// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_EMAIL_H #define NL_EMAIL_H #include #include "nel/misc/report.h" namespace NLNET { /** Send an email * \param smtpServer must be a smtp email server. * \param from must be a valid email address. If empty, create a fake email address with anonymous@.com * \param to must be a valid email address. * \param subject subject of the email. Can be empty. * \param body body of the email. Can be empty. * \param attachedFile a filename that will be send with the email. Can be empty. * \param onlyCheck If true, It'll not send the mail but only check if it could be send. */ bool sendEmail (const std::string &smtpServer, const std::string &from, const std::string &to, const std::string &subject, const std::string &body, const std::string &attachedFile = "", bool onlyCheck = false); /** If you call this function, the default from (when from is "") used in the sendEmail will be the one * you set by this function */ void setDefaultEmailParams (const std::string &smtpServer, const std::string &from, const std::string &to); } // NLNET #endif // NL_EMAIL_H /* End of email.h */