ZFar                = 500.000000;
LandscapeTileNear   = 50.000000;
LandscapeThreshold  = 1000.0;
SkinNbMaxPoly       = 50000;
FxNbMaxPoly         = 10000;
NbMaxSkeletonNotCLod= 20;
Width				= 1024;
Height				= 768;