<?xml version="1.0"?>
<PRIMITIVES VERSION="1">
  <ROOT_PRIMITIVE TYPE="CPrimNode">
    <ALIAS LAST_GENERATED="1269"/>
    <CHILD TYPE="CPrimNode">
      <PROPERTY TYPE="string">
        <NAME>class</NAME>
        <STRING>missions_editor</STRING>
      </PROPERTY>
      <PROPERTY TYPE="string">
        <NAME>name</NAME>
        <STRING>guild_missions</STRING>
      </PROPERTY>
      <CHILD TYPE="CPrimNode">
        <PROPERTY TYPE="string">
          <NAME>audience</NAME>
          <STRING>guild</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>auto_remove_from_journal</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>automatic</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>class</NAME>
          <STRING>mission_tree</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>fail_if_inventory_is_full</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>giver_primitive</NAME>
          <STRING>urban_newbieland.primitive</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mission_category</NAME>
          <STRING>Killing</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string_array">
          <NAME>mission_description</NAME>
          <STRING>GUILD_MISSION_DESC</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mission_giver</NAME>
          <STRING>$givervar@fullname$</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string_array">
          <NAME>mission_title</NAME>
          <STRING>GUILD_MISSION_TITLE</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mono_instance</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>name</NAME>
          <STRING>GUILD_MISSION</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>need_validation</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>non_abandonnable</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>not_in_journal</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>not_proposed</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>replayable</NAME>
          <STRING>true</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>run_only_once</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>variables</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>variables</STRING>
          </PROPERTY>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>var_npc</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>npc_function</NAME>
              <STRING>fct_ranger_leader</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>npc_name</NAME>
              <STRING>chiang_the_strong</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>var_name</NAME>
              <STRING>givervar</STRING>
            </PROPERTY>
          </CHILD>
        </CHILD>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>pre_requisite</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>pre_requisite</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>require_guild_grade</NAME>
            <STRING>Leader</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>require_guild_membership</NAME>
            <STRING>true</STRING>
          </PROPERTY>
        </CHILD>
        <CHILD TYPE="CPrimAlias">
          <ALIAS VALUE="1268"/>
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>alias</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>alias</STRING>
          </PROPERTY>
        </CHILD>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>step</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>step</STRING>
          </PROPERTY>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>actions</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>pre_actions</STRING>
            </PROPERTY>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>spawn_mission</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>giver_name</NAME>
                <STRING>chiang_the_strong</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>guild</NAME>
                <STRING>true</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>mission_name</NAME>
                <STRING>SOLO_GUILD_MISSION</STRING>
              </PROPERTY>
            </CHILD>
          </CHILD>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>mission_objectives</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>objectives</STRING>
            </PROPERTY>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>do_mission</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string_array">
                <NAME>mission_names</NAME>
                <STRING>SOLO_GUILD_MISSION 2</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string_array">
                <NAME>overload_objective</NAME>
                <STRING>MIS_DO_MISSION</STRING>
              </PROPERTY>
            </CHILD>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>kill</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string_array">
                <NAME>fauna/quantity</NAME>
                <STRING>chdfa1 2</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>name</NAME>
                <STRING>kill chdfa1 2</STRING>
              </PROPERTY>
            </CHILD>
          </CHILD>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>actions</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>post_actions</STRING>
            </PROPERTY>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>amount</NAME>
                <STRING>100</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>recv_money</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>guild</NAME>
                <STRING>true</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>name</NAME>
                <STRING>recv_money 100 guild</STRING>
              </PROPERTY>
            </CHILD>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>amount</NAME>
                <STRING>50</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>recv_money</STRING>
              </PROPERTY>
            </CHILD>
          </CHILD>
        </CHILD>
      </CHILD>
      <CHILD TYPE="CPrimNode">
        <PROPERTY TYPE="string">
          <NAME>audience</NAME>
          <STRING>solo</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>auto_remove_from_journal</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>automatic</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>class</NAME>
          <STRING>mission_tree</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>fail_if_inventory_is_full</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>giver_primitive</NAME>
          <STRING>urban_newbieland.primitive</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mission_category</NAME>
          <STRING>Killing</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string_array">
          <NAME>mission_description</NAME>
          <STRING>SOLO_GUILD_MISSION_DESC</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mission_giver</NAME>
          <STRING>$givervar@fullname$</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string_array">
          <NAME>mission_title</NAME>
          <STRING>SOLO_GUILD_MISSION_TITLE</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>mono_instance</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>name</NAME>
          <STRING>SOLO_GUILD_MISSION</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>need_validation</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>non_abandonnable</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>not_in_journal</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>not_proposed</NAME>
          <STRING>true</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>replayable</NAME>
          <STRING>true</STRING>
        </PROPERTY>
        <PROPERTY TYPE="string">
          <NAME>run_only_once</NAME>
          <STRING>false</STRING>
        </PROPERTY>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>variables</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>variables</STRING>
          </PROPERTY>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>var_npc</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>npc_function</NAME>
              <STRING>fct_ranger_leader</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>npc_name</NAME>
              <STRING>chiang_the_strong</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>var_name</NAME>
              <STRING>givervar</STRING>
            </PROPERTY>
          </CHILD>
        </CHILD>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>pre_requisite</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>pre_requisite</STRING>
          </PROPERTY>
        </CHILD>
        <CHILD TYPE="CPrimAlias">
          <ALIAS VALUE="1269"/>
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>alias</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>alias</STRING>
          </PROPERTY>
        </CHILD>
        <CHILD TYPE="CPrimNode">
          <PROPERTY TYPE="string">
            <NAME>class</NAME>
            <STRING>step</STRING>
          </PROPERTY>
          <PROPERTY TYPE="string">
            <NAME>name</NAME>
            <STRING>step</STRING>
          </PROPERTY>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>actions</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>pre_actions</STRING>
            </PROPERTY>
          </CHILD>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>mission_objectives</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>objectives</STRING>
            </PROPERTY>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>kill</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string_array">
                <NAME>fauna/quantity</NAME>
                <STRING>chdfa1 1</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>name</NAME>
                <STRING>kill chdfa1 1</STRING>
              </PROPERTY>
            </CHILD>
          </CHILD>
          <CHILD TYPE="CPrimNode">
            <PROPERTY TYPE="string">
              <NAME>class</NAME>
              <STRING>actions</STRING>
            </PROPERTY>
            <PROPERTY TYPE="string">
              <NAME>name</NAME>
              <STRING>post_actions</STRING>
            </PROPERTY>
            <CHILD TYPE="CPrimNode">
              <PROPERTY TYPE="string">
                <NAME>amount</NAME>
                <STRING>20</STRING>
              </PROPERTY>
              <PROPERTY TYPE="string">
                <NAME>class</NAME>
                <STRING>recv_money</STRING>
              </PROPERTY>
            </CHILD>
          </CHILD>
        </CHILD>
      </CHILD>
    </CHILD>
  </ROOT_PRIMITIVE>
</PRIMITIVES>