a group draw it's children too.
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2014-10-08 17:52:56 +02:00 |
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dfighter1985
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7504dc1238
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From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped.
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2014-09-29 20:29:04 +02:00 |
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dfighter1985
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e87d83bccc
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Refactoring. Added CInterfaceFactory.
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2014-09-27 21:48:51 +02:00 |
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dfighter1985
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fada6e7dcc
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A little refactoring.
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2014-09-27 20:15:46 +02:00 |
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dfighter1985
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75047b71b4
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Move the text too with the text button.
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2014-09-27 19:54:19 +02:00 |
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dfighter1985
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e6f4801129
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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f7825fc8b3
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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f30054a26c
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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574d24e5e3
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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dfighter1985
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e40ecbda00
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Merged the gui-editor branch.
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2014-09-17 21:12:14 +02:00 |
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kaetemi
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302c478af6
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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b34c7cf12a
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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dfighter1985
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15f6ed3c37
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Merged default.
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2014-09-05 22:28:11 +02:00 |
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dfighter1985
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ca910cf17a
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Added support for manipulating atoms.
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2014-09-05 20:28:43 +02:00 |
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kervala
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ad5cc68107
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Changed: Code formatting
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2014-09-05 15:42:53 +02:00 |
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dfighter1985
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a875e66696
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Implemented add and remove buttons.
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2014-09-02 19:26:02 +02:00 |
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dfighter1985
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2292fc96c4
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Apply changes.
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2014-09-02 14:54:07 +02:00 |
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kervala
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5e8c5d2102
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Changed: Including malloc/malloc.h is useless
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2014-08-27 11:21:47 +02:00 |
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kervala
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05be67e263
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Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
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2014-08-27 11:16:30 +02:00 |
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kaetemi
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0f236b800f
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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e59fb841bc
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kervala
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4f4a3469d3
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Fixed #172 XML floating point serialization not using neutral culture
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2014-08-17 15:39:30 +02:00 |
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kaetemi
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f731d220d7
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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60c4e36fec
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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7bd9216a6f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
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04095561cb
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Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
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7db83ce7da
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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031f1cdcbd
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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dfighter1985
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cc12fb91b4
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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kaetemi
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19209b8028
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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240889b03d
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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fb16438a49
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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4a8d07b889
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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30f98c4b62
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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2dda6cc5f0
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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c99cfed0dd
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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05a2f91711
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
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0baada5110
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Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
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ca165de62c
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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650e634e68
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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5e9fc17402
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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8c6d46bed0
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
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996dd9aa16
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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dfighter1985
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80f7dd725d
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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kaetemi
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f03f73e5c8
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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