// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "nel/misc/types_nl.h" #include #include #include #include #include #include #include #include #include #include #include //#include #include #include #include #include "nel/misc/common.h" #include "nel/misc/debug.h" #include "nel/misc/stream.h" #include "nel/misc/time_nl.h" #include "nel/misc/vector.h" #include "nel/misc/matrix.h" #include "nel/misc/rgba.h" #include "nel/misc/buf_fifo.h" #include "nel/misc/variable.h" #include "nel/net/unified_network.h" #include "nel/net/login_server.h" #include "nel/net/inet_address.h" #include "nel/misc/sheet_id.h" #include "game_share/ryzom_entity_id.h" #include "game_share/cst_loader.h" #include "game_share/action_factory.h" #include "game_share/action_position.h" #include "game_share/action_sync.h" #include "game_share/action_disconnection.h" #include "game_share/action_association.h" #include "game_share/action_association.h" #include "game_share/action_login.h" #include "game_share/action_generic.h" #include "game_share/action_generic_multi_part.h" #include "game_share/action_sint64.h" #include "game_share/action_dummy.h" #include "game_share/action_target_slot.h" #include "game_share/simlag.h" #include "game_share/entity_types.h" #ifndef NL_RELEASE #ifndef TRACE_SHARD_MESSAGES #define TRACE_SHARD_MESSAGES #endif #endif