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66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_WATER_ENV_MAP_RDR_H
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#define CL_WATER_ENV_MAP_RDR_H
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#include "misc.h"
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#include "time_client.h"
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#include "nel/3d/u_water_env_map.h"
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#include "nel/3d/animation_time.h"
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#include "nel/misc/rgba.h"
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class CSky;
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namespace NLMISC
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{
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class CMatrix;
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}
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namespace NL3D
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{
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class UDriver;
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}
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// Render water environment map from a sky scene
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class CWaterEnvMapRdr : public NL3D::CWaterEnvMapRenderHelper
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{
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public:
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CClientDate CurrDate;
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CClientDate AnimationDate;
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CRGBA CurrFogColor;
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float CurrWeather;
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NL3D::TGlobalAnimationTime CurrTime;
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CSky *Sky;
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public:
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CWaterEnvMapRdr() : CurrTime(-1), _LastRenderStartTime(-1)
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{
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_CurrCanopyCamPos = CVector::Null;
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}
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virtual void doRender(const NLMISC::CMatrix &camMatrix, NL3D::TGlobalAnimationTime time, NL3D::UDriver &drv);
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private:
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CClientDate _DateForRender;
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CClientDate _AnimationDateForRender;
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CRGBA _FogColorForRender;
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float _WeatherForRender;
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NL3D::TGlobalAnimationTime _LastRenderStartTime;
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NLMISC::CVector _CurrCanopyCamPos;
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};
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#endif
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