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73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#if !defined(AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_)
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#define AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// PageComtext.h : header file
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//
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#include "nel/sound/u_audio_mixer.h"
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#include "PageBase.h"
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/////////////////////////////////////////////////////////////////////////////
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// CPageComtext dialog
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class CPageComtext : public CPageBase
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{
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DECLARE_DYNCREATE(CPageComtext)
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// Construction
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public:
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CPageComtext(){};
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CPageComtext(NLGEORGES::CSoundDialog *soundDialog);
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~CPageComtext();
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/// The current sound context.
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NLSOUND::CSoundContext SoundContext;
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// Dialog Data
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//{{AFX_DATA(CPageComtext)
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enum { IDD = IDD_PAGE_CONTEXT };
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// NOTE - ClassWizard will add data members here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_DATA
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// Overrides
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// ClassWizard generate virtual function overrides
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//{{AFX_VIRTUAL(CPageComtext)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CPageComtext)
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// NOTE: the ClassWizard will add member functions here
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_PAGECOMTEXT_H__C904D249_575F_460D_9E6B_F3D814B65873__INCLUDED_)
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