Thibaut Girka
|
a45299bfe5
|
Add support for LibVR
|
2013-08-28 08:08:22 +02:00 |
|
kaetemi
|
beb66b19b7
|
Merge with default
|
2013-09-07 16:25:45 +02:00 |
|
kaetemi
|
ddbb65bd34
|
Fix compile error
|
2013-09-07 16:05:28 +02:00 |
|
kervala
|
8d27acc654
|
Changed: Minor changes
|
2013-09-06 15:00:35 +02:00 |
|
kervala
|
53d5e56a2a
|
Changed: Don't use NLMISC includes in NLMISC PCH
|
2013-09-06 14:50:19 +02:00 |
|
kervala
|
d2a9cb90d0
|
Changed: Formatting
|
2013-08-26 12:34:04 +02:00 |
|
kervala
|
dd116afff3
|
Fixed: Crash when trying to display a missing texture
|
2013-08-26 12:33:26 +02:00 |
|
kaetemi
|
d0a4f5ed75
|
Fix warning
|
2013-08-03 21:29:47 +02:00 |
|
kaetemi
|
9dc9acd68f
|
Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
bbe4ea4ba8
|
Add some basic prediction to CCDBNodeBranch::find
|
2013-08-01 22:47:46 +02:00 |
|
kaetemi
|
1ed7e4fcff
|
Force link
|
2013-08-01 10:11:11 +02:00 |
|
kaetemi
|
7bbf40ea19
|
Improve performance of UsedTexture debugging info in OpenGL driver
|
2013-07-29 03:41:10 +02:00 |
|
kaetemi
|
7046b6f364
|
NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked
|
2013-07-28 21:39:54 +02:00 |
|
kaetemi
|
b09e28e9e0
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
|
2013-07-28 05:10:07 +02:00 |
|
kaetemi
|
70f83e1fb9
|
Parse action handler condition for interface link in advance
|
2013-07-28 03:02:07 +02:00 |
|
kaetemi
|
36c969252b
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
|
2013-07-28 00:48:34 +02:00 |
|
kaetemi
|
fd285cc703
|
Merge with default
|
2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
f83fdf5a2f
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
2013-07-24 20:51:43 +02:00 |
|
kervala
|
dfbf2998b0
|
Fixed: lua_open() doesn't exist with Lua 5.2
|
2013-07-24 18:47:50 +02:00 |
|
Michael Witrant
|
59dc1a6c16
|
Fixed definition tests for optional LibOVR
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
69c194f57f
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
67ebf920ec
|
Added LibOVR finder and Linux support, ref #43
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
cb9e5762db
|
Don't render to texture when in wireframe mode, re #43
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
c3f6f5b8ff
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
541f75920b
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
6113b07673
|
Distort 2D gui as well, ref #43
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
4b2ea661cc
|
Fix particles being animated twice in stereo render, see #43
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
fd1d606154
|
Add stereo debugger for visually comparing rendered frames, ref #43
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
d57b7b39fe
|
Use width instead of height of screen for hmd fov, re #43
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
a531535dfa
|
Add minimal head model and world scale, ref #43
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
299b3ec401
|
Make bloom work together with render target used for the rift shader, ref #43
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
9516851bee
|
Remove unnecessary user render target code from bloom, see #43
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
e3784571cd
|
Add arbfp1 and fp40 barrel fragment programs, see #43
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
118340d821
|
Test arbfp1, see #43
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
2315ae9c5a
|
Prefer NPOT texture over RECT texture
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
a924479a5c
|
Render left and right deformed view, re #43
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
6b8d43181d
|
Test the barrel shader, see #43
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
3a12aa5894
|
Render the scene to a target texture for the stereo rendering filter, ref #43
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
3b630492aa
|
Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
ffc91631e7
|
Create stereo render target, see #43
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
f25a9da718
|
Add interface for stereo display render targets, ref #43
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
9960b9dfdb
|
Cleanup
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
b04d278a27
|
Create interface classes for stereo displays and head mounted displays, see #43
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
d404c1228c
|
Create a clipping frustum, ref #43
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
2f4867ab78
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
4a579d0af2
|
Fix warning
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
eb196fd99a
|
Adjust 2D interface shift, re #43
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
8230238b5f
|
Add eye distance in 2D interface shift, re #43
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
1b8ddaa87b
|
Add 2D interface shifting calculations, see #43
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
78ae99731d
|
Correctly adjust text to viewport, re #43
|
2013-06-26 16:08:48 +02:00 |
|