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439 lines
11 KiB
C++
439 lines
11 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdnet.h"
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#include "nel/net/message.h"
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/*#ifdef MESSAGES_PLAIN_TEXT
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#pragma message( "CMessage: compiling messages as plain text" )
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#else
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#pragma message( "CMessage: compiling messages as binary" )
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#endif*/
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namespace NLNET
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{
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bool CMessage::_DefaultStringMode = false;
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const char *LockedSubMessageError = "a sub message is forbidden";
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#define FormatLong 1
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#define FormatShort 0
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/*
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* Constructor by name
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*/
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CMessage::CMessage (const std::string &name, bool inputStream, TStreamFormat streamformat, uint32 defaultCapacity) :
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NLMISC::CMemStream (inputStream, false, defaultCapacity),
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_Type(OneWay), _SubMessagePosR(0), _LengthR(0), _HeaderSize(0xFFFFFFFF), _TypeSet (false)
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{
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init( name, streamformat );
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}
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/*
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* Utility method
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*/
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void CMessage::init( const std::string &name, TStreamFormat streamformat )
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{
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if ( streamformat == UseDefault )
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{
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setStringMode( _DefaultStringMode );
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}
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else
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{
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setStringMode( streamformat == String );
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}
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if (!name.empty())
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setType (name);
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}
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/*
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* Constructor with copy from CMemStream
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*/
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CMessage::CMessage (NLMISC::CMemStream &memstr) :
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NLMISC::CMemStream( memstr ),
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_Type(OneWay), _SubMessagePosR(0), _LengthR(0), _HeaderSize(0xFFFFFFFF), _TypeSet (false)
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{
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sint32 pos = getPos();
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bool reading = isReading();
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if ( reading ) // force input mode to read the type
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readType(); // sets _TypeSet, _HeaderSize and _LengthR
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else
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invert(); // calls readType()
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if ( ! reading )
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invert(); // set ouput mode back if necessary
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seek( pos, begin ); // sets the same position as the one in the memstream
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}
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/*
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* Copy constructor
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*/
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CMessage::CMessage (const CMessage &other)
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: CMemStream(),
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_TypeSet(false)
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{
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operator= (other);
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}
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/*
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* Assignment operator
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*/
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CMessage &CMessage::operator= (const CMessage &other)
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{
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// nlassertex( (!other.isReading()) || (!other.hasLockedSubMessage()), ("Storing %s", LockedSubMessageError) );
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nlassertex( (!isReading()) || (!hasLockedSubMessage()), ("Assigning %s", LockedSubMessageError) );
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if ( other.hasLockedSubMessage() )
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{
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assignFromSubMessage(other);
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}
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else
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{
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CMemStream::operator= (other);
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_Type = other._Type;
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_TypeSet = other._TypeSet;
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_Name = other._Name;
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_HeaderSize = other._HeaderSize;
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_SubMessagePosR = other._SubMessagePosR;
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_LengthR = other._LengthR;
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}
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return *this;
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}
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void CMessage::swap(CMessage &other)
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{
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nlassert( !hasLockedSubMessage() );
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CMemStream::swap(other);
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_Name.swap(other._Name);
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std::swap(_SubMessagePosR, other._SubMessagePosR);
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std::swap(_LengthR, other._LengthR);
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std::swap(_HeaderSize, other._HeaderSize);
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std::swap(_TypeSet, other._TypeSet);
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std::swap(_Type, other._Type);
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}
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/**
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* Similar to operator=, but makes the current message contain *only* the locked sub message in msgin
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* or the whole msgin if it is not locked
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*
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* Preconditions:
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* - msgin is an input message (isReading())
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* - The current message is blank (new or reset with clear())
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*
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* Postconditions:
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* - If msgin has been locked using lockSubMessage(), the current message contains only the locked
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* sub message in msgin, otherwise the current message is exactly msgin
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* - The current message is an input message, it is not locked
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*/
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void CMessage::assignFromSubMessage( const CMessage& msgin )
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{
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nlassert( msgin.isReading() );
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nlassert( ! _TypeSet );
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if ( ! isReading() )
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invert();
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if ( msgin.hasLockedSubMessage() )
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{
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fill( msgin.buffer(), msgin._LengthR );
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readType();
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seek( msgin.getPos(), IStream::begin );
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}
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else
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{
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operator=( msgin );
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}
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}
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/*
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* Sets the message type as a string and put it in the buffer if we are in writing mode
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*/
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void CMessage::setType (const std::string &name, TMessageType type)
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{
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// check if we already do a setType ()
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nlassert (!_TypeSet);
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// don't accept empty string
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nlassert (!name.empty ());
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_Name = name;
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_Type = type;
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if (!isReading ())
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{
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// check if they don't already serial some stuffs
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nlassert (length () == 0);
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// if we can send the id instead of the string, "just do it" (c)nike!
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//NLMISC::CStringIdArray::TStringId id = _SIDA->getId (name);
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// Force binary mode for header
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bool msgmode = _StringMode;
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_StringMode = false;
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// debug features, we number all packet to be sure that they are all sent and received
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// \todo remove this debug feature when ok
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// this value will be fill after in the callback function
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uint32 zeroValue = 123;
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serial (zeroValue);
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TFormat format;
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format.LongFormat = FormatLong;
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format.StringMode = msgmode;
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format.MessageType = _Type;
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//nldebug( "OUT format = %hu", (uint16)format );
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serial (format);
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// End of binary header
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_StringMode = msgmode;
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serial ((std::string&)name);
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_HeaderSize = getPos ();
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}
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_TypeSet = true;
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}
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/*
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* Warning: MUST be of the same size than previous name!
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* Output message only.
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*/
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void CMessage::changeType (const std::string &name)
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{
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sint32 prevPos = getPos();
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seek( sizeof(uint32)+sizeof(uint8), begin );
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serial ((std::string&)name);
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seek( prevPos, begin );
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}
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/*
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* Returns the size, in byte of the header that contains the type name of the message or the type number
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*/
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uint32 CMessage::getHeaderSize () const
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{
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nlassert (_HeaderSize != 0xFFFFFFFF);
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nlassert(!hasLockedSubMessage());
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return _HeaderSize;
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}
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/*
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* The message was filled with an CMemStream, Now, we'll get the message type on this buffer
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*/
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void CMessage::readType ()
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{
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nlassert (isReading ());
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// debug features, we number all packet to be sure that they are all sent and received
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// \todo remove this debug feature when ok
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// we remove the message from the message
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resetSubMessageInternals();
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const uint HeaderSize = 4;
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seek (HeaderSize, begin);
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// uint32 zeroValue;
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// serial (zeroValue);
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// Force binary mode for header
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_StringMode = false;
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TFormat format;
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serial (format);
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//nldebug( "IN format = %hu", (uint16)format );
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// Set mode for the following of the buffer
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_StringMode = format.StringMode;
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std::string name;
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serial (name);
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setType (name, TMessageType(format.MessageType));
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_HeaderSize = getPos();
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}
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/*
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* Get the message name (input message only) and advance the current pos
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*/
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std::string CMessage::readTypeAtCurrentPos() const
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{
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nlassert( isReading() );
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const uint HeaderSize = 4;
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seek( HeaderSize, current );
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bool sm = _StringMode;
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_StringMode = false;
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TFormat format;
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nlRead(*this, serial, format );
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bool LongFormat = format.LongFormat;
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_StringMode = format.StringMode;
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_Type = TMessageType(format.MessageType);
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if ( LongFormat )
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{
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std::string name;
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nlRead(*this, serial, name );
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_StringMode = sm;
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return name;
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}
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else
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nlerror( "Id not supported" );
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_StringMode = sm;
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return "";
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}
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// Returns true if the message type was already set
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bool CMessage::typeIsSet () const
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{
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return _TypeSet;
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}
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// Clear the message. With this function, you can reuse a message to create another message
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void CMessage::clear ()
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{
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nlassertex( (!isReading()) || (!hasLockedSubMessage()), ("Clearing %s", LockedSubMessageError) );
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CMemStream::clear ();
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_TypeSet = false;
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_SubMessagePosR = 0;
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_LengthR = 0;
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}
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/*
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* Returns the type name in string if available. Be sure that the message have the name of the message type
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*/
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std::string CMessage::getName () const
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{
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if ( hasLockedSubMessage() )
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{
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CMessage& notconstMsg = const_cast<CMessage&>(*this);
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sint32 savedPos = notconstMsg.getPos();
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uint32 subPosSaved = _SubMessagePosR;
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uint32 lenthRSaved = _LengthR;
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const_cast<uint32&>(_SubMessagePosR) = 0;
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// const_cast<uint32&>(_LengthR) = _Buffer.size();
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const_cast<uint32&>(_LengthR) = _Buffer.getBuffer().size();
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notconstMsg.seek( subPosSaved, begin ); // not really const... but removing the const from getName() would need too many const changes elsewhere
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std::string name = notconstMsg.readTypeAtCurrentPos();
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notconstMsg.seek( subPosSaved+savedPos, begin );
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const_cast<uint32&>(_SubMessagePosR) = subPosSaved;
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const_cast<uint32&>(_LengthR) = lenthRSaved;
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return name;
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}
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else
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{
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nlassert (_TypeSet);
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return _Name;
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}
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}
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CMessage::TMessageType CMessage::getType() const
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{
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if ( hasLockedSubMessage() )
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{
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CMessage& notconstMsg = const_cast<CMessage&>(*this);
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sint32 savedPos = notconstMsg.getPos();
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uint32 subPosSaved = _SubMessagePosR;
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uint32 lenthRSaved = _LengthR;
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const_cast<uint32&>(_SubMessagePosR) = 0;
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// const_cast<uint32&>(_LengthR) = _Buffer.size();
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const_cast<uint32&>(_LengthR) = _Buffer.getBuffer().size();
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notconstMsg.seek( subPosSaved, begin ); // not really const... but removing the const from getName() would need too many const changes elsewhere
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notconstMsg.readTypeAtCurrentPos();
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notconstMsg.seek( subPosSaved+savedPos, begin );
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const_cast<uint32&>(_SubMessagePosR) = subPosSaved;
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const_cast<uint32&>(_LengthR) = lenthRSaved;
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return _Type;
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}
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else
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{
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nlassert (_TypeSet);
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return _Type;
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}
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}
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/* Returns a readable string to display it to the screen. It's only for debugging purpose!
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* Don't use it for anything else than to debugging, the string format could change in the future.
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* \param hexFormat If true, display all bytes in hexadecimal
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* \param textFormat If true, display all bytes as chars (above 31, otherwise '.')
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*/
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std::string CMessage::toString( bool hexFormat, bool textFormat ) const
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{
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//nlassert (_TypeSet);
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std::string s = "('" + _Name + "')";
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if ( hexFormat )
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s += " " + CMemStream::toString( true );
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if ( textFormat )
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s += " " + CMemStream::toString( false );
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return s;
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}
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/*
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* Return an input stream containing the stream beginning in the message at the specified pos
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*/
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NLMISC::CMemStream CMessage::extractStreamFromPos( sint32 pos )
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{
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NLMISC::CMemStream msg( true );
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sint32 len = length() - pos;
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memcpy( msg.bufferToFill( len ), buffer() + pos, len );
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return msg;
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}
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/*
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* Encapsulate/decapsulate another message inside the current message
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*/
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void CMessage::serialMessage( CMessage& msg )
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{
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if ( isReading() )
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{
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// Init 'msg' with the contents serialised from 'this'
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uint32 len;
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serial( len );
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if ( ! msg.isReading() )
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msg.invert();
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serialBuffer( msg.bufferToFill( len ), len );
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msg.readType();
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msg.invert();
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msg.seek( 0, CMemStream::end );
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}
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else
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{
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// Store into 'this' the contents of 'msg'
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uint32 len = msg.length();
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serial( len );
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serialBuffer( const_cast<uint8*>(msg.buffer()), msg.length() );
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}
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}
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}
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