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83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_MUSIC_SOUND_H
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#define NL_MUSIC_SOUND_H
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#include "nel/misc/string_mapper.h"
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#include "nel/sound/sound.h"
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namespace NLSOUND {
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// ***************************************************************************
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/**
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* A sound describing a streamable music to play
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date 2004
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*/
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class CMusicSound : public CSound
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{
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public:
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/// Constructor
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CMusicSound();
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/// Destructor
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virtual ~CMusicSound();
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/// \name From CSound
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//@{
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/// Load the sound parameters from georges' form
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virtual void importForm(const std::string& filename, NLGEORGES::UFormElm& formRoot);
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virtual TSOUND_TYPE getSoundType() {return SOUND_MUSIC;}
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virtual uint32 getDuration();
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virtual void getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const;
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virtual void serial(NLMISC::IStream &s);
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virtual float getMaxDistance() const;
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virtual bool isDetailed() const;
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//@}
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/// Return the filename
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NLMISC::TStringId getFileName() const { return _FileName; }
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sint32 getFadeInLength() const {return _FadeInLength;}
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sint32 getFadeOutLength() const {return _FadeOutLength;}
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sint32 getMinimumPlayTime() const {return _MinimumPlayTime;}
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sint32 getTimeBeforeCanReplay() const {return _TimeBeforeCanReplay;}
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public:
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// For CMusicSoundManager. Mark the last time (in ms) this music was stopped, after a play. INT_MIN by default
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NLMISC::TTime LastStopTime;
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private:
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// Music FileName
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NLMISC::TStringId _FileName;
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// time in ms
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sint32 _FadeInLength;
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sint32 _FadeOutLength;
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sint32 _MinimumPlayTime;
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sint32 _TimeBeforeCanReplay;
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};
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} // NLSOUND
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#endif // NL_MUSIC_SOUND_H
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/* End of music_sound.h */
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