// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "filescleaner.h" #include "operation.h" #include "utils.h" #include "nel/misc/big_file.h" #include "nel/misc/callback.h" #include "nel/misc/file.h" #include "nel/misc/path.h" #include "7z.h" #include "7zAlloc.h" #include "7zBuf.h" #include "7zCrc.h" #include "qzipreader.h" #include #ifdef DEBUG_NEW #define new DEBUG_NEW #endif CFilesCleaner::CFilesCleaner(IOperationProgressListener *listener):m_listener(listener) { } CFilesCleaner::~CFilesCleaner() { } void CFilesCleaner::setDirectory(const QString &src) { m_directory = src; } bool CFilesCleaner::exec() { if (m_listener) m_listener->operationPrepare(); QDir dir(m_directory); // directory doesn't exist if (!dir.exists()) return false; if (!dir.cd("data") && dir.exists()) return false; // temporary files QStringList files = dir.entryList(QStringList() << "*.string_cache" << "*.packed_sheets" << "*.packed" << "*.pem", QDir::Files); if (m_listener) { m_listener->operationInit(0, files.size()); m_listener->operationStart(); } int filesCount = 0; foreach(const QString &file, files) { dir.remove(file); if (m_listener) m_listener->operationProgress(filesCount, file); ++filesCount; } // fonts directory is not needed anymore if (dir.cd("fonts") && dir.exists()) { dir.removeRecursively(); } if (m_listener) m_listener->operationSuccess(files.size()); return true; }