khanat-code-old/code/nel/tools/3d/object_viewer/texture_chooser.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

123 lines
3.4 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_)
#define AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// texture_chooser.h : header file
//
#include "edit_attrib_dlg.h"
#include "popup_notify.h"
#include "ps_wrapper.h"
#include "particle_workspace.h"
//
#include "nel/misc/smart_ptr.h"
//
#include "nel/3d/texture.h"
using NLMISC::CSmartPtr ;
namespace NL3D
{
class CPSMultiTexturedParticle;
}
class CMultiTexDlg;
/////////////////////////////////////////////////////////////////////////////
// CTextureChooser dialog
class CTextureChooser : public CEditAttribDlg, IPopupNotify
{
// Construction
public:
// construct the object with the given texture
CTextureChooser(NL3D::CPSMultiTexturedParticle *mtp, CParticleWorkspace::CNode *ownerNode); // standard constructor
~CTextureChooser();
/// when initing, you can also provide a point to a mutltitextured particle
virtual void init(uint32 x, uint32 y, CWnd *pParent = NULL) ;
BOOL EnableWindow( BOOL bEnable);
// set a wrapper to get the datas
void setWrapper(IPSWrapperTexture *wrapper) { _Wrapper = wrapper ; }
/// enable to remove texture. the default is false
void enableRemoveButton(void) { _EnableRemoveButton = true ; }
// Dialog Data
//{{AFX_DATA(CTextureChooser)
enum { IDD = IDD_TEXTURE_CHOOSER };
CButton m_MultiTexCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextureChooser)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
bool _EnableRemoveButton;
CParticleWorkspace::CNode *_Node;
IPSWrapperTexture *_Wrapper ;
NL3D::CPSMultiTexturedParticle *_MTP;
CMultiTexDlg *_MultiTexDlg;
// handle to the current bitmap being displayed
HBITMAP _CurrBitmap ;
// update the current bitmap
void textureToBitmap() ;
// the current texture
CSmartPtr<NL3D::ITexture> _Texture ;
// Generated message map functions
//{{AFX_MSG(CTextureChooser)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg void OnRemoveTexture();
afx_msg void OnEditMultitexturing();
afx_msg void OnEnableMultitexturing();
afx_msg void OnBrowseTexture();
//}}AFX_MSG
DECLARE_MESSAGE_MAP() ;
/// inherited from IPopupNotify
void childPopupClosed(CWnd *child);
void updateMultiTexCtrl();
} ;
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_)