Commit graph

915 commits

Author SHA1 Message Date
kaetemi
79129ae3b3 Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version. 2010-05-25 00:27:59 +02:00
kaetemi
2c741d1e76 Fixed: Some files in object viewer missing dot comma after nlassert(...). 2010-05-14 15:17:45 +02:00
kaetemi
541f678317 Fixed: Compile error when using 3ds Max 2011 SDK. 2010-05-14 15:15:29 +02:00
kervala
169cd0426d Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:37:09 +02:00
kervala
f79217476b Changed: #853 Compilation on 64-bits platforms 2010-05-13 23:33:22 +02:00
kervala
8f860a594d Changed: #825 Remove all warning when compiling Ryzom on Linux 2010-05-13 23:29:42 +02:00
kervala
38752c9587 Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing) 2010-05-13 23:27:35 +02:00
kervala
479afdb938 Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
kervala
9354662325 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kaetemi
fa576f7844 Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi
55213c40d1 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
bcecc2f870 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00