kaetemi
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650e634e68
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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5e9fc17402
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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8c6d46bed0
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
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996dd9aa16
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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dfighter1985
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80f7dd725d
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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kaetemi
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f03f73e5c8
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
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2bccba1ddc
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3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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kervala
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5f5f0dd76c
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Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
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kaetemi
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9e23a689ae
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Project GUI into space
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2014-08-01 15:44:12 +02:00 |
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kaetemi
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0adb5be855
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Restore camera and scene viewport after disabling VR
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2014-08-01 13:20:55 +02:00 |
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kaetemi
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655d709ceb
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Render target format (for alpha)
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2014-07-31 18:25:50 +02:00 |
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kaetemi
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029d9bddfe
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Mode2D selection
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2014-07-31 03:53:38 +02:00 |
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kaetemi
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a6812f5844
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Merge with game-device
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2014-07-31 02:07:20 +02:00 |
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kaetemi
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64666c302a
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Add render target manager, issue #47
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2014-07-31 00:46:00 +02:00 |
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dfighter1985
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e82ffc9b14
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TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
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8971f98722
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Merged default.
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2014-07-22 00:15:50 +02:00 |
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KISHAN GRIMOUT
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77d1f8e4bc
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fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
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2014-07-16 13:47:08 +02:00 |
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kaetemi
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b24f979569
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Add callback template class
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2014-07-12 18:19:25 +02:00 |
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kaetemi
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dc17e72ad3
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Higher quality outline, visual difference is relevant only for black
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2014-10-16 02:00:45 +02:00 |
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kaetemi
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18ade6cbd4
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Trash DirectInput
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2014-07-12 17:17:24 +02:00 |
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dfighter1985
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2ca6c73d09
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Texture chooser now supports atlas textures as well.
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2014-07-09 21:07:12 +02:00 |
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kaetemi
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3650ef83b7
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Fix #162: Center ingame mouse cursor after login
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2014-07-09 12:31:22 +02:00 |
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kaetemi
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0f5f1f9047
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Trash DirectInput
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2014-07-08 22:21:11 +02:00 |
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dfighter1985
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c736145c2f
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CPath can now return the file list with a path filter.
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2014-07-06 23:21:25 +02:00 |
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dfighter1985
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668bbc1780
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Added facilities for viewing the loaded actions.
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2014-07-02 22:27:04 +02:00 |
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dfighter1985
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5deea1a13b
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Tooltip posrefs are now enums in the GUI Editor.
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2014-06-29 01:44:06 +02:00 |
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kaetemi
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a6195bcee7
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Fix compile
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2014-06-20 23:24:54 +02:00 |
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kaetemi
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39894f4a99
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SSE2: Compile fix
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2014-06-20 03:08:51 +02:00 |
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kaetemi
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92d00936aa
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SSE2: Ensure correct allocator is used
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2014-06-14 00:38:35 +02:00 |
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kaetemi
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f51843a721
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SSE2: Remove dead code
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2014-06-13 22:21:07 +02:00 |
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kaetemi
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56c59d114d
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SSE2: Fix for MinGW
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2014-06-19 00:05:43 +02:00 |
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kaetemi
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b9576c93dd
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Merge with default
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2014-06-20 03:01:32 +02:00 |
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kaetemi
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00528e1cd6
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Fix Ryzom server compile under MinGW
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2014-06-19 20:19:39 +02:00 |
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kaetemi
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a4c86ddf20
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Fix D3D driver compile under MinGW
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2014-06-18 16:29:02 +02:00 |
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kaetemi
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a47d71713f
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Fix Snowballs service compile under MinGW
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2014-06-18 12:52:03 +02:00 |
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kaetemi
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275f18d6ab
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Fix linking of OpenGL driver under MinGW
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2014-06-18 01:21:05 +02:00 |
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kaetemi
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5b47ca4709
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Fix compilation of NLMISC under MinGW
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2014-06-17 21:48:25 +02:00 |
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kaetemi
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0420fea931
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SSE2: Add macro for force inline
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2014-06-13 20:25:45 +02:00 |
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kaetemi
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7929f78dd7
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SSE2: Align CMatrix
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2014-06-13 19:33:09 +02:00 |
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kaetemi
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78ccdb16b7
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SSE2: Implement alignment for arena allocator
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2014-06-13 19:26:22 +02:00 |
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kaetemi
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12c636d747
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SSE2: Add aligned allocators
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2014-06-13 19:12:31 +02:00 |
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kaetemi
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c93b04df1d
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Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
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2014-04-30 12:54:20 +02:00 |
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kaetemi
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989965e33f
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Fix EOL
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2014-04-30 12:53:06 +02:00 |
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dfighter1985
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916c9bf919
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We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
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2014-04-21 19:30:33 +02:00 |
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dfighter1985
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83e0c1ceda
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Refactored input event handling a bit.
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2014-04-20 21:41:57 +02:00 |
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dfighter1985
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8c23925246
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Merge default.
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2014-04-19 21:53:29 +02:00 |
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kaetemi
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9edd54c446
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Add interface for HMD with player death support
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2014-04-01 13:14:44 +02:00 |
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kervala
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b118643bbd
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Changed: Aligned methods names
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2014-03-27 16:34:55 +01:00 |
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kaetemi
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9dce6793b2
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Fix thread lockup in zone lighter
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2014-02-07 02:01:23 +01:00 |
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kaetemi
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7989e9e6bc
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Do not select stereo display debugger when HMD is set to Auto in Snowballs
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2014-02-04 20:52:15 +01:00 |
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