// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "r2_config.h" using namespace NLMISC; namespace R2 { CConfigVarRGBA CV_MapEntityHighlightColor("MapEntityHighlightColor", CRGBA(255, 255, 255, 127)); CConfigVarRGBA CV_MapEntitySelectColor("MapEntitySelectColor", CRGBA(255, 0, 0, 255)); CConfigVarRGBA CV_MapEntityFrozenColor("MapEntityFrozenColor", CRGBA(0, 255, 255, 80)); CConfigVarRGBA CV_MapEntityLockedColor("MapEntityLockedColor", CRGBA(127, 0, 200, 80)); CConfigVarRGBA CV_ArrayInstanceColor("ArrayInstanceColor", CRGBA(255, 255, 255, 127)); CConfigVarString CV_MapEntitySelectTexture("MapEntitySelectTexture", "r2_icon_select.tga"); CConfigVarString CV_MapEntityDefaultTexture("MapEntityDefaultTexture", "brick_default.tga"); CConfigVarString CV_MapEntityFarTexture("MapEntityFarTexture", "r2_icon_far.tga"); CConfigVarFloat CV_MapEntityFarArrowSize("MapEntityFarArrowSize", 10.f); CConfigVarString CV_MapEntitySmallTexture("MapEntitySmallTexture", "r2_icon_map_entity_small.tga"); CConfigVarString CV_MapEntitySmallHighlightTexture("MapEntitySmallHighlightTexture", "r2_icon_map_entity_small_highlight.tga"); CConfigVarString CV_MapEntityOrientTexture("MapEntityOrientTexture", "r2_icon_map_entity_orient.tga"); CConfigVarFloat CV_MapEntityOrientOriginDist("MapEntityOrientOriginDist", 10.f); CConfigVarFloat CV_MapEntityOrientBlendTimeInMs("MapEntityOrientBlendTimeInMs", 300.f); CConfigVarFloat CV_MapEntityOrientOriginDistSmall("MapEntityOrientOriginDistSmall", 8.f); CConfigVarFloat CV_MapEntityCloseDist("MapEntityCloseDist", 4.0f); // CConfigVarString CV_MapGlowStarTexture("MapGlowStarTexture", "r2_glow_star.tga"); CConfigVarFloat CV_MapGlowStarSize("MapGlowStarSize", 10.f); CConfigVarFloat CV_MapGlowStarSpeed[2] = { CConfigVarFloat("MapGlowStarSpeed1", 0.50f), CConfigVarFloat("MapGlowStarSpeed2", -0.60f) }; // CConfigVarFloat CV_FloatingShapeRefScale("FloatingShapeRefScale", 1.f); CConfigVarFloat CV_RegionFadeTimeInMs("RegionFadeTimeInMs", 300.f); // CConfigVarRGBA CV_FocusedRegionColor("FocusedRegionColor", CRGBA(63, 127, 255, 100)); CConfigVarRGBA CV_SelectedRegionColor("SelectedRegionColor", CRGBA(192, 127, 64, 100)); CConfigVarRGBA CV_UnselectedRegionColor("UnselectedRegionColor", CRGBA(0, 0, 255, 80)); CConfigVarRGBA CV_FrozenRegionColor("FrozenRegionColor", CRGBA(0, 255, 255, 80)); CConfigVarRGBA CV_LockedRegionColor("LockedRegionColor", CRGBA(127, 0, 200, 80)); // CConfigVarRGBA CV_FocusedInstanceColor("FocusedInstanceColor", CRGBA(200, 32, 64, 127)); CConfigVarRGBA CV_SelectedInstanceColor("SelectedInstanceColor", CRGBA(127, 127, 127)); CConfigVarRGBA CV_UnselectedInstanceColor("UnselectedInstanceColor", CRGBA(0, 0, 0)); CConfigVarRGBA CV_FrozenInstanceColor("FrozenInstanceColor", CRGBA(0, 255, 255, 80)); CConfigVarRGBA CV_LockedInstanceColor("LockedInstanceColor", CRGBA(127, 0, 200, 80)); // CConfigVarSInt32 CV_MapAutoPanBorder("MapAutoPanBorder", 10); CConfigVarSInt32 CV_MapAutoPanDeltaInMs("MapAutoPanDeltaInMs", 300); CConfigVarSInt32 CV_MapAutoFastPanDeltaInMs("MapAutoPanFastDeltaInMs", 150); CConfigVarSInt32 CV_MapAutoPanSpeedInPixels("MapAutoPanSpeedInPixels", 10); CConfigVarSInt32 CV_MapAutoFastPanNumTicks("MapAutoFastPanNumTicks", 6); // CConfigVarString CV_FootStepMapTexture("FootStepMapTexture", "r2_map_foot_steps.tga"); CConfigVarString CV_FootStepDecalTexture("FootStepDecalTexture", "r2_foot_steps.tga"); CConfigVarFloat CV_FootStepMapWidth("FootStepMapWidth", 3.f); CConfigVarFloat CV_FootStepDecalUScale("FootStepDecalUScale", 1.5f); CConfigVarFloat CV_FootStepDecalWidth("FootStepDecalWidth", 0.15f); CConfigVarString CV_WanderDecalTexture("WanderDecalTexture", "r2_wander.tga"); CConfigVarFloat CV_WanderDecalSize("WanderDecalSize", 0.55f); CConfigVarRGBA CV_FootStepDecalSelectedColor("FootStepSelectedColor", CRGBA(255, 255, 255, 255)); CConfigVarRGBA CV_FootStepDecalHiddenColor("FootStepHiddenColor", CRGBA(0, 0, 255, 80)); CConfigVarRGBA CV_FootStepDecalFocusedColor("FootStepFocusedColor", CRGBA(255, 255, 255, 127)); CConfigVarRGBA CV_FootStepMapSelectedColor("FootStepMapSelectedColor", CRGBA(255, 255, 255, 255)); CConfigVarRGBA CV_FootStepMapHiddenColor("FootStepMapHiddenColor", CRGBA(0, 0, 255, 80)); CConfigVarRGBA CV_FootStepMapFocusedColor("FootStepMapFocusedColor", CRGBA(255, 255, 255, 127)); // CConfigVarFloat CV_AutoGroupMaxDist("AutoGroupMaxDist", 5.f); // CConfigVarRGBA CV_InaccessiblePosColor0("InaccessiblePosColor0", CRGBA(255, 0, 0, 255)); CConfigVarRGBA CV_InaccessiblePosColor1("InaccessiblePosColor1", CRGBA(200, 217, 0, 255)); CConfigVarFloat CV_InaccessiblePosAnimDurationInMS("InaccessiblePosAnimDurationInMS", 500); // CConfigVarFloat CV_DecalTopBlendStartDist("DecalTopBlendStartDist", 3.f); CConfigVarFloat CV_DecalBottomBlendStartDist("DecalBottomBlendStartDist", 1.f); CConfigVarFloat CV_DecalBlendLength("DecalBlendLength", 1.5f); CConfigVarString CV_MapEntityInvalidTexture("MapEntityInvalidTexture", "r2_icon_map_invalid.tga"); CConfigVarString CV_MapEntityInvalidTextureSmall("MapEntityInvalidTextureSmall", "r2_icon_map_invalid_small.tga"); } // R2