// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RYAI_COMBAT_INTERFACE_H #define RYAI_COMBAT_INTERFACE_H // Nel Misc #include "nel/misc/types_nl.h" // Game share #include "game_share/ryzom_entity_id.h" #include "game_share/action_nature.h" #include "nel/misc/sheet_id.h" class CAIEntityPhysical; class CModEntityPhysical; // the class class CCombatInterface { public: static void init(); static void release(); class CEvent { public: TDataSetRow _originatorRow; TDataSetRow _targetRow; float _weight; ACTNATURE::TActionNature _nature; }; static std::list _events; }; #endif