// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #if !defined(AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_) #define AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // pick_sound.h : header file // #include "nel/misc/sheet_id.h" #include <vector> #include <string> namespace NLSOUND { class USource; } ///////////////////////////////////////////////////////////////////////////// // CPickSound dialog class CPickSound : public CDialog { // Construction public: typedef std::vector<NLMISC::CSheetId> TNameVect; CPickSound(const TNameVect &names, CWnd* pParent = NULL); // standard constructor const NLMISC::CSheetId &getName(void) const { return _CurrName; } // Dialog Data //{{AFX_DATA(CPickSound) enum { IDD = IDD_PICK_SOUND }; CListBox m_NameList; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPickSound) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: TNameVect _Names; NLMISC::CSheetId _CurrName; UINT_PTR _Timer; NLMISC::CVector _BackupVel; float _BackupGain; NLSOUND::USource *_CurrSource; // Generated message map functions //{{AFX_MSG(CPickSound) virtual BOOL OnInitDialog(); afx_msg void OnSelchange(); afx_msg void OnPlaySound(); afx_msg void OnTimer(UINT_PTR nIDEvent); afx_msg void OnDestroy(); afx_msg void OnDblclkList(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() void stopCurrSource(); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PICK_SOUND_H__14638414_B951_439C_A087_5468A8CDFCE1__INCLUDED_)