// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_DBVIEW_DIGIT_H #define NL_DBVIEW_DIGIT_H #include "nel/misc/types_nl.h" #include "view_base.h" // *************************************************************************** /** * A number displayed with special bitmaps * \author Lionel Berenguier * \author Nevrax France * \date 2002 */ class CDBViewDigit : public CViewBase { public: /// Constructor CDBViewDigit(const TCtorParam ¶m); virtual bool parse (xmlNodePtr cur, CInterfaceGroup * parentGroup); virtual void draw (); virtual void updateCoords(); protected: CInterfaceProperty _Number; sint32 _Cache; sint32 _NumDigit; NLMISC::CRGBA _Color; // space between each digit sint32 _WSpace; // The texture digit for the current number sint32 _DigitId[10]; uint _DivBase; }; #endif // NL_DBVIEW_DIGIT_H /* End of dbview_digit.h */