// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdmisc.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/stream.h"
#include "nel/misc/file.h"
#include "nel/misc/system_info.h"
// Define this to force all bitmap white (debug)
// #define NEL_ALL_BITMAP_WHITE
using namespace std;
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC
{
struct EDDSBadHeader : public NLMISC::EStream
{
EDDSBadHeader() : EStream( "Bad or unrecognized DDS file header" ) {}
};
struct ESeekFailed : public NLMISC::EStream
{
ESeekFailed() : EStream( "Seek failed" ) {}
};
struct EAllocationFailure : public Exception
{
EAllocationFailure() : Exception( "Can't allocate memory" ) {}
};
void blendFromui(NLMISC::CRGBA &c0, NLMISC::CRGBA &c1, uint coef);
uint32 blend(uint32 &n0, uint32 &n1, uint32 coef0);
const uint32 CBitmap::bitPerPixels[ModeCount]=
{
32, // RGBA
8, // Luminance
8, // Alpha
16, // AlphaLuminance
4, // DXTC1
4, // DXTC1Alpha
8, // DXTC3
8, // DXTC5
16 // DsDt
};
const uint32 CBitmap::DXTC1HEADER = NL_MAKEFOURCC('D','X', 'T', '1');
const uint32 CBitmap::DXTC3HEADER = NL_MAKEFOURCC('D','X', 'T', '3');
const uint32 CBitmap::DXTC5HEADER = NL_MAKEFOURCC('D','X', 'T', '5');
#ifdef NEL_ALL_BITMAP_WHITE
// Make all the textures white
void MakeWhite(CBitmap &bitmaps)
{
for (uint i=0; i0) //AlphaBitDepth
{
PixelFormat = DXTC1Alpha;
}
//#endif
if(PixelFormat!= DXTC1 && PixelFormat!= DXTC1Alpha && PixelFormat!= DXTC3 && PixelFormat!= DXTC5)
{
delete [] _DDSSurfaceDesc;
throw EDDSBadHeader();
}
// compute the min power of 2 between width and height
uint minSizeLevel= min(_Width, _Height);
minSizeLevel= getPowerOf2(minSizeLevel);
//------------- manage mipMapSkip
if(_MipMapCount>1 && mipMapSkip>0 && minSizeLevel>2)
{
// Keep at least the level where width and height are at least 4.
mipMapSkip= min(mipMapSkip, minSizeLevel-2);
// skip any mipmap
uint seekSize= 0;
while(mipMapSkip>0 && _MipMapCount>1)
{
// raise to next multiple of 4
uint32 wtmp= (_Width+3)&(~3);
uint32 htmp= (_Height+3)&(~3);
wtmp= max(wtmp, uint32(4));
htmp= max(htmp, uint32(4));
uint32 mipMapSz;
if(PixelFormat==DXTC1 || PixelFormat==DXTC1Alpha)
mipMapSz = wtmp*htmp/2;
else
mipMapSz = wtmp*htmp;
// add to how many to skip
seekSize+= mipMapSz;
// Size of final bitmap is reduced.
_Width>>=1;
_Height>>=1;
_MipMapCount--;
mipMapSkip--;
}
// skip data in file
if(seekSize>0)
{
if(!f.seek(seekSize, IStream::current))
{
delete [] _DDSSurfaceDesc;
throw ESeekFailed();
}
}
}
//------------- preload all the mipmaps (one serialBuffer() is faster)
uint32 w = _Width;
uint32 h = _Height;
uint32 totalSize= 0;
uint8 m;
for(m= 0; m<_MipMapCount; m++)
{
// raise to next multiple of 4
uint32 wtmp= (w+3)&(~3);
uint32 htmp= (h+3)&(~3);
wtmp= max(wtmp, uint32(4));
htmp= max(htmp, uint32(4));
uint32 mipMapSz;
if(PixelFormat==DXTC1 || PixelFormat==DXTC1Alpha)
mipMapSz = wtmp*htmp/2;
else
mipMapSz = wtmp*htmp;
_Data[m].resize(mipMapSz);
totalSize+= mipMapSz;
w = (w+1)/2;
h = (h+1)/2;
}
// Read all the data in one block.
vector pixData;
pixData.resize(totalSize);
f.serialBuffer(&(*pixData.begin()), totalSize);
//------------- reading mipmap levels from pixData
uint32 pixIndex= 0;
for(m= 0; m<_MipMapCount; m++)
{
uint32 mipMapSz= _Data[m].size();
memcpy(_Data[m].getPtr(), &(pixData[pixIndex]), mipMapSz);
pixIndex+= mipMapSz;
}
//------------- End
delete [] _DDSSurfaceDesc;
switch(PixelFormat)
{
case DXTC1 : return 24;
case DXTC1Alpha : return 32;
case DXTC3 : return 32;
case DXTC5 : return 32;
default : break;
}
return 0;
}
/*-------------------------------------------------------------------*\
convertToDXTC5
\*-------------------------------------------------------------------*/
bool CBitmap::convertToDXTC5()
{
/* Yoyo: RGB encoding for DXTC1 and DXTC5/3 are actually different!!
DXTC3/5 don't rely on sign of color0>color1 to setup special encoding (ie use a special compression for Black)
Since this can arise if the src is DXTC1 , we can't simply compress it into DXTC5 without doing a
heavy compression...
(the inverse is false: DXTC5 to DXTC1 is possible, with maybe swap color0/color1 and bits).
*/
return false;
/* uint32 i,j;
if(PixelFormat!=DXTC1) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(2*_Data[m].size());
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=8)
{
//64 bits alpha
for(j=0; j<8; j++)
{
dataTmp[dstId++]= 255;
}
//64 bits RGB
for(j=0; j<8; j++)
{
dataTmp[dstId++]= _Data[m][i+j];
}
}
_Data[m] = dataTmp;
}
PixelFormat = DXTC5;
return true;
*/
}
/*-------------------------------------------------------------------*\
luminanceToRGBA()
\*-------------------------------------------------------------------*/
bool CBitmap::luminanceToRGBA()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()*4);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i++)
{
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= 255;
}
_Data[m] = dataTmp;
}
PixelFormat = RGBA;
return true;
}
/*-------------------------------------------------------------------*\
alphaToRGBA()
\*-------------------------------------------------------------------*/
bool CBitmap::alphaToRGBA()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()*4);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i++)
{
dataTmp[dstId++]= 255;
dataTmp[dstId++]= 255;
dataTmp[dstId++]= 255;
dataTmp[dstId++]= _Data[m][i];
}
_Data[m] = dataTmp;
}
PixelFormat = RGBA;
return true;
}
/*-------------------------------------------------------------------*\
alphaLuminanceToRGBA()
\*-------------------------------------------------------------------*/
bool CBitmap::alphaLuminanceToRGBA()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()*2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=2)
{
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= _Data[m][i+1];
}
_Data[m] = dataTmp;
}
PixelFormat = RGBA;
return true;
}
/*-------------------------------------------------------------------*\
rgbaToAlphaLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::rgbaToAlphaLuminance()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()/2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=4)
{
dataTmp[dstId++]= (_Data[m][i]*77 + _Data[m][i+1]*150 + _Data[m][i+2]*28)/255;
dataTmp[dstId++]= _Data[m][i+3];
}
NLMISC::contReset(_Data[m]);
_Data[m].resize(0);
_Data[m] = dataTmp;
}
PixelFormat = AlphaLuminance;
return true;
}
/*-------------------------------------------------------------------*\
luminanceToAlphaLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::luminanceToAlphaLuminance()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()*2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i++)
{
dataTmp[dstId++]= _Data[m][i];
dataTmp[dstId++]= 255;
}
_Data[m] = dataTmp;
}
PixelFormat = AlphaLuminance;
return true;
}
/*-------------------------------------------------------------------*\
alphaToAlphaLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::alphaToAlphaLuminance()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()*2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i++)
{
dataTmp[dstId++]= 0;
dataTmp[dstId++]= _Data[m][i];
}
_Data[m] = dataTmp;
}
PixelFormat = AlphaLuminance;
return true;
}
/*-------------------------------------------------------------------*\
rgbaToLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::rgbaToLuminance()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()/4);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=4)
{
dataTmp[dstId++]= (_Data[m][i]*77 + _Data[m][i+1]*150 + _Data[m][i+2]*28)/255;
}
NLMISC::contReset(_Data[m]);
_Data[m].resize(0);
_Data[m] = dataTmp;
}
PixelFormat = Luminance;
return true;
}
/*-------------------------------------------------------------------*\
alphaToLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::alphaToLuminance()
{
if(_Width*_Height == 0) return false;
PixelFormat = Luminance;
return true;
}
/*-------------------------------------------------------------------*\
alphaLuminanceToLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::alphaLuminanceToLuminance()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()/2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=2)
{
dataTmp[dstId++]= 0;
dataTmp[dstId++]= 0;
dataTmp[dstId++]= 0;
dataTmp[dstId++]= _Data[m][i];
}
NLMISC::contReset(_Data[m]);
_Data[m].resize(0);
_Data[m] = dataTmp;
}
PixelFormat = Luminance;
return true;
}
/*-------------------------------------------------------------------*\
rgbaToAlpha
\*-------------------------------------------------------------------*/
bool CBitmap::rgbaToAlpha()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()/4);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=4)
{
dataTmp[dstId++]= _Data[m][i+3];
}
NLMISC::contReset(_Data[m]);
_Data[m].resize(0);
_Data[m] = dataTmp;
}
PixelFormat = Alpha;
return true;
}
/*-------------------------------------------------------------------*\
luminanceToAlpha
\*-------------------------------------------------------------------*/
bool CBitmap::luminanceToAlpha()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size());
uint dstId= 0;
for(i=0; i<_Data[m].size(); i++)
{
dataTmp[dstId++]= _Data[m][i];
}
_Data[m] = dataTmp;
}
PixelFormat = Alpha;
return true;
}
/*-------------------------------------------------------------------*\
alphaLuminanceToAlpha
\*-------------------------------------------------------------------*/
bool CBitmap::alphaLuminanceToAlpha()
{
uint32 i;
if(_Width*_Height == 0) return false;
for(uint8 m= 0; m<_MipMapCount; m++)
{
CObjectVector dataTmp;
dataTmp.resize(_Data[m].size()/2);
uint dstId= 0;
for(i=0; i<_Data[m].size(); i+=2)
{
dataTmp[dstId++]= _Data[m][i+1];
}
NLMISC::contReset(_Data[m]);
_Data[m].resize(0);
_Data[m] = dataTmp;
}
PixelFormat = Alpha;
return true;
}
/*-------------------------------------------------------------------*\
convertToLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::convertToLuminance()
{
switch(PixelFormat)
{
case RGBA :
return rgbaToLuminance();
break;
case Luminance :
return true;
break;
case Alpha :
return alphaToLuminance();
break;
case AlphaLuminance :
return alphaLuminanceToLuminance();
break;
default:
break;
}
return false;
}
/*-------------------------------------------------------------------*\
convertToAlpha
\*-------------------------------------------------------------------*/
bool CBitmap::convertToAlpha()
{
switch(PixelFormat)
{
case RGBA :
return rgbaToAlpha();
break;
case Luminance :
return luminanceToAlpha();
break;
case Alpha :
return true;
break;
case AlphaLuminance :
return alphaLuminanceToAlpha();
break;
default:
break;
}
return false;
}
/*-------------------------------------------------------------------*\
convertToAlphaLuminance
\*-------------------------------------------------------------------*/
bool CBitmap::convertToAlphaLuminance()
{
switch(PixelFormat)
{
case RGBA :
return rgbaToAlphaLuminance();
break;
case Luminance :
return luminanceToAlphaLuminance();
break;
case Alpha :
return alphaToAlphaLuminance();
break;
case AlphaLuminance :
return true;
break;
default:
break;
}
return false;
}
/*-------------------------------------------------------------------*\
convertToRGBA
\*-------------------------------------------------------------------*/
bool CBitmap::convertToRGBA()
{
switch(PixelFormat)
{
case DXTC1 :
return decompressDXT1(false);
break;
case DXTC1Alpha :
return decompressDXT1(true);
break;
case DXTC3 :
return decompressDXT3();
break;
case DXTC5 :
return decompressDXT5();
break;
case Luminance :
return luminanceToRGBA();
break;
case Alpha :
return alphaToRGBA();
break;
case AlphaLuminance :
return alphaLuminanceToRGBA();
break;
case RGBA:
return true;
break;
default:
break;
}
return false;
}
/*-------------------------------------------------------------------*\
convertToType
\*-------------------------------------------------------------------*/
bool CBitmap::convertToType(CBitmap::TType type)
{
if(PixelFormat==type) return true;
switch(type)
{
case RGBA :
return convertToRGBA();
break;
case DXTC5 :
return convertToDXTC5();
break;
case Luminance :
return convertToLuminance();
break;
case Alpha :
return convertToAlpha();
break;
case AlphaLuminance :
return convertToAlphaLuminance();
break;
default:
break;
}
return false;
}
/*-------------------------------------------------------------------*\
decompressDXT1
\*-------------------------------------------------------------------*/
bool CBitmap::decompressDXT1(bool alpha)
{
uint32 i,j,k;
NLMISC::CRGBA c[4];
CObjectVector dataTmp[MAX_MIPMAP];
uint32 width= _Width;
uint32 height= _Height;
for(uint8 m= 0; m<_MipMapCount; m++)
{
uint32 wtmp, htmp;
if(width<4)
wtmp = 4;
else
wtmp = width;
if(height < 4)
htmp = 4;
else
htmp = height;
uint32 mipMapSz = wtmp*htmp*4;
dataTmp[m].resize(mipMapSz);
if(dataTmp[m].size()color1)
{
c[2].blendFromui(c[0],c[1],85);
if(alpha) c[2].A= 255;
c[3].blendFromui(c[0],c[1],171);
if(alpha) c[3].A= 255;
}
else
{
c[2].blendFromui(c[0],c[1],128);
if(alpha) c[2].A= 255;
c[3].set(0,0,0,0);
}
// computing the 16 RGBA of the block
uint32 blockNum= i/8; //(64 bits)
// * 4 (rows) * _Width (columns) + 4pix*4rgba*
uint32 pixelsCount= 4*(blockNum/wBlockCount)*wtmp*4 + 4*4*(blockNum%wBlockCount);
for(j=0; j<4; j++)
{
for(k=0; k<4; k++)
{
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k]= c[bits&3].R;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+1]= c[bits&3].G;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+2]= c[bits&3].B;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+3]= c[bits&3].A;
bits>>=2;
}
}
}
// Copy result into the mipmap level.
if(wtmp==width && htmp==height)
{
// For mipmaps level >4 pixels.
_Data[m]= dataTmp[m];
}
else
{
// For last mipmaps, level <4 pixels.
_Data[m].resize(width*height*4);
CRGBA *src= (CRGBA*)&dataTmp[m][0];
CRGBA *dst= (CRGBA*)&_Data[m][0];
uint x,y;
for(y=0;y dataTmp[MAX_MIPMAP];
uint32 width= _Width;
uint32 height= _Height;
for(uint8 m= 0; m<_MipMapCount; m++)
{
uint32 wtmp, htmp;
if(width<4)
wtmp = 4;
else
wtmp = width;
if(height < 4)
htmp = 4;
else
htmp = height;
uint32 mipMapSz = wtmp*htmp*4;
dataTmp[m].resize(mipMapSz);
if(dataTmp[m].size()>=4;
}
uint16 color0;
uint16 color1;
uint32 bits;
memcpy(&color0,&_Data[m][i+8],2);
memcpy(&color1,&_Data[m][i+10],2);
memcpy(&bits,&_Data[m][i+12],4);
uncompress(color0,c[0]);
uncompress(color1,c[1]);
// ignore color0>color1 for DXT3 and DXT5.
c[2].blendFromui(c[0],c[1],85);
c[3].blendFromui(c[0],c[1],171);
// computing the 16 RGBA of the block
uint32 blockNum= i/16; //(128 bits)
// * 4 (rows) * wtmp (columns) + 4pix*4rgba*
uint32 pixelsCount= 4*(blockNum/wBlockCount)*wtmp*4 + 4*4*(blockNum%wBlockCount);
for(j=0; j<4; j++)
{
for(k=0; k<4; k++)
{
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k]= c[bits&3].R;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+1]= c[bits&3].G;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+2]= c[bits&3].B;
dataTmp[m][pixelsCount + j*wtmp*4 + 4*k+3]= alpha[4*j+k];
bits>>=2;
}
}
}
// Copy result into the mipmap level.
if(wtmp==width && htmp==height)
{
// For mipmaps level >4 pixels.
_Data[m]= dataTmp[m];
}
else
{
// For last mipmaps, level <4 pixels.
_Data[m].resize(width*height*4);
CRGBA *src= (CRGBA*)&dataTmp[m][0];
CRGBA *dst= (CRGBA*)&_Data[m][0];
uint x,y;
for(y=0;y dataTmp[MAX_MIPMAP];
uint32 width= _Width;
uint32 height= _Height;
for(uint8 m= 0; m<_MipMapCount; m++)
{
uint32 wtmp, htmp;
if(width<4)
wtmp = 4;
else
wtmp = width;
if(height < 4)
htmp = 4;
else
htmp = height;
uint32 mipMapSz = wtmp*htmp*4;
dataTmp[m].resize(mipMapSz);
if(dataTmp[m].size()>= 16;
uint32 alpha[8];
alpha[0]= _Data[m][i+0];
alpha[1]= _Data[m][i+1];
if(alpha[0]>alpha[1])
{
alpha[2]= blend(alpha[0], alpha[1], 219);
alpha[3]= blend(alpha[0], alpha[1], 183);
alpha[4]= blend(alpha[0], alpha[1], 146);
alpha[5]= blend(alpha[0], alpha[1], 110);
alpha[6]= blend(alpha[0], alpha[1], 73);
alpha[7]= blend(alpha[0], alpha[1], 37);
}
else
{
alpha[2]= blend(alpha[0], alpha[1], 204);
alpha[3]= blend(alpha[0], alpha[1], 154);
alpha[4]= blend(alpha[0], alpha[1], 102);
alpha[5]= blend(alpha[0], alpha[1], 51);
alpha[6]= 0;
alpha[7]= 255;
}
uint8 codeAlpha[16];
for(j=0; j<16; j++)
{
codeAlpha[j] = (uint8)(bitsAlpha & 7);
bitsAlpha>>=3;
}
uint16 color0;
uint16 color1;
uint32 bits;
memcpy(&color0,&_Data[m][i+8],2);
memcpy(&color1,&_Data[m][i+10],2);
memcpy(&bits,&_Data[m][i+12],4);
uncompress(color0,c[0]);
uncompress(color1,c[1]);
// ignore color0>color1 for DXT3 and DXT5.
c[2].blendFromui(c[0],c[1],85);
c[3].blendFromui(c[0],c[1],171);
// computing the 16 RGBA of the block
uint32 blockNum= i/16; //(128 bits)
// * 4 (rows) * wtmp (columns) + 4pix*
uint32 pixelsCount= (blockNum/wBlockCount)*wtmp*4 + 4*(blockNum%wBlockCount);
// *sizeof(RGBA)
pixelsCount*=4;
for(j=0; j<4; j++)
{
for(k=0; k<4; k++)
{
dataTmp[m][pixelsCount + (j*wtmp+k)*4 +0]= c[bits&3].R;
dataTmp[m][pixelsCount + (j*wtmp+k)*4 +1]= c[bits&3].G;
dataTmp[m][pixelsCount + (j*wtmp+k)*4 +2]= c[bits&3].B;
dataTmp[m][pixelsCount + (j*wtmp+k)*4 +3]= (uint8) alpha[codeAlpha[4*j+k]];
bits>>=2;
}
}
}
// Copy result into the mipmap level.
if(wtmp==width && htmp==height)
{
// For mipmaps level >4 pixels.
_Data[m]= dataTmp[m];
}
else
{
// For last mipmaps, level <4 pixels.
_Data[m].resize(width*height*4);
CRGBA *src= (CRGBA*)&dataTmp[m][0];
CRGBA *dst= (CRGBA*)&_Data[m][0];
uint x,y;
for(y=0;y>8);
}
/*-------------------------------------------------------------------*\
uncompress
\*-------------------------------------------------------------------*/
inline void CBitmap::uncompress(uint16 color, NLMISC::CRGBA &r)
{
r.A= 0;
r.R= ((color>>11)&31) << 3; r.R+= r.R>>5;
r.G= ((color>>5)&63) << 2; r.G+= r.G>>6;
r.B= ((color)&31) << 3; r.B+= r.B>>5;
}
/*-------------------------------------------------------------------*\
getWidth
\*-------------------------------------------------------------------*/
uint32 CBitmap::getWidth(uint32 mipMap) const
{
if(mipMap==0) return _Width;
uint32 w = _Width;
uint32 h = _Height;
uint32 m = 0;
do
{
m++;
w = (w+1)/2;
h = (h+1)/2;
if(m==mipMap) return w;
}
while(w!=1 || h!=1);
return 0;
}
/*-------------------------------------------------------------------*\
getHeight
\*-------------------------------------------------------------------*/
uint32 CBitmap::getHeight(uint32 mipMap) const
{
if(mipMap==0) return _Height;
uint32 w = _Width;
uint32 h = _Height;
uint32 m = 0;
do
{
m++;
w = (w+1)/2;
h = (h+1)/2;
if(m==mipMap) return h;
}
while(w!=1 || h!=1);
return 0;
}
/*-------------------------------------------------------------------*\
getSize
\*-------------------------------------------------------------------*/
uint32 CBitmap::getSize(uint32 numMipMap) const
{
return getHeight(numMipMap)*getWidth(numMipMap);
}
/*-------------------------------------------------------------------*\
buildMipMaps
\*-------------------------------------------------------------------*/
void CBitmap::buildMipMaps()
{
uint32 i,j;
if(PixelFormat!=RGBA) return;
if(_MipMapCount!=1) return;
if(!NLMISC::isPowerOf2(_Width)) return;
if(!NLMISC::isPowerOf2(_Height)) return;
uint32 w = _Width;
uint32 h = _Height;
while(w>1 || h>1)
{
uint32 precw = w;
uint32 prech = h;
w = (w+1)/2;
h = (h+1)/2;
uint32 mulw= precw/w;
uint32 mulh= prech/h;
_Data[_MipMapCount].resize(w*h*4);
NLMISC::CRGBA *pRgba = (NLMISC::CRGBA*)&_Data[_MipMapCount][0];
NLMISC::CRGBA *pRgbaPrev = (NLMISC::CRGBA*)&_Data[_MipMapCount-1][0];
for(i=0; i1 || h>1)
{
w = (w+1)/2;
h = (h+1)/2;
++mipMapCount;
}
return mipMapCount;
}
/*-------------------------------------------------------------------*\
releaseMipMaps
\*-------------------------------------------------------------------*/
void CBitmap::releaseMipMaps()
{
if(_MipMapCount<=1) return;
_MipMapCount=1;
for(sint i=1;i1)
needRebuild = true;
releaseMipMaps();
//logResample("Resample: 20");
if(nNewWidth==0 || nNewHeight==0)
{
_Width = _Height = 0;
//logResample("Resample: 25");
return;
}
//logResample("Resample: 30");
CObjectVector pDestui;
pDestui.resize(nNewWidth*nNewHeight*4);
//logResample("Resample: 40");
NLMISC::CRGBA *pDestRgba = (NLMISC::CRGBA*)&pDestui[0];
//logResample("Resample: 50");
resamplePicture32 ((NLMISC::CRGBA*)&_Data[0][0], pDestRgba, _Width, _Height, nNewWidth, nNewHeight);
//logResample("Resample: 60");
NLMISC::contReset(_Data[0]); // free memory
//logResample("Resample: 70");
_Data[0] = pDestui;
//logResample("Resample: 80");
_Width= nNewWidth;
_Height= nNewHeight;
// Rebuilding mipmaps
//logResample("Resample: 90");
if(needRebuild)
{
buildMipMaps();
//logResample("Resample: 95");
}
//logResample("Resample: 100");
}
/*-------------------------------------------------------------------*\
resize
\*-------------------------------------------------------------------*/
void CBitmap::resize (sint32 nNewWidth, sint32 nNewHeight, TType newType, bool resetTo0)
{
// Deleting mipmaps
releaseMipMaps();
// Change type of bitmap ?
if (newType!=DonTKnow)
PixelFormat=newType;
_Width = nNewWidth;
_Height = nNewHeight;
// resize the level 0 only.
resizeMipMap(0, nNewWidth, nNewHeight, resetTo0);
}
/*-------------------------------------------------------------------*\
resizeMipMap
\*-------------------------------------------------------------------*/
void CBitmap::resizeMipMap (uint32 numMipMap, sint32 nNewWidth, sint32 nNewHeight, bool resetTo0)
{
nlassert(numMipMap=nSrcWidth);
bool bYMag=(nDestHeight>=nSrcHeight);
bool bXEq=(nDestWidth==nSrcWidth);
bool bYEq=(nDestHeight==nSrcHeight);
std::vector pIterm (nDestWidth*nSrcHeight);
if (bXMag)
{
float fXdelta=(float)(nSrcWidth)/(float)(nDestWidth);
NLMISC::CRGBAF *pItermPtr=&*pIterm.begin();
sint32 nY;
for (nY=0; nY=0.f);
NLMISC::CRGBAF vColor;
if (fVirgule>=0.5f)
{
if (fX<(float)(nSrcWidth-1))
{
NLMISC::CRGBAF vColor1 (pSrcLine[(sint32)floor(fX)]);
NLMISC::CRGBAF vColor2 (pSrcLine[(sint32)floor(fX)+1]);
vColor=vColor1*(1.5f-fVirgule)+vColor2*(fVirgule-0.5f);
}
else
vColor=NLMISC::CRGBAF (pSrcLine[(sint32)floor(fX)]);
}
else
{
if (fX>=1.f)
{
NLMISC::CRGBAF vColor1 (pSrcLine[(sint32)floor(fX)]);
NLMISC::CRGBAF vColor2 (pSrcLine[(sint32)floor(fX)-1]);
vColor=vColor1*(0.5f+fVirgule)+vColor2*(0.5f-fVirgule);
}
else
vColor=NLMISC::CRGBAF (pSrcLine[(sint32)floor(fX)]);
}
*(pItermPtr++)=vColor;
fX+=fXdelta;
}
pSrc+=nSrcWidth;
}
}
else if (bXEq)
{
NLMISC::CRGBAF *pItermPtr=&*pIterm.begin();
for (sint32 nY=0; nY1.f);
NLMISC::CRGBAF *pItermPtr=&*pIterm.begin();
sint32 nY;
for (nY=0; nYfFinal)
fNext=fFinal;
vColor+=((float)(fNext-fX))*NLMISC::CRGBAF (pSrcLine[(sint32)floor(fX)]);
fX=fNext;
}
fX = fFinal; // ensure fX == fFinal
vColor/=(float)fXdelta;
*(pItermPtr++)=vColor;
}
pSrc+=nSrcWidth;
}
}
if (bYMag)
{
double fYdelta=(double)(nSrcHeight)/(double)(nDestHeight);
sint32 nX;
for (nX=0; nX=0.f);
NLMISC::CRGBAF vColor;
if (fVirgule>=0.5f)
{
if (fY<(double)(nSrcHeight-1))
{
NLMISC::CRGBAF vColor1=pIterm[((sint32)floor(fY))*nDestWidth+nX];
NLMISC::CRGBAF vColor2=pIterm[(((sint32)floor(fY))+1)*nDestWidth+nX];
vColor=vColor1*(1.5f-(float)fVirgule)+vColor2*((float)fVirgule-0.5f);
}
else
vColor=pIterm[((sint32)floor(fY))*nDestWidth+nX];
}
else
{
if (fY>=1.f)
{
NLMISC::CRGBAF vColor1=pIterm[((sint32)floor(fY))*nDestWidth+nX];
NLMISC::CRGBAF vColor2=pIterm[(((sint32)floor(fY))-1)*nDestWidth+nX];
vColor=vColor1*(0.5f+(float)fVirgule)+vColor2*(0.5f-(float)fVirgule);
}
else
vColor=pIterm[((sint32)floor(fY))*nDestWidth+nX];
}
pDest[nX+nY*nDestWidth]=vColor;
fY+=fYdelta;
}
}
}
else if (bYEq)
{
for (sint32 nX=0; nX1.f);
sint32 nX;
for (nX=0; nXfFinal)
fNext=fFinal;
vColor+=((float)(fNext-fY))*pIterm[((sint32)floor(fY))*nDestWidth+nX];
fY=fNext;
}
vColor/=(float)fYdelta;
pDest[nX+nY*nDestWidth]=vColor;
}
}
}
}
/*-------------------------------------------------------------------*\
resamplePicture32Fast
\*-------------------------------------------------------------------*/
void CBitmap::resamplePicture32Fast (const NLMISC::CRGBA *pSrc, NLMISC::CRGBA *pDest,
sint32 nSrcWidth, sint32 nSrcHeight,
sint32 nDestWidth, sint32 nDestHeight)
{
// the image is divided by two : 1 pixel in dest = 4 pixels in src
// the resulting pixel in dest is an average of the four pixels in src
nlassert(nSrcWidth % 2 == 0);
nlassert(nSrcHeight % 2 == 0);
nlassert(nSrcWidth / 2 == nDestWidth);
nlassert(nSrcHeight / 2 == nDestHeight);
sint32 x, y, twoX, twoSrcWidthByY;
for (y=0 ; y= 26)
{
f.seek (-26, f.end);
f.serial(extAreaOffset);
f.serial(devDirectoryOffset);
for(i=0; i<16; i++)
{
f.serial(signature[i]);
}
if(strncmp(signature,"TRUEVISION-XFILE",16)==0)
newTgaFormat = true;
}
// Reading TGA file header
f.seek (0, f.begin);
f.serial(lengthID);
f.serial(cMapType);
f.serial(imageType);
f.serial(origin);
f.serial(length);
f.serial(depth);
f.serial(xOrg);
f.serial(yOrg);
f.serial(width);
f.serial(height);
f.serial(imageDepth);
f.serial(desc);
if(cMapType!=0)
{
nlinfo("readTga : color-map not supported");
}
if(lengthID>0)
{
uint8 dummy;
for(i=0; i>10;
uint _g = (toto>>5)&0x1f;
uint _b = toto&0x1f;
_Data[0][(height-y-1)*width*4 + 4*i] = uint8((_r<<3) | (_r>>2));
_Data[0][(height-y-1)*width*4 + 4*i + 1] = uint8((_g<<3) | (_g>>2));
_Data[0][(height-y-1)*width*4 + 4*i + 2] = uint8((_b<<3) | (_b>>2));
_Data[0][(height-y-1)*width*4 + 4*i + 3] = 255;
}
else
{
_Data[0][(height-y-1)*width*4 + 4*i] = scanline[k++];
_Data[0][(height-y-1)*width*4 + 4*i + 1] = scanline[k++];
_Data[0][(height-y-1)*width*4 + 4*i + 2] = scanline[k++];
if(imageDepth==32)
_Data[0][(height-y-1)*width*4 + 4*i + 3] = scanline[k++];
else
_Data[0][(height-y-1)*width*4 + 4*i + 3] = 255;
}
}
else
{
if(imageDepth==16)
{
uint16 toto = (uint16)scanline[k++];
toto |= scanline[k++]<<8;
int _r = toto>>10;
int _g = toto&(0x3e0)>>5;
int _b = toto&0x1f;
_Data[0][y*width*4 + 4*i] = uint8((_r<<3) | (_r>>2));
_Data[0][y*width*4 + 4*i + 1] = uint8((_g<<3) | (_g>>2));
_Data[0][y*width*4 + 4*i + 2] = uint8((_b<<3) | (_b>>2));
_Data[0][y*width*4 + 4*i + 3] = 255;
}
else
{
_Data[0][y*width*4 + 4*i] = scanline[k++];
_Data[0][y*width*4 + 4*i + 1] = scanline[k++];
_Data[0][y*width*4 + 4*i + 2] = scanline[k++];
if(imageDepth==32)
_Data[0][y*width*4 + 4*i + 3] = scanline[k++];
else
_Data[0][y*width*4 + 4*i + 3] = 255;
}
}
}
}
PixelFormat = RGBA;
delete []scanline;
};
break;
// Uncompressed Grayscale bitmap
case 3:
{
_Data[0].resize(_Width*_Height);
uint8 upSideDown = ((desc & (1 << 5))==0);
slsize = _Width;
scanline = new uint8[slsize];
if(!scanline)
{
throw EAllocationFailure();
}
for(y=0; y<_Height;y++)
{
// Serial buffer: more efficient way to load.
f.serialBuffer (scanline, slsize);
k=0;
for(i=0; i 0) // packet RLE
{
for(i=0; i 0) // packet RLE
{
f.serial(pixel[0]);
for (i=0; i < (packet & 0x7F) + 1; i++)
{
_Data[0][dstId++]= pixel[0];
}
}
else // packet Raw
{
for(i=0; i<((packet & 0x7F) + 1); i++)
{
f.serial(pixel[0]);
_Data[0][dstId++]= pixel[0];
}
}
readSize += (packet & 0x7F) + 1;
}
PixelFormat = _LoadGrayscaleAsAlpha?Alpha:Luminance;
};
break;
default:
return 0;
}
_MipMapCount = 1;
return(imageDepth);
}
/*-------------------------------------------------------------------*\
writeTGA
\*-------------------------------------------------------------------*/
bool CBitmap::writeTGA( NLMISC::IStream &f, uint32 d, bool upsideDown)
{
if(f.isReading()) return false;
if (d==0)
{
switch (PixelFormat)
{
case RGBA:
d = 32;
break;
case Luminance:
d = 8;
break;
case Alpha:
d = 8;
break;
default:
;
}
}
if(d!=24 && d!=32 && d!=16 && d!=8) return false;
if ((PixelFormat != RGBA)&&(PixelFormat != Alpha)&&(PixelFormat != Luminance)) return false;
if ((PixelFormat == Alpha) && (d != 8)) return false;
if ((PixelFormat == Luminance) && (d != 8)) return false;
sint32 i,j,x,y;
uint8 * scanline;
uint8 r,g,b,a;
uint8 lengthID = 0;
uint8 cMapType = 0;
uint8 imageType = 2;
uint16 origin = 0;
uint16 length = 0;
uint8 depth = 0;
uint16 xOrg = 0;
uint16 yOrg = 0;
uint16 width = (uint16)_Width;
uint16 height = (uint16)_Height;
uint8 imageDepth = (uint8)d;
uint8 desc = 0;
if (upsideDown)
desc |= 1<<5;
if ((PixelFormat == Alpha) || (PixelFormat == Luminance))
imageType = 3; // Uncompressed grayscale
f.serial(lengthID);
f.serial(cMapType);
f.serial(imageType);
f.serial(origin);
f.serial(length);
f.serial(depth);
f.serial(xOrg);
f.serial(yOrg);
f.serial(width);
f.serial(height);
f.serial(imageDepth);
f.serial(desc);
if ((PixelFormat == Alpha)||(PixelFormat == Luminance))
scanline = new uint8[width];
else
scanline = new uint8[width*4];
if(!scanline)
{
throw EAllocationFailure();
}
for(y=0; y<(sint32)height; y++)
{
uint32 k=0;
if (PixelFormat == Alpha)
{
for(i=0; i>3;
int gg = g >>3;
int bb = b >>3;
uint16 c16 = uint16((rr<<10) | (gg<<5) | bb);
scanline[x*2+0] = c16&0xff;
scanline[x*2+1] = c16>>8;
}
}
if(d==24)
{
for(x=0; x<(sint32)width; x++)
{
r = scanline[x*3+0];
g = scanline[x*3+1];
b = scanline[x*3+2];
scanline[x*3+0] = b;
scanline[x*3+1] = g;
scanline[x*3+2] = r;
}
}
if(d==32)
{
for(x=0; x<(sint32)width; x++)
{
r = scanline[x*4+0];
g = scanline[x*4+1];
b = scanline[x*4+2];
a= scanline[x*4+3];
scanline[x*4+0] = b;
scanline[x*4+1] = g;
scanline[x*4+2] = r;
scanline[x*4+3] = a;
}
}
int finaleSize=width*d/8;
for(i=0; i
void rotateCCW (const T* src, T* dst, uint srcWidth, uint srcHeight)
{
for (uint y=0; y
void rotateCCW (const vector& src, vector& dst, uint srcWidth, uint srcHeight)
{
for (uint y=0; y copy=_Data[0];
switch (PixelFormat)
{
case RGBA:
NLMISC::rotateCCW ((uint32*)&(_Data[0][0]), (uint32*)&(copy[0]), _Width, _Height);
break;
case Luminance:
case Alpha:
NLMISC::rotateCCW (&_Data[0][0], ©[0], _Width, _Height);
break;
case AlphaLuminance:
NLMISC::rotateCCW ((uint16*)&(_Data[0][0]), (uint16*)&(copy[0]), _Width, _Height);;
break;
default: break;
}
uint32 tmp=_Width;
_Width=_Height;
_Height=tmp;
_Data[0]=copy;
}
void CBitmap::blit(const CBitmap &src, sint srcX, sint srcY, sint srcWidth, sint srcHeight, sint destX, sint destY)
{
nlassert(PixelFormat == RGBA);
nlassert(src.PixelFormat == RGBA);
// clip x
if (srcX < 0)
{
srcWidth += srcX;
if (srcWidth <= 0) return;
destX -= srcX;
srcX = 0;
}
if (srcX + srcWidth > (sint) src.getWidth())
{
srcWidth = src.getWidth() - srcX;
if (srcWidth <= 0) return;
}
if (destX < 0)
{
srcWidth += destX;
if (srcWidth <= 0) return;
srcX -= destX;
destX = 0;
}
if (destX + srcWidth > (sint) getWidth())
{
srcWidth = getWidth() - destX;
if (srcWidth <= 0) return;
}
// clip y
if (srcY < 0)
{
srcHeight += srcY;
if (srcHeight <= 0) return;
destY -= srcY;
srcY = 0;
}
if (srcY + srcHeight > (sint) src.getHeight())
{
srcHeight = src.getHeight() - srcY;
if (srcHeight <= 0) return;
}
if (destY < 0)
{
srcHeight += destY;
if (srcHeight <= 0) return;
srcY -= destY;
destY = 0;
}
if (destY + srcHeight > (sint) getHeight())
{
srcHeight = getHeight() - destY;
if (srcHeight <= 0) return;
}
uint32 *srcPixels = (uint32 *) &src.getPixels()[0];
uint32 *srcPtr = &(srcPixels[srcX + srcY * src.getWidth()]);
uint32 *srcEndPtr = srcPtr + srcHeight * src.getWidth();
uint32 *destPixels = (uint32 *) &getPixels()[0];
uint32 *destPtr = &(destPixels[destX + destY * getWidth()]);
while (srcPtr != srcEndPtr)
{
memcpy(destPtr, srcPtr, sizeof(uint32) * srcWidth);
srcPtr += src.getWidth();
destPtr += getWidth();
}
}
bool CBitmap::blit(const CBitmap *src, sint32 x, sint32 y)
{
nlassert(this->PixelFormat == src->PixelFormat);
if (this->PixelFormat != src->PixelFormat)
{
return false;
}
// check for dxtc use
const bool useDXTC = PixelFormat == DXTC1 || PixelFormat == DXTC1Alpha || PixelFormat == DXTC3 || PixelFormat == DXTC5;
// number of bits for a 4x4 pix block
const uint dxtcNumBits = PixelFormat == DXTC1 || PixelFormat == DXTC1Alpha ? 64 : 128;
if (useDXTC)
{
// blit pos must be multiple of 4
nlassert(! (x & 3 || y & 3) );
if (x & 3 || y & 3) return false;
}
nlassert(PixelFormat != DonTKnow);
// the width to copy
sint width = src->_Width;
// the height to copy
sint height = src->_Height;
uint destStartX, destStartY;
uint srcStartX, srcStartY;
// clip against left
if (x < 0)
{
width += x;
if (width <= 0) return true;
destStartX = 0;
srcStartX = -x;
}
else
{
destStartX = x;
srcStartX = 0;
}
// clip against top
if (y < 0)
{
height += y;
if (height <= 0) return true;
srcStartY = -y;
destStartY = 0;
}
else
{
destStartY = y;
srcStartY = 0;
}
// clip against right
if ((destStartX + width - 1) >= _Width)
{
width = _Width - destStartX;
if (width <= 0) return true;
}
// clip against bottom
if ((destStartY + height - 1) >= _Height)
{
height = _Height - destStartY;
if (width <= 0) return true;
}
// divide all distance by 4 when using DXTC
if (useDXTC)
{
destStartX >>= 2;
destStartY >>= 2;
srcStartX >>= 2;
srcStartY >>= 2;
width >>= 2;
height >>= 2;
}
// bytes per pixs is for either one pixel or 16 (a 4x4 block in DXTC)
const uint bytePerPixs = ( useDXTC ? dxtcNumBits : bitPerPixels[PixelFormat] ) >> 3 /* divide by 8 to get the number of bytes */;
const uint destRealWidth = useDXTC ? (_Width >> 2) : _Width;
const uint srcRealWidth = useDXTC ? (src->_Width >> 2) : src->_Width;
// size to go to the next line in the destination
const uint destStride = destRealWidth * bytePerPixs;
// size to go to the next line in the source
const uint srcStride = srcRealWidth * bytePerPixs;
// length in bytes of a line to copy
const uint lineLength = width * bytePerPixs;
uint8 *destPos = &(_Data[0][0]) + destStride * destStartY + bytePerPixs * destStartX;
const uint8 *srcPos = &(src->_Data[0][0]) + srcStride * srcStartY + bytePerPixs * srcStartX;
// copy each hline
for (sint k = 0; k < height; ++k)
{
::memcpy(destPos, srcPos, lineLength);
destPos += destStride;
srcPos += srcStride;
}
return true;
}
// Private :
float CBitmap::getColorInterp (float x, float y, float colorInXY00, float colorInXY10, float colorInXY01, float colorInXY11) const
{
float res = colorInXY00*(1.0f-x)*(1.0f-y) +
colorInXY10*( x)*(1.0f-y) +
colorInXY01*(1.0f-x)*( y) +
colorInXY11*( x)*( y);
clamp (res, 0.0f, 255.0f);
return res;
}
// Public:
CRGBAF CBitmap::getColor (float x, float y) const
{
if (x < 0.0f) x = 0.0f;
if (x > 1.0f) x = 1.0f;
if (y < 0.0f) y = 0.0f;
if (y > 1.0f) y = 1.0f;
sint32 nWidth = getWidth(0);
sint32 nHeight = getHeight(0);
if (nWidth == 0 || nHeight == 0) return CRGBAF(0, 0, 0, 0);
const CObjectVector &rBitmap = getPixels(0);
sint32 nX[4], nY[4];
x *= nWidth-1;
y *= nHeight-1;
// Integer part of (x,y)
//nX[0] = ((sint32)floor(x-0.5f));
//nY[0] = ((sint32)floor(y-0.5f));
nX[0] = ((sint32)floor(x));
nY[0] = ((sint32)floor(y));
nX[1] = (nX[0] < (nWidth-1) ? nX[0]+1 : nX[0]);
nY[1] = nY[0];
nX[2] = nX[0];
nY[2] = (nY[0] < (nHeight-1) ? nY[0]+1 : nY[0]);
nX[3] = nX[1];
nY[3] = nY[2];
uint32 i;
for (i = 0; i < 4; ++i)
{
nlassert (nX[i] >= 0);
nlassert (nY[i] >= 0 );
nlassert (nX[i] < nWidth);
nlassert (nY[i] < nHeight);
}
// Decimal part of (x,y)
x = x - (float)nX[0];
y = y - (float)nY[0];
switch (this->PixelFormat)
{
case RGBA:
case DXTC1:
case DXTC1Alpha:
case DXTC3:
case DXTC5:
{
CRGBAF finalVal;
CRGBA val[4];
if (this->PixelFormat == RGBA)
{
for (i = 0; i < 4; ++i)
{
val[i] = CRGBA (rBitmap[(nX[i]+nY[i]*nWidth)*4+0],
rBitmap[(nX[i]+nY[i]*nWidth)*4+1],
rBitmap[(nX[i]+nY[i]*nWidth)*4+2],
rBitmap[(nX[i]+nY[i]*nWidth)*4+3]);
}
}
else
{
// slower version : get from DXT
for (i = 0; i < 4; ++i)
{
val[i] = getPixelColor(nX[i], nY[i]);
}
}
finalVal.R = getColorInterp (x, y, val[0].R, val[1].R, val[2].R, val[3].R);
finalVal.G = getColorInterp (x, y, val[0].G, val[1].G, val[2].G, val[3].G);
finalVal.B = getColorInterp (x, y, val[0].B, val[1].B, val[2].B, val[3].B);
finalVal.A = getColorInterp (x, y, val[0].A, val[1].A, val[2].A, val[3].A);
finalVal /= 255.f;
return finalVal;
}
break;
case Alpha:
case Luminance:
{
float finalVal;
float val[4];
for (i = 0; i < 4; ++i)
val[i] = rBitmap[(nX[i]+nY[i]*nWidth)];
finalVal = getColorInterp (x, y, val[0], val[1], val[2], val[3]);
finalVal /= 255.f;
if (this->PixelFormat == Alpha)
return CRGBAF (1.f, 1.f, 1.f, finalVal);
else // Luminance
return CRGBAF (finalVal, finalVal, finalVal, 1.f);
}
break;
default: break;
}
return CRGBAF (0.0f, 0.0f, 0.0f, 0.0f);
}
// wrap a value inside the given range (for positive value it is like a modulo)
static inline uint32 wrap(sint32 value, uint32 range)
{
return value >= 0 ? (value % range) : range - 1 - (- value - 1) % range;
}
CRGBAF CBitmap::getColor(float x, float y, bool tileU, bool tileV) const
{
sint32 nWidth = getWidth(0);
sint32 nHeight = getHeight(0);
if (nWidth == 0 || nHeight == 0) return CRGBAF(0, 0, 0, 0);
sint32 nX[4], nY[4];
if (!tileU)
{
if (x < 0.0f) x = 0.0f;
if (x > 1.0f) x = 1.0f;
x *= nWidth-1;
nX[0] = ((sint32)floor(x));
nX[1] = (nX[0] < (nWidth-1) ? nX[0]+1 : nX[0]);
nX[2] = nX[0];
nX[3] = nX[1];
uint32 i;
for (i = 0; i < 4; ++i)
{
nlassert (nX[i] >= 0);
nlassert (nX[i] < nWidth);
}
}
else
{
x *= nWidth;
nX[0] = wrap((sint32)floorf(x), nWidth);
nX[1] = wrap(nX[0] + 1, nWidth);
nX[2] = nX[0];
nX[3] = nX[1];
}
//
if (!tileV)
{
if (y < 0.0f) y = 0.0f;
if (y > 1.0f) y = 1.0f;
y *= nHeight-1;
nY[0] = ((sint32)floor(y));
nY[1] = nY[0];
nY[2] = (nY[0] < (nHeight-1) ? nY[0]+1 : nY[0]);
nY[3] = nY[2];
uint32 i;
for (i = 0; i < 4; ++i)
{
nlassert (nY[i] >= 0 );
nlassert (nY[i] < nHeight);
}
}
else
{
y *= nHeight;
nY[0] = wrap((sint32)floorf(y), nHeight);
nY[1] = nY[0];
nY[2] = wrap(nY[0] + 1, nHeight);
nY[3] = nY[2];
}
// Decimal part of (x,y)
x = x - (float)nX[0];
y = y - (float)nY[0];
const CObjectVector &rBitmap = getPixels(0);
switch (this->PixelFormat)
{
case RGBA:
case DXTC1:
case DXTC1Alpha:
case DXTC3:
case DXTC5:
{
CRGBAF finalVal;
CRGBA val[4];
if (this->PixelFormat == RGBA)
{
for (uint32 i = 0; i < 4; ++i)
{
val[i] = CRGBA (rBitmap[(nX[i]+nY[i]*nWidth)*4+0],
rBitmap[(nX[i]+nY[i]*nWidth)*4+1],
rBitmap[(nX[i]+nY[i]*nWidth)*4+2],
rBitmap[(nX[i]+nY[i]*nWidth)*4+3]);
}
}
else
{
// slower version : get from DXT
for (uint32 i = 0; i < 4; ++i)
{
val[i] = getPixelColor(nX[i], nY[i]);
}
}
finalVal.R = getColorInterp (x, y, val[0].R, val[1].R, val[2].R, val[3].R);
finalVal.G = getColorInterp (x, y, val[0].G, val[1].G, val[2].G, val[3].G);
finalVal.B = getColorInterp (x, y, val[0].B, val[1].B, val[2].B, val[3].B);
finalVal.A = getColorInterp (x, y, val[0].A, val[1].A, val[2].A, val[3].A);
finalVal /= 255.f;
return finalVal;
}
break;
case Alpha:
case Luminance:
{
float finalVal;
float val[4];
for (uint32 i = 0; i < 4; ++i)
val[i] = rBitmap[(nX[i]+nY[i]*nWidth)];
finalVal = getColorInterp (x, y, val[0], val[1], val[2], val[3]);
finalVal /= 255.f;
if (this->PixelFormat == Alpha)
return CRGBAF (1.f, 1.f, 1.f, finalVal);
else // Luminance
return CRGBAF (finalVal, finalVal, finalVal, 1.f);
}
break;
default: break;
}
return CRGBAF (0.0f, 0.0f, 0.0f, 0.0f);
}
void CBitmap::loadSize(NLMISC::IStream &f, uint32 &retWidth, uint32 &retHeight)
{
retWidth= 0;
retHeight= 0;
nlassert(f.isReading());
// testing if DDS
uint32 fileType = 0;
f.serial(fileType);
if(fileType == DDS_HEADER)
{
// read entire DDS header.
uint32 size = 0;
f.serial(size); // size in Bytes of header(without "DDS")
uint32 * _DDSSurfaceDesc = new uint32[size];
_DDSSurfaceDesc[0]= size;
for(uint i= 0; i= 0xd0 && blockMarker2 <= 0xd8)
{
// no content
}
else
{
// size of a block
f.serial(blockSize);
NLMISC_BSWAP16(blockSize);
// frame marker (which contains image width and height)
if (blockMarker2 >= 0xc0 && blockMarker2 <= 0xc3)
{
uint8 imagePrecision = 0; // sample precision
uint32 imageSize = 0; // width and height
f.serial(imagePrecision);
f.serial(imageSize);
NLMISC_BSWAP32(imageSize);
retWidth = imageSize & 0xffff;
retHeight = (imageSize & 0xffff0000) >> 16;
break;
}
// skip the block
f.seek(blockSize - 2, IStream::current);
}
}
}
catch(...)
{
eof = true;
}
}
while(!eof);
}
// assuming it's TGA
else
{
if(!f.seek (0, NLMISC::IStream::begin))
{
throw ESeekFailed();
}
// Reading header,
// To make sure that the bitmap is TGA, we check imageType and imageDepth.
uint8 lengthID;
uint8 cMapType;
uint8 imageType;
uint16 tgaOrigin;
uint16 length;
uint8 depth;
uint16 xOrg;
uint16 yOrg;
uint16 width;
uint16 height;
uint8 imageDepth;
uint8 desc;
f.serial(lengthID);
f.serial(cMapType);
f.serial(imageType);
if(imageType!=2 && imageType!=3 && imageType!=10 && imageType!=11)
{
nlwarning("Invalid TGA format, type %u in not supported (must be 2,3,10 or 11)", imageType);
return;
}
f.serial(tgaOrigin);
f.serial(length);
f.serial(depth);
f.serial(xOrg);
f.serial(yOrg);
f.serial(width);
f.serial(height);
f.serial(imageDepth);
if(imageDepth!=8 && imageDepth!=16 && imageDepth!=24 && imageDepth!=32)
{
nlwarning("Invalid TGA format, bit depth %u in not supported (must be 8,16,24 or 32)", imageDepth);
return;
}
f.serial(desc);
// Ok, we have width and height.
retWidth= width;
retHeight= height;
}
// reset stream.
if(!f.seek (0, NLMISC::IStream::begin))
{
throw ESeekFailed();
}
}
void CBitmap::loadSize(const std::string &path, uint32 &retWidth, uint32 &retHeight)
{
retWidth= 0;
retHeight= 0;
CIFile f(path);
if(f.open(path))
loadSize(f, retWidth, retHeight);
}
// ***************************************************************************
void CBitmap::flipHDXTCBlockColor(uint8 *bitColor, uint32 w)
{
// pack each line in a u32 (NB: the following works either in Little and Big Endian)
uint32 bits= *(uint32*)bitColor;
// swap in X for each line
uint32 res;
if(w!=2)
{
res = (bits & 0xC0C0C0C0) >> 6;
res+= (bits & 0x30303030) >> 2;
res+= (bits & 0x0C0C0C0C) << 2;
res+= (bits & 0x03030303) << 6;
}
// special case where w==2
else
{
res = (bits & 0x0C0C0C0C) >> 2;
res+= (bits & 0x03030303) << 2;
}
// copy
*((uint32*)bitColor)= res;
}
// ***************************************************************************
void CBitmap::flipVDXTCBlockColor(uint8 *bitColor, uint32 h)
{
// swap just bytes (work either in Little and Big Endian)
if(h!=2)
{
std::swap(bitColor[0], bitColor[3]);
std::swap(bitColor[1], bitColor[2]);
}
// special case where h==2)
else
{
// whatever Little or Big endian, the first byte is the first line, and the second byte is the second line
std::swap(bitColor[0], bitColor[1]);
}
}
// ***************************************************************************
void CBitmap::flipHDXTCBlockAlpha3(uint8 *blockAlpha, uint32 w)
{
#ifdef NL_LITTLE_ENDIAN
uint64 bits= *(uint64*)blockAlpha;
#else
uint64 bits= (uint64)blockAlpha[0] + ((uint64)blockAlpha[1]<<8) +
((uint64)blockAlpha[2]<<16) + ((uint64)blockAlpha[3]<<24) +
((uint64)blockAlpha[4]<<32) + ((uint64)blockAlpha[5]<<40) +
((uint64)blockAlpha[6]<<48) + ((uint64)blockAlpha[7]<<56);
#endif
// swap in X for each line
uint64 res;
if(w!=2)
{
res = (bits & INT64_CONSTANT(0xF000F000F000F000)) >> 12;
res+= (bits & INT64_CONSTANT(0x0F000F000F000F00)) >> 4;
res+= (bits & INT64_CONSTANT(0x00F000F000F000F0)) << 4;
res+= (bits & INT64_CONSTANT(0x000F000F000F000F)) << 12;
}
// special case where w==2
else
{
res = (bits & INT64_CONSTANT(0x00F000F000F000F0)) >> 4;
res+= (bits & INT64_CONSTANT(0x000F000F000F000F)) << 4;
}
// copy
#ifdef NL_LITTLE_ENDIAN
*((uint64*)blockAlpha)= res;
#else
blockAlpha[0]= res & 255;
blockAlpha[1]= (res>>8) & 255;
blockAlpha[2]= (res>>16) & 255;
blockAlpha[3]= (res>>24) & 255;
blockAlpha[4]= (res>>32) & 255;
blockAlpha[5]= (res>>40) & 255;
blockAlpha[6]= (res>>48) & 255;
blockAlpha[7]= (res>>56) & 255;
#endif
}
// ***************************************************************************
void CBitmap::flipVDXTCBlockAlpha3(uint8 *blockAlpha, uint32 h)
{
uint16 *wAlpha= (uint16*)blockAlpha;
// swap just words (work either in Little and Big Endian)
if(h!=2)
{
std::swap(wAlpha[0], wAlpha[3]);
std::swap(wAlpha[1], wAlpha[2]);
}
// special case where h==2)
else
{
// whatever Little or Big endian, the first byte is the first line, and the second byte is the second line
std::swap(wAlpha[0], wAlpha[1]);
}
}
// ***************************************************************************
void CBitmap::flipHDXTCBlockAlpha5(uint8 *bitAlpha, uint32 w)
{
// pack into bits. Little Indian in all cases
uint64 bits= (uint64)bitAlpha[0] + ((uint64)bitAlpha[1]<<8) +
((uint64)bitAlpha[2]<<16) + ((uint64)bitAlpha[3]<<24) +
((uint64)bitAlpha[4]<<32) + ((uint64)bitAlpha[5]<<40);
// swap in X for each line
uint64 res;
if(w!=2)
{
res = (bits & INT64_CONSTANT(0xE00E00E00E00)) >> 9;
res+= (bits & INT64_CONSTANT(0x1C01C01C01C0)) >> 3;
res+= (bits & INT64_CONSTANT(0x038038038038)) << 3;
res+= (bits & INT64_CONSTANT(0x007007007007)) << 9;
}
// special case where w==2
else
{
res = (bits & INT64_CONSTANT(0x038038038038)) >> 3;
res+= (bits & INT64_CONSTANT(0x007007007007)) << 3;
}
// copy. Little Indian in all cases
bitAlpha[0]= uint8(res & 255);
bitAlpha[1]= uint8((res>>8) & 255);
bitAlpha[2]= uint8((res>>16) & 255);
bitAlpha[3]= uint8((res>>24) & 255);
bitAlpha[4]= uint8((res>>32) & 255);
bitAlpha[5]= uint8((res>>40) & 255);
}
// ***************************************************************************
void CBitmap::flipVDXTCBlockAlpha5(uint8 *bitAlpha, uint32 h)
{
// pack into bits. Little Indian in all cases
uint64 bits= (uint64)bitAlpha[0] + ((uint64)bitAlpha[1]<<8) +
((uint64)bitAlpha[2]<<16) + ((uint64)bitAlpha[3]<<24) +
((uint64)bitAlpha[4]<<32) + ((uint64)bitAlpha[5]<<40);
// swap in Y
uint64 res;
if(h!=2)
{
res = (bits & INT64_CONSTANT(0xFFF000000000)) >> 36;
res+= (bits & INT64_CONSTANT(0x000FFF000000)) >> 12;
res+= (bits & INT64_CONSTANT(0x000000FFF000)) << 12;
res+= (bits & INT64_CONSTANT(0x000000000FFF)) << 36;
}
// special case where h==2
else
{
res = (bits & INT64_CONSTANT(0x000000FFF000)) >> 12;
res+= (bits & INT64_CONSTANT(0x000000000FFF)) << 12;
}
// copy. Little Indian in all cases
bitAlpha[0]= uint8(res & 255);
bitAlpha[1]= uint8((res>>8) & 255);
bitAlpha[2]= uint8((res>>16) & 255);
bitAlpha[3]= uint8((res>>24) & 255);
bitAlpha[4]= uint8((res>>32) & 255);
bitAlpha[5]= uint8((res>>40) & 255);
}
// ***************************************************************************
void CBitmap::flipDXTCMipMap(bool vertical, uint mm, uint type)
{
nlassert(mm1)
needRebuild = true;
releaseMipMaps();
for( i = 0; i < nHeight; ++i )
for( j = 0; j < nWidth/2; ++j )
{
temp = pBitmap[i*nWidth+j];
pBitmap[i*nWidth+j] = pBitmap[i*nWidth+nWidth-j-1];
pBitmap[i*nWidth+nWidth-j-1] = temp;
}
// Rebuilding mipmaps
if(needRebuild)
{
buildMipMaps();
}
}
// ***************************************************************************
void CBitmap::flipV()
{
if (PixelFormat != RGBA)
{
// try for DXTC
flipDXTC(true);
// then quit (whether it worked or not)
return;
}
sint32 nWidth = getWidth(0);
sint32 nHeight = getHeight(0);
sint32 i, j;
NLMISC::CRGBA *pBitmap = (NLMISC::CRGBA*)&_Data[0][0];
bool needRebuild = false;
CRGBA temp;
if(_MipMapCount>1)
needRebuild = true;
releaseMipMaps();
for( j = 0; j < nHeight/2; ++j )
for( i = 0; i < nWidth; ++i )
{
temp = pBitmap[j*nWidth+i];
pBitmap[j*nWidth+i] = pBitmap[(nHeight-j-1)*nWidth+i];
pBitmap[(nHeight-j-1)*nWidth+i] = temp;
}
// Rebuilding mipmaps
if(needRebuild)
{
buildMipMaps();
}
}
void CBitmap::rot90CW()
{
if (PixelFormat != RGBA)
return;
sint32 nWidth = getWidth(0);
sint32 nHeight = getHeight(0);
sint32 i, j;
NLMISC::CRGBA *pSrcRgba = (NLMISC::CRGBA*)&_Data[0][0];
bool needRebuild = false;
if(_MipMapCount>1)
needRebuild = true;
releaseMipMaps();
CObjectVector pDestui;
pDestui.resize(nWidth*nHeight*4);
NLMISC::CRGBA *pDestRgba = (NLMISC::CRGBA*)&pDestui[0];
for( j = 0; j < nHeight; ++j )
for( i = 0; i < nWidth; ++i )
pDestRgba[j+i*nHeight] = pSrcRgba[i+(nHeight-1-j)*nWidth];
uint32 nTemp = _Width;
_Width = _Height;
_Height = nTemp;
NLMISC::contReset(_Data[0]); // free memory
_Data[0] = pDestui;
// Rebuilding mipmaps
if(needRebuild)
{
buildMipMaps();
}
}
void CBitmap::rot90CCW()
{
if (PixelFormat != RGBA)
return;
sint32 nWidth = getWidth(0);
sint32 nHeight = getHeight(0);
sint32 i, j;
NLMISC::CRGBA *pSrcRgba = (NLMISC::CRGBA*)&_Data[0][0];
bool needRebuild = false;
if(_MipMapCount>1)
needRebuild = true;
releaseMipMaps();
CObjectVector pDestui;
pDestui.resize(nWidth*nHeight*4);
NLMISC::CRGBA *pDestRgba = (NLMISC::CRGBA*)&pDestui[0];
for( j = 0; j < nHeight; ++j )
for( i = 0; i < nWidth; ++i )
pDestRgba[j+i*nHeight] = pSrcRgba[nWidth-1-i+j*nWidth];
uint32 nTemp = _Width;
_Width = _Height;
_Height = nTemp;
NLMISC::contReset(_Data[0]); // free memory
_Data[0] = pDestui;
// Rebuilding mipmaps
if(needRebuild)
{
buildMipMaps();
}
}
//===========================================================================
void CBitmap::blend(CBitmap &Bm0, CBitmap &Bm1, uint16 factor, bool inputBitmapIsMutable /*= false*/)
{
nlassert(factor <= 256);
nlassert(Bm0._Width != 0 && Bm0._Height != 0
&& Bm1._Width != 0 && Bm1._Height != 0);
nlassert(Bm0._Width == Bm1._Width); // the bitmap should have the same size
nlassert(Bm0._Height == Bm1._Height);
const CBitmap *nBm0, *nBm1; // pointer to the bitmap that is used for blending, or to a copy is a conversion wa required
CBitmap cp0, cp1; // these bitmap are copies of Bm1 and Bm0 if a conversion was needed
if (Bm0.PixelFormat != RGBA)
{
if (inputBitmapIsMutable)
{
Bm0.convertToRGBA();
nBm0 = &Bm0;
}
else
{
cp0 = Bm0;
cp0.convertToRGBA();
nBm0 = &cp0;
}
}
else
{
nBm0 = &Bm0;
}
if (Bm1.PixelFormat != RGBA)
{
if (inputBitmapIsMutable)
{
Bm1.convertToRGBA();
nBm1 = &Bm1;
}
else
{
cp1 = Bm1;
cp1.convertToRGBA();
nBm1 = &cp1;
}
}
else
{
nBm1 = &Bm1;
}
if (this != nBm0 && this != nBm1)
{
// if source is the same than the dets, don't resize because this clear the bitmap
this->resize(Bm0._Width, Bm0._Height, RGBA);
}
uint numPix = _Width * _Height; // 4 component per pixels
const uint8 *src0 = &(nBm0->_Data[0][0]);
const uint8 *src1 = &(nBm1->_Data[0][0]);
uint8 *dest = &(this->_Data[0][0]);
#if defined(NL_OS_WINDOWS) && !defined(NL_NO_ASM)
if (CSystemInfo::hasMMX())
{
// On a P4 2GHz, with a 256x256 texture, I got the following results :
// without mmx : 5.2 ms
// with mmx : 1.7 ms
// I'm sure this can be further optimized..
uint numPixLeft = numPix & 1; // process 2 pixels at once, so special case for odd number
numPix = numPix & ~1;
// do fast blend with mmx
uint64 blendFactor0;
uint64 blendFactor1;
uint16 *bf0 = (uint16 *) &blendFactor0;
uint16 *bf1 = (uint16 *) &blendFactor1;
bf0[0] = bf0[1] = bf0[2] = bf0[3] = (1 << 6) * (factor);
bf1[0] = bf1[1] = bf1[2] = bf1[3] = (1 << 6) * (256 - factor);
__asm
{
mov esi, src0
mov eax, src1
mov edi, dest
mov ebx, -8
mov ecx, numPix
shr ecx, 1 // process pixels 2 by 2
movq mm1, blendFactor0
movq mm0, blendFactor1
myLoop:
pxor mm6, mm6
lea ebx, [ebx + 8] // points next location
pxor mm7, mm7
movq mm2, [esi + ebx]
movq mm3, [eax + ebx]
// do blend
punpckhbw mm7, mm2 // mm7 contains src0 color 0 in high bytes
punpckhbw mm6, mm3 // mm6 contains src1 color 0 in high bytes
psrl mm7, 1
pxor mm4, mm4 // mm4 = 0
psrl mm6, 1
pmulhw mm7, mm0 // src0 = src0 * blendFactor
pxor mm5, mm5 // mm5 = 0
pmulhw mm6, mm1 // src1 = src1 * (1 - blendfactor)
punpcklbw mm4, mm2 // mm4 contains src0 color 1 in high bytes
paddusw mm6, mm7 // mm6 = src0[0] blended with src1[0]
psrl mm4, 1
psrlw mm6, 5
punpcklbw mm5, mm3 // mm4 contains src1 color 1 in high bytes
psrl mm5, 1
pmulhw mm4, mm0 // src0 = src0 * blendFactor
pmulhw mm5, mm1 // src1 = src1 * (1 - blendfactor)
paddusw mm4, mm5 // mm6 = src0[1] blended with src1[1]
psrlw mm4, 5
// pack result
packuswb mm4, mm6
dec ecx
movq [edi + ebx], mm4 // store result
jne myLoop
emms
}
if (numPixLeft)
{
// case of odd number of pixels
src0 += 4 * numPix;
src1 += 4 * numPix;
dest += 4 * numPix;
uint blendFact = (uint) factor;
uint invblendFact = 256 - blendFact;
*dest = (uint8) (((blendFact * *src1) + (invblendFact * *src0)) >> 8);
*(dest + 1) = (uint8) (((blendFact * *(src1 + 1)) + (invblendFact * *(src0 + 1))) >> 8);
*(dest + 2) = (uint8) (((blendFact * *(src1 + 2)) + (invblendFact * *(src0 + 2))) >> 8);
*(dest + 3) = (uint8) (((blendFact * *(src1 + 3)) + (invblendFact * *(src0 + 3))) >> 8);
}
}
else
#endif //#ifdef NL_OS_WINDOWS
{
uint8 *endPix = dest + (numPix << 2);
// no mmx version
uint blendFact = (uint) factor;
uint invblendFact = 256 - blendFact;
do
{
/// blend 4 component at each pass
*dest = (uint8) (((blendFact * *src1) + (invblendFact * *src0)) >> 8);
*(dest + 1) = (uint8) (((blendFact * *(src1 + 1)) + (invblendFact * *(src0 + 1))) >> 8);
*(dest + 2) = (uint8) (((blendFact * *(src1 + 2)) + (invblendFact * *(src0 + 2))) >> 8);
*(dest + 3) = (uint8) (((blendFact * *(src1 + 3)) + (invblendFact * *(src0 + 3))) >> 8);
src0 = src0 + 4;
src1 = src1 + 4;
dest = dest + 4;
}
while (dest != endPix);
}
}
//-----------------------------------------------
CRGBA CBitmap::getRGBAPixel(sint x, sint y, uint32 numMipMap /*=0*/) const
{
uint w = getWidth(numMipMap);
uint h = getHeight(numMipMap);
if (w == 0 || (uint) x >= w || (uint) y >= h) return CRGBA::Black; // include negative cases
const uint8 *pix = &getPixels(numMipMap)[(x + y * w) << 2];
return CRGBA(pix[0], pix[1], pix[2], pix[3]);
}
//-----------------------------------------------
CRGBA CBitmap::getDXTCColorFromBlock(const uint8 *block, sint x, sint y)
{
uint16 col0;
uint16 col1;
memcpy(&col0, block, sizeof(uint16));
memcpy(&col1, block + 2, sizeof(uint16));
uint colIndex = (block[4 + (y & 3)] >> ((x & 3) << 1)) & 3;
CRGBA result, c0, c1;
if (col0 > col1)
{
switch(colIndex)
{
case 0:
uncompress(col0, result);
break;
case 1:
uncompress(col1, result);
break;
case 2:
uncompress(col0, c0);
uncompress(col1, c1);
result.blendFromui(c0, c1, 85);
break;
case 3:
uncompress(col0, c0);
uncompress(col1, c1);
result.blendFromui(c0, c1, 171);
break;
default:
;
}
result.A = 255;
}
else
{
switch(colIndex)
{
case 0:
uncompress(col0, result);
result.A = 255;
break;
case 1:
uncompress(col1, result);
result.A = 255;
break;
case 2:
uncompress(col0, c0);
uncompress(col1, c1);
result.blendFromui(c0, c1, 128);
result.A = 255;
break;
case 3:
result.set(0, 0, 0, 0);
break;
}
}
return result;
}
//-----------------------------------------------
CRGBA CBitmap::getDXTC1Texel(sint x, sint y, uint32 numMipMap) const
{
uint w = getWidth(numMipMap);
uint h = getHeight(numMipMap);
if (w == 0 || h == 0 || (uint) x >= w || (uint) y >= h) return CRGBA::Black; // include negative cases
uint numRowBlocks = std::max((w + 3) >> 2, 1u);
const uint8 *pix = &getPixels(numMipMap)[0];
const uint8 *block = pix + ((y >> 2) * (numRowBlocks << 3) + ((x >> 2) << 3));
return getDXTCColorFromBlock(block, x, y);
}
//-----------------------------------------------
CRGBA CBitmap::getDXTC3Texel(sint x, sint y, uint32 numMipMap) const
{
uint w = getWidth(numMipMap);
uint h = getHeight(numMipMap);
if (w == 0 || h == 0 || (uint) x >= w || (uint) y >= h) return CRGBA::Black; // include negative cases
uint numRowBlocks = std::max((w + 3) >> 2, 1u);
const uint8 *pix = &getPixels(numMipMap)[0];
const uint8 *block = pix + ((y >> 2) * (numRowBlocks << 4) + ((x >> 2) << 4));
CRGBA result = getDXTCColorFromBlock(block + 8, x, y);
// get alpha part
uint8 alphaByte = block[((y & 3) << 1) + ((x & 2) >> 1)];
result.A = (x & 1) ? (alphaByte & 0xf0) : ((alphaByte & 0x0f) << 4);
return result;
}
//-----------------------------------------------
CRGBA CBitmap::getDXTC5Texel(sint x, sint y, uint32 numMipMap) const
{
uint w = getWidth(numMipMap);
uint h = getHeight(numMipMap);
if (w == 0 || h == 0 || (uint) x >= w || (uint) y >= h) return CRGBA::Black; // include negative cases
uint numRowBlocks = std::max((w + 3) >> 2, 1u);
const uint8 *pix = &getPixels(numMipMap)[0];
const uint8 *block = pix + ((y >> 2) * (numRowBlocks << 4) + ((x >> 2) << 4));
CRGBA result = getDXTCColorFromBlock(block + 8, x, y);
// get alpha part
uint8 alpha0 = block[0];
uint8 alpha1 = block[1];
uint alphaIndex;
uint tripletIndex = (x & 3) + ((y & 3) << 2);
if (tripletIndex < 8)
{
alphaIndex = (((uint32 &) block[2]) >> (tripletIndex * 3)) & 7;
}
else
{
alphaIndex = (((uint32 &) block[5]) >> ((tripletIndex - 8) * 3)) & 7; // we can read a dword there because there are color datas following he alpha datas
}
if (alpha0 > alpha1)
{
switch (alphaIndex)
{
case 0: result.A = alpha0; break;
case 1: result.A = alpha1; break;
case 2: result.A = (uint8) ((6 * (uint) alpha0 + (uint) alpha1) / 7); break;
case 3: result.A = (uint8) ((5 * (uint) alpha0 + 2 * (uint) alpha1) / 7); break;
case 4: result.A = (uint8) ((4 * (uint) alpha0 + 3 * (uint) alpha1) / 7); break;
case 5: result.A = (uint8) ((3 * (uint) alpha0 + 4 * (uint) alpha1) / 7); break;
case 6: result.A = (uint8) ((2 * (uint) alpha0 + 5 * (uint) alpha1) / 7); break;
case 7: result.A = (uint8) (((uint) alpha0 + (uint) 6 * alpha1) / 7); break;
}
}
else
{
switch (alphaIndex)
{
case 0: result.A = alpha0; break;
case 1: result.A = alpha1; break;
case 2: result.A = (uint8) ((4 * (uint) alpha0 + (uint) alpha1) / 5); break;
case 3: result.A = (uint8) ((3 * (uint) alpha0 + 2 * (uint) alpha1) / 5); break;
case 4: result.A = (uint8) ((2 * (uint) alpha0 + 3 * (uint) alpha1) / 5); break;
case 5: result.A = (uint8) (((uint) alpha0 + 4 * (uint) alpha1) / 5); break;
case 6: result.A = 0; break;
case 7: result.A = 255; break;
}
}
return result;
}
//-----------------------------------------------
CRGBA CBitmap::getPixelColor(sint x, sint y, uint32 numMipMap /*=0*/) const
{
switch (PixelFormat)
{
case RGBA:
return getRGBAPixel(x, y, numMipMap);
case DXTC1:
case DXTC1Alpha:
return getDXTC1Texel(x, y, numMipMap);
case DXTC3:
return getDXTC3Texel(x, y, numMipMap);
case DXTC5:
return getDXTC5Texel(x, y, numMipMap);
default:
nlstop;
break;
}
return CRGBA::Black;
}
//-----------------------------------------------
void CBitmap::swap(CBitmap &other)
{
std::swap(PixelFormat, other.PixelFormat);
std::swap(_MipMapCount, other._MipMapCount);
std::swap(_LoadGrayscaleAsAlpha, other._LoadGrayscaleAsAlpha);
std::swap(_Width, other._Width);
std::swap(_Height, other._Height);
for(uint k = 0; k < MAX_MIPMAP; ++k)
{
_Data[k].swap(other._Data[k]);
}
}
//-----------------------------------------------
void CBitmap::unattachPixels(CObjectVector *mipmapDestArray, uint maxMipMapCount /*=MAX_MIPMAP*/)
{
if (!mipmapDestArray) return;
uint k;
for(k = 0; k < std::min((uint) _MipMapCount, maxMipMapCount); ++k)
{
mipmapDestArray[k].swap(_Data[k]);
_Data[k].clear();
}
for(; k < _MipMapCount; ++k)
{
_Data[k].clear();
}
#ifdef NL_DEBUG
// check that remaining mipmaps are empty
for(; k < _MipMapCount; ++k)
{
nlassert(_Data[k].empty());
}
#endif
_MipMapCount = 1;
_Width = 0;
_Height = 0;
PixelFormat = RGBA;
_LoadGrayscaleAsAlpha = true;
}
void CBitmap::getData(uint8*& extractData)
{
uint32 size=0;
if(PixelFormat==RGBA)
size=_Width*_Height*4;
else if(PixelFormat==Alpha||PixelFormat==Luminance)
size=_Width*_Height;
else
{
nlstop;
}
for(uint32 pix=0;pix=0;i--)
{
buf[_Height-1-i]=&_Data[0][i*lineSize];
}
size=lineSize*_Height;
for(uint32 line=0;line<_Height;line++)
{
for(uint32 pix=0;pix