<interface_config> <!-- ************************** --> <!-- * UI:INTERFACE Hierarchy * --> <!-- ************************** --> <root id="interface" x="0" y="0" w="800" h="600" active="true" /> <tree node="gestion_windows"/> <!-- ************************** --> <!-- 1st List Menu : PLAYER --> <tree node="player"/> <tree node="inventory"/> <tree node="temp_inventory"/> <tree node="gestionsets"/> <!-- hands --> <tree node="gestionsets2"/> <!-- hands 2--> <tree node="team_share"/> <tree node="defense" /> <tree node="inv_equip" /> <tree node="inv_bag" /> <tree node="inv_guild" /> <tree node="inv_room" /> <!-- ************************** --> <!-- 2nd List Menu : BEAST --> <tree node="animal_global"> <!-- MAX_INVENTORY_ANIMAL --> <tree node="userpa1"/> <tree node="userpa2"/> <tree node="userpa3"/> <tree node="userpa4"/> </tree> <!-- ************************** --> <!-- 3rd List Menu : LABS --> <!-- combat tree node autogenerated (see combat.xml) --> <!--<tree node="commerce"> <tree node="DesertExoticRawMaterialKnowledge" /> <tree node="ForestExoticRawMaterialKnowledge" /> <tree node="JungleExoticRawMaterialKnowledge" /> <tree node="LakeExoticRawMaterialKnowledge" /> </tree>--> <!-- <tree node="faber_create"> <tree node="faber_plan_selection" /> </tree> <tree node="faber_repair"> </tree> <tree node="faber_refine"> </tree> --> <!-- <tree node="tracking"/> --> <tree node="compass" /> <!-- magic trees node autogenerated (see magic.xml) but magic_composition --> <!-- <tree node="magic_composition"/> --> <!-- ************************** --> <!-- 4th List Menu : COMMUNICATION --> <tree node="target"/> <!-- guild_chat tree node created in code --> <!-- main_chat tree node created in code --> <!-- system_info tree node created in code --> <!-- around_me tree node created in code --> <!-- tell tree node created in code --> <!-- team_chat node created in code --> <!-- team_list node created in code --> <tree node="contact_list"> <!-- friend_list node created in code --> <!-- ignore_list node created in code --> </tree> <!--<tree node="emote"> <tree node="all_emotes" /> </tree>--> <!-- ************************** --> <!-- 5th List Menu : INFO PLAYER --> <tree node="guild_forum"/> <tree node="mailbox"/> <tree node="webig"/> <tree node="info_player_journal"/> <!-- info_player_career tree node auto generated (see info_player.xml) --> <!-- <tree node="info_player_characs" /> --> <tree node="info_player_skills"/> <!-- info_player_brick tree node auto generated (see info_player.xml) --> <tree node="fame"/> <!-- ************************** --> <!-- 7th List Menu : OPTIONS --> <tree node="game_config"/> <tree node="connection"/> <tree node="keys" > <tree node="keys_player"/> <tree node="keys_movement"/> <tree node="keys_actions"/> <tree node="keys_chat"/> <tree node="keys_view"/> <tree node="keys_windows"/> <tree node="keys_system"/> <tree node="keys_edit"/> <tree node="keys_debug"/> </tree> <!-- done with template teditcmd now <tree node="editkey" />--> <tree node="macros" /> <tree node="new_macro" /> <!-- editcmd is now a template --> <!-- ************************** --> <!-- END OF List Menu --> <!-- ************************** --> <!-- Please put the node just after the group declaration. This way, the "loadui" reloading interface command works --> </interface_config>