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64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef COMMON_PD_H
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#define COMMON_PD_H
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#include <nel/misc/types_nl.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/common.h>
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#include <vector>
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#include <map>
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// User #includes
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namespace EGSPD
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{
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//
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// Forward declarations
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//
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//
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// Typedefs & Enums
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//
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/** TCharacterId
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* defined at entities_game_service\pd_scripts\egs_pd.pds:9
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*/
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typedef NLMISC::CEntityId TCharacterId;
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/** TGuildId
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* defined at entities_game_service\pd_scripts\egs_pd.pds:10
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*/
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typedef uint32 TGuildId;
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} // End of EGSPD
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//
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// Inline implementations
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//
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#include "common_pd_inline.h"
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#endif
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