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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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6307 lines
180 KiB
C++
6307 lines
180 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// User Privilege set in the mysql database must be like that ":GM:" or "" or ":GM:ADMIN:" ....
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//
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//
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//
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//
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// Includes
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//
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#include "stdpch.h"
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#include "admin.h"
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#include "nel/misc/common.h"
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#include "nel/misc/command.h"
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#include "nel/misc/variable.h"
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#include "nel/misc/eid_translator.h"
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#include "nel/misc/algo.h"
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#include "nel/misc/sstring.h"
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#include "nel/net/admin.h"
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#include "nel/net/service.h"
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#include "game_share/scores.h"
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#include "game_share/send_chat.h"
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#include "game_share/time_weather_season/time_date_season_manager.h"
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#include "game_share/permanent_ban_magic_number.h"
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#include "game_share/fame.h"
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#include "game_share/visual_slot_manager.h"
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#include "game_share/shard_names.h"
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#include "server_share/log_command_gen.h"
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#include "server_share/r2_vision.h"
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#include "server_share/log_item_gen.h"
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#include "server_share/log_character_gen.h"
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#include "egs_sheets/egs_sheets.h"
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#include "egs_sheets/egs_static_rolemaster_phrase.h"
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#include "egs_sheets/egs_static_encyclo.h"
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#include "player_manager/player_manager.h"
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#include "player_manager/player.h"
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#include "player_manager/character.h"
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#include "player_manager/character_encyclopedia.h"
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#include "creature_manager/creature_manager.h"
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#include "phrase_manager/phrase_manager.h"
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#include "mission_manager/mission_manager.h"
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#include "mission_manager/mission_queue_manager.h"
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#include "entities_game_service.h"
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#include "player_manager/character_respawn_points.h"
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#include "weather_everywhere.h"
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#include "phrase_manager/fg_prospection_phrase.h"
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#include "team_manager/team_manager.h"
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#include "world_instances.h"
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#include "egs_variables.h"
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#include "player_manager/gm_tp_pending_command.h"
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#include "guild_manager/guild_manager.h"
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#include "guild_manager/guild.h"
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#include "guild_manager/guild_member.h"
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#include "guild_manager/guild_member_module.h"
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#include "guild_manager/guild_char_proxy.h"
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#include "guild_manager/fame_manager.h"
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#include "mission_manager/mission_solo.h"
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#include "mission_manager/mission_solo.h"
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#include "position_flag_manager.h"
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//#include "name_manager.h"
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#include "zone_manager.h"
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#include "player_manager/character_game_event.h"
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#include "game_event_manager.h"
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#include "dyn_chat_egs.h"
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#include "pvp_manager/pvp.h"
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#include "pvp_manager/pvp_manager_2.h"
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#include "player_manager/admin_properties.h"
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#include "shop_type/offline_character_command.h"
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#include "player_manager/item_service_manager.h"
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#include "outpost_manager/outpost_manager.h"
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#include "primitives_parser.h"
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#include "shop_type/named_items.h"
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#include "progression/progression_pvp.h"
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#include "modules/shard_unifier_client.h"
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#include "modules/client_command_forwarder.h"
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#include "modules/guild_unifier.h"
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//
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// Externs
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//
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// Max number of user channel character can be have
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#define NB_MAX_USER_CHANNELS 2
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extern CPlayerManager PlayerManager;
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extern CCreatureManager CreatureManager;
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extern CPlayerService *PS;
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extern CGenericXmlMsgHeaderManager GenericMsgManager;
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extern CBSAIDeathReport BotDeathReport;
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extern NLMISC::CVariable<uint32> FixedSessionId;
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//
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// Namespaces
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//
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using namespace NLMISC;
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using namespace NLNET;
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using namespace std;
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extern CVariable<string> BannerPriv;
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//
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// Functions
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//
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//
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// ALL THESE COMMANDS ARE USED BY THE CLIENT *AND* THE ADMIN TOOL TO MANAGE A PLAYER
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//
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// You can assume here that the user can execute the command, you don't have to check it
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//
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// Don't forget to add your command in the AdminCommandsInit array if you want the command to be executed on the client
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//
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// If you change parameter or add/remove something, please update the wiki:
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//
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// http://www.nevrax.net/wiki/index.php/Main/CommandesAdmin
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//
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// AddEid must be true if you want to have the eid in the args[0] of the command
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// Privileges are now stored in a text file (data_shard/client_commands_privileges.txt), do not forget to update it.
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// please update the following stuff if you add new GM titles
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// player_manager.cpp : NLMISC_COMMAND(setPriv,"set a privilege to a user using his user id, must be in form :priv1:priv2:priv3:","<uid> <priv>")
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// player_manager.cpp : hasBetterCSRGrade
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static const struct
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{
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const char * Name;
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bool AddEId;
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}
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AdminCommandsInit[] =
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{
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// player character accessible commands
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"teamInvite", true,
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"guildInvite", true,
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"roomInvite", true,
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"roomKick", true,
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"setGuildMessage", true,
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"clearGuildMessage", true,
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"dodge", true,
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"parry", true,
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"respawnAfterDeath", true,
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"resurrected", true,
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"validateRespawnPoint", true,
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"summonPet", true,
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"connectUserChannel", true,
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"addPetAnimal", true,
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"addSkillPoints", true,
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"addXPToSkill", true,
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"changeMode", true,
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"checkTargetSP", true,
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"clearFriendsList", true,
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"clearIgnoreList", true,
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"clearIsFriendOfList", true,
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"createItemInBag", true,
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"createItemInInv", true,
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"createItemInTmpInv", true,
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"createNamedItemInBag", true,
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"createFullArmorSet", true,
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"displayInfosOnTarget", true,
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"execPhrase", true,
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"execMemorizedPhrase", true,
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"executeSabrinaPhrase", true,
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"forceTargetToDie", true,
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"learnAllBricks", true,
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"learnAllRolemasterBricks", true,
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"learnAllPhrases", true,
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"learnBrick", true,
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"unlearnBrick", true,
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"learnPhrase", true,
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"learnAllForagePhrases", true,
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"learnAllFaberPlans", true,
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"logXpGain", true,
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"memorizePhrase", true,
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"resetPowerFlags", true,
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"setSkillsToMaxValue", true,
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"displayForageRM", true,
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"setItemSapLoad", true,
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"showFBT", true,
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"allowSummonPet", true,
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"setPetAnimalSatiety", true,
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"getPetAnimalSatiety", true,
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"taskPass", true,
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"setFamePlayer", true,
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"guildMOTD", true,
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// CSR commands
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"motd", false,
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"broadcast", false,
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"summon", true,
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"dismiss", true,
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"teleport", true,
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"renamePlayerForEvent", true,
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"renamePlayer", true,
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"renameGuild", true,
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"setGuildDescription", true,
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"setGuildIcon", false,
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"killMob", true,
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"changeVar", true,
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"root", true,
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"unroot", true,
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"ignoreTells", true, // hierarchy
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"showCSR", true,
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"monitorMissions", true,
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"stopMonitorMissions", true,
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"failMission", true,
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"progressMission", true,
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"mute", true,
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"unmute", true,
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"muteUniverse", true,
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"unmuteUniverse", true,
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"universe", true,
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"setGMGuild", true,
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"targetInfos", true,
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"infos", true,
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"addPosFlag", true,
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"setPosFlag", true,
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"delPosFlag", true,
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"lPosFlags", true,
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"listPosFlags", true,
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"tpPosFlag", true,
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"updateGuildMembersList", true,
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"listGuildMembers", true,
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"addGuildMember", true,
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"setGuildMemberGrade", true,
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"setGuildLeader", true,
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"startEvent", true,
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"stopEvent", true,
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"getEventFaction", true,
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"setEventFaction", true,
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"clearEventFaction", true,
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"giveRespawnPoint", true,
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"provideItemService", true,
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"dumpFactionPVPDamage", true,
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"changeHairCut", true,
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"farTPPush", true,
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"farTPReplace", true,
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"farTPReturn", true,
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"resetPVPTimers", true,
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"savePlayerActiveChar", false,
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"reloadPlayer", false,
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"characterMissionDump", true,
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"removeMission", true,
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"addMission", true,
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// CSR variables
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"Invisible", true, // not in /who; hierarchy except for user with privilege
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"God", true,
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"Invulnerable", true,
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"ShowFactionChannels", true,
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"CreateCharacterStartSkillsValue", false,
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"HP", true,
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"MaxHP", true,
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"Speed", true,
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"Money", true,
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"MoneyGuild", true,
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"FactionPoint", true,
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"Name", true,
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"Position", true,
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"Priv", true,
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"PriviledgePVP", true,
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"FBT", true,
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"RyzomDate", false,
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"RyzomTime", false,
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"addGuildXp", false,
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"setGuildChargePoint", false,
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// PUT HERE THE VARIABLE / COMMAND THAT ARE TEMPORARY
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// remove when message of the day interface is ready
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// remove this when death interface is ready
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"respawnCharacter", true,
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"buyPact", true,
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"cancelTopPhrase", true, //temp : to remove
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"EntitiesNoActionFailure", false,
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"EntitiesNoCastBreak", false,
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"EntitiesNoResist", false,
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// aggroable state
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"Aggro", true,
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// outpost commands
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"outpostBanGuild", false,
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"outpostBanPlayer", false,
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"outpostUnbanGuild", false,
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"outpostUnbanPlayer", false,
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"outpostChallengeByGuild", false,
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"outpostSimulateTimer0End", false,
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"outpostSimulateTimer1End", false,
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"outpostSimulateTimer2End", false,
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"outpostSetFightData", false,
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"setOutpostLevel", false,
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"outpostAccelerateConstruction", false,
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"outpostSetOutpostOwner", false,
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"outpostChallengeOutpost", true,
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"outpostGiveupOutpost", true,
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"outpostDisplayGuildOutposts", true,
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"outpostForceOpenGuildInventory", true,
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"outpostForceCloseGuildInventory", true,
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"outpostSetPlayerPvpSide", true,
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"outpostSetOutpostToPlayer", true,
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"outpostSelectOutpost", true,
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"outpostUnselectOutpost", true,
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"setPvpClan", true, //remove it when interface fo choose pvp clan is ready
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"setPvPTag", true, //set pvp tag to true or false
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// stuff added by sadge for testing character read/ write stuff
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"saveToXML", true,
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"loadFromXML", true,
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"saveToPDR", true,
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"loadFromPDR", true,
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// queues related stuff
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"acceptProposalForQueue", true,
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"awakePlayerInQueue", true,
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"displayShopSelector", true,
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"addFactionAttackableToTarget", true,
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"eventCreateNpcGroup", true,
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"eventNpcGroupScript", true,
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"eventSetBotName", true,
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"eventSetBotScale", true,
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"eventSetNpcGroupAggroRange", true,
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"eventSetNpcGroupEmote", true,
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"eventSetFaunaBotAggroRange", true,
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"eventResetFaunaBotAggroRange", true,
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"eventSetBotCanAggro", true,
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"eventSetItemCustomText", true,
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"eventResetItemCustomText", true,
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"eventSetBotSheet", true,
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// "eventSetBotVPx", true,
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"eventSetBotFaction", true,
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"eventSetBotFameByKill", true,
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"dssTarget", true, //ring stuff
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"forceMissionProgress", true,
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"eventSetBotURL",true,
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"eventSetBotURLName",true,
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};
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static vector<CAdminCommand> AdminCommands;
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static string CommandsPrivilegesFileName;
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static string PositionFlagsFileName;
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static const char * DefaultPriv = ":DEV:";
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// forward declarations
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static void loadCommandsPrivileges(const string & fileName, bool init);
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void cbRemoteClientCallback (uint32 rid, const std::string &cmd, const std::string &entityNames);
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//
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CAdminCommand * findAdminCommand(const string & name)
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{
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H_AUTO(findAdminCommand);
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const uint nbCommands = (uint)AdminCommands.size();
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for (uint i = 0; i < nbCommands; i++)
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{
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if (name == AdminCommands[i].Name)
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return &AdminCommands[i];
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}
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return NULL;
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}
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static void cbCommandsPrivilegesFileChange(const string & fileName)
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{
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H_AUTO(cbCommandsPrivilegesFileChange);
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if (fileName != CommandsPrivilegesFileName)
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return;
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loadCommandsPrivileges(fileName, false);
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}
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void initAdmin ()
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{
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const uint nbCommands = sizeof(AdminCommandsInit) / sizeof(AdminCommandsInit[0]);
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for (uint i = 0; i < nbCommands; i++)
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{
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CAdminCommand cmd;
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cmd.Name = AdminCommandsInit[i].Name;
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cmd.AddEId = AdminCommandsInit[i].AddEId;
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cmd.Priv = DefaultPriv;
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AdminCommands.push_back(cmd);
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}
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setRemoteClientCallback (cbRemoteClientCallback);
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}
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void initCommandsPrivileges(const std::string & fileName)
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{
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H_AUTO(initCommandsPrivileges);
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loadCommandsPrivileges(fileName, true);
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}
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static void loadCommandsPrivileges(const string & fileName, bool init)
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{
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H_AUTO(loadCommandsPrivileges);
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CIFile ifile;
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if (!ifile.open(fileName))
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{
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nlwarning ("ADMIN: file '%s' cannot be opened", fileName.c_str());
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return;
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}
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if (init)
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{
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const string filePath = CPath::getFullPath(fileName, false);
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CFile::removeFileChangeCallback(CommandsPrivilegesFileName);
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CFile::addFileChangeCallback(filePath, cbCommandsPrivilegesFileChange);
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CommandsPrivilegesFileName = filePath;
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}
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// reset privileges with default value
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const uint nbCommands = (uint)AdminCommands.size();
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for (uint i = 0; i < nbCommands; i++)
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{
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AdminCommands[i].Priv = DefaultPriv;
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}
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// load file content
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CSString fileContent;
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uint32 fileSize = ifile.getFileSize();
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uint8 * buf = new uint8[fileSize + 1];
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ifile.serialBuffer(buf, fileSize);
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ifile.close();
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buf[fileSize] = 0;
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fileContent = (char *)buf;
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delete [] buf;
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while (!fileContent.empty())
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{
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CSString line = fileContent.strtok("\r\n");
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// remove any comment
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line = line.splitTo("//");
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if (line.strip().empty())
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continue;
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CSString fullLine = line;
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// only extract the first 2 params
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CVectorSString params;
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for (uint i = 0; !line.empty() && i < 2; i++)
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{
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string param = line.strtok(" \t");
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if (param.empty())
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break;
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params.push_back(param);
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}
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if (params.size() < 1)
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{
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nlwarning("ADMIN: invalid entry: '%s'.", fullLine.c_str());
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continue;
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}
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// check second param if it is a forward info
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if (params.size() > 1 && params[1][0] == '[')
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{
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// this is a forward
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}
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else if (params.size() > 2)
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{
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nlwarning("ADMIN: invalid entry: '%s'.", fullLine.c_str());
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continue;
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}
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else
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{
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// no forward
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params.insert(params.begin()+1, "[]");
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}
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if (params.size() < 3)
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{
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// no required privilege
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params.push_back("");
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}
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const string & cmdName = params[0];
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const string & forward = params[1];
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const string & cmdPriv = params[2];
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|
|
CAdminCommand * cmd = findAdminCommand(cmdName);
|
|
if (cmd)
|
|
{
|
|
cmd->Priv = cmdPriv;
|
|
cmd->ForwardToservice = forward.substr(1, forward.size()-2);
|
|
nlinfo("ADMIN: command '%s' forwarded to [%s] has new privileges '%s'.", cmdName.c_str(), cmd->ForwardToservice.c_str(), cmdPriv.c_str());
|
|
}
|
|
else
|
|
{
|
|
nlwarning("ADMIN: command '%s' is unknown.", cmdName.c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
void initPositionFlags(const std::string & fileName)
|
|
{
|
|
H_AUTO(initPositionFlags);
|
|
|
|
string fileNameAndPath = Bsi.getLocalPath() + fileName;
|
|
if (CFile::fileExists(fileNameAndPath))
|
|
{
|
|
CPositionFlagManager::getInstance().loadFromFile(fileName);
|
|
}
|
|
PositionFlagsFileName = fileName;
|
|
}
|
|
|
|
static void selectEntities (const string &entityName, vector <CEntityId> &entities)
|
|
{
|
|
H_AUTO(selectEntities);
|
|
|
|
if (entityName.empty ())
|
|
return;
|
|
|
|
/*
|
|
*
|
|
* valid name formats:
|
|
*
|
|
* - * Select all entities
|
|
* - <entity id(id:type:crea:dyn)> Select the specified entity using his eid
|
|
*/
|
|
|
|
if (entityName == "*")
|
|
{
|
|
// we want all entities
|
|
for (CPlayerManager::TMapPlayers::const_iterator it = PlayerManager.getPlayers().begin(); it != PlayerManager.getPlayers().end(); ++it)
|
|
{
|
|
if ((*it).second.Player != 0)
|
|
{
|
|
const CCharacter *c = (*it).second.Player->getActiveCharacter();
|
|
if (c != 0)
|
|
{
|
|
entities.push_back (c->getId());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (entityName[0] == '(')
|
|
{
|
|
// we want a specific entity id
|
|
CEntityId eid (entityName);
|
|
if (eid != CEntityId::Unknown)
|
|
entities.push_back (eid);
|
|
}
|
|
else
|
|
{
|
|
// try with the name
|
|
CEntityId eid = CEntityIdTranslator::getInstance()->getByEntity(CShardNames::getInstance().makeFullNameFromRelative(TSessionId(FixedSessionId), entityName));
|
|
if (eid != CEntityId::Unknown)
|
|
entities.push_back (eid);
|
|
}
|
|
}
|
|
|
|
#define ENTITY_VARIABLE(__name,__help) \
|
|
struct __name##Class : public NLMISC::ICommand \
|
|
{ \
|
|
__name##Class () : NLMISC::ICommand("variables",#__name, __help, "<entity> [<value>]") { Type = Variable; } \
|
|
virtual bool execute(const std::string &rawCommandString, const std::vector<std::string> &args, NLMISC::CLog &log, bool quiet, bool human) \
|
|
{ \
|
|
if (args.size () != 1 && args.size () != 2) \
|
|
return false; \
|
|
\
|
|
vector <CEntityId> entities; \
|
|
selectEntities (args[0], entities); \
|
|
\
|
|
for (uint i = 0; i < entities.size(); i++) \
|
|
{ \
|
|
string value; \
|
|
if (args.size()==2) \
|
|
value = args[1]; \
|
|
else \
|
|
value = "???"; \
|
|
pointer (entities[i], (args.size()==1), value); \
|
|
if (quiet) \
|
|
log.displayNL ("%s %s", entities[i].toString().c_str(), value.c_str()); \
|
|
else \
|
|
log.displayNL ("Entity %s Variable %s = %s", entities[i].toString().c_str(), _CommandName.c_str(), value.c_str()); \
|
|
} \
|
|
return true; \
|
|
} \
|
|
void pointer(CEntityId entity, bool get, std::string &value); \
|
|
}; \
|
|
__name##Class __name##Instance; \
|
|
void __name##Class::pointer(CEntityId entity, bool get, std::string &value)
|
|
|
|
|
|
//
|
|
// This macro get an eid and return c that is a pointer to a CCharacter.
|
|
//
|
|
|
|
#define ENTITY_GET_ENTITY \
|
|
TLogContext_Character_AdminCommand commandContext(entity); \
|
|
CEntityBase *e = CEntityBaseManager::getEntityBasePtr(entity); \
|
|
if(e == 0) \
|
|
{ \
|
|
nlwarning ("Unknown entity '%s'", entity.toString().c_str()); \
|
|
if(get) value = "UnknownEntity"; \
|
|
return; \
|
|
} \
|
|
if(!TheDataset.isAccessible(e->getEntityRowId())) \
|
|
{ \
|
|
nlwarning ("'%s' is not valid in mirror", entity.toString().c_str()); \
|
|
if(get) value = "NotValidInMirror"; \
|
|
return; \
|
|
}
|
|
|
|
#define ENTITY_GET_CHARACTER \
|
|
TLogContext_Character_AdminCommand commandContext(entity); \
|
|
CCharacter *c = PlayerManager.getChar(entity); \
|
|
if(c == 0) \
|
|
{ \
|
|
nlwarning ("Unknown player '%s'", entity.toString().c_str()); \
|
|
if(get) value = "UnknownPlayer"; \
|
|
return; \
|
|
} \
|
|
if(!c->getEnterFlag()) \
|
|
{ \
|
|
nlwarning ("'%s' is not entered", entity.toString().c_str()); \
|
|
if(get) value = "NotEntered"; \
|
|
return; \
|
|
} \
|
|
if(!TheDataset.isAccessible(c->getEntityRowId())) \
|
|
{ \
|
|
nlwarning ("'%s' is not valid in mirror", entity.toString().c_str()); \
|
|
if(get) value = "NotValidInMirror"; \
|
|
return; \
|
|
}
|
|
|
|
void GET_CHARACTER_Helper(std::string& command, const NLMISC::CEntityId& id, const std::string& adminCommand)
|
|
{
|
|
CAdminOfflineCommand::makeStringCommande( command, id, adminCommand );
|
|
COfflineCharacterCommand::getInstance()->addOfflineCommandWithoutApply( command );
|
|
}
|
|
|
|
#define GET_ENTITY \
|
|
if (args.size() < 1) { nlwarning ("Missing argument number 0 that should be the eid"); return false; } \
|
|
CEntityId eid(args[0]); \
|
|
if (eid == CEntityId::Unknown) \
|
|
return true; \
|
|
TLogContext_Character_AdminCommand commandContext(eid); \
|
|
CEntityBase *e = CEntityBaseManager::getEntityBasePtr(eid); \
|
|
if(e == 0) \
|
|
{ \
|
|
nlwarning ("Unknown entity '%s'", eid.toString().c_str()); \
|
|
return true; \
|
|
} \
|
|
if(!TheDataset.isAccessible(e->getEntityRowId())) \
|
|
{ \
|
|
nlwarning ("'%s' is not valid in mirror", eid.toString().c_str()); \
|
|
return true; \
|
|
}
|
|
|
|
#define TRY_GET_CHARACTER \
|
|
if (args.size() < 1) { nlwarning ("Missing argument number 0 that should be the eid"); return false; } \
|
|
CEntityId eid(args[0]); \
|
|
TLogContext_Character_AdminCommand commandContext(eid); \
|
|
CCharacter *c = PlayerManager.getChar(eid); \
|
|
if (!c) \
|
|
{ \
|
|
nlwarning("Unknown character '%s'", args[0].c_str()); \
|
|
return false; \
|
|
}
|
|
|
|
|
|
|
|
#define CHECK_RIGHT( csr, target ) \
|
|
{\
|
|
if ( !PlayerManager.hasBetterCSRGrade( csr, target ) )\
|
|
{\
|
|
if ( csr )\
|
|
CCharacter::sendDynamicSystemMessage( csr->getEntityRowId(), "CSR_BAD_RIGHTS" );\
|
|
return false;\
|
|
}\
|
|
}
|
|
|
|
#define GET_GUILD(argPos, onlyLocal, eId) \
|
|
CGuild * guild = CGuildManager::getInstance()->getGuildByName( args[argPos] );\
|
|
if ( guild == NULL )\
|
|
{\
|
|
/* try to find the guild with an id*/ \
|
|
uint32 shardId =0; \
|
|
uint32 guildId =0; \
|
|
sscanf(args[argPos].c_str(), "%u:%u", &shardId, &guildId); \
|
|
guild = CGuildManager::getInstance()->getGuildFromId((shardId<<20)+guildId); \
|
|
\
|
|
if (guild == NULL) \
|
|
{ \
|
|
if (eId != NLMISC::CEntityId::Unknown)\
|
|
{\
|
|
CCharacter::sendDynamicSystemMessage(eId, "GUILD_IS_PROXY");\
|
|
}\
|
|
log.displayNL("Invalid guild '%s'",args[argPos].c_str());\
|
|
return true;\
|
|
} \
|
|
} \
|
|
if (onlyLocal && guild->isProxy())\
|
|
{\
|
|
log.displayNL("The guild '%s' is a foreign guild, operation forbidden", guild->getName().toString().c_str());\
|
|
return true;\
|
|
}\
|
|
|
|
//
|
|
// You can here all variables for a player.
|
|
//
|
|
// Don't forget to add your command in the AdminCommandsInit array if you want the command to be executed on the client
|
|
//
|
|
|
|
ENTITY_VARIABLE(HP, "Hit points of a player")
|
|
{
|
|
ENTITY_GET_ENTITY
|
|
|
|
if (get)
|
|
{
|
|
value = toString (e->currentHp());
|
|
}
|
|
else
|
|
{
|
|
sint32 v;
|
|
NLMISC::fromString(value, v);
|
|
e->getScores()._PhysicalScores[SCORES::hit_points].Current = v;
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(MaxHP, "Max hit points of a player")
|
|
{
|
|
ENTITY_GET_ENTITY
|
|
|
|
if (get)
|
|
{
|
|
value = toString (e->maxHp());
|
|
}
|
|
else
|
|
{
|
|
sint32 v;
|
|
NLMISC::fromString(value, v);
|
|
e->getScores()._PhysicalScores[SCORES::hit_points].Max = v;
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(Speed, "Speed modifier of an entity")
|
|
{
|
|
ENTITY_GET_ENTITY
|
|
|
|
if (get)
|
|
{
|
|
value = toString (e->getEventSpeedVariationModifier());
|
|
}
|
|
else
|
|
{
|
|
e->setEventSpeedVariationModifier((float)atof(value.c_str()));
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(Name, "Name of a player")
|
|
{
|
|
ENTITY_GET_ENTITY
|
|
|
|
if (get)
|
|
{
|
|
// value = CEntityIdTranslator::getInstance()->getByEntity(entity).toString();
|
|
value = e->getName ().toString();
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(Money, "Money")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
value = toString("%"NL_I64"u", c->getMoney());
|
|
}
|
|
else
|
|
{
|
|
sint dir = 0;
|
|
|
|
if (!value.empty())
|
|
{
|
|
if(value[0] == '+') dir = +1;
|
|
else if(value[0] == '-') dir = -1;
|
|
else if(!isdigit(value[0]))
|
|
{
|
|
nlwarning ("Bad money format for %s right format is [<sign>]<value> sign can be +,- or nothing to set the money", value.c_str());
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning ("You must provide a [<sign>]<value>");
|
|
return;
|
|
}
|
|
|
|
if(dir == 0)
|
|
{
|
|
c->setMoney(NLMISC::atoiInt64(value.c_str()));
|
|
}
|
|
else
|
|
{
|
|
uint64 val = NLMISC::atoiInt64(value.substr(1).c_str());
|
|
if(dir == 1)
|
|
c->giveMoney(val);
|
|
else
|
|
c->spendMoney(val);
|
|
}
|
|
|
|
nlinfo ("Player %s money is %"NL_I64"u", entity.toString().c_str(),c->getMoney());
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(MoneyGuild, "MoneyGuild")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
CGuild * guild = CGuildManager::getInstance()->getGuildFromId(c->getGuildId());
|
|
if (guild == NULL)
|
|
{
|
|
nlwarning("Invalid guild");
|
|
return;
|
|
}
|
|
|
|
if (get)
|
|
{
|
|
value = toString("%"NL_I64"u", guild->getMoney());
|
|
}
|
|
else
|
|
{
|
|
sint dir = 0;
|
|
|
|
if (!value.empty())
|
|
{
|
|
if(value[0] == '+') dir = +1;
|
|
else if(value[0] == '-') dir = -1;
|
|
else if(!isdigit(value[0]))
|
|
{
|
|
nlwarning ("Bad money format for %s right format is [<sign>]<value> sign can be +,- or nothing to set the money", value.c_str());
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning ("You must provide a [<sign>]<value>");
|
|
return;
|
|
}
|
|
|
|
if(dir == 0)
|
|
{
|
|
guild->setMoney(NLMISC::atoiInt64(value.c_str()));
|
|
}
|
|
else
|
|
{
|
|
uint32 val;
|
|
NLMISC::fromString(value.substr(1), val);
|
|
if(dir == 1)
|
|
guild->addMoney(val);
|
|
else
|
|
guild->spendMoney(val);
|
|
}
|
|
|
|
nlinfo ("Player %s guild money is %"NL_I64"u", entity.toString().c_str(),guild->getMoney());
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(FactionPoint, "FactionPoint")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
string sTmp;
|
|
|
|
for (uint i = PVP_CLAN::BeginClans; i <= PVP_CLAN::EndClans; ++i)
|
|
sTmp += PVP_CLAN::toString((PVP_CLAN::TPVPClan)i) + " : " + toString(c->getFactionPoint((PVP_CLAN::TPVPClan)i)) + "\n";
|
|
|
|
value = sTmp;
|
|
}
|
|
else
|
|
{
|
|
string sFactionName = value.substr(0, value.find(','));
|
|
string sNumber = value.substr(value.find(',')+1);
|
|
|
|
if (value.empty() || sFactionName.empty() || sNumber.empty())
|
|
{
|
|
nlwarning ("You must provide : <faction_name> [<sign>]<value>");
|
|
return;
|
|
}
|
|
|
|
sint dir = 0;
|
|
if(sNumber[0] == '+') dir = +1;
|
|
else if(sNumber[0] == '-') dir = -1;
|
|
else if(!isdigit(sNumber[0]))
|
|
{
|
|
nlwarning ("Bad format for '%s' right format is [<sign>]<value> sign can be +,- or nothing", sNumber.c_str());
|
|
return;
|
|
}
|
|
|
|
PVP_CLAN::TPVPClan clan = PVP_CLAN::fromString(sFactionName);
|
|
if ((clan < PVP_CLAN::BeginClans) || (clan > PVP_CLAN::EndClans))
|
|
{
|
|
nlwarning ("'%s' is not a valid faction name", sFactionName.c_str());
|
|
return;
|
|
}
|
|
|
|
if(dir == 0)
|
|
{
|
|
uint32 val;
|
|
NLMISC::fromString(sNumber, val);
|
|
c->setFactionPoint(clan, val, true);
|
|
}
|
|
else
|
|
{
|
|
uint32 val;
|
|
NLMISC::fromString(sNumber.substr(1), val);
|
|
if(dir == 1)
|
|
c->setFactionPoint(clan, c->getFactionPoint(clan)+val, true);
|
|
else
|
|
c->setFactionPoint(clan, c->getFactionPoint(clan)-val, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
ENTITY_VARIABLE (Priv, "User privilege")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
CPlayer *p = PlayerManager.getPlayer(PlayerManager.getPlayerId(c->getId()));
|
|
if (p == 0)
|
|
{
|
|
nlwarning ("Can't find player with UserId %d for checking privilege, assume no priv", PlayerManager.getPlayerId(c->getId()));
|
|
return;
|
|
}
|
|
|
|
if (get)
|
|
{
|
|
value = p->getUserPriv();
|
|
}
|
|
else
|
|
{
|
|
p->setUserPriv(value);
|
|
nlinfo ("%s have now this priv '%s'", entity.toString().c_str(), value.c_str());
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
ENTITY_VARIABLE (FBT, "Focus Beta Tester")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( c->getId() ));
|
|
if (p == NULL)
|
|
{
|
|
nlwarning ("Can't find player with UserId %d", PlayerManager.getPlayerId( c->getId() ));
|
|
return;
|
|
}
|
|
|
|
if (get)
|
|
{
|
|
value = NLMISC::toString(p->isBetaTester());
|
|
}
|
|
else
|
|
{
|
|
if (value == "1" || value == "on" || strlwr(value) == "true")
|
|
{
|
|
p->isBetaTester(true);
|
|
}
|
|
else if (value == "0" || value == "off" || strlwr(value) == "false")
|
|
{
|
|
p->isBetaTester(false);
|
|
}
|
|
nlinfo ("%s %s now a Focus Beta Tester", entity.toString().c_str(), (p->isBetaTester() ? "is" : "isn't"));
|
|
}
|
|
}
|
|
|
|
ENTITY_VARIABLE(Position, "Position of a player (in meter) <eid> <posx>,<posy>[,<posz>][,<season>] | <bot_name> | <player_name> | home | <creature>")
|
|
{
|
|
H_AUTO(Position);
|
|
|
|
ENTITY_GET_ENTITY
|
|
|
|
vector<string> res;
|
|
|
|
sint32 x = 0, y = 0, z = 0;
|
|
if (get)
|
|
{
|
|
x = e->getState().X() / 1000;
|
|
y = e->getState().Y() / 1000;
|
|
z = e->getState().Z() / 1000;
|
|
|
|
value = toString ("%d,%d,%d", x, y, z);
|
|
}
|
|
else
|
|
{
|
|
if ( value.find(',') != string::npos )
|
|
{
|
|
explode (value, string(","), res);
|
|
if (res.size() >= 2)
|
|
{
|
|
x = atoi (res[0].c_str()) * 1000;
|
|
y = atoi (res[1].c_str()) * 1000;
|
|
}
|
|
if (res.size() >= 3)
|
|
z = atoi (res[2].c_str()) * 1000;
|
|
}
|
|
else
|
|
{
|
|
if ( value.find(".creature") != string::npos )
|
|
{
|
|
CSheetId creatureSheetId(value);
|
|
if( creatureSheetId != CSheetId::Unknown )
|
|
{
|
|
double minDistance = -1.;
|
|
CCreature * creature = NULL;
|
|
|
|
TMapCreatures::const_iterator it;
|
|
const TMapCreatures& creatures = CreatureManager.getCreature();
|
|
for( it = creatures.begin(); it != creatures.end(); ++it )
|
|
{
|
|
CSheetId sheetId = (*it).second->getType();
|
|
if( sheetId == creatureSheetId )
|
|
{
|
|
double distance = PHRASE_UTILITIES::getDistance( e->getEntityRowId(), (*it).second->getEntityRowId() );
|
|
if( !creature || (creature && distance < minDistance) )
|
|
{
|
|
creature = (*it).second;
|
|
minDistance = distance;
|
|
}
|
|
}
|
|
}
|
|
if( creature )
|
|
{
|
|
x = creature->getState().X();
|
|
y = creature->getState().Y();
|
|
z = creature->getState().Z();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning ("<Position> '%s' is an invalid creature", value.c_str());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// try to find the player name
|
|
CCharacter *c = dynamic_cast<CCharacter*>(e);
|
|
if (c == NULL)
|
|
{
|
|
nlwarning ("<Position> '%s' is not a player", entity.toString().c_str());
|
|
return;
|
|
}
|
|
CEntityBase *entityBase = PlayerManager.getCharacterByName (CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), value));
|
|
if (entityBase == 0)
|
|
{
|
|
// try to find the bot name
|
|
vector<TAIAlias> aliases;
|
|
CAIAliasTranslator::getInstance()->getNPCAliasesFromName( value, aliases );
|
|
if ( aliases.empty() )
|
|
{
|
|
nldebug ("<Position> Ignoring attempt to teleport because no NPC found matching name '%s'", value.c_str());
|
|
return;
|
|
}
|
|
|
|
TAIAlias alias = aliases[0];
|
|
|
|
const CEntityId & botId = CAIAliasTranslator::getInstance()->getEntityId (alias);
|
|
if ( botId != CEntityId::Unknown )
|
|
{
|
|
entityBase = CreatureManager.getCreature (botId);
|
|
}
|
|
else
|
|
{
|
|
nlwarning ("'%s' has no eId. Is it Spawned???", value.c_str());
|
|
return;
|
|
}
|
|
|
|
}
|
|
if (entityBase != 0)
|
|
{
|
|
x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000);
|
|
y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000);
|
|
z = entityBase->getState().Z;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (x == 0 && y == 0 && z == 0)
|
|
{
|
|
nlwarning ("'%s' is a bad value for position, don't change position", value.c_str());
|
|
return;
|
|
}
|
|
|
|
CCharacter * c = dynamic_cast<CCharacter*>(e);
|
|
if( c )
|
|
{
|
|
CContinent * cont = CZoneManager::getInstance().getContinent(x,y);
|
|
if(c->getCurrentContinent() == CONTINENT::NEWBIELAND )
|
|
{
|
|
if( cont == 0 || cont->getId() != CONTINENT::NEWBIELAND )
|
|
{
|
|
log_Command_TPOutsideNewbieland(c->getId());
|
|
// nlwarning("Position %s player outside NEWBIELAND, this is logged.", c->getId().toString().c_str());
|
|
}
|
|
}
|
|
|
|
c->allowNearPetTp();
|
|
if (res.size() >= 4)
|
|
{
|
|
// season included
|
|
uint8 season;
|
|
NLMISC::fromString(res[3], season);
|
|
c->teleportCharacter(x,y,z,true, false, 0.f, 0xFF, 0, season);
|
|
}
|
|
else
|
|
{
|
|
c->teleportCharacter(x,y,z,true);
|
|
}
|
|
|
|
if ( cont )
|
|
{
|
|
c->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(cont->getId()) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
e->tpWanted (x, y, z);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------
|
|
// change_mode :
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(changeMode," change_mode","<entity id(id:type:crea:dyn)> <mode>")
|
|
{
|
|
if( args.size() == 2 )
|
|
{
|
|
CEntityId id;
|
|
id.fromString( args[0].c_str() );
|
|
|
|
sint iMode;
|
|
NLMISC::fromString(args[1], iMode);
|
|
MBEHAV::EMode mode = MBEHAV::EMode(iMode);
|
|
|
|
CEntityBase *e = 0;
|
|
if( id.getType() == 0 )
|
|
{
|
|
e = PlayerManager.getChar(id);
|
|
}
|
|
if (e)
|
|
{
|
|
e->setMode( mode, true );
|
|
log.displayNL("Character %s mode changed to %d", id.toString().c_str(), mode);
|
|
}
|
|
else
|
|
{
|
|
log.displayNL("Unknown entity %s ",id.toString().c_str());
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
} // change_mode //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// checkTargetSP :check target player SP
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(checkTargetSP," check target player skill points (if there is lost SP)","<entity id(id:type:crea:dyn)>")
|
|
{
|
|
if( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
CCharacter *targetPlayer = PlayerManager.getChar( c->getTargetDataSetRow() );
|
|
if (!targetPlayer)
|
|
{
|
|
log.displayNL("No target or invalid target");
|
|
return true;
|
|
}
|
|
|
|
uint32 totalEarnedSp = targetPlayer->getTotalEarnedSP();
|
|
uint32 spentSp = targetPlayer->getActionsSPValue() - targetPlayer->getStartActionsSPValue();
|
|
|
|
uint32 currentSp = (uint32) targetPlayer->getSP(EGSPD::CSPType::Craft);
|
|
currentSp += (uint32) targetPlayer->getSP(EGSPD::CSPType::Fight);
|
|
currentSp += (uint32) targetPlayer->getSP(EGSPD::CSPType::Magic);
|
|
currentSp += (uint32) targetPlayer->getSP(EGSPD::CSPType::Harvest);
|
|
|
|
// log result
|
|
log.displayNL("Player %s : Current SP total = %u, totalEarnedSp = %u, spentTotalSP = %u, MISSING SP = %d", targetPlayer->getId().toString().c_str(), currentSp, totalEarnedSp, spentSp, totalEarnedSp-spentSp-currentSp);
|
|
|
|
// send result to asker
|
|
string strTemp = NLMISC::toString("Player %s : Current SP total = %u, totalEarnedSp = %u, spentTotalSP = %d, MISSING SP = %d",targetPlayer->getId().toString().c_str(), currentSp, totalEarnedSp, spentSp, totalEarnedSp-spentSp-currentSp);
|
|
chatToPlayer(eid, strTemp);
|
|
|
|
return true;
|
|
} // checkSP //
|
|
|
|
|
|
NLMISC_COMMAND (createItemInBag, "Create an item and put it in the player bag", "<eid> <sheetId>|<sheetName> <quantity> <quality> [force]")
|
|
{
|
|
if (args.size() < 4 || args.size() > 5) return false;
|
|
GET_CHARACTER
|
|
|
|
string sheetName = args[1];
|
|
CSheetId sheet;
|
|
uint32 sheetId;
|
|
NLMISC::fromString(sheetName, sheetId);
|
|
if (sheetId != 0)
|
|
{
|
|
sheet = CSheetId(sheetId);
|
|
}
|
|
else
|
|
{
|
|
if (sheetName.find(".") == string::npos)
|
|
sheetName += ".sitem";
|
|
sheet = CSheetId(sheetName.c_str());
|
|
}
|
|
|
|
if (sheet == CSheetId::Unknown)
|
|
{
|
|
log.displayNL("sheetId '%s' is Unknown", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
// banners are the only items in game which use privilege
|
|
if( sheetName.find("banner") != string::npos )
|
|
{
|
|
CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
|
|
// if (player != NULL && !player->havePriv(":DEV:") )
|
|
if (player != NULL && player->havePriv(BannerPriv) )
|
|
{
|
|
if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
|
|
if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
|
|
if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
|
|
if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
|
|
if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
|
|
}
|
|
}
|
|
|
|
const CStaticItem *form = CSheets::getForm (sheet);
|
|
if (form == 0)
|
|
{
|
|
log.displayNL ("sheetId '%s' is not found", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
sint quantity;
|
|
NLMISC::fromString(args[2], quantity);
|
|
if (quantity < 1)
|
|
{
|
|
log.displayNL ("Quantity must be > 0");
|
|
return false;
|
|
}
|
|
|
|
sint quality;
|
|
NLMISC::fromString(args[3], quality);
|
|
if (quality < 1)
|
|
{
|
|
log.displayNL ("Quality must be > 0");
|
|
return false;
|
|
}
|
|
|
|
bool res = c->createItemInInventory(INVENTORIES::bag, quality, quantity, sheet);
|
|
|
|
bool forceCreate;
|
|
if (args.size() == 5 && args[4] == "force")
|
|
forceCreate = true;
|
|
else
|
|
forceCreate = false;
|
|
|
|
if (!res && forceCreate)
|
|
{
|
|
CGameItemPtr item = GameItemManager.createItem(sheet, quality, true, true);
|
|
if (item != NULL)
|
|
{
|
|
res = c->addItemToInventory(INVENTORIES::bag, item);
|
|
if (!res)
|
|
item.deleteItem();
|
|
}
|
|
}
|
|
|
|
if (res)
|
|
log.displayNL ("Item '%s' created and set in the bag of the player %s", sheet.toString ().c_str(), eid.toString().c_str());
|
|
else
|
|
log.displayNL ("Failed to create and set the item '%s' for the player %s", sheet.toString ().c_str(), eid.toString().c_str());
|
|
|
|
return res;
|
|
}
|
|
|
|
NLMISC_COMMAND (createItemInTmpInv, "Create an item and put it in the player temp inventory", "<eid> <sheetId>|<sheetName> <quantity> <quality>")
|
|
{
|
|
if (args.size () != 4) return false;
|
|
GET_CHARACTER
|
|
|
|
string sheetName = args[1];
|
|
CSheetId sheet;
|
|
uint32 sheetId;
|
|
NLMISC::fromString(sheetName, sheetId);
|
|
if (sheetId != 0)
|
|
{
|
|
sheet = CSheetId(sheetId);
|
|
}
|
|
else
|
|
{
|
|
if (sheetName.find(".") == string::npos)
|
|
sheetName += ".item";
|
|
sheet = CSheetId(sheetName.c_str());
|
|
}
|
|
|
|
if (sheet == CSheetId::Unknown)
|
|
{
|
|
log.displayNL("sheetId '%s' is Unknown", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
// banners are the only items in game which use privilege
|
|
if( sheetName.find("banner") != string::npos )
|
|
{
|
|
CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
|
|
if (player != NULL && player->havePriv(BannerPriv) )
|
|
{
|
|
if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
|
|
if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
|
|
if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
|
|
if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
|
|
if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
|
|
}
|
|
}
|
|
|
|
const CStaticItem *form = CSheets::getForm (sheet);
|
|
if (form == 0)
|
|
{
|
|
log.displayNL ("sheetId '%s' is not found", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
sint quantity;
|
|
NLMISC::fromString(args[2], quantity);
|
|
if (quantity < 1)
|
|
{
|
|
log.displayNL ("Quantity must be > 0");
|
|
return false;
|
|
}
|
|
|
|
sint quality;
|
|
NLMISC::fromString(args[3], quality);
|
|
if (quality < 1)
|
|
{
|
|
log.displayNL ("Quality must be > 0");
|
|
return false;
|
|
}
|
|
|
|
bool res = c->createItemInInventory(INVENTORIES::temporary, quality, quantity, sheet);
|
|
|
|
if (res)
|
|
log.displayNL ("Item '%s' created and set in the temp inventory of the player %s", sheet.toString ().c_str(), eid.toString().c_str());
|
|
else
|
|
log.displayNL ("Failed to create and set the item '%s' for the player %s", sheet.toString ().c_str(), eid.toString().c_str());
|
|
|
|
return res;
|
|
}
|
|
|
|
NLMISC_COMMAND (createItemInInv, "Create items and put them in the given inventory", "<eid> <invId> <sheetId>|<sheetName> <quantity> <quality> <nb items>")
|
|
{
|
|
if (args.size () != 6) return false;
|
|
GET_CHARACTER
|
|
|
|
string sheetName = args[2];
|
|
CSheetId sheet;
|
|
uint32 sheetId;
|
|
NLMISC::fromString(sheetName, sheetId);
|
|
if (sheetId != 0)
|
|
{
|
|
sheet = CSheetId(sheetId);
|
|
}
|
|
else
|
|
{
|
|
if (sheetName.find(".") == string::npos)
|
|
sheetName += ".sitem";
|
|
sheet = CSheetId(sheetName.c_str());
|
|
}
|
|
|
|
if (sheet == CSheetId::Unknown)
|
|
{
|
|
log.displayNL("sheetId '%s' is Unknown", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
// banners are the only items in game which use privilege
|
|
if( sheetName.find("banner") != string::npos )
|
|
{
|
|
CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(eid) );
|
|
if (player != NULL && player->havePriv(BannerPriv) )
|
|
{
|
|
if( sheetName.find("_gu") != string::npos && !player->havePriv(":G:") ) return false;
|
|
if( sheetName.find("_sgu") != string::npos && !player->havePriv(":SG:") ) return false;
|
|
if( sheetName.find("_vgu") != string::npos && !player->havePriv(":VG:") ) return false;
|
|
if( sheetName.find("_gm") != string::npos && !player->havePriv(":GM:") ) return false;
|
|
if( sheetName.find("_sgm") != string::npos && !player->havePriv(":SGM:") ) return false;
|
|
}
|
|
}
|
|
|
|
const CStaticItem *form = CSheets::getForm (sheet);
|
|
if (form == 0)
|
|
{
|
|
log.displayNL ("sheetId '%s' is not found", sheetName.c_str());
|
|
return false;
|
|
}
|
|
|
|
sint quantity;
|
|
NLMISC::fromString(args[3], quantity);
|
|
if (quantity < 1)
|
|
{
|
|
log.displayNL ("Quantity must be > 0");
|
|
return false;
|
|
}
|
|
|
|
sint quality;
|
|
NLMISC::fromString(args[4], quality);
|
|
if (quality < 1)
|
|
{
|
|
log.displayNL ("Quality must be > 0");
|
|
return false;
|
|
}
|
|
|
|
uint nb;
|
|
NLMISC::fromString(args[5], nb);
|
|
uint nbItems = min(nb, 1000U);
|
|
uint nbCreatedItems = 0;
|
|
for (uint i = 0; i < nbItems; i++)
|
|
{
|
|
if ( !c->createItemInInventory(INVENTORIES::toInventory(args[1]), quality, quantity, sheet, CEntityId::Unknown) )
|
|
break;
|
|
nbCreatedItems++;
|
|
}
|
|
|
|
log.displayNL("%u (of %u) items '%s' created and set in the inventory '%s' of the player %s", nbCreatedItems, nbItems, sheet.toString ().c_str(), args[1].c_str(), eid.toString().c_str());
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(createNamedItemInBag, "create a named item in bag", "<eId> <item> [<quantity>]")
|
|
{
|
|
if (args.size() > 3)
|
|
return false;
|
|
|
|
if (args.size() < 2 )
|
|
return false;
|
|
|
|
CCharacter * user = PlayerManager.getChar(CEntityId(args[0]));
|
|
if (!user)
|
|
{
|
|
log.displayNL("invalid char '%s'", args[0].c_str());
|
|
return true;
|
|
}
|
|
|
|
uint16 quantity;
|
|
if (args.size() == 3)
|
|
{
|
|
NLMISC::fromString(args[2], quantity);
|
|
if (quantity == 0)
|
|
{
|
|
log.displayNL("invalid quantity '%s'", args[2].c_str());
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
quantity = 1;
|
|
}
|
|
|
|
CGameItemPtr item = CNamedItems::getInstance().createNamedItem(args[1], quantity);
|
|
if (item == NULL)
|
|
{
|
|
log.displayNL("invalid item '%s'", args[1].c_str());
|
|
return true;
|
|
}
|
|
|
|
user->addItemToInventory(INVENTORIES::bag, item);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (createFullArmorSet, "Create and equip player with chosen full armor set","<eid> <race (fyros/matis/zorai/tryker)> <type (light/medium/heavy)> <quality>")
|
|
{
|
|
static string armors[]=
|
|
{
|
|
"boots",
|
|
"gloves",
|
|
"pants",
|
|
"sleeves",
|
|
"vest",
|
|
};
|
|
static string heavyArmors[]=
|
|
{
|
|
"boots",
|
|
"gloves",
|
|
"helmet",
|
|
"pants",
|
|
"sleeves",
|
|
"vest",
|
|
};
|
|
|
|
if (args.size () != 4) return false;
|
|
GET_CHARACTER
|
|
|
|
const string &race = args[1];
|
|
const string &type = args[2];
|
|
uint16 quality;
|
|
NLMISC::fromString(args[3], quality);
|
|
|
|
const uint16 min = quality - (quality-1)%5;
|
|
const string minStr = (min < 10) ? string("0") + toString(min) : toString(min);
|
|
const uint16 max = min+4;
|
|
const string maxStr = (max < 10) ? string("0") + toString(max) : toString(max);
|
|
|
|
const string endName = string("_") + minStr + string("_") + maxStr + string(".item");
|
|
|
|
// create the armor pieces
|
|
if (type == "heavy")
|
|
{
|
|
for ( int i = 0 ; i < sizeof(heavyArmors)/sizeof(heavyArmors[0]) ; ++i)
|
|
{
|
|
const string sheetName = race + string("_") + type + string("_") + heavyArmors[i] + endName;
|
|
CSheetId sheetId(sheetName);
|
|
|
|
if ( !c->createItemInInventory(INVENTORIES::bag, quality, 1, sheetId, eid) )
|
|
{
|
|
log.displayNL ("For entity %s Failed to create item %s", eid.toString().c_str(), sheetName.c_str() );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( int i = 0 ; i < sizeof(armors)/sizeof(armors[0]) ; ++i)
|
|
{
|
|
const string sheetName = race + string("_") + type + string("_") + armors[i] + endName;
|
|
CSheetId sheetId(sheetName);
|
|
|
|
if ( !c->createItemInInventory(INVENTORIES::bag, quality, 1, sheetId, eid) )
|
|
{
|
|
log.displayNL ("For entity %s Failed to create item %s", eid.toString().c_str(), sheetName.c_str() );
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (displayInfosOnTarget, "display info on entity target", "<eid>")
|
|
{
|
|
if (args.size () < 1) return false;
|
|
GET_CHARACTER
|
|
|
|
TDataSetRow target = c->getTargetDataSetRow();
|
|
if (TheDataset.isAccessible(target))
|
|
{
|
|
// little slow but acceptable in command
|
|
CMirrorPropValueRO<uint32> instanceNumber(TheDataset, target, DSPropertyAI_INSTANCE);
|
|
|
|
CAIAskForInfosOnEntityMsg msg;
|
|
msg.EntityRowId = target;
|
|
msg.AskerRowID = c->getEntityRowId();
|
|
|
|
CWorldInstances::instance().msgToAIInstance(instanceNumber, msg);
|
|
}
|
|
else
|
|
log.displayNL ("<displayInfosOnTarget> Entity %s has no valid target", eid.toString().c_str() );
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (forceTargetToDie, "(debug) Force entity target to die", "<eid>")
|
|
{
|
|
if (args.size () != 1)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// force sending of target as dead (can only be done on creature)
|
|
CCreature *target = CreatureManager.getCreature(c->getTargetDataSetRow());
|
|
if (target)
|
|
{
|
|
if (!target->isDead())
|
|
target->changeCurrentHp(-100000);
|
|
|
|
BotDeathReport.Bots.push_back(target->getEntityRowId());
|
|
TDataSetRow emptyRow;
|
|
BotDeathReport.Killers.push_back(emptyRow);
|
|
BotDeathReport.Zombies.push_back(true);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (learnAllBricks, "Specified player learns all possible bricks for it's skill values", "<eid>")
|
|
{
|
|
H_AUTO(learnAllBricks);
|
|
|
|
if (args.size () != 1)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// get all phrases and bypass brick requirements
|
|
|
|
vector<CSheetId> phrases;
|
|
vector<CSheetId> tempPhrases;
|
|
|
|
static const EGSPD::CPeople::TPeople races[] =
|
|
{
|
|
EGSPD::CPeople::Common,
|
|
EGSPD::CPeople::Tryker,
|
|
EGSPD::CPeople::Fyros,
|
|
EGSPD::CPeople::Matis,
|
|
EGSPD::CPeople::Zorai
|
|
};
|
|
|
|
const uint nbRaces = sizeof(races) / sizeof(races[0]);
|
|
|
|
for (uint i = 0 ; i < nbRaces ; ++i)
|
|
{
|
|
// fight
|
|
string filter = "bf";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// magic
|
|
filter = "bm";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// craft
|
|
filter = "bc";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// harvest
|
|
filter = "bh";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// special powers
|
|
filter = "bs";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
}
|
|
|
|
// learn all bricks
|
|
uint nbBricks = 0;
|
|
for (uint i = 0; i < phrases.size() ; ++i)
|
|
{
|
|
const CStaticRolemasterPhrase *phrase = CSheets::getSRolemasterPhrase(phrases[i]);
|
|
if(phrase != NULL)
|
|
{
|
|
const uint size = (uint)phrase->Bricks.size();
|
|
for ( uint j = 0; j < size ; ++j)
|
|
{
|
|
c->addKnownBrick( phrase->Bricks[j] );
|
|
++nbBricks;
|
|
}
|
|
}
|
|
}
|
|
|
|
log.displayNL ("%s learnt %u bricks", eid.toString().c_str(), nbBricks);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND (learnAllRolemasterBricks, "Specified player learns all possible bricks sold by rolemaster for it's skill values", "<eid>")
|
|
{
|
|
H_AUTO(learnAllRolemasterBricks);
|
|
|
|
if (args.size () != 1)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// get all phrases and bypass brick requirements
|
|
|
|
vector<CSheetId> phrases;
|
|
vector<CSheetId> tempPhrases;
|
|
|
|
static const EGSPD::CPeople::TPeople races[] =
|
|
{
|
|
EGSPD::CPeople::Common,
|
|
EGSPD::CPeople::Tryker,
|
|
EGSPD::CPeople::Fyros,
|
|
EGSPD::CPeople::Matis,
|
|
EGSPD::CPeople::Zorai
|
|
};
|
|
|
|
const uint nbRaces = sizeof(races) / sizeof(races[0]);
|
|
|
|
for (uint i = 0 ; i < nbRaces ; ++i)
|
|
{
|
|
// fight
|
|
string filter = "bf";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true, false );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// magic
|
|
filter = "bm";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true, false );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// craft
|
|
filter = "bc";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true, false );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// harvest
|
|
filter = "bh";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true, false );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// special powers
|
|
filter = "bs";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true, false );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
}
|
|
|
|
// learn all bricks
|
|
uint nbBricks = 0;
|
|
for (uint i = 0; i < phrases.size() ; ++i)
|
|
{
|
|
const CStaticRolemasterPhrase *phrase = CSheets::getSRolemasterPhrase(phrases[i]);
|
|
if(phrase != NULL)
|
|
{
|
|
const uint size = (uint)phrase->Bricks.size();
|
|
for ( uint j = 0; j < size ; ++j)
|
|
{
|
|
c->addKnownBrick( phrase->Bricks[j] );
|
|
++nbBricks;
|
|
}
|
|
}
|
|
}
|
|
|
|
log.displayNL ("%s learnt %u bricks", eid.toString().c_str(), nbBricks);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND (learnAllPhrases, "Specified player learns all possible phrases for it's skill values", "<eid>")
|
|
{
|
|
H_AUTO(learnAllPhrases);
|
|
|
|
if (args.size () != 1)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// get all phrases and bypass brick requirements
|
|
vector<CSheetId> phrases;
|
|
vector<CSheetId> tempPhrases;
|
|
|
|
static const EGSPD::CPeople::TPeople races[] =
|
|
{
|
|
EGSPD::CPeople::Common,
|
|
EGSPD::CPeople::Tryker,
|
|
EGSPD::CPeople::Fyros,
|
|
EGSPD::CPeople::Matis,
|
|
EGSPD::CPeople::Zorai
|
|
};
|
|
|
|
const uint nbRaces = sizeof(races) / sizeof(races[0]);
|
|
|
|
for (uint i = 0 ; i < nbRaces ; ++i)
|
|
{
|
|
// fight
|
|
string filter = "bf";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// magic
|
|
filter = "bm";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// craft
|
|
filter = "bc";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// harvest
|
|
filter = "bh";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
// special powers
|
|
filter = "bs";
|
|
c->getAvailablePhrasesList( filter, tempPhrases, races[i], true );
|
|
phrases.insert( phrases.end(), tempPhrases.begin(), tempPhrases.end() );
|
|
tempPhrases.clear();
|
|
}
|
|
|
|
// learn all phrases
|
|
uint16 nbPhrases = 0;
|
|
for (uint i = 0; i < phrases.size() ; ++i)
|
|
{
|
|
uint16 index = c->getFirstFreeSlotInKnownPhrase();
|
|
|
|
if ( !c->learnPrebuiltPhrase(phrases[i], index) )
|
|
log.displayNL ("%s FAILED to learn phrase id %s", eid.toString().c_str(), phrases[i].toString().c_str());
|
|
else
|
|
++nbPhrases;
|
|
}
|
|
|
|
log.displayNL ("%s learnt %u phrases", eid.toString().c_str(), nbPhrases);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND(learnBrick, "Specified player learns given brick","<eid> <brickid>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
CSheetId brickId(args[1]);
|
|
|
|
c->addKnownBrick(brickId);
|
|
|
|
log.displayNL ("%s learnt brick %s", eid.toString().c_str(), brickId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND(unlearnBrick, "Specified player unlearns given brick","<eid> <brickid>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
CSheetId brickId(args[1]);
|
|
|
|
c->removeKnownBrick(brickId);
|
|
|
|
log.displayNL ("%s unlearnt brick %s", eid.toString().c_str(), brickId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND (learnPhrase, "Specified player learns a phrase and set it at index knownPhraseIndex", "<eid> <phraseSheet>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
CSheetId phraseId(args[1]);
|
|
const CStaticRolemasterPhrase *phrase = CSheets::getSRolemasterPhrase( phraseId );
|
|
if (!phrase)
|
|
{
|
|
log.displayNL ("%s isn't a valid phrase !", phraseId.toString().c_str());
|
|
return false;
|
|
}
|
|
|
|
uint16 index = c->getFirstFreeSlotInKnownPhrase();
|
|
|
|
if ( c->learnPrebuiltPhrase(phraseId, index) )
|
|
log.displayNL ("%s learnt phrase id %s", eid.toString().c_str(), phraseId.toString().c_str());
|
|
else
|
|
log.displayNL ("%s FAILED to learn phrase id %s", eid.toString().c_str(), phraseId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (logXpGain, "log or not xp gain infos for specified player", "<eid> <on/off>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
bool flag;
|
|
if (args[1]=="1" || strlwr(args[1])=="on" || strlwr(args[1])=="true" )
|
|
{
|
|
flag = true;
|
|
}
|
|
else if (args[1]=="0" || strlwr(args[1])=="off" || strlwr(args[1])=="false" )
|
|
{
|
|
flag = false;
|
|
}
|
|
else
|
|
return false;
|
|
|
|
PlayerManager.logXPGain(c->getEntityRowId(), flag);
|
|
log.displayNL ("Player %s. Flag logXpGain is now %s", eid.toString().c_str(), (flag?"ON":"OFF") );
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (learnAllForagePhrases, "Learn all forage phrase, begin at specified index", "<eid> <index>" )
|
|
{
|
|
H_AUTO(learnAllForagePhrases);
|
|
|
|
if ( args.size() != 2 ) return false;
|
|
GET_CHARACTER
|
|
|
|
uint i;
|
|
NLMISC::fromString(args[1], i);
|
|
|
|
uint nbSuccess = 0, nbFail = 0;
|
|
const CAllRolemasterPhrases& phrases = CSheets::getSRolemasterPhrasesMap();
|
|
for ( CAllRolemasterPhrases::const_iterator ip=phrases.begin(); ip!=phrases.end(); ++ip )
|
|
{
|
|
const string phraseCode = (*ip).first.toString();
|
|
if ( phraseCode.find( "abhf" ) == 0 )
|
|
{
|
|
if ( c->learnPrebuiltPhrase( (*ip).first, i ) )
|
|
++nbSuccess;
|
|
else
|
|
++nbFail;
|
|
++i;
|
|
}
|
|
}
|
|
log.displayNL( "%u phrases learned, %u phrases failed", nbSuccess, nbFail );
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
NLMISC_COMMAND (learnAllFaberPlans, "Specified player learns all faber plans", "<eid>")
|
|
{
|
|
if (args.size () != 1) return false;
|
|
GET_CHARACTER
|
|
|
|
c->learnAllFaberPlans();
|
|
log.displayNL ("%s learnt all faber plans", eid.toString().c_str());
|
|
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
/* Don't use this command, use Money variable instead (same syntax for example "Money <eid> +10")
|
|
NLMISC_COMMAND(giveMoney, "Give money to a player","<eid> <money>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
c->giveMoney ( NLMISC::atoiInt64( args[1].c_str() ) );
|
|
log.displayNL ("You gave money to player %s", eid.toString().c_str());
|
|
|
|
return true;
|
|
}*/
|
|
|
|
/* Don't use this command, use SP variable instead (same syntax for example "SP <eid> +10")
|
|
NLMISC_COMMAND(giveSP, "Give SP (skill points) to a player","<eid> <SP>")
|
|
{
|
|
if (args.size () != 2) return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 nbSp = atol(args[1].c_str());
|
|
|
|
c->addSP( (double)nbSp );
|
|
log.displayNL ("You gave %u SP to player %s", nbSp, eid.toString().c_str());
|
|
|
|
return true;
|
|
}*/
|
|
|
|
NLMISC_COMMAND(respawn, "Same as '/a Position home' but without any privilege","<eid>")
|
|
{
|
|
if (args.size () != 1) return false;
|
|
GET_CHARACTER
|
|
|
|
//TODO rules of spawn point
|
|
// COfflineEntityState state = PlayerManager.getStartState (c->getActiveRole ());
|
|
COfflineEntityState state;
|
|
c->forbidNearPetTp();
|
|
c->tpWanted (state.X, state.Y, state.Z);
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------
|
|
// saveToXML
|
|
//-----------------------------------------------
|
|
NLMISC_CATEGORISED_COMMAND(pdr,saveToXML,"save a character to an XML file","<eid> <file name>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
std::string fileName = args[1];
|
|
|
|
if( c )
|
|
{
|
|
static CPersistentDataRecordRyzomStore pdr;
|
|
pdr.clear();
|
|
c->store(pdr);
|
|
pdr.writeToTxtFile((fileName+".xml").c_str());
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// loadFromXML
|
|
//-----------------------------------------------
|
|
NLMISC_CATEGORISED_COMMAND(pdr,loadFromXML,"load a character from an XML file","<eid> <file name>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
std::string fileName = args[1];
|
|
|
|
if( c )
|
|
{
|
|
ucstring name= c->getName();
|
|
uint32 guildId= c->getGuildId();
|
|
NLMISC::CEntityId id= c->getId();
|
|
|
|
static CPersistentDataRecord pdr;
|
|
pdr.clear();
|
|
pdr.readFromTxtFile((fileName+".xml").c_str());
|
|
c->apply(pdr);
|
|
c->setName(name);
|
|
c->setGuildId(guildId);
|
|
c->setId(id);
|
|
|
|
c->allowNearPetTp();
|
|
c->tpWanted(c->getX(), c->getY(), c->getZ(), true, c->getHeading());
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// saveToPDR
|
|
//-----------------------------------------------
|
|
NLMISC_CATEGORISED_COMMAND(pdr,saveToPDR,"save a character to a binary PDR file","<eid> <file name>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
std::string fileName = args[1];
|
|
|
|
if( c )
|
|
{
|
|
static CPersistentDataRecordRyzomStore pdr;
|
|
pdr.clear();
|
|
c->store(pdr);
|
|
pdr.writeToBinFile((fileName+".pdr").c_str());
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// loadFromPDR
|
|
//-----------------------------------------------
|
|
NLMISC_CATEGORISED_COMMAND(pdr,loadFromPDR,"load a character from a binary PDR file","<eid> <file name>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
std::string fileName = args[1];
|
|
|
|
if( c )
|
|
{
|
|
ucstring name= c->getName();
|
|
uint32 guildId= c->getGuildId();
|
|
NLMISC::CEntityId id= c->getId();
|
|
|
|
static CPersistentDataRecord pdr;
|
|
pdr.clear();
|
|
pdr.readFromBinFile((fileName+".pdr").c_str());
|
|
c->apply(pdr);
|
|
|
|
c->setName(name);
|
|
c->setGuildId(guildId);
|
|
c->setId(id);
|
|
|
|
c->allowNearPetTp();
|
|
c->tpWanted(c->getX(), c->getY(), c->getZ(), true, c->getHeading());
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// listPDRFiles
|
|
//-----------------------------------------------
|
|
NLMISC_CATEGORISED_COMMAND(pdr,listPDRFiles,"list files in the current directory","[<wildcard>]")
|
|
{
|
|
if (args.size()!=0)
|
|
return false;
|
|
|
|
std::vector<std::string> files;
|
|
NLMISC::CPath::getPathContent(".",false,false,true,files);
|
|
for (uint32 i=(uint32)files.size();i--;)
|
|
{
|
|
if (!NLMISC::testWildCard(files[i],"*.xml") && !NLMISC::testWildCard(files[i],"*.pdr"))
|
|
{
|
|
files[i]=files.back();
|
|
files.pop_back();
|
|
}
|
|
}
|
|
std::sort(files.begin(),files.end());
|
|
for (uint32 i=0;i<files.size();++i)
|
|
{
|
|
log.displayNL("%-40s %10d",files[i].c_str(),NLMISC::CFile::getFileSize(files[i]));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// addPetAnimal
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(addPetAnimal,"Add pet animal to character","<eid> <PetTicket>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
CSheetId ticket = CSheetId( args[1] );
|
|
|
|
if( c )
|
|
{
|
|
if( ticket != CSheetId::Unknown )
|
|
{
|
|
CGameItemPtr item = c->createItemInInventoryFreeSlot(INVENTORIES::bag, 1, 1, ticket);
|
|
if( item != 0 )
|
|
c->addCharacterAnimal( ticket, 0, item );
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
log.displayNL("<addPetAnimal> command, unknown pet ticket '%s'", args[1].c_str() );
|
|
}
|
|
}
|
|
|
|
return false;
|
|
} // addPetAnimal //
|
|
|
|
NLMISC_COMMAND(setPetAnimalSatiety,"Set the satiety of pet animal (petIndex in 0..3)","<eid> <petIndex> full|<value> [<nameForAnswer>]")
|
|
{
|
|
if (args.size () < 3) return false;
|
|
GET_CHARACTER
|
|
|
|
if ( c )
|
|
{
|
|
// Set the new satiety
|
|
string result;
|
|
uint petIndex;
|
|
NLMISC::fromString(args[1], petIndex);
|
|
float previousSatiety, maxSatiety;
|
|
if ( c->getAnimalSatiety( petIndex, previousSatiety, maxSatiety ) )
|
|
{
|
|
if ( args[2] == "full" )
|
|
c->setAnimalSatietyToMax( petIndex );
|
|
else
|
|
{
|
|
float value = (float)atof( args[2].c_str() );
|
|
c->setAnimalSatiety( petIndex, value );
|
|
}
|
|
float currentSatiety;
|
|
if ( c->getAnimalSatiety( petIndex, currentSatiety, maxSatiety ) )
|
|
result = toString( "Satiety changed from %.1f to %.1f / %.1f", previousSatiety, currentSatiety, maxSatiety );
|
|
else
|
|
result = toString( "Internal error" );
|
|
}
|
|
else
|
|
result = toString( "Pet %u not found", petIndex );
|
|
|
|
// Send result if requested
|
|
if ( args.size() > 3 )
|
|
{
|
|
CCharacter *addressee = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[3]) );
|
|
if ( addressee )
|
|
{
|
|
CHECK_RIGHT( addressee, c );
|
|
CCharacter::sendDynamicSystemMessage( addressee->getId(), result );
|
|
}
|
|
else
|
|
result += " nameForAnswer not found";
|
|
}
|
|
|
|
log.displayNL( result.c_str() );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(getPetAnimalSatiety,"Set the satiety of pet animal (petIndex in 0..3)","<eid> <petIndex> [<nameForAnswer>]")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_CHARACTER
|
|
|
|
uint petIndex;
|
|
NLMISC::fromString(args[1], petIndex);
|
|
if ( c )
|
|
{
|
|
// Get the satiety
|
|
string result;
|
|
float currentSatiety, maxSatiety;
|
|
if ( c->getAnimalSatiety( petIndex, currentSatiety, maxSatiety ) )
|
|
result = toString( "Satiety: %.1f / %.1f", currentSatiety, maxSatiety );
|
|
else
|
|
result = toString( "Pet %u not found", petIndex );
|
|
|
|
// Send result if requested
|
|
if ( args.size() > 2 )
|
|
{
|
|
CCharacter *addressee = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[2] ));
|
|
if ( addressee )
|
|
{
|
|
CHECK_RIGHT( addressee, c );
|
|
CCharacter::sendDynamicSystemMessage( addressee->getId(), result );
|
|
}
|
|
else
|
|
result += " nameForAnswer not found";
|
|
}
|
|
|
|
log.displayNL( result.c_str() );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (addSkillPoints, "add skill points of given type (Fight = 0, Magic = 1,Craft = 2, Harvest = 3)", "<eid> <SP type [0..3]> <nb SP>")
|
|
{
|
|
if (args.size () < 3) return false;
|
|
GET_CHARACTER
|
|
|
|
EGSPD::CSPType::TSPType type = (EGSPD::CSPType::TSPType) atoi (args[1].c_str());
|
|
if (type >= EGSPD::CSPType::EndSPType)
|
|
{
|
|
log.displayNL ("Unknown SP type %u", atoi (args[1].c_str()) );
|
|
return false;
|
|
}
|
|
|
|
uint32 nbSP = atoi (args[2].c_str());
|
|
|
|
c->addSP( nbSP, type );
|
|
|
|
log.displayNL ("Added %d skill points of type %u (%s) to player %s", nbSP, (uint8) type, EGSPD::CSPType::toString(type).c_str(), eid.toString().c_str());
|
|
|
|
return true;
|
|
} // addSkillPoints //
|
|
|
|
|
|
NLMISC_COMMAND (addXPToSkill, "Gain experience in a given skills", "<eid> <xp> <skill> [<count>]")
|
|
{
|
|
if (args.size () < 3) return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 xp;
|
|
NLMISC::fromString(args[1], xp);
|
|
|
|
string skill = args[2];
|
|
|
|
uint count;
|
|
if(args.size()==3)
|
|
count = 1;
|
|
else
|
|
NLMISC::fromString(args[3], count);
|
|
|
|
count = min( count, (uint)100);
|
|
|
|
uint i;
|
|
for( i=0; i<count; ++i)
|
|
{
|
|
c->addXpToSkill( (double) xp, skill );
|
|
}
|
|
log.displayNL ("Added %d xp skill '%s' to player %s %d time(s)", xp, skill.c_str(), eid.toString().c_str(),count);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(setSkillsToMaxValue, "Set skills character to max value of each skill","<eid>")
|
|
{
|
|
if (args.size () != 1) return false;
|
|
GET_CHARACTER
|
|
|
|
c->setSkillsToMaxValue();
|
|
log.displayNL ("You set skills of player %s to max value of each skill", eid.toString().c_str());
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(cancelTopPhrase, "cancelTopPhrase","<eid>")
|
|
{
|
|
if (args.size () != 1) return false;
|
|
GET_CHARACTER
|
|
|
|
CPhraseManager::getInstance().cancelTopPhrase( c->getEntityRowId());
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (clearFriendsList, "clear the friend list of a player", "<eid>")
|
|
{
|
|
if ( args.size() < 1 ) return false;
|
|
GET_CHARACTER
|
|
|
|
if(c != 0)
|
|
{
|
|
c->clearFriendList();
|
|
log.displayNL("player %s friends list cleared",eid.toString().c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND (clearIgnoreList, "clear the ignore list of a player", "<eid>")
|
|
{
|
|
if ( args.size() < 1 ) return false;
|
|
GET_CHARACTER
|
|
|
|
if(c != 0)
|
|
{
|
|
c->clearIgnoreList();
|
|
log.displayNL("player %s ignore list cleared",eid.toString().c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND (clearIsFriendOfList, "clear the ignore list of a player", "<eid>")
|
|
{
|
|
if ( args.size() < 1 ) return false;
|
|
GET_CHARACTER
|
|
|
|
if(c != 0)
|
|
{
|
|
c->clearFriendOfList();
|
|
log.displayNL("player %s 'IsFriendOf' list cleared",eid.toString().c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// set the defense mode to dodge
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(dodge,"set the defense mode to dodge","<player id(id:type:crea:dyn)>")
|
|
{
|
|
if ( args.size() >= 1 )
|
|
{
|
|
GET_CHARACTER
|
|
|
|
c->dodgeAsDefense(true);
|
|
|
|
log.displayNL("player id %s defense mode is now dodge",eid.toString().c_str());
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
} // dodge //
|
|
|
|
//-----------------------------------------------
|
|
// set the defense mode to parry
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(parry,"set the defense mode to parry","<player id(id:type:crea:dyn)>")
|
|
{
|
|
if ( args.size() >= 1 )
|
|
{
|
|
GET_CHARACTER
|
|
c->dodgeAsDefense(false);
|
|
log.displayNL("player id %s defense mode is now parry",c->getId().toString().c_str());
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
} // parry //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// reset the ineffective aura and the power flags for given player
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(resetPowerFlags,"reset the ineffective aura and the power flags for given character","<eId>")
|
|
{
|
|
if ( args.size() == 1)
|
|
{
|
|
GET_CHARACTER
|
|
|
|
c->resetPowerFlags();
|
|
log.displayNL("resetPowerFlags for character %s ", c->getId().toString().c_str());
|
|
return true;
|
|
}
|
|
return false;
|
|
} // resetPowerFlags
|
|
|
|
|
|
//-----------------------------------------------
|
|
// excute a sabrina phrase
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(execPhrase,"execute a sabrina phrase","<player id(id:type:crea:dyn)> <cyclic 0/1> [<brick ids>...]")
|
|
{
|
|
if ( args.size() >= 3 )
|
|
{
|
|
GET_CHARACTER
|
|
bool cyclic;
|
|
NLMISC::fromString(args[1], cyclic);
|
|
|
|
vector<CSheetId> brickIds;
|
|
for (uint i = 2 ; i < args.size() ; ++i)
|
|
{
|
|
CSheetId sheet(args[i]);
|
|
brickIds.push_back( sheet );
|
|
}
|
|
|
|
CPhraseManager::getInstance().executePhrase(c->getEntityRowId(), c->getTargetDataSetRow(), brickIds, cyclic);
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
} // execPhrase //
|
|
|
|
//-----------------------------------------------
|
|
// excute a sabrina phrase
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(executeSabrinaPhrase,"execute a sabrina phrase, an sphrase","<player id(id:type:crea:dyn)> <cyclic 0/1> <phraseId>")
|
|
{
|
|
if ( args.size() == 3 )
|
|
{
|
|
GET_CHARACTER
|
|
|
|
bool cyclic;
|
|
NLMISC::fromString(args[1], cyclic);
|
|
|
|
CSheetId phraseSheet(args[2]);
|
|
CPhraseManager::getInstance().executePhrase(c->getEntityRowId(), c->getTargetDataSetRow(), phraseSheet, cyclic);
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
} // executeSabrinaPhrase //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// memorize a sabrina phrase
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(memorizePhrase,"memorize a sabrina phrase","<player id(id:type:crea:dyn)> <index> [<brick ids>...]")
|
|
{
|
|
/* if ( args.size() >= 3 )
|
|
{
|
|
CEntityId id;
|
|
id.fromString(args[0].c_str());
|
|
|
|
uint8 index;
|
|
NLMISC::fromString(args[1], index);
|
|
|
|
CCharacter * c = PlayerManager.getChar( id );
|
|
if (c )
|
|
{
|
|
vector<CSheetId> brickIds;
|
|
for (uint i = 2 ; i < args.size() ; ++i)
|
|
{
|
|
CSheetId sheet(args[i]);
|
|
brickIds.push_back( sheet );
|
|
}
|
|
|
|
c->memorize(index, brickIds );
|
|
}
|
|
else
|
|
{
|
|
log.displayNL("invalid player id %s",id.toString().c_str());
|
|
}
|
|
return true;
|
|
}
|
|
*/
|
|
return false;
|
|
} // memorizePhrase //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// execute a memorized sabrina phrase
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(execMemorizedPhrase,"memorize a memorized sabrina phrase","<player id(id:type:crea:dyn)> <index> <cyclic 0/1>")
|
|
{
|
|
/* if ( args.size() >= 2 )
|
|
{
|
|
CEntityId id;
|
|
id.fromString(args[0].c_str());
|
|
|
|
uint8 index;
|
|
NLMISC::fromString(args[1], index);
|
|
bool cyclic;
|
|
NLMISC::fromString(args[2], cyclic);
|
|
|
|
CCharacter * c = PlayerManager.getChar( id );
|
|
if (c )
|
|
{
|
|
c->executeMemorizedPhrase(index, cyclic,false);
|
|
}
|
|
else
|
|
{
|
|
log.displayNL("invalid player id %s",id.toString().c_str());
|
|
}
|
|
return true;
|
|
}
|
|
*/ return false;
|
|
} // execMemorizedPhrase //
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Death commands until client interface is ready //
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//-----------------------------------------------
|
|
// Simulate character choice a re-spawn point until UI is ready
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(respawnAfterDeath,"respawnAfterDeath at re-spawn point name, it must be valid (validated by PC and usable)","<player id(id:type:crea:dyn)><Respawn idx>")
|
|
{
|
|
if ( args.size() == 2 )
|
|
{
|
|
GET_CHARACTER
|
|
|
|
uint16 idx;
|
|
NLMISC::fromString(args[1], idx);
|
|
|
|
// A death character can choose to re-spawn to a previously validated re-spawn point, a last of one re-spawn point is always valid
|
|
c->respawn(idx);
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
} // execMemorizedPhrase //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// Simulate Resurrection by other PC until UI is ready
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(resurrected,"Another PC resurrect PC by giving some energy","<player id(id:type:crea:dyn)><Hp gived><Sta gived><Sap gived><Focus gived>")
|
|
{
|
|
if( args.size() == 1 )
|
|
{
|
|
GET_CHARACTER
|
|
c->resurrected();
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// Simulate buy kami / karavan pact until UI is ready
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(buyPact,"Buy Kami or Karavan pact","<player id(id:type:crea:dyn)><Pact Name>")
|
|
{
|
|
if( args.size() == 3 )
|
|
{
|
|
GET_CHARACTER
|
|
|
|
// Character buy pact with Kami / Karavan by botchat (same has trade)
|
|
// effect is validate re-spawn point for one use
|
|
c->buyPact( args[1] );
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// Simulate validate re-spawn point until UI is ready
|
|
//-----------------------------------------------
|
|
NLMISC_COMMAND(validateRespawnPoint,"Validate re-spawn point","<player id(id:type:crea:dyn)><Re-spawn point idx>")
|
|
{
|
|
if( args.size() == 2 )
|
|
{
|
|
GET_CHARACTER
|
|
|
|
CCharacterRespawnPoints::TRespawnPoint respawnPoint;
|
|
NLMISC::fromString(args[1], respawnPoint);
|
|
c->getRespawnPoints().addRespawnPoint(respawnPoint);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
NLMISC_COMMAND(displayForageRM,"Display forageable raw materials near by or at the exact position of a player","<eid> <exactPos=1> <extendedInfo=0>")
|
|
{
|
|
if ( args.size() < 1 ) return false;
|
|
GET_CHARACTER
|
|
|
|
bool exactPos = ! ((args.size() > 1) && (args[1] == "0"));
|
|
bool extendedInfo = (args.size() > 2) && (args[2] == "1");
|
|
CFgProspectionPhrase::displayRMNearBy( c, exactPos, extendedInfo, &log );
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND(setItemSapLoad,"set an item sap load","<eId><slot index in bag (starts at 0)><float value>")
|
|
{
|
|
if ( args.size() != 3)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
uint slot;
|
|
NLMISC::fromString(args[1], slot);
|
|
float value = (float)atof(args[2].c_str());
|
|
// vector<CGameItemPtr>& items = (vector<CGameItemPtr> &)c->getInventory()[INVENTORIES::bag]->getChildren();
|
|
CInventoryPtr invent = c->getInventory(INVENTORIES::bag);
|
|
// if ( slot >= invent->getNumChildren() )
|
|
if ( slot >= invent->getSlotCount() )
|
|
{
|
|
// log.displayNL("Invalid slot %u max = %u",slot, items.size()-1);
|
|
log.displayNL("Invalid slot %u max = %u",slot, invent->getSlotCount()-1);
|
|
return true;
|
|
}
|
|
// if( items[slot] == NULL )
|
|
if( invent->getItem(slot) == NULL )
|
|
{
|
|
log.displayNL("empty slot %u",slot);
|
|
return true;
|
|
}
|
|
|
|
uint32 sapLoad = 0;
|
|
// CGameItemPtr item = invent->getChildItem(slot);
|
|
CGameItemPtr item = invent->getItem(slot);
|
|
// if ( items[slot]->getSheetId() == CSheetId("stack.sitem") )
|
|
// if (item->getSheetId() == CSheetId("stack.sitem") )
|
|
// {
|
|
//// for ( uint i = 0; i < items[slot]->getChildren().size(); i++ )
|
|
// for ( uint i = 0; i < item->getNumChildren(); i++ )
|
|
// {
|
|
//// if ( items[slot]->getChildren()[i] != NULL)
|
|
// if ( item->getChildItem(i) != NULL)
|
|
// {
|
|
//// items[slot]->getChildren()[i]->setMaxSapLoad( value );
|
|
// item->getChildItem(i)->setMaxSapLoad( value );
|
|
//// sapLoad = items[slot]->getChildren()[i]->maxSapLoad();
|
|
// sapLoad = item->getChildItem(i)->maxSapLoad();
|
|
// }
|
|
// }
|
|
// }
|
|
// else
|
|
{
|
|
// items[slot]->setMaxSapLoad( value );
|
|
item->setMaxSapLoad( value );
|
|
// sapLoad = items[slot]->maxSapLoad();
|
|
sapLoad = item->maxSapLoad();
|
|
}
|
|
//trap c->incSlotVersion( INVENTORIES::bag,slot);
|
|
log.displayNL("item in slot %u has now a sap load of %u",slot,sapLoad);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND( showFBT, "show Focus Beta Tester title if the player is a FBT", "<FBT id>" )
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
GET_CHARACTER
|
|
CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( c->getId() ) );
|
|
if (p == NULL)
|
|
{
|
|
nlwarning ("ADMIN: Can't find player with UserId %d", PlayerManager.getPlayerId(c->getId()));
|
|
return false;
|
|
}
|
|
|
|
if (!p->isBetaTester())
|
|
{
|
|
nlwarning ("ADMIN: UserId %d is not a FBT", PlayerManager.getPlayerId(c->getId()));
|
|
return false;
|
|
}
|
|
|
|
c->setTitle(CHARACTER_TITLE::FBT);
|
|
c->registerName();
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( summonPet, "player can summon it's pet one time only", "<eid><Pet Number>" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 index;
|
|
NLMISC::fromString(args[1], index);
|
|
--index;
|
|
const std::vector< CPetAnimal >& pet = c->getPlayerPets();
|
|
if( index < pet.size() )
|
|
{
|
|
if( pet[ index ].PetStatus != CPetAnimal::not_present )
|
|
{
|
|
if( pet[ index ].IsTpAllowed )
|
|
{
|
|
c->sendPetCommand( CPetCommandMsg::DESPAWN, index, true );
|
|
c->setPetStatus( index, CPetAnimal::waiting_spawn );
|
|
c->setSpawnPetFlag( index );
|
|
c->petTpAllowed( index, false );
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( allowSummonPet, "autorize player summon it's pet one time only", "<eid><Pet Number>" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 index;
|
|
NLMISC::fromString(args[1], index);
|
|
--index;
|
|
|
|
const std::vector< CPetAnimal >& pet = c->getPlayerPets();
|
|
if( index < pet.size() )
|
|
{
|
|
if( pet[ index ].PetStatus != CPetAnimal::not_present )
|
|
{
|
|
c->petTpAllowed( index, true );
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//
|
|
//
|
|
// You can add here all variables to administrate this service.
|
|
//
|
|
//
|
|
|
|
|
|
NLMISC_DYNVARIABLE (float, RyzomTime, "Current ryzom time")
|
|
{
|
|
if (get)
|
|
{
|
|
*pointer = CTimeDateSeasonManager::getRyzomTimeReference().getRyzomTime ();
|
|
}
|
|
/* else
|
|
{
|
|
CMessage msgout ("SET_RYZOM_TIME");
|
|
msgout.serial (*pointer);
|
|
CUnifiedNetwork::getInstance()->send( "WOS", msgout );
|
|
}
|
|
*/
|
|
}
|
|
|
|
|
|
NLMISC_DYNVARIABLE (uint32, RyzomDate, "Current ryzom date")
|
|
{
|
|
if (get)
|
|
{
|
|
*pointer = CTimeDateSeasonManager::getRyzomTimeReference().getRyzomDay ();
|
|
}
|
|
/* else
|
|
{
|
|
CMessage msgout ("SET_RYZOM_DAY");
|
|
msgout.serial (*pointer);
|
|
CUnifiedNetwork::getInstance()->send( "WOS", msgout );
|
|
}
|
|
*/
|
|
}
|
|
|
|
|
|
//
|
|
//
|
|
//
|
|
//
|
|
|
|
// all admin /a /b commands executed by the client go in this callback
|
|
void cbClientAdmin (NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
|
{
|
|
H_AUTO(cbClientAdmin);
|
|
|
|
|
|
CEntityId eid;
|
|
CEntityId targetEid;
|
|
msgin.serial (eid);
|
|
|
|
bool onTarget;
|
|
msgin.serial (onTarget);
|
|
|
|
CSString cmdName, arg;
|
|
msgin.serial (cmdName, arg);
|
|
|
|
nlinfo("ADMIN: Executing admin command: eid=%s onTarget=%s cmdName=%s arg=%s",eid.toString().c_str(),onTarget?"true":"false",cmdName.quote().c_str(),arg.quote().c_str());
|
|
TLogContext_Command_ExecCtx logContext(eid);
|
|
|
|
// find the character
|
|
CCharacter *c = PlayerManager.getChar( eid );
|
|
if (c == 0)
|
|
{
|
|
nlwarning ("ADMIN: Unknown player %s", eid.toString().c_str());
|
|
chatToPlayer (eid, "Unknown player");
|
|
return;
|
|
}
|
|
|
|
// test character is ready and valid
|
|
if (!c->getEnterFlag())
|
|
{
|
|
nlwarning("ADMIN: player %s not ready", eid.toString().c_str());
|
|
return;
|
|
}
|
|
if (!TheDataset.isAccessible(c->getEntityRowId()))
|
|
{
|
|
nlwarning("ADMIN: player %s not ready in mirror (invalid rowid)", eid.toString().c_str());
|
|
return;
|
|
}
|
|
|
|
// find if the command is available
|
|
const CAdminCommand * cmd = findAdminCommand(cmdName);
|
|
if (!cmd)
|
|
{
|
|
nlinfo("ADMIN: Player %s tried to execute a no valid client admin command '%s'", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "Unknown command");
|
|
return;
|
|
}
|
|
|
|
if (!c->havePriv(cmd->Priv))
|
|
{
|
|
nlinfo("ADMIN: Player %s doesn't have privilege to execute the client admin command '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
|
|
if (onTarget && !c->haveAnyPrivilege())
|
|
{
|
|
nlinfo("ADMIN: Player %s doesn't have privilege to execute /b command onTarget '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
|
|
if (!cmd->ForwardToservice.empty())
|
|
{
|
|
// we need to forward the command to another service
|
|
if (IClientCommandForwader::getInstance())
|
|
{
|
|
IClientCommandForwader::getInstance()->sendCommand(cmd->ForwardToservice, cmdName, eid, onTarget, onTarget ? c->getTarget() : CEntityId::Unknown, arg);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// execute locally
|
|
// create the command line
|
|
string res = cmdName + " ";
|
|
|
|
if( cmdName == string("Position") )
|
|
{
|
|
// check validity of Position command
|
|
if( onTarget )
|
|
{
|
|
if( !c->havePriv(":DEV:SGM:GM:EM:") )
|
|
{
|
|
nlwarning ("ADMIN: Player %s doesn't have privilege to execute the client admin command /b '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::string targetName = string("implicite");
|
|
|
|
// add the eid of the player or target if necessary
|
|
if (cmd->AddEId)
|
|
{
|
|
if(onTarget)
|
|
{
|
|
log_Command_ExecOnTarget(c->getTarget(), cmdName, arg);
|
|
res += c->getTarget().toString();
|
|
targetEid = c->getTarget();
|
|
targetName = NLMISC::toString("(%s,%s)", c->getTarget().toString().c_str(), CEntityIdTranslator::getInstance()->getByEntity(c->getTarget()).toString().c_str());
|
|
}
|
|
else
|
|
{
|
|
log_Command_Exec(cmdName, arg);
|
|
res += eid.toString();
|
|
targetEid = eid;
|
|
targetName = string("Himself");
|
|
}
|
|
res += " ";
|
|
}
|
|
|
|
res += arg;
|
|
|
|
TLogContext_Item_Command itemCtx(onTarget ? c->getTarget() : eid);
|
|
TLogContext_Character_BuyRolemasterPhrase characterCtx(onTarget ? c->getTarget() : eid);
|
|
std::string csName = CEntityIdTranslator::getInstance()->getByEntity(eid).toString();
|
|
|
|
NLMISC::CSString cs_res = CSString(res);
|
|
cs_res = cs_res.replace("#player", eid.toString().c_str());
|
|
cs_res = cs_res.replace("#target", targetEid.toString().c_str());
|
|
res = (string)cs_res;
|
|
nlinfo ("ADMIN: Player (%s,%s) will execute client admin command '%s' on target %s", eid.toString().c_str(), csName.c_str(), res.c_str(), targetName.c_str());
|
|
|
|
CLightMemDisplayer *CmdDisplayer = new CLightMemDisplayer("CmdDisplayer");
|
|
CLog *CmdLogger = new CLog( CLog::LOG_NO );
|
|
CmdLogger->addDisplayer( CmdDisplayer );
|
|
NLMISC::ICommand::execute(res, *CmdLogger, true);
|
|
const std::deque<std::string> &strs = CmdDisplayer->lockStrings ();
|
|
for (uint i = 0; i < strs.size(); i++)
|
|
{
|
|
InfoLog->displayNL(trim(strs[i]).c_str());
|
|
|
|
SM_STATIC_PARAMS_1(params,STRING_MANAGER::literal);
|
|
params[0].Literal = trim(strs[i]);
|
|
CCharacter::sendDynamicSystemMessage( eid, "LITERAL", params );
|
|
}
|
|
CmdDisplayer->unlockStrings();
|
|
CmdLogger->removeDisplayer (CmdDisplayer);
|
|
delete CmdDisplayer;
|
|
delete CmdLogger;
|
|
}
|
|
}
|
|
|
|
// all admin /c commands executed by the client go in this callback
|
|
void cbClientAdminOffline (NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
|
{
|
|
H_AUTO(cbClientAdminOffline);
|
|
|
|
CEntityId eid;
|
|
msgin.serial (eid);
|
|
|
|
string characterName;
|
|
msgin.serial(characterName);
|
|
|
|
string cmdName, arg;
|
|
msgin.serial (cmdName, arg);
|
|
|
|
nlinfo("ADMIN: Executing admin /c command: eid=%s onTarget=%s cmdName=%s arg=%s",eid.toString().c_str(),characterName.c_str(),cmdName.c_str(),arg.c_str());
|
|
|
|
// find the character
|
|
CCharacter *c = PlayerManager.getChar( eid );
|
|
if (c == 0)
|
|
{
|
|
nlwarning ("ADMIN: Unknown player %s", eid.toString().c_str());
|
|
chatToPlayer (eid, "Unknown player");
|
|
return;
|
|
}
|
|
|
|
// test character is ready and valid
|
|
if (!c->getEnterFlag())
|
|
{
|
|
nlwarning("ADMIN: player %s not ready", eid.toString().c_str());
|
|
return;
|
|
}
|
|
if (!TheDataset.isAccessible(c->getEntityRowId()))
|
|
{
|
|
nlwarning("ADMIN: player %s not ready in mirror (invalid rowid)", eid.toString().c_str());
|
|
return;
|
|
}
|
|
|
|
// find if the command is available
|
|
const CAdminCommand * cmd = findAdminCommand(cmdName);
|
|
if (!cmd)
|
|
{
|
|
nlwarning ("ADMIN: Player %s tried to execute a no valid client admin command '%s'", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "Unknown command");
|
|
return;
|
|
}
|
|
|
|
if (!c->havePriv(cmd->Priv))
|
|
{
|
|
nlwarning ("ADMIN: Player %s doesn't have privilege to execute the client admin command '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
|
|
if (!c->haveAnyPrivilege())
|
|
{
|
|
nlinfo("ADMIN: Player %s doesn't have privilege to execute /c command '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
|
|
// find the character eid
|
|
CEntityId charEid = CEntityIdTranslator::getInstance()->getByEntity(characterName);
|
|
if (charEid == CEntityId::Unknown)
|
|
{
|
|
nlwarning ("ADMIN: Unknown character %s", characterName.c_str());
|
|
return;
|
|
}
|
|
|
|
if( cmdName == string("Position") )
|
|
{
|
|
// check validity of Position command
|
|
if( !c->havePriv(":DEV:SGM:GM:") )
|
|
{
|
|
nlwarning ("ADMIN: Player %s doesn't have privilege to execute the client admin command /c '%s' ", eid.toString().c_str(), cmdName.c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// create the command line
|
|
string res = cmdName + " ";
|
|
|
|
// add the eid of the player or target if necessary
|
|
if (cmd->AddEId)
|
|
{
|
|
res += charEid.toString();
|
|
res += " ";
|
|
}
|
|
|
|
res += arg;
|
|
|
|
std::string csName = CEntityIdTranslator::getInstance()->getByEntity(eid).toString();
|
|
std::string targetName = NLMISC::toString("(%s,%s)", CEntityIdTranslator::getInstance()->getByEntity( ucstring(characterName) ).toString().c_str(), characterName.c_str() );
|
|
|
|
nlinfo("ADMINOFFLINE: Player (%s,%s) will execute client admin command '%s' on target %s", eid.toString().c_str(), csName.c_str(), res.c_str(), targetName.c_str());
|
|
NLMISC::ICommand::execute(res, *InfoLog);
|
|
}
|
|
|
|
void cbRemoteClientCallback (uint32 rid, const std::string &cmd, const std::string &entityNames)
|
|
{
|
|
vector <CEntityId> entities;
|
|
selectEntities (entityNames, entities);
|
|
|
|
for (uint i = 0; i < entities.size(); i++)
|
|
{
|
|
CCharacter *c = PlayerManager.getChar(entities[i]);
|
|
if (c != 0)
|
|
{
|
|
nlinfo ("ADMIN: I have to send a request for admin to a client : rid %d cmd '%s' eid %s", rid, cmd.c_str(), entities[i].toString().c_str());
|
|
|
|
CMessage msgout ("IMPULSION_ID");
|
|
msgout.serial (entities[i]);
|
|
CBitMemStream bms;
|
|
|
|
if (!GenericMsgManager.pushNameToStream ("COMMAND:REMOTE_ADMIN", bms))
|
|
nlstopex (("Missing a message in the msg.xml"));
|
|
|
|
bms.serial (rid);
|
|
bms.serial (const_cast<string&>(cmd));
|
|
|
|
msgout.serialBufferWithSize ((uint8*)bms.buffer(), bms.length());
|
|
sendMessageViaMirror (NLNET::TServiceId(entities[i].getDynamicId()), msgout);
|
|
}
|
|
}
|
|
}
|
|
|
|
void cbClientRemoteAdmin( NLNET::CMessage& msgin, const std::string &serviceName, NLNET::TServiceId serviceId)
|
|
{
|
|
H_AUTO(cbClientRemoteAdmin);
|
|
|
|
CEntityId eid;
|
|
msgin.serial (eid);
|
|
|
|
uint32 rid;
|
|
msgin.serial (rid);
|
|
|
|
string cmd;
|
|
msgin.serial (cmd);
|
|
|
|
string answer;
|
|
msgin.serial (answer);
|
|
|
|
vector<string> vara, vala;
|
|
|
|
if (ICommand::isCommand(cmd))
|
|
{
|
|
vara.push_back ("__log");
|
|
vala.push_back ("----- Result from "+eid.toString()+" "+IService::getInstance()->getServiceUnifiedName()+" of command '"+cmd+"'\n");
|
|
vala.push_back (answer);
|
|
}
|
|
else
|
|
{
|
|
vara.push_back ("service");
|
|
vala.push_back (IService::getInstance ()->getServiceUnifiedName());
|
|
|
|
vara.push_back ("entity");
|
|
vala.push_back (eid.toString());
|
|
|
|
vara.push_back (cmd);
|
|
vala.push_back (answer);
|
|
}
|
|
|
|
nlinfo ("ADMIN: received an answer from %s for command '%s' that is '%s' for rid %d", eid.toString().c_str(), cmd.c_str(), answer.c_str(), rid);
|
|
|
|
addRequestAnswer (rid, vara, vala);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( displayWeather, "Display current weather at specified pos", "<x> <y>" )
|
|
{
|
|
if ( args.size() < 2 )
|
|
return false;
|
|
CVector pos;
|
|
pos.x = (float)atof( args[0].c_str() );
|
|
pos.y = (float)atof( args[1].c_str() );
|
|
pos.z = 0;
|
|
CRyzomTime::EWeather weather = WeatherEverywhere.getWeather( pos, CTimeDateSeasonManager::getRyzomTimeReference() );
|
|
log.displayNL( "Weather: %u", (uint)weather );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
/***********************************************************************************************************************
|
|
|
|
BELOW ARE OFFICIAL CSR COMMANDS
|
|
|
|
***********************************************************************************************************************/
|
|
|
|
NLMISC_COMMAND( csrCmd, "Invoke a CSR command from service console or admin tool without the need to have a CSR logged in", "<csrCommandName> <command params>+" )
|
|
{
|
|
if (args.empty())
|
|
return false;
|
|
|
|
// build the command line
|
|
string command = args[0];
|
|
command += string(" (0x0000000000:00:00:00) ");
|
|
for (uint i=1; i<args.size(); ++i)
|
|
{
|
|
command += "\""+args[i]+"\"";
|
|
if (i<args.size()-1)
|
|
command += " ";
|
|
}
|
|
|
|
ICommand::execute(command, log, quiet, human);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( motd, "set the current message of the day", "<message to be displayed (string)>" )
|
|
{
|
|
if ( args.empty() )
|
|
return false;
|
|
|
|
string msg = args[0];
|
|
for ( uint i = 1; i < args.size(); i++ )
|
|
{
|
|
msg+= " " + args[i];
|
|
}
|
|
MessageOfTheDay = msg;
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( summon, "summon a player in front of the CSR", "<CSR eId><player name>" )
|
|
{
|
|
if ( args.size() !=2 )
|
|
return false;
|
|
GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_PENDING_CHARACTER_LOG" );
|
|
|
|
COfflineEntityState state;
|
|
state.X = c->getState().X;
|
|
state.Y = c->getState().Y;
|
|
state.Z = c->getState().Z;
|
|
state.Heading = c->getState().Heading;
|
|
CGmTpPendingCommand::getInstance()->addTpPendingforCharacter( args[1], state );
|
|
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
|
|
if(target->getCurrentContinent() == CONTINENT::NEWBIELAND )
|
|
{
|
|
if( c->getCurrentContinent() != CONTINENT::NEWBIELAND )
|
|
{
|
|
log.displayNL( "Summon player outside NEWBIELAND is forbiden, <CSR eId %s> try to made an illegal action, this is loged.", eid.toString().c_str());
|
|
chatToPlayer (eid, "You don't have privilege to execute this command");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
COfflineEntityState state;
|
|
state.X = target->getState().X;
|
|
state.Y = target->getState().Y;
|
|
state.Z = target->getState().Z;
|
|
state.Heading = target->getState().Heading;
|
|
PlayerManager.addSummonnedUser( target->getEntityRowId(), state );
|
|
|
|
state.X = c->getState().X + sint32 (cos (c->getState().Heading) * 2000);
|
|
state.Y = c->getState().Y + sint32 (sin (c->getState().Heading) * 2000);
|
|
state.Z = c->getState().Z;
|
|
state.Heading = c->getState().Heading + (float)NLMISC::Pi;
|
|
if ( state.Heading >= (float)NLMISC::Pi )
|
|
state.Heading -= 2* (float)NLMISC::Pi;
|
|
|
|
target->allowNearPetTp();
|
|
target->tpWanted( state.X, state.Y, state.Z, true, state.Heading );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( dismiss, "teleport a player back to its former position ( before last call to summonPlayer )", "<CSR eId><player name>" )
|
|
{
|
|
if ( args.size() !=2 )
|
|
return false;
|
|
TRY_GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
COfflineEntityState state;
|
|
if ( PlayerManager.getDismissCoords( target->getEntityRowId(), state ) )
|
|
{
|
|
target->allowNearPetTp();
|
|
target->tpWanted( state.X, state.Y, state.Z, true, state.Heading );
|
|
CContinent * cont = CZoneManager::getInstance().getContinent(state.X, state.Y);
|
|
if ( cont )
|
|
{
|
|
target->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(cont->getId()) );
|
|
}
|
|
PlayerManager.removeSummonedUser( target->getEntityRowId() );
|
|
}
|
|
else
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_SUMMONED" );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( teleport, "teleport the CSR in front of a player", "<CSR eId><player name>" )
|
|
{
|
|
if ( args.size() !=2 )
|
|
return false;
|
|
GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
float heading = target->getState().Heading;
|
|
sint32 x = target->getState().X + sint32 (cos (target->getState ().Heading) * 2000);
|
|
sint32 y = target->getState().Y + sint32 (sin (target->getState ().Heading) * 2000);
|
|
sint32 z = target->getState().Z;
|
|
heading += (float)NLMISC::Pi;
|
|
if ( heading >= (float)NLMISC::Pi )
|
|
heading -= 2* (float)NLMISC::Pi;
|
|
|
|
c->allowNearPetTp();
|
|
c->teleportCharacter(x, y, z, true, true, heading);
|
|
CContinent * continent = CZoneManager::getInstance().getContinent(x, y);
|
|
if (continent != NULL)
|
|
{
|
|
c->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(continent->getId()) );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//static string capitalize(const string & s)
|
|
//{
|
|
// if ( s.empty() )
|
|
// return s;
|
|
//
|
|
// return toUpper( s.substr(0,1) ) + toLower( s.substr(1,string::npos) );
|
|
//}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( renamePlayerForEvent, "rename a player for the event", "<CSR eId><player name><new playerName>" )
|
|
{
|
|
if ( args.size() != 3 )
|
|
return false;
|
|
|
|
ucstring newName( args[2] );
|
|
TRY_GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
|
|
// assign new name to player
|
|
|
|
// PlayerManager.addEntityForStringIdRequest( target->getId() );
|
|
target->registerName(newName);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//NLMISC_COMMAND( renamePlayer, "rename a player", "<CSR eId><player name><new playerName>" )
|
|
//{
|
|
// if ( args.size() != 3 )
|
|
// return false;
|
|
//
|
|
// ucstring oldName( capitalize(args[1]) );
|
|
// ucstring newName( capitalize(args[2]) );
|
|
// TRY_GET_CHARACTER
|
|
// CCharacter * target = PlayerManager.getCharacterByName( args[1] );
|
|
// if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
// {
|
|
// CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
// return true;
|
|
// }
|
|
// CHECK_RIGHT( c,target );
|
|
//
|
|
// if ( CEntityIdTranslator::getInstance()->entityNameExists( newName ) )
|
|
// {
|
|
// CCharacter::sendDynamicSystemMessage( eid, "CSR_NAME_EXISTS" );
|
|
// return true;
|
|
// }
|
|
//
|
|
// // assign new name to player
|
|
// bool result = CNameManager::getInstance()->assignName( target->getId(), newName );
|
|
// if ( !result )
|
|
// {
|
|
// CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_NAME" );
|
|
// nlwarning("assignName failed for name: %s", newName.toUtf8().c_str() );
|
|
// return true;
|
|
// }
|
|
// PlayerManager.addEntityForStringIdRequest( target->getId() );
|
|
// target->setName( newName );
|
|
// target->registerName();
|
|
//
|
|
// if ( toLower(newName) != toLower(oldName) )
|
|
// {
|
|
// // liberate old name
|
|
// CNameManager::getInstance()->liberateName( target->getId(), oldName );
|
|
// }
|
|
//
|
|
// return true;
|
|
//}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( renameGuild, "rename a guild", "<CSR_eId> <guild_name>|<shardId:guildId> <new_guild_name>" )
|
|
{
|
|
if ( args.size() != 3 )
|
|
return false;
|
|
if (args[0]!="admin_tool")
|
|
{
|
|
TRY_GET_CHARACTER
|
|
}
|
|
GET_GUILD(1, true, NLMISC::CEntityId::Unknown);
|
|
|
|
ucstring name( args[2] );
|
|
// check if name already exists in the player list
|
|
if ( NLMISC::CEntityIdTranslator::getInstance()->entityNameExists( name ) /*|| EGSPD::PDSLib.getStringManager().stringExists(name, RYZOMID::guildName)*/ )
|
|
{
|
|
if (args[0]=="admin_tool")
|
|
{
|
|
log.displayNL("renameGuild failed because the name is already taken: ",args[2].c_str());
|
|
}
|
|
else
|
|
{
|
|
TRY_GET_CHARACTER
|
|
CCharacter::sendDynamicSystemMessage( eid,"CSR_NAME_EXISTS" );
|
|
}
|
|
return false;
|
|
}
|
|
|
|
guild->setName( name );
|
|
|
|
if (IGuildUnifier::getInstance() != NULL)
|
|
IGuildUnifier::getInstance()->broadcastGuildUpdate(guild);
|
|
// CGuildManager::getInstance()->addGuildsAwaitingString(name,guild->getId());
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( setGuildDescription, "set a guild description", "<guild_name>|<shardId:guildId> <new_guild_description>" )
|
|
{
|
|
if ( args.size() != 2)
|
|
return false;
|
|
GET_GUILD(0, true, NLMISC::CEntityId::Unknown);
|
|
ucstring desc( args[1] );
|
|
guild->setDescription( desc );
|
|
|
|
if (IGuildUnifier::getInstance() != NULL)
|
|
IGuildUnifier::getInstance()->broadcastGuildUpdate(guild);
|
|
|
|
// CGuildManager::getInstance()->addGuildsAwaitingString(desc,guild->getId());
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( setGuildIcon, "set a guild icon", "<guild_name>|<shardId:guildId> <new_icon_code(on 64 bits)>" )
|
|
{
|
|
if ( args.size() != 2)
|
|
return false;
|
|
GET_GUILD(0, true, NLMISC::CEntityId::Unknown);
|
|
|
|
uint64 icon = atoiInt64( args[1].c_str() );
|
|
guild->setIcon( icon );
|
|
|
|
if (IGuildUnifier::getInstance() != NULL)
|
|
IGuildUnifier::getInstance()->broadcastGuildUpdate(guild);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( killMob, "kill a mob ( /a killMob )", "<CSR eId>" )
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
TRY_GET_CHARACTER
|
|
|
|
CCreature * creature = CreatureManager.getCreature( c->getTarget() );
|
|
if( creature == 0 )
|
|
{
|
|
nlwarning ("Unknown creature '%s'", c->getTarget().toString().c_str() );
|
|
return false;
|
|
}
|
|
if(!TheDataset.isAccessible(creature->getEntityRowId()))
|
|
{
|
|
nlwarning ("'%s' is not valid in mirror", c->getTarget().toString().c_str());
|
|
return false;
|
|
}
|
|
if ( !creature->getContextualProperty().directAccessForStructMembers().attackable() )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_NOT_ATTACKABLE" );
|
|
return true;
|
|
}
|
|
creature->getScores()._PhysicalScores[SCORES::hit_points].Current = 0;
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( dssTarget, "target a mob and send information to dss( /b dssTarget )", "<ring player eId>[<cmd>]" )
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER
|
|
|
|
CCreature * creature = CreatureManager.getCreature( c->getTarget() );
|
|
if( creature == 0 )
|
|
{
|
|
nlwarning ("Unknown creature '%s'", c->getTarget().toString().c_str() );
|
|
return false;
|
|
}
|
|
if(!TheDataset.isAccessible(creature->getEntityRowId()))
|
|
{
|
|
nlwarning ("'%s' is not valid in mirror", c->getTarget().toString().c_str());
|
|
return false;
|
|
}
|
|
|
|
|
|
NLMISC::CEntityId creatureId = creature->getId();
|
|
TAIAlias alias = CAIAliasTranslator::getInstance()->getAIAlias(creatureId);
|
|
TDataSetRow entityRowId = creature->getEntityRowId();
|
|
|
|
if (alias == CAIAliasTranslator::Invalid)
|
|
{
|
|
nlwarning ("'%s' has no alias translation", creatureId.toString().c_str());
|
|
return false;
|
|
}
|
|
CMessage msgout("DSS_TARGET");
|
|
msgout.serial(eid); //eid of the player
|
|
msgout.serial(creatureId); // eid of the mob
|
|
msgout.serial(alias); //mob targeted
|
|
msgout.serial(entityRowId); //datasetrow
|
|
|
|
uint32 args_size = (uint32)args.size() - 1;
|
|
uint32 i = 0;
|
|
msgout.serial(args_size);
|
|
for ( ; i != args_size ; ++i)
|
|
{
|
|
std::string str = args[1+i];
|
|
msgout.serial(str);
|
|
}
|
|
|
|
CUnifiedNetwork::getInstance()->send("DSS", msgout);
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( root, "root a player", "<CSR id><player name><time in second>" )
|
|
{
|
|
if ( args.size() != 3 )
|
|
return false;
|
|
TRY_GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
|
|
NLMISC::TGameCycle cycle;
|
|
NLMISC::fromString(args[2], cycle);
|
|
cycle = TGameCycle(NLMISC::TGameTime(cycle) / CTickEventHandler::getGameTimeStep() + CTickEventHandler::getGameCycle());
|
|
PlayerManager.addGMRoot( eid, target->getId(), cycle );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( unroot, "stop rooting a player", "<CSR id> <player name>" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
TRY_GET_CHARACTER
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
PlayerManager.removeGMRoot(eid , target->getId() );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( ignoreTells, "ignore incoming tell", "<CSR id> <0 / false / 1 / true >" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
CMessage msgout("IGNORE_TELL_MODE");
|
|
msgout.serial(eid);
|
|
bool ignore = (args[1]=="1" || strlwr(args[1])=="on" || strlwr(args[1])=="true" );
|
|
msgout.serial( ignore );
|
|
CUnifiedNetwork::getInstance()->send("IOS", msgout);
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( showCSR, "activate GM title", "<CSR id>" )
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
GET_CHARACTER
|
|
CPlayer *p = PlayerManager.getPlayer(PlayerManager.getPlayerId( eid ) );
|
|
if (p == NULL)
|
|
{
|
|
nlwarning ("ADMIN: Can't find player with UserId %d", PlayerManager.getPlayerId(eid));
|
|
return false;
|
|
}
|
|
CHARACTER_TITLE::ECharacterTitle title = CHARACTER_TITLE::getGMTitleFromPriv( p->getUserPriv() );
|
|
if ( title == CHARACTER_TITLE::NB_CHARACTER_TITLE )
|
|
{
|
|
nlwarning ("ADMIN: UserId %d has an invalid privilege %s", PlayerManager.getPlayerId(eid), p->getUserPriv().c_str() );
|
|
return false;
|
|
}
|
|
c->setTitle( title );
|
|
c->registerName();
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( monitorMissions, "monitor a player missions", "<CSR id><player name>" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
|
|
// CSR must have no missions to monitor a player
|
|
if ( c->getMissionsBegin() == c->getMissionsEnd() )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( c->getEntityRowId() , "CSR_HAS_MISSION" );
|
|
return true;
|
|
}
|
|
|
|
// target missions must not be monitored
|
|
if ( target->getMonitoringCSR() != TDataSetRow::createFromRawIndex( INVALID_DATASET_ROW ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( c->getEntityRowId() , "CSR_MISSION_MONITORED" );
|
|
return true;
|
|
}
|
|
target->setMonitoringCSR( c->getEntityRowId() );
|
|
c->getAdminProperties().setMissionMonitoredUser( target->getEntityRowId() );
|
|
|
|
for ( map<TAIAlias, CMission*>::iterator it = target->getMissionsBegin(); it != target->getMissionsEnd(); ++it )
|
|
{
|
|
(*it).second->updateUsersJournalEntry();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( stopMonitorMissions, "monitor a player missions", "<CSR id>" )
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
CCharacter * target = PlayerManager.getChar( c->getAdminProperties().getMissionMonitoredUser() );
|
|
c->getAdminProperties().setMissionMonitoredUser( TDataSetRow::createFromRawIndex( INVALID_DATASET_ROW) );
|
|
if ( target )
|
|
target->setMonitoringCSR( TDataSetRow::createFromRawIndex( INVALID_DATASET_ROW ) );
|
|
|
|
/// todo mission
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( failMission, "force mission failure", "<CSR id><mission idx>" )
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
uint index;
|
|
NLMISC::fromString(args[1], index);
|
|
CMission * mission = c->getAdminProperties().getMission(index);
|
|
if ( !mission )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( c->getEntityRowId(), "CSR_BAD_MISSION" );
|
|
return true;
|
|
}
|
|
mission->onFailure(true);
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND( progressMission, "force mission progression", "<CSR id><mission idx>[repeat]")
|
|
{
|
|
if ( args.size() != 2 || args.size() != 3 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
uint index;
|
|
NLMISC::fromString(args[1], index);
|
|
CMission * mission = c->getAdminProperties().getMission(index);
|
|
if ( !mission )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( c->getEntityRowId(), "CSR_BAD_MISSION" );
|
|
return true;
|
|
}
|
|
CCharacter * user = mission->getMainEntity();
|
|
uint repeat = 1;
|
|
if ( args.size() == 3 )
|
|
NLMISC::fromString(args[2], repeat);
|
|
CMissionEventDebug event;
|
|
for ( uint i = 0; i < repeat; i++ )
|
|
user->processMissionEvent(event);
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (changeVar, "change a variable of a player", "<eid> <var> <val>")
|
|
{
|
|
if (args.size() != 3)
|
|
return false;
|
|
|
|
CEntityId eid (args[0]);
|
|
|
|
string var = args[1];
|
|
string value = args[2];
|
|
|
|
CCharacter *e = PlayerManager.getChar(eid);
|
|
if(e != 0)
|
|
{
|
|
if (e->setValue (var, value))
|
|
log.displayNL("Change Var of Entity %s Var %s Value %s", eid.toString().c_str(), var.c_str(), value.c_str());
|
|
}
|
|
else
|
|
{
|
|
log.displayNL("Unknown entity %s (not a player or a creature)", eid.toString().c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (mute, "mute a user", "<csr id> <player name><duration>")
|
|
{
|
|
if ( args.size() != 3 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
uint32 duration;
|
|
NLMISC::fromString(args[2], duration);
|
|
NLMISC::TGameCycle cycle = (NLMISC::TGameCycle) ( duration / CTickEventHandler::getGameTimeStep() + CTickEventHandler::getGameCycle() );
|
|
PlayerManager.addGMMute( eid, target->getId(), cycle );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (unmute, "unmute a user", "<csr id> <player name>")
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
|
|
PlayerManager.removeGMMute( eid, target->getId() );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (universe, "chat in universe mode", "<boolean>")
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
bool on = (args[1]=="1" || strlwr(args[1])=="on" || strlwr(args[1])=="true" );
|
|
|
|
CMessage msgOut("UNIVERSE_MODE");
|
|
|
|
msgOut.serial( const_cast<CEntityId&>(eid) );
|
|
msgOut.serial( on );
|
|
CUnifiedNetwork::getInstance()->send( "IOS", msgOut );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (muteUniverse, "mute the univers chat", "<csr id><player name><duration>")
|
|
{
|
|
if ( args.size() != 3 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
|
|
// find if the command is available
|
|
const CAdminCommand * cmd = findAdminCommand("muteUniverse");
|
|
if (!cmd)
|
|
{
|
|
nlwarning ("ADMIN: Player %s tried to execute a no valid client admin command '%s'", c->getId().toString().c_str(), "muteUniverse");
|
|
chatToPlayer (c->getId(), "Unknown command");
|
|
return true;
|
|
}
|
|
|
|
if (!c->havePriv(cmd->Priv))
|
|
{
|
|
nlwarning ("ADMIN: Player %s doesn't have privilege to execute the client admin command '%s' ", c->getId().toString().c_str(), "muteUniverse");
|
|
chatToPlayer (c->getId(), "You don't have privilege to execute this command");
|
|
return true;
|
|
}
|
|
|
|
uint32 duration;
|
|
NLMISC::fromString(args[2], duration);
|
|
NLMISC::TGameCycle cycle = (NLMISC::TGameCycle) (duration / CTickEventHandler::getGameTimeStep() + CTickEventHandler::getGameCycle() );
|
|
PlayerManager.muteUniverse( eid, cycle, target->getId() );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (unmuteUniverse, "unmute the univers chat", "<csr id><player name>")
|
|
{
|
|
if ( args.size() != 2 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1]) );
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
|
|
// find if the command is available
|
|
const CAdminCommand * cmd = findAdminCommand("unmuteUniverse");
|
|
if (!cmd)
|
|
{
|
|
nlwarning ("ADMIN: Player %s tried to execute a no valid client admin command '%s'", c->getId().toString().c_str(), "unmuteUniverse");
|
|
chatToPlayer (c->getId(), "Unknown command");
|
|
return true;
|
|
}
|
|
|
|
if (!c->havePriv(cmd->Priv))
|
|
{
|
|
nlwarning ("ADMIN: Player %s doesn't have privilege to execute the client admin command '%s' ", c->getId().toString().c_str(), "unmuteUniverse");
|
|
chatToPlayer (c->getId(), "You don't have privilege to execute this command");
|
|
return true;
|
|
}
|
|
|
|
PlayerManager.unmuteUniverse(eid, target->getId());
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (setGMGuild, "set the current GM guild", "")
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
uint32 guildId = c->getGuildId();
|
|
CGuildManager::getInstance()->setGMGuild( guildId );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (targetInfos, "give infos on the target", "")
|
|
{
|
|
if ( args.size() != 1 )
|
|
return false;
|
|
GET_CHARACTER;
|
|
|
|
string answer = "displaying info on target : \n";
|
|
if ( c->getTarget().getType() == RYZOMID::creature || c->getTarget().getType() == RYZOMID::npc )
|
|
{
|
|
CCreature * target = CreatureManager.getCreature( c->getTarget() );
|
|
if ( !target )
|
|
answer = "invalid creature target";
|
|
else
|
|
{
|
|
answer = NLMISC::toString( "HP : %u / %u",
|
|
target->getScores()._PhysicalScores[SCORES::hit_points].Current(),
|
|
target->getScores()._PhysicalScores[SCORES::hit_points].Max() );
|
|
}
|
|
}
|
|
else if ( c->getTarget().getType() == RYZOMID::player )
|
|
{
|
|
CCharacter * target = PlayerManager.getChar( c->getTarget() );
|
|
if ( !target )
|
|
answer += "invalid player target";
|
|
else
|
|
{
|
|
const std::vector< SCharacteristicsAndScores > & scores = target->getScores()._PhysicalScores;
|
|
answer = NLMISC::toString( "HP : %d / %d \nSAP : %d / %d \nSTA : %d / %d \nFOCUS : %d / %d \n",
|
|
scores[SCORES::hit_points].Current(),scores[SCORES::hit_points].Max(),
|
|
scores[SCORES::sap].Current(),scores[SCORES::sap].Max(),
|
|
scores[SCORES::stamina].Current(),scores[SCORES::stamina].Max(),
|
|
scores[SCORES::focus].Current(),scores[SCORES::focus].Max() );
|
|
answer += "\n Displaying skills > 1:\n";
|
|
for ( uint i = 0; i < target->getSkills()._Skills.size();i++ )
|
|
{
|
|
sint32 base = target->getSkillBaseValue( ( SKILLS::ESkills ) i );
|
|
sint32 current = target->getSkillValue( ( SKILLS::ESkills ) i );
|
|
if ( base > 1 || current > 1 )
|
|
{
|
|
answer+= NLMISC::toString( "%s: %d / %d\n", SKILLS::toString( i ).c_str(), current,base );
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
else
|
|
answer += "invalid target type";
|
|
|
|
SM_STATIC_PARAMS_1(params,STRING_MANAGER::literal);
|
|
params[0].Literal = answer;
|
|
|
|
CCharacter::sendDynamicSystemMessage( eid,"LITERAL", params );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (infos, "give info on character (GodMode, Invisible...)", "")
|
|
{
|
|
CSString str("GM STATUS: ");
|
|
GET_CHARACTER
|
|
if( c->invulnerableMode() )
|
|
{
|
|
str << "INVULNERABLE MODE ";
|
|
}
|
|
if( c->godMode() )
|
|
{
|
|
str << "GOD MODE ";
|
|
}
|
|
else
|
|
{
|
|
if( c->invulnerableMode() == false )
|
|
str << "VULNERABLE ";
|
|
}
|
|
|
|
if( R2_VISION::isEntityVisibleToPlayers(c->getWhoSeesMe()) )
|
|
{
|
|
str << "VISIBLE ";
|
|
}
|
|
else
|
|
{
|
|
if (IsRingShard)
|
|
{
|
|
str << "INVISIBLE(" <<R2_VISION::extractInvisibilityLevel(c->getWhoSeesMe()) << ")";
|
|
}
|
|
else
|
|
{
|
|
str << "INVISIBLE";
|
|
}
|
|
}
|
|
|
|
if ( IsRingShard && R2_VISION::extractVisionLevel(c->getWhoSeesMe())!=R2_VISION::VISIBLE )
|
|
{
|
|
str << "SEEINVIS(" << R2_VISION::extractVisionLevel(c->getWhoSeesMe()) << ")";
|
|
}
|
|
|
|
if (c->getAggroableSave())
|
|
{
|
|
str << " AGGROABLE";
|
|
}
|
|
else
|
|
{
|
|
str << " NOT_AGGROABLE";
|
|
}
|
|
|
|
SM_STATIC_PARAMS_1(params,STRING_MANAGER::literal);
|
|
params[0].Literal = str;
|
|
CCharacter::sendDynamicSystemMessage( eid,"LITERAL", params );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//NLMISC_COMMAND(addGuildXp,"add xp of a guild","<guild_name>|<shardId:guildId> <xp ( positive or negative )>")
|
|
//{
|
|
// if ( args.size() != 2 )
|
|
// return false;
|
|
//
|
|
// GET_GUILD(0, true, NLMISC::CEntityId::Unknown);
|
|
// sint xp;
|
|
// NLMISC::fromString(args[1], xp);
|
|
// if ( xp < 0 )
|
|
// {
|
|
// uint32 uXP = (uint32)(-xp);
|
|
// if ( uXP > guild->getXP() )
|
|
// guild->spendXP( guild->getXP() );
|
|
// else
|
|
// guild->spendXP( uXP );
|
|
// }
|
|
// else
|
|
// {
|
|
// uint32 uXP = (uint32)xp;
|
|
// guild->addXP ( uXP );
|
|
// }
|
|
// log.displayNL( "added %d xp. Current xp is %u", xp, guild->getXP() );
|
|
// return true;
|
|
//}
|
|
|
|
//----------------------------------------------------------------------------
|
|
//NLMISC_COMMAND(setGuildChargePoint,"set the charge points of a guild","<guild_name>|<shardId:guildId> <points>")
|
|
//{
|
|
// if ( args.size() != 2 )
|
|
// return false;
|
|
// GET_GUILD(0, true, NLMISC::CEntityId::Unknown);
|
|
// uint32 points;
|
|
// NLMISC::fromString(args[1], points);
|
|
// guild->clearChargePoints();
|
|
// guild->addChargePoints( points );
|
|
// log.displayNL( "set charge points to %u", points );
|
|
// return true;
|
|
//}
|
|
|
|
//----------------------------------------------------------------------------
|
|
ENTITY_VARIABLE(Invisible, "Invisibility of a player")
|
|
{
|
|
ENTITY_GET_ENTITY
|
|
|
|
if (get)
|
|
{
|
|
value = R2_VISION::isEntityVisibleToPlayers(e->getWhoSeesMe()) ?"0":"1";
|
|
}
|
|
else
|
|
{
|
|
TDataSetRow userRow = TheDataset.getDataSetRow( e->getId() );
|
|
if ( !TheDataset.isAccessible( userRow ) )
|
|
return;
|
|
|
|
// may be null !
|
|
CCharacter *c = dynamic_cast<CCharacter*>(e);
|
|
|
|
uint64 val;
|
|
|
|
if (value=="1" || value=="on" || strlwr(value)=="true" )
|
|
{
|
|
if (c != NULL)
|
|
c->setInvisibility(true);
|
|
|
|
if (IsRingShard)
|
|
{
|
|
// seup the default value to use
|
|
val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_PLAYER,false);
|
|
|
|
CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(entity) );
|
|
if (player != NULL )
|
|
{
|
|
if( player->havePriv(":VG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_VG,false);
|
|
if( player->havePriv(":SG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_SG,false);
|
|
if( player->havePriv(":EG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_EG,false);
|
|
if( player->havePriv(":EM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_EM,false);
|
|
if( player->havePriv(":GM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_GM,false);
|
|
if( player->havePriv(":SGM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_SGM,false);
|
|
if( player->havePriv(":DEV:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_INVISIBLE_DEV,false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val=0;
|
|
}
|
|
}
|
|
else if (value=="0" || value=="off" || strlwr(value)=="false" )
|
|
{
|
|
if (c != NULL)
|
|
c->setInvisibility(false);
|
|
|
|
if (IsRingShard)
|
|
{
|
|
// seup the default value to use
|
|
val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_PLAYER,false);
|
|
|
|
CPlayer * player = PlayerManager.getPlayer( PlayerManager.getPlayerId(entity) );
|
|
if (player != NULL )
|
|
{
|
|
if( player->havePriv(":VG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_VG,false);
|
|
if( player->havePriv(":SG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_SG,false);
|
|
if( player->havePriv(":EG:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_EG,false);
|
|
if( player->havePriv(":EM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_EM,false);
|
|
if( player->havePriv(":GM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_GM,false);
|
|
if( player->havePriv(":SGM:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_SGM,false);
|
|
if( player->havePriv(":DEV:") ) val = R2_VISION::buildWhoSeesMe(R2_VISION::WHOSEESME_VISIBLE_DEV,false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
val=~0;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
|
|
// Set visibility of character
|
|
e->setWhoSeesMe( val );
|
|
|
|
// Force unmounting (can't be invisible on a mount)
|
|
if ( c )
|
|
{
|
|
CEntityBase *mount = c->getMountEntity();
|
|
if ( mount )
|
|
c->unmount( true );
|
|
}
|
|
|
|
// Ignore tells if invisible
|
|
CMessage msgout("IGNORE_TELL_MODE");
|
|
msgout.serial( const_cast<CEntityId&>(e->getId()) );
|
|
bool ignore = (val == 0);
|
|
msgout.serial( ignore );
|
|
CUnifiedNetwork::getInstance()->send("IOS", msgout);
|
|
|
|
nlinfo ("%s has now '%"NL_I64"X' in invisibility", entity.toString().c_str(), e->getWhoSeesMe());
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(broadcast,"[repeat=<num repeat> or during=<time in seconds>] [every=<delay in secondes>] message","<message>")
|
|
{
|
|
if( args.size() < 1 )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
string message;
|
|
uint i;
|
|
for( i = 0; i< args.size(); i++ )
|
|
{
|
|
message += args[i];
|
|
if( i != args.size() - 1 )
|
|
{
|
|
message += " ";
|
|
}
|
|
}
|
|
|
|
uint32 repeat = 1;
|
|
uint32 during = 0;
|
|
uint32 every = 0;
|
|
|
|
string::size_type posMessage = 0;
|
|
|
|
string::size_type pos = message.find("repeat");
|
|
if( pos != string::npos )
|
|
{
|
|
string::size_type posEgale = message.find("=", pos);
|
|
if( posEgale != string::npos )
|
|
{
|
|
NLMISC::fromString(message.substr( posEgale+1 ), repeat);
|
|
if( posEgale + 1 > posMessage )
|
|
posMessage = posEgale + 1;
|
|
}
|
|
}
|
|
|
|
pos = message.find("during");
|
|
if( pos != string::npos )
|
|
{
|
|
string::size_type posEgale = message.find("=", pos);
|
|
if( posEgale != string::npos )
|
|
{
|
|
NLMISC::fromString(message.substr( posEgale+1 ), during);
|
|
if( posEgale + 1 > posMessage )
|
|
posMessage = posEgale + 1;
|
|
}
|
|
}
|
|
|
|
pos = message.find("every");
|
|
if( pos != string::npos )
|
|
{
|
|
string::size_type posEgale = message.find("=", pos);
|
|
if( posEgale != string::npos )
|
|
{
|
|
NLMISC::fromString(message.substr( posEgale+1 ), every);
|
|
if( posEgale + 1 > posMessage )
|
|
posMessage = posEgale + 1;
|
|
}
|
|
}
|
|
|
|
if( posMessage != 0 )
|
|
{
|
|
posMessage = message.find( " ", posMessage+1 );
|
|
if( posMessage != string::npos )
|
|
{
|
|
message = message.substr( posMessage+1 );
|
|
}
|
|
else
|
|
{
|
|
message.clear();
|
|
}
|
|
}
|
|
|
|
if( message.size() == 0 )
|
|
{
|
|
log.displayNL("You must enter a not empty message");
|
|
return false;
|
|
}
|
|
|
|
if( repeat > 1 && during != 0 )
|
|
{
|
|
log.displayNL("You can't use repeat and during option in same time");
|
|
return false;
|
|
}
|
|
|
|
if( ( ( repeat > 1 || during > 0 ) && every == 0 ) || ( ( every > during ) && during > 0 ) )
|
|
{
|
|
log.displayNL("Can't execute broadcast command, check you'r repeat/during/every parameters");
|
|
return false;
|
|
}
|
|
|
|
log.displayNL("Execute Broadcast: repeat=%d during=%d every=%d message=%s", repeat, during, every, message.c_str() );
|
|
PlayerManager.broadcastMessage( repeat, during, every, message );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
ENTITY_VARIABLE (God, "God mode, invulnerability")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
value = c->godMode()?"1":"0";
|
|
}
|
|
else
|
|
{
|
|
if (value=="1" || value=="on" || strlwr(value)=="god" || strlwr(value)=="true" )
|
|
{
|
|
c->setGodModeSave(true);
|
|
c->setGodMode(true);
|
|
}
|
|
else if (value=="0" || value=="off" || strlwr(value)=="false" )
|
|
{
|
|
c->setGodModeSave(false);
|
|
c->setGodMode(false);
|
|
}
|
|
nlinfo ("%s %s now in god mode", entity.toString().c_str(), c->godMode()?"is":"isn't");
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
ENTITY_VARIABLE (Invulnerable, "Invulnerable mode, invulnerability too all")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
value = c->invulnerableMode()?"1":"0";
|
|
}
|
|
else
|
|
{
|
|
if (value=="1" || value=="on" || strlwr(value)=="invulnerable" || strlwr(value)=="true" )
|
|
{
|
|
c->setInvulnerableMode(true);
|
|
}
|
|
else if (value=="0" || value=="off" || strlwr(value)=="false" )
|
|
{
|
|
c->setInvulnerableMode(false);
|
|
}
|
|
nlinfo ("%s %s now in invulnerable mode", entity.toString().c_str(), c->invulnerableMode()?"is":"isn't");
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND (ShowFactionChannels, "Show faction channels", "<csr id> <channel> <0|1>")
|
|
{
|
|
if (args.size() != 3)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
// PVP_CLAN::TPVPClan channelClan = PVP_CLAN::fromString( args[1] );
|
|
|
|
bool display = (args[2]=="1" || strlwr(args[2])=="on" || strlwr(args[2])=="true" );
|
|
|
|
TChanID channel = CPVPManager2::getInstance()->getFactionDynChannel(args[1]);
|
|
if (channel == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
log.displayNL("Invalid Faction name: '%s'", args[1].c_str());
|
|
return false;
|
|
}
|
|
CPVPManager2::getInstance()->addRemoveFactionChannelToUserWithPriviledge(channel, c, display);
|
|
nlinfo ("%s %s now in show %s channel mode", eid.toString().c_str(), display?"is":"isn't", channel.toString().c_str());
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
// If channel not exists create it
|
|
NLMISC_COMMAND (connectUserChannel, "Connect to user channels", "<user id> <channel_name> [<pass>]")
|
|
{
|
|
if ((args.size() < 2) || (args.size() > 3))
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
CPVPManager2 *inst = CPVPManager2::getInstance();
|
|
|
|
string pass;
|
|
string name = args[1];
|
|
TChanID channel = CPVPManager2::getInstance()->getUserDynChannel(name);
|
|
|
|
if (args.size() < 3)
|
|
pass = toLower(name);
|
|
else
|
|
pass = args[2];
|
|
|
|
if ( (channel == DYN_CHAT_INVALID_CHAN) && (pass != string("*")) && (pass != string("***")) )
|
|
channel = inst->createUserChannel(name, pass);
|
|
|
|
if (channel != DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
string channelPass = inst->getPassUserChannel(channel);
|
|
|
|
if ( (channel != DYN_CHAT_INVALID_CHAN) && (pass == string("***")) && (c->havePriv(":DEV:") || c->havePriv(":SGM:") || c->havePriv(":GM:") || c->havePriv(":EM:")))
|
|
{
|
|
inst->deleteUserChannel(name);
|
|
}
|
|
else if (channelPass == pass)
|
|
{
|
|
std::vector<TChanID> userChannels = inst->getCharacterUserChannels(c);
|
|
if (userChannels.size() >= NB_MAX_USER_CHANNELS)
|
|
{
|
|
inst->removeFactionChannelForCharacter(userChannels[0], c, true);
|
|
}
|
|
inst->addFactionChannelToCharacter(channel, c, true, true);
|
|
}
|
|
else if (pass == string("*"))
|
|
{
|
|
inst->removeFactionChannelForCharacter(channel, c, true);
|
|
}
|
|
else
|
|
log.displayNL("You don't have rights to connect to channel %s", name.c_str());
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
ENTITY_VARIABLE (PriviledgePVP, "Priviledge Pvp Mode")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
value = c->priviledgePVP()?"1":"0";
|
|
}
|
|
else
|
|
{
|
|
if (value=="1" || value=="on" || strlwr(value)=="pvp" || strlwr(value)=="true" )
|
|
c->setPriviledgePVP(true);
|
|
else if (value=="0" || value=="off" || strlwr(value)=="false" )
|
|
c->setPriviledgePVP(false);
|
|
// c->setPVPRecentActionFlag();
|
|
CPVPManager2::getInstance()->setPVPModeInMirror(c);
|
|
nlinfo ("%s %s now in pvp mode", entity.toString().c_str(), c->priviledgePVP()?"is":"isn't");
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(addPosFlag, "add a new position flag", "<csr_eid> <flag_name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
const string & flagName = args[1];
|
|
if (CPositionFlagManager::getInstance().flagExists(flagName))
|
|
{
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_POS_FLAG_EXISTS");
|
|
return false;
|
|
}
|
|
|
|
CFlagPosition flagPos( c->getState().X()/1000, c->getState().Y()/1000, c->getState().Z()/1000 );
|
|
CPositionFlagManager::getInstance().setFlag(flagName, flagPos);
|
|
CPositionFlagManager::getInstance().saveToFile(PositionFlagsFileName);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(setPosFlag, "set a position flag", "<csr_eid> <flag_name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
const string & flagName = args[1];
|
|
if (!CPositionFlagManager::getInstance().flagExists(flagName))
|
|
{
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_POS_FLAG_NOT_EXISTS");
|
|
return false;
|
|
}
|
|
|
|
CFlagPosition flagPos( c->getState().X()/1000, c->getState().Y()/1000, c->getState().Z()/1000 );
|
|
CPositionFlagManager::getInstance().setFlag(flagName, flagPos);
|
|
CPositionFlagManager::getInstance().saveToFile(PositionFlagsFileName);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(delPosFlag, "delete a position flag", "<csr_eid> <flag_name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
const string & flagName = args[1];
|
|
if (!CPositionFlagManager::getInstance().flagExists(flagName))
|
|
{
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_POS_FLAG_NOT_EXISTS");
|
|
return false;
|
|
}
|
|
|
|
CPositionFlagManager::getInstance().removeFlag(flagName);
|
|
CPositionFlagManager::getInstance().saveToFile(PositionFlagsFileName);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(lPosFlags, "list position flags (short format)", "<csr_eid> [<radius_in_meters>]")
|
|
{
|
|
if (args.size() < 1 || args.size() > 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 radius = 0;
|
|
if (args.size() == 2)
|
|
{
|
|
NLMISC::fromString(args[1], radius);
|
|
}
|
|
|
|
CPositionFlagManager::getInstance().sendFlagsList(eid, true, radius);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(listPosFlags, "list position flags (long format)", "<csr_eid> [<radius_in_meters>]")
|
|
{
|
|
if (args.size() < 1 || args.size() > 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
uint32 radius = 0;
|
|
if (args.size() == 2)
|
|
{
|
|
NLMISC::fromString(args[1], radius);
|
|
}
|
|
|
|
CPositionFlagManager::getInstance().sendFlagsList(eid, false, radius);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(tpPosFlag, "teleport a player to a position flag", "<eid> <flag_name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
GET_CHARACTER
|
|
|
|
const string & flagName = args[1];
|
|
const CFlagPosition * flagPos = CPositionFlagManager::getInstance().getFlagPosition(flagName);
|
|
if (flagPos == NULL)
|
|
{
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_POS_FLAG_NOT_EXISTS");
|
|
return false;
|
|
}
|
|
|
|
const sint32 x = flagPos->X * 1000;
|
|
const sint32 y = flagPos->Y * 1000;
|
|
const sint32 z = flagPos->Z * 1000;
|
|
|
|
c->allowNearPetTp();
|
|
c->teleportCharacter(x, y, z, true);
|
|
|
|
CContinent * continent = CZoneManager::getInstance().getContinent(x, y);
|
|
if (continent != NULL)
|
|
{
|
|
c->getRespawnPoints().addDefaultRespawnPoint( CONTINENT::TContinent(continent->getId()) );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(updateGuildMembersList, "update guild members list on members clients", "<csr eid> <guild_name>|<shardId:guildId>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
GET_GUILD(1, false, eid);
|
|
|
|
guild->updateMembersStringIds();
|
|
|
|
std::map<EGSPD::TCharacterId,EGSPD::CGuildMemberPD*>::iterator it;
|
|
for (it = guild->getMembersBegin(); it != guild->getMembersEnd(); ++it)
|
|
{
|
|
CGuildMember * member = EGS_PD_CAST<CGuildMember *>( (*it).second );
|
|
BOMB_IF( !member, "null guild member!!!", continue );
|
|
guild->setMemberClientDB( member );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(listGuildMembers, "display guild members list", "<csr eid> <guild_name>|<shardId:guildId>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
GET_CHARACTER;
|
|
|
|
GET_GUILD(1, false, eid);
|
|
|
|
std::map<EGSPD::TCharacterId,EGSPD::CGuildMemberPD*>::iterator it;
|
|
for (it = guild->getMembersBegin(); it != guild->getMembersEnd(); ++it)
|
|
{
|
|
CGuildMember * member = EGS_PD_CAST<CGuildMember *>( (*it).second );
|
|
BOMB_IF( !member, "null guild member!!!", continue );
|
|
|
|
const string memberName = CEntityIdTranslator::getInstance()->getByEntity( member->getIngameEId() ).toUtf8();
|
|
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::literal, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
params[1].Literal = EGSPD::CGuildGrade::toString( member->getGrade() );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_MEMBER_LIST", params);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(roomInvite, "send a room invite to a player character", "<eid> <member name>")
|
|
{
|
|
if(args.size() != 2 )
|
|
return false;
|
|
|
|
CEntityId eId;
|
|
eId.fromString(args[0].c_str());
|
|
|
|
CCharacter * user = PlayerManager.getChar( eId );
|
|
if (!user)
|
|
{
|
|
log.displayNL("<ROOMINVITE>'%s' is not a valid char. Cant process command",eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!user->getEnterFlag())
|
|
{
|
|
log.displayNL("'%s' is not entered", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!TheDataset.isAccessible(user->getEntityRowId()))
|
|
{
|
|
log.displayNL("'%s' is not valid in mirror", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
CCharacter * target = PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(user->getHomeMainlandSessionId(), args[1]));
|
|
|
|
if(target == 0 || target->getEnterFlag() == false )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( user->getId(), "TEAM_INVITED_CHARACTER_MUST_BE_ONLINE" );
|
|
return true;
|
|
}
|
|
|
|
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
|
params[0].setEIdAIAlias( user->getId(), CAIAliasTranslator::getInstance()->getAIAlias(user->getId()) );
|
|
CCharacter::sendDynamicSystemMessage(target->getId(), "ROOM_INVITED_BY", params);
|
|
params[0].setEIdAIAlias( target->getId(), CAIAliasTranslator::getInstance()->getAIAlias(target->getId()) );
|
|
CCharacter::sendDynamicSystemMessage(user->getId(), "ROOM_YOU_INVITE", params);
|
|
|
|
user->addRoomAccessToPlayer(target->getId());
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(roomKick, "kick player from room", "<eid> <member name>")
|
|
{
|
|
if(args.size() != 2 )
|
|
return false;
|
|
|
|
CEntityId eId;
|
|
eId.fromString(args[0].c_str());
|
|
|
|
CCharacter * user = PlayerManager.getChar( eId );
|
|
if (!user)
|
|
{
|
|
log.displayNL("<ROOMKICK>'%s' is not a valid char. Cant process command",eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!user->getEnterFlag())
|
|
{
|
|
log.displayNL("'%s' is not entered", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!TheDataset.isAccessible(user->getEntityRowId()))
|
|
{
|
|
log.displayNL("'%s' is not valid in mirror", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
CCharacter * target = PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(user->getHomeMainlandSessionId(), args[1]));
|
|
|
|
if(target == 0 || target->getEnterFlag() == false )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( user->getId(), "TEAM_KICKED_CHARACTER_MUST_BE_ONLINE" );
|
|
return true;
|
|
}
|
|
|
|
user->removeRoomAccesToPlayer(target->getId(), false);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(guildInvite, "send a guild invite to a player character", "<eid> <member name>")
|
|
{
|
|
if(args.size() != 2 )
|
|
return false;
|
|
|
|
CEntityId eId;
|
|
eId.fromString(args[0].c_str());
|
|
|
|
CCharacter * user = PlayerManager.getChar( eId );
|
|
if (!user)
|
|
{
|
|
log.displayNL("<GUILDINVITE>'%s' is not a valid char. Cant process command",eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!user->getEnterFlag())
|
|
{
|
|
log.displayNL("'%s' is not entered", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!TheDataset.isAccessible(user->getEntityRowId()))
|
|
{
|
|
log.displayNL("'%s' is not valid in mirror", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
CGuildMemberModule * gmModule = NULL;
|
|
if ( !user->getModuleParent().getModule( gmModule ))
|
|
{
|
|
log.displayNL("<GUILD>'%s' has no valid guild module, Cant process command",eId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
uint32 guildId = user->getGuildId();
|
|
CGuild *guild = CGuildManager::getInstance()->getGuildFromId(guildId);
|
|
if ( guild == NULL)
|
|
{
|
|
log.displayNL("<GUILD>'%s' Failed to find guild %u",eId.toString().c_str(), guildId);
|
|
return true;
|
|
}
|
|
|
|
// make sure the guild is local
|
|
if (guild->isProxy() )
|
|
{
|
|
log.displayNL("<GUILD>'%s' is in a foreign guild, Cant process command", eId.toString().c_str());
|
|
CCharacter::sendDynamicSystemMessage( eId, "GUILD_INVITE_ONLY_LOCAL_GUILD" );
|
|
return true;
|
|
}
|
|
|
|
gmModule->inviteCharacterInGuild(PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(user->getHomeMainlandSessionId(), args[1])));
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(addGuildMember, "add a new member to a guild", "<csr eid> <guild_name>|<shardId:guildId> <member name>")
|
|
{
|
|
if (args.size() != 3)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
GET_GUILD(1, true, eid);
|
|
|
|
string memberName = CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[2]);
|
|
CCharacter * memberChar = PlayerManager.getCharacterByName( memberName);
|
|
if ( !memberChar || !memberChar->getEnterFlag() || !TheDataset.isAccessible(memberChar->getEntityRowId()) )
|
|
{
|
|
if ( CEntityIdTranslator::getInstance()->getByEntity( ucstring(memberName) ) == CEntityId::Unknown )
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
}
|
|
else
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_OFFLINE_PLAYER", params);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
CGuildCharProxy proxy(memberChar);
|
|
|
|
CGuildMemberModule * module;
|
|
if ( proxy.getModule(module) )
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
|
params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_ALREADY_MEMBER", params);
|
|
return true;
|
|
}
|
|
|
|
// message for all guild members about the new member
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
|
params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) );
|
|
guild->sendMessageToGuildMembers("GUILD_JOIN", params);
|
|
}
|
|
|
|
proxy.setGuildId( guild->getId() );
|
|
|
|
// message for the new member
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::string_id);
|
|
params[0].StringId = guild->getNameId();
|
|
proxy.sendSystemMessage("GUILD_YOU_JOIN", params);
|
|
}
|
|
|
|
CGuildMember * member = guild->newMember( proxy.getId() );
|
|
BOMB_IF( !member, "created null guild member!", return true );
|
|
|
|
// ask the client to open it's guild interface
|
|
PlayerManager.sendImpulseToClient( proxy.getId(),"GUILD:OPEN_GUILD_WINDOW" );
|
|
|
|
// module = new CGuildMemberModule( proxy, member );
|
|
// BOMB_IF( !module, "created null guild member module!", return true );
|
|
//
|
|
// member->setMemberGrade( EGSPD::CGuildGrade::Member );
|
|
// guild->setMemberOnline( member, proxy.getId().getDynamicId() );
|
|
|
|
log.displayNL("%s now is a member of guild '%s'", memberName.c_str(), guild->getName().toString().c_str() );
|
|
{
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::player, STRING_MANAGER::string_id);
|
|
params[0].setEIdAIAlias( proxy.getId(), CAIAliasTranslator::getInstance()->getAIAlias(proxy.getId()) );
|
|
params[1].StringId = guild->getNameId();
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_NEW_MEMBER", params);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(setGuildMemberGrade, "set the grade of a guild member", "<csr eid> <guild_name>|<shardId:guildId> <memberName> <grade = Member/Officer/HighOfficer/Leader>")
|
|
{
|
|
if (args.size() != 4)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
GET_GUILD(1, true, eid);
|
|
|
|
string memberName = CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[2]);
|
|
CEntityId memberEId = CEntityIdTranslator::getInstance()->getByEntity( ucstring(memberName) );
|
|
if (memberEId == CEntityId::Unknown)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
return true;
|
|
}
|
|
|
|
EGSPD::CGuildGrade::TGuildGrade grade = EGSPD::CGuildGrade::fromString( args[3] );
|
|
|
|
CGuildMember * member = guild->getMemberFromEId( memberEId );
|
|
if ( !member )
|
|
{
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::literal, STRING_MANAGER::string_id);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
params[1].StringId = uint32(guild->getNameId());
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_NOT_MEMBER", params);
|
|
return true;
|
|
}
|
|
|
|
guild->setMemberGrade( member, grade, &log, eid );
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(setGuildLeader, "set the leader of a guild", "<csr eid> <guild_name>|<shardId:guildId> <member name>")
|
|
{
|
|
if (args.size() != 3)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
GET_GUILD(1, true, eid);
|
|
|
|
string memberName = CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), args[2]);
|
|
CEntityId memberEId = CEntityIdTranslator::getInstance()->getByEntity( ucstring(memberName) );
|
|
if (memberEId == CEntityId::Unknown)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
return true;
|
|
}
|
|
|
|
CGuildMember * member = guild->getMemberFromEId( memberEId );
|
|
if ( !member )
|
|
{
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::literal, STRING_MANAGER::string_id);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
params[1].StringId = guild->getNameId();
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_NOT_MEMBER", params);
|
|
return true;
|
|
}
|
|
|
|
if (member->getGrade() == EGSPD::CGuildGrade::Leader)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( memberName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GUILD_ALREADY_HAS_GRADE", params);
|
|
return true;
|
|
}
|
|
|
|
CGuildMember * leader = guild->getLeader();
|
|
if (leader)
|
|
guild->setMemberGrade( leader, EGSPD::CGuildGrade::Member, &log, eid );
|
|
|
|
guild->setMemberGrade( member, EGSPD::CGuildGrade::Leader, &log, eid );
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/*
|
|
NLMISC_COMMAND(setPvpClan, "set the pv clan for player", "<csr eid> <clan number 0=neutral, 1=clan1, 2=clan2 >")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
uint8 clan;
|
|
NLMISC::fromString(args[1], clan);
|
|
|
|
if ( c && c->getEnterFlag() )
|
|
{
|
|
if ( c->getPVPInterface().isValid() )
|
|
c->getPVPInterface().setUserClan( clan );
|
|
}
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(startEvent, "start an event with the given name", "<csr eid> <event name> [<faction1> <faction2> [<Faction 1 GM channel name> <faction2 GM channel Name> [<zone only ?>]]]")
|
|
{
|
|
if (args.size() != 2 && args.size() < 4)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
const string & eventName = args[1];
|
|
string eventFaction1;
|
|
string eventFaction2;
|
|
string eventFaction1ChannelName;
|
|
string eventFaction2ChannelName;
|
|
bool factionChanelInZoneOnly = false;
|
|
|
|
if( args.size() > 3 )
|
|
{
|
|
eventFaction1 = args[2];
|
|
eventFaction2 = args[3];
|
|
|
|
if( args.size() > 5 )
|
|
{
|
|
eventFaction1ChannelName = args[4];
|
|
eventFaction2ChannelName = args[5];
|
|
}
|
|
|
|
if( args.size() > 6 )
|
|
{
|
|
NLMISC::fromString(args[6], factionChanelInZoneOnly);
|
|
}
|
|
}
|
|
|
|
CGameEventManager::getInstance().resetGameEvent(eventName, eventFaction1, eventFaction2, eventFaction1ChannelName, eventFaction2ChannelName, factionChanelInZoneOnly);
|
|
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8(eventName);
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_START_EVENT", params);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(stopEvent, "stop previous started event", "<csr eid>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
const string & eventName = CGameEventManager::getInstance().getGameEventName();
|
|
CGameEventManager::getInstance().resetGameEvent(string(""),string(""),string(""),string(""),string(""),false);
|
|
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8(eventName);
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_STOP_EVENT", params);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(setEventFaction, "set the event faction of player", "<csr eid> <player name> <event faction>")
|
|
{
|
|
if (args.size() != 3)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
const string & playerName = args[1];
|
|
const string & eventFaction = args[2];
|
|
|
|
CCharacter * player = PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),playerName));
|
|
if (!player)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( playerName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
return true;
|
|
}
|
|
|
|
player->getGameEvent().setEventFaction(eventFaction);
|
|
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::player, STRING_MANAGER::event_faction);
|
|
params[0].setEIdAIAlias( player->getId(), CAIAliasTranslator::getInstance()->getAIAlias(player->getId()) );
|
|
params[1].Identifier = eventFaction;
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GET_EVENT_FACTION", params);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(clearEventFaction, "clear the event faction of player", "<csr eid> <player name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
TRY_GET_CHARACTER;
|
|
|
|
const string & playerName = args[1];
|
|
|
|
CCharacter * player = PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),playerName));
|
|
if (!player)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( playerName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
return true;
|
|
}
|
|
|
|
player->getGameEvent().clearEventFaction();
|
|
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::player);
|
|
params[0].setEIdAIAlias( player->getId(), CAIAliasTranslator::getInstance()->getAIAlias(player->getId()) );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_CLEAR_EVENT_FACTION", params);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(getEventFaction, "get the event faction of player", "<csr eid> <player name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
GET_CHARACTER;
|
|
|
|
const string & playerName = args[1];
|
|
|
|
CCharacter * player = PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),playerName));
|
|
if (!player)
|
|
{
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::literal);
|
|
params[0].Literal.fromUtf8( playerName );
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_UNKNOWN_PLAYER", params);
|
|
return true;
|
|
}
|
|
|
|
SM_STATIC_PARAMS_2(params, STRING_MANAGER::player, STRING_MANAGER::event_faction);
|
|
params[0].setEIdAIAlias( player->getId(), CAIAliasTranslator::getInstance()->getAIAlias(player->getId()) );
|
|
params[1].Identifier = player->getGameEvent().getEventFaction();
|
|
CCharacter::sendDynamicSystemMessage(eid, "CSR_GET_EVENT_FACTION", params);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(provideItemService, "provide a service from an item to a player", "<eid> <sheet name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
GET_CHARACTER;
|
|
|
|
CSheetId sheetId(args[1]);
|
|
const CStaticItem * form = CSheets::getForm(sheetId);
|
|
if (form)
|
|
{
|
|
CItemServiceManager::getInstance()->provideService(form, c);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(dumpFactionPVPDamage, "dump damage made in Faction PvP", "<eid>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
GET_CHARACTER;
|
|
|
|
PROGRESSIONPVP::CCharacterProgressionPVP::getInstance()->dumpPlayerDamageScoreTable(c, log);
|
|
log.displayNL("----------------------------------------------------------------------------");
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(changeHairCut, "change the haircut of a player", "<eid> <sheet name>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
GET_CHARACTER;
|
|
|
|
CSheetId sheetId(args[1]);
|
|
const CStaticItem * form = CSheets::getForm(sheetId);
|
|
if (form == NULL)
|
|
{
|
|
nlwarning("unknown item : '%s'", sheetId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
if (form->Type != ITEM_TYPE::HAIR_MALE && form->Type != ITEM_TYPE::HAIR_FEMALE)
|
|
{
|
|
nlwarning("'%s' is not a haircut item", sheetId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
uint32 hairValue = CVisualSlotManager::getInstance()->sheet2Index(form->SheetId, SLOTTYPE::HEAD_SLOT);
|
|
if (c->setHair(hairValue))
|
|
{
|
|
c->resetHairCutDiscount();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/***********************************************************************************************************************
|
|
|
|
END OF OFFICIAL CSR COMMANDS
|
|
|
|
***********************************************************************************************************************/
|
|
|
|
|
|
///////////////////////
|
|
// DYN CHAT COMMANDS //
|
|
///////////////////////
|
|
|
|
//============================================================================================================
|
|
// create a new channel with a localized name
|
|
NLMISC_COMMAND(addLocalizedChan,"Add a new dyn chat channel","<string name of the channel localized name>")
|
|
{
|
|
if (args.size() != 1) return false;
|
|
TChanID chanID = DynChatEGS.addLocalizedChan(args[0]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Can't create localized channel %s", args[0].c_str());
|
|
return true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// create a new channel
|
|
NLMISC_COMMAND(addChan,"Add a new dyn chat channel","<string name of the channel localized name>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
ucstring mess;
|
|
for (uint k = 2; k < args.size(); ++k)
|
|
{
|
|
if (k != 0) mess += ucstring(" ");
|
|
mess += ucstring(args[k]);
|
|
}
|
|
TChanID chanID = DynChatEGS.addChan(args[0], mess);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Can't create channel %s", args[0].c_str());
|
|
return true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//============================================================================================================
|
|
// remove a channel
|
|
NLMISC_COMMAND(removeChan, "Remove a new dyn chat channel","<string name of the channel localized name>")
|
|
{
|
|
if (args.size() != 1) return false;
|
|
TChanID chanID = DynChatEGS.getChanIDFromName(args[0]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Unknown channel : %s", args[1].c_str());
|
|
return true;
|
|
}
|
|
bool res = DynChatEGS.removeChan(chanID);
|
|
if (!res)
|
|
{
|
|
nlwarning("Couldn't remove chan : %s", args[1].c_str());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// set historic size for a channel
|
|
NLMISC_COMMAND(setChanHistoricSize, "Set size of the historic for a localized channel", "<string name of the channel localized name><size>")
|
|
{
|
|
if (args.size() != 2) return false;
|
|
TChanID chanID = DynChatEGS.getChanIDFromName(args[0]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Unknown channel : %s", args[0].c_str());
|
|
return true;
|
|
}
|
|
uint historicSize;
|
|
NLMISC::fromString(args[1], historicSize);
|
|
//
|
|
if (historicSize > 1000)
|
|
{
|
|
nlwarning("Historic size too big");
|
|
return true;
|
|
}
|
|
DynChatEGS.setHistoricSize(chanID, historicSize);
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// add a client to a channel
|
|
NLMISC_COMMAND(addChanClient, "add a client to a channel", "<client name or user id><string name of the channel localized name>[1=Read/Write,0=ReadOnly(default)]")
|
|
{
|
|
if (args.size() != 2) return false;
|
|
GET_CHARACTER
|
|
TChanID chanID = DynChatEGS.getChanIDFromName(args[1]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Unknown channel : %s", args[1].c_str());
|
|
return true;
|
|
}
|
|
bool writeRight = true;
|
|
if (args.size() > 2)
|
|
{
|
|
NLMISC::fromString(args[2], writeRight);
|
|
}
|
|
bool res = DynChatEGS.addSession(chanID, c->getEntityRowId(), writeRight);
|
|
if (!res)
|
|
{
|
|
nlwarning("Couldn't add character %s to channel %s", args[0].c_str(), args[1].c_str());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// remove clients from channels
|
|
NLMISC_COMMAND(removeChanClient, "remove a client to a channel", "<client name or user id><string name of the channel localized name>")
|
|
{
|
|
if (args.size() != 2) return false;
|
|
GET_CHARACTER
|
|
TChanID chanID = DynChatEGS.getChanIDFromName(args[1]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Unknown channel : %s", args[1].c_str());
|
|
return true;
|
|
}
|
|
bool res = DynChatEGS.removeSession(chanID, c->getEntityRowId());
|
|
if (!res)
|
|
{
|
|
nlwarning("Couldn't remove character %s from channel %s", args[0].c_str(), args[1].c_str());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// Set the read only for a client in a channel
|
|
NLMISC_COMMAND(setChanClientWriteRight, "set write right for a client in the given channel", "<client name or user id><string name of the channel localized name><1=Read/Write,0=ReadOnly(default)>")
|
|
{
|
|
if (args.size() != 3) return false;
|
|
GET_CHARACTER
|
|
TChanID chanID = DynChatEGS.getChanIDFromName(args[1]);
|
|
if (chanID == DYN_CHAT_INVALID_CHAN)
|
|
{
|
|
nlwarning("Unknown channel : %s", args[1].c_str());
|
|
return true;
|
|
}
|
|
bool canWrite;
|
|
NLMISC::fromString(args[2], canWrite);
|
|
bool res = DynChatEGS.setWriteRight(chanID, c->getEntityRowId(), canWrite);
|
|
if (!res)
|
|
{
|
|
nlwarning("Couldn't remove character %s from channel %s", args[0].c_str(), args[1].c_str());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//============================================================================================================
|
|
// Display the list of all channels
|
|
NLMISC_COMMAND(chanList, "display the list of all channels", "<>")
|
|
{
|
|
if (!args.empty()) return false;
|
|
std::vector<CDynChatChan *> chans;
|
|
DynChatEGS.getChans(chans);
|
|
for(uint k = 0; k < chans.size(); ++k)
|
|
{
|
|
ucstring name = DynChatEGS.getChanNameFromID(chans[k]->getID());
|
|
nlinfo("Channel name : %s, num sessions = %d, historic size = %d", name.toString().c_str(), (int) chans[k]->getSessionCount(), (int) chans[k]->HistoricSize);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
ENTITY_VARIABLE (Aggro, "Aggroable by creatures")
|
|
{
|
|
ENTITY_GET_CHARACTER
|
|
|
|
if (get)
|
|
{
|
|
value = toString (c->getAggroableOverride());
|
|
}
|
|
else
|
|
{
|
|
TDataSetRow userRow = TheDataset.getDataSetRow( c->getId() );
|
|
if ( !TheDataset.isAccessible( userRow ) )
|
|
return;
|
|
|
|
sint8 aggroable;
|
|
NLMISC::fromString(value, aggroable);
|
|
c->setAggroableOverride(aggroable);
|
|
c->setAggroableSave(aggroable);
|
|
|
|
aggroable = c->getAggroableOverride();
|
|
nlinfo ("%s aggroable = %d", entity.toString().c_str(), aggroable);
|
|
if (aggroable>0)
|
|
nlinfo ("%s is now aggroable", entity.toString().c_str());
|
|
else if (aggroable<0)
|
|
nlinfo ("%s aggroable is defined by privilege", entity.toString().c_str());
|
|
else
|
|
nlinfo ("%s is now non aggroable", entity.toString().c_str());
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(acceptProposalForQueue, "player accept to enter critical part (for queue Id i)", "<eid> <accept (0/1)> [<queueId>]")
|
|
{
|
|
if (args.size() < 2 || args.size() > 3 ) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
bool accept;
|
|
NLMISC::fromString(args[1], accept);
|
|
|
|
uint32 queueId = 0;
|
|
if (args.size() == 3)
|
|
NLMISC::fromString(args[1], queueId);
|
|
else
|
|
{
|
|
CCharacter *player = PlayerManager.getChar(eid);
|
|
if (player)
|
|
queueId = player->getEnterCriticalZoneProposalQueueId();
|
|
}
|
|
|
|
CMissionQueueManager::getInstance()->playerEntersCriticalArea(eid, queueId, accept);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(awakePlayerInQueue, "awake player in given queue", "<eid> <queueId>")
|
|
{
|
|
if (args.size() != 2) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
uint32 queueId;
|
|
NLMISC::fromString(args[1], queueId);
|
|
|
|
CMissionQueueManager::getInstance()->playerWakesUp( eid, queueId);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(debugMissionsQueues, "dump mission queues for debug", "")
|
|
{
|
|
CMissionQueueManager::getInstance()->dump();
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool serialMagicNumberMsg(const std::string &msgName, const std::string &userID, uint64 magicNumber)
|
|
{
|
|
CMessage msgout( "IMPULSION_ID" );
|
|
CEntityId eid(userID);
|
|
msgout.serial(eid);
|
|
CBitMemStream bms;
|
|
if ( ! GenericMsgManager.pushNameToStream(msgName, bms) )
|
|
{
|
|
nlwarning("Msg name %s not found", msgName.c_str());
|
|
return false;
|
|
}
|
|
bms.serial(magicNumber);
|
|
msgout.serialBufferWithSize((uint8*)bms.buffer(), bms.length());
|
|
CUnifiedNetwork::getInstance()->send(NLNET::TServiceId(eid.getDynamicId()), msgout );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(permanentBan, "permanently ban a player (player must be online)", "")
|
|
{
|
|
if (args.size() != 1) return false;
|
|
return serialMagicNumberMsg("CONNECTION:PERMANENT_BAN", args[0], PermanentBanMSGMagicNumber);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(permanentUnban, "unban a player (player must be online)", "")
|
|
{
|
|
if (args.size() != 1) return false;
|
|
return serialMagicNumberMsg("CONNECTION:UNBAN", args[0], PermanentUnbanMSGMagicNumber);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(nbKnownPhrases, "display nb of known phrases for player", "<eid>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
|
|
CCharacter *player= PlayerManager.getChar(eid);
|
|
if (!player)
|
|
{
|
|
nlwarning("Player %s not found", eid.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
const vector<CKnownPhrase> &kp = player->getKnownPhrases();
|
|
nlinfo("For player %s, size of Known Phrases vector = %u", eid.toString().c_str(), kp.size());
|
|
|
|
uint count = 0;
|
|
for (uint i = 0;i < kp.size() ; ++i )
|
|
{
|
|
if (!kp[i].empty())
|
|
++count;
|
|
}
|
|
nlinfo("Total nb of non null known phrases = %u", count);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(displayShopSelector, "display shop selector for a NPC", "")
|
|
{
|
|
if (args.size() != 1) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
CCreature *c = CreatureManager.getCreature( eid );
|
|
if( c != 0 )
|
|
{
|
|
c->displayShopSelectors( log );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(addFactionAttackableToTarget, "Add a faction to attackable list to given entity target creature/npc", "<player eid> <faction name> <fameLevel -600+600> <0/1 0 = below 1 = above>")
|
|
{
|
|
if (args.size () < 4) return false;
|
|
GET_CHARACTER
|
|
|
|
// get faction
|
|
uint factionIndex = CStaticFames::getInstance().getFactionIndex(args[1]);
|
|
if (factionIndex != CStaticFames::INVALID_FACTION_INDEX)
|
|
{
|
|
const CEntityId &target = c->getTarget();
|
|
if (target != CEntityId::Unknown && target.getType() != RYZOMID::player)
|
|
{
|
|
CCreature *creature = CreatureManager.getCreature(target);
|
|
if (creature)
|
|
{
|
|
sint32 fameLevel;
|
|
NLMISC::fromString(args[2], fameLevel);
|
|
bool above;
|
|
NLMISC::fromString(args[3], above);
|
|
creature->addFactionAttackable(factionIndex, fameLevel * FameAbsoluteMax / 100, above);
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(taskPass, "pass a task from a rite", "<player eid> <rite> [<task>]")
|
|
{
|
|
if (args.size () != 2 && args.size () != 3) return false;
|
|
GET_CHARACTER
|
|
|
|
string rite = args[1];
|
|
uint32 nAlbum = 0;
|
|
uint32 nThema = 0;
|
|
uint32 taskCount = 0;
|
|
CSheets::getEncyclopedia().getRiteInfos( rite, nAlbum, nThema, taskCount );
|
|
|
|
if( nAlbum!=0 && nThema!=0 && taskCount!=0 )
|
|
{
|
|
CCharacterEncyclopedia &rEncy = c->getEncyclopedia();
|
|
if( args.size() == 3 )
|
|
{
|
|
uint32 nTask;
|
|
NLMISC::fromString(args[2], nTask);
|
|
if( nTask > 7 )
|
|
{
|
|
nlwarning("<taskPass> task index too high : %d",nTask);
|
|
return false;
|
|
}
|
|
rEncy.updateTask(nAlbum, nThema, nTask, 2, true);
|
|
}
|
|
else
|
|
{
|
|
uint i;
|
|
for( i=0; i<=taskCount; ++i )
|
|
{
|
|
rEncy.updateTask(nAlbum, nThema, i, 2, true);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning("<taskPass> wrong rite ? %s",rite.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(setFamePlayer, "set the fame value of a player in the given faction", "<player eid> <faction> <fame>")
|
|
{
|
|
if (args.size () != 3)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
string faction = args[1];
|
|
uint32 factionIndex = PVP_CLAN::getFactionIndex( PVP_CLAN::fromString(faction) );
|
|
sint32 fame;
|
|
NLMISC::fromString(args[2], fame);
|
|
|
|
CFameManager::getInstance().setEntityFame(c->getId(), factionIndex, fame, true);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventCreateNpcGroup, "create an event npc group", "<player eid> <nbBots> <sheet> [<dispersionRadius=10m> [<spawnBots=true> [<orientation=random|self|-360..360> [<name> [<x> [<y>]]]]]]")
|
|
{
|
|
if (args.size () < 3) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
sint32 x = e->getX();
|
|
sint32 y = e->getY();
|
|
sint32 orientation = 6666; // used to specify a random orientation
|
|
|
|
uint32 nbBots = NLMISC::atoui(args[1].c_str());
|
|
if (nbBots<=0)
|
|
{
|
|
log.displayNL("invalid bot count");
|
|
return true;
|
|
}
|
|
|
|
NLMISC::CSheetId sheetId(args[2]);
|
|
if (sheetId==NLMISC::CSheetId::Unknown)
|
|
sheetId = args[2] + ".creature";
|
|
if (sheetId==NLMISC::CSheetId::Unknown)
|
|
{
|
|
log.displayNL("invalid sheet id");
|
|
return true;
|
|
}
|
|
|
|
double dispersionRadius = 10.;
|
|
if (args.size()>3)
|
|
{
|
|
dispersionRadius = atof(args[3].c_str());
|
|
if (dispersionRadius<0.)
|
|
{
|
|
log.displayNL("invalid dispersion radius");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool spawnBots = true;
|
|
if (args.size()>4)
|
|
{
|
|
NLMISC::fromString(args[4], spawnBots);
|
|
}
|
|
|
|
if (args.size()>5)
|
|
{
|
|
if (args[5] == "self")
|
|
{
|
|
orientation = (sint32)(e->getHeading() * 1000.0);
|
|
}
|
|
else if (args[5] != "random")
|
|
{
|
|
NLMISC::fromString(args[5], orientation);
|
|
orientation = (sint32)((double)orientation / 360.0 * (NLMISC::Pi * 2.0) * 1000.0);
|
|
}
|
|
}
|
|
|
|
std::string botsName;
|
|
if (args.size()>6) botsName = args[6];
|
|
if (args.size()>7)
|
|
{
|
|
NLMISC::fromString(args[7], x);
|
|
x = x * 1000;
|
|
}
|
|
if (args.size()>8)
|
|
{
|
|
NLMISC::fromString(args[8], y);
|
|
y = y * 1000;
|
|
}
|
|
|
|
CMessage msgout("EVENT_CREATE_NPC_GROUP");
|
|
uint32 messageVersion = 1;
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(instanceNumber);
|
|
msgout.serial(x);
|
|
msgout.serial(y);
|
|
msgout.serial(orientation);
|
|
msgout.serial(nbBots);
|
|
msgout.serial(sheetId);
|
|
msgout.serial(dispersionRadius);
|
|
msgout.serial(spawnBots);
|
|
msgout.serial(botsName);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventNpcGroupScript, "executes a script on an event npc group", "<bot eid> <script>")
|
|
{
|
|
if (args.size () < 1) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 nbString = (uint32)args.size();
|
|
|
|
CMessage msgout("EVENT_NPC_GROUP_SCRIPT");
|
|
uint32 messageVersion = 1;
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(nbString);
|
|
for (uint32 i=0; i<nbString; ++i)
|
|
{
|
|
string arg = args[i];
|
|
msgout.serial(arg);
|
|
}
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotName, "changes the name of a bot", "<bot eid> <name>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_ENTITY
|
|
|
|
TDataSetRow row = e->getEntityRowId();
|
|
ucstring name;
|
|
name.fromUtf8(args[1]);
|
|
NLNET::CMessage msgout("CHARACTER_NAME");
|
|
msgout.serial(row);
|
|
msgout.serial(name);
|
|
sendMessageViaMirror("IOS", msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotScale, "changes the scale of a bot (in % up to 255)", "<bot eid> <scale in %>")
|
|
{
|
|
if (args.size () < 2) return false;
|
|
GET_ENTITY
|
|
|
|
TDataSetRow row = e->getEntityRowId();
|
|
uint32 scale;
|
|
NLMISC::fromString(args[1], scale);
|
|
if (scale>255)
|
|
scale = 0;
|
|
CMirrorPropValue< SAltLookProp2, CPropLocationPacked<2> > visualPropertyB( TheDataset, row, DSPropertyVPB );
|
|
SET_STRUCT_MEMBER( visualPropertyB, PropertySubData.Scale, scale );
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetNpcGroupAggroRange, "changes the aggro range of a npc group", "<bot eid> <range>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
std::vector<std::string> args2;
|
|
|
|
args2.push_back(args[0]);
|
|
args2.push_back(NLMISC::toString("()setAggro(%f, 0);", atof(args[1].c_str())));
|
|
|
|
uint32 nbString = (uint32)args2.size();
|
|
|
|
CMessage msgout("EVENT_NPC_GROUP_SCRIPT");
|
|
uint32 messageVersion = 1;
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(nbString);
|
|
for (uint32 i=0; i<nbString; ++i)
|
|
{
|
|
string arg = args2[i];
|
|
msgout.serial(arg);
|
|
}
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetNpcGroupEmote, "Set emote animation to a npc group", "<bot eid> <emote>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
CEntityId entityId(args[0]);
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
std::vector<std::string> args2;
|
|
|
|
args2.push_back(args[0]);
|
|
args2.push_back(NLMISC::toString("()emote(\"%s\",\"%s\");", entityId.toString().c_str(), args[1].c_str()));
|
|
|
|
uint32 nbString = (uint32)args2.size();
|
|
|
|
CMessage msgout("EVENT_NPC_GROUP_SCRIPT");
|
|
uint32 messageVersion = 1;
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(nbString);
|
|
for (uint32 i=0; i<nbString; ++i)
|
|
{
|
|
string arg = args2[i];
|
|
msgout.serial(arg);
|
|
}
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetFaunaBotAggroRange, "changes the aggro range of a fauna bot", "<bot eid> <not hungry range> [<hungry range> [<hunting range>]]")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 messageVersion = 1;
|
|
string botName = args[0];
|
|
float notHungryRadius = (float)atof(args[1].c_str());
|
|
float hungryRadius = -1.f;
|
|
if (args.size() > 2)
|
|
hungryRadius = (float)atof(args[2].c_str());
|
|
float huntingRadius = -1.f;
|
|
if (args.size() > 3)
|
|
huntingRadius = (float)atof(args[3].c_str());
|
|
|
|
CMessage msgout("EVENT_FAUNA_BOT_SET_RADII");
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(botName);
|
|
msgout.serial(notHungryRadius);
|
|
msgout.serial(hungryRadius);
|
|
msgout.serial(huntingRadius);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventResetFaunaBotAggroRange, "reset the aggro range of a fauna bot to sheet defaults", "<bot eid>")
|
|
{
|
|
if (args.size() < 1) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 messageVersion = 1;
|
|
string botName = args[0];
|
|
|
|
CMessage msgout("EVENT_FAUNA_BOT_RESET_RADII");
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(botName);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotCanAggro, "tells the bot if he can aggro or not", "<bot eid> <can aggro>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 messageVersion = 1;
|
|
string botName = args[0];
|
|
bool canAggro = true;
|
|
NLMISC::fromString(args[1], canAggro);
|
|
|
|
CMessage msgout("EVENT_BOT_CAN_AGGRO");
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(botName);
|
|
msgout.serial(canAggro);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotSheet, "Change the sheet of a bot", "<bot eid> <sheet id>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 messageVersion = 3;
|
|
bool bAutoSpawnDespawn = false;
|
|
string botName = args[0];
|
|
string sCustomName; // Not needed here
|
|
CSheetId sheetId(args[1]);
|
|
if (sheetId==CSheetId::Unknown)
|
|
sheetId = CSheetId(args[1]+".creature");
|
|
if (sheetId==CSheetId::Unknown)
|
|
{
|
|
log.displayNL("Unknown sheet id '%s'", args[1].c_str());
|
|
return true;
|
|
}
|
|
|
|
CMessage msgout("EVENT_BOT_SHEET");
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(botName);
|
|
msgout.serial(sheetId);
|
|
msgout.serial(bAutoSpawnDespawn);
|
|
msgout.serial(sCustomName);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
/*NLMISC_COMMAND(eventSetBotVPx, "Change the VPx of a bot", "<bot eid> <vpx>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
GET_ENTITY
|
|
|
|
uint32 instanceNumber = e->getInstanceNumber();
|
|
|
|
uint32 messageVersion = 3;
|
|
string botName = args[0];
|
|
string vpx = args[1];
|
|
|
|
CMessage msgout("EVENT_BOT_VPX");
|
|
msgout.serial(messageVersion);
|
|
msgout.serial(botName);
|
|
msgout.serial(vpx);
|
|
CWorldInstances::instance().msgToAIInstance2(instanceNumber, msgout);
|
|
|
|
return true;
|
|
}
|
|
*/
|
|
//----------------------------------------------------------------------------
|
|
extern sint32 clientEventSetItemCustomText(CCharacter* character, INVENTORIES::TInventory inventory, uint32 slot, ucstring const& text);
|
|
|
|
NLMISC_COMMAND(eventSetItemCustomText, "set an item custom text, which replaces help text", "<eId> <inventory> <slot in inventory> <text>")
|
|
{
|
|
if (args.size() < 4)
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
if (!c)
|
|
{
|
|
log.displayNL("Invalid character '%s'", args[0].c_str());
|
|
return true;
|
|
}
|
|
INVENTORIES::TInventory inventory;
|
|
uint32 slot;
|
|
ucstring text;
|
|
inventory = INVENTORIES::toInventory(args[1]);
|
|
NLMISC::fromString(args[2], slot);
|
|
text.fromUtf8(args[3]);
|
|
|
|
sint32 ret = clientEventSetItemCustomText(c, inventory, slot, text);
|
|
|
|
switch (ret)
|
|
{
|
|
case 0:
|
|
log.displayNL("Item in slot %u has now the custom text \"%s\"", slot, text.toUtf8().c_str());
|
|
break;
|
|
case -1:
|
|
log.displayNL("'%s' is not a valid inventory name", args[1].c_str());
|
|
break;
|
|
case -2:
|
|
log.displayNL("Invalid slot %u", slot);
|
|
break;
|
|
case -3:
|
|
log.displayNL("Empty slot %u", slot);
|
|
break;
|
|
default:
|
|
log.displayNL("Unknown error");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventResetItemCustomText, "set an item custom text, which replaces help text", "<eId> <inventory> <slot in inventory>")
|
|
{
|
|
if (args.size() < 3)
|
|
{
|
|
log.displayNL("not enough parameters");
|
|
return false;
|
|
}
|
|
|
|
GET_CHARACTER
|
|
INVENTORIES::TInventory inventory = INVENTORIES::toInventory(args[1]);
|
|
if (inventory==INVENTORIES::UNDEFINED)
|
|
{
|
|
log.displayNL("'%s' is not a valid inventory name", args[1].c_str());
|
|
return true;
|
|
}
|
|
uint32 slot;
|
|
NLMISC::fromString(args[2], slot);
|
|
CInventoryPtr invent = c->getInventory(inventory);
|
|
if (slot >= invent->getSlotCount())
|
|
{
|
|
log.displayNL("Invalid slot %u max = %u", slot, invent->getSlotCount()-1);
|
|
return true;
|
|
}
|
|
if (invent->getItem(slot) == NULL)
|
|
{
|
|
log.displayNL("empty slot %u", slot);
|
|
return true;
|
|
}
|
|
|
|
CGameItemPtr item = invent->getItem(slot);
|
|
item->setCustomText(ucstring());
|
|
// Following line was commented out by trap, reason unknown
|
|
c->incSlotVersion(INVENTORIES::bag, slot);
|
|
log.displayNL("item in slot %u has now its default text displayed", slot);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(useCatalyser, "use an xp catalyser", "<eId> [<slot in bag>]")
|
|
{
|
|
if (args.size() != 2)
|
|
{
|
|
log.displayNL("not enough parameters");
|
|
return false;
|
|
}
|
|
|
|
GET_CHARACTER
|
|
sint32 slot;
|
|
NLMISC::fromString(args[1], slot);
|
|
if( slot > 0 )
|
|
{
|
|
c->useItem( (uint32)slot );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotFaction, "changes the faction of a bot", "<bot eid> <faction>|default")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
CCreature* creature = CreatureManager.getCreature(eid);
|
|
if (creature)
|
|
{
|
|
if (args[1]=="default")
|
|
creature->resetFaction();
|
|
else
|
|
creature->setFaction(CStaticFames::getInstance().getFactionIndex(args[1]));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotFameByKill, "set the fame a player win after killing a bot", "<bot eid> <fame>|default")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
sint32 fame = 0;
|
|
NLMISC::fromString(args[1], fame);
|
|
CCreature* creature = CreatureManager.getCreature(eid);
|
|
if (creature)
|
|
{
|
|
if (args[1]=="default")
|
|
{
|
|
creature->resetFameByKill();
|
|
creature->resetFameByKillValid();
|
|
}
|
|
else
|
|
{
|
|
creature->setFameByKill(fame);
|
|
creature->setFameByKillValid(true);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Dev only ------------------------------------------------------------------
|
|
NLMISC_COMMAND(displayPositionStack, "Display the position stack of a character (top to bottom) (works as soon as player is connected)", "<eid>")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
// Get character without using GET_CHARACTER to prevent from issueing an "offline command"
|
|
CEntityId eid(args[0]);
|
|
if (eid == CEntityId::Unknown)
|
|
return true;
|
|
CCharacter *c = PlayerManager.getChar(eid);
|
|
if(c == 0)
|
|
{
|
|
log.displayNL( "Character not found" );
|
|
return true;
|
|
}
|
|
if ( c->sessionId() == SessionLockPositionStack )
|
|
{
|
|
COfflineEntityState st( c->getState() );
|
|
log.displayNL( "[STACK LOCKED] Current pos: %s", st.toString().c_str() );
|
|
}
|
|
for ( sint p=((sint)(c->PositionStack.size()))-1; p>=0; --p )
|
|
{
|
|
log.displayNL( "%u: Session %u, %s", p, c->PositionStack[p].SessionId.asInt(), c->PositionStack[p].PosState.toString().c_str() );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Dev only ------------------------------------------------------------------
|
|
NLMISC_COMMAND(popPosition, "Remove the top position in the stack of a character", "<eid>")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
if ( ! c->PositionStack.empty() )
|
|
{
|
|
c->PositionStack.pop();
|
|
log.displayNL( "OK, %u remaining in stack", c->PositionStack.size() );
|
|
}
|
|
else
|
|
log.displayNL( "No pos in stack" );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(farTPPush, "Far TP a character, but let the current position in the stack for returning. Pos in meters.", "<eid> <destSessionId> [<X> <Y> [<Z> [<Heading>]]]")
|
|
{
|
|
if ( args.size() < 2 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// Push the new position into the stack
|
|
c->pushCurrentPosition();
|
|
uint32 sessionId;
|
|
NLMISC::fromString(args[1], sessionId);
|
|
c->PositionStack.topToModify().SessionId = TSessionId(sessionId);
|
|
if ( args.size() > 3 )
|
|
{
|
|
NLMISC::fromString(args[2], c->PositionStack.topToModify().PosState.X);
|
|
c->PositionStack.topToModify().PosState.X *= 1000;
|
|
NLMISC::fromString(args[3], c->PositionStack.topToModify().PosState.Y);
|
|
c->PositionStack.topToModify().PosState.Y *= 1000;
|
|
if ( args.size() > 4 )
|
|
{
|
|
NLMISC::fromString(args[4], c->PositionStack.topToModify().PosState.Z);
|
|
c->PositionStack.topToModify().PosState.Z *= 1000;
|
|
if ( args.size() > 5 )
|
|
{
|
|
NLMISC::fromString(args[5], c->PositionStack.topToModify().PosState.Heading);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Lock the stack to save it in this state, and make the client Far TP
|
|
c->setSessionId( SessionLockPositionStack );
|
|
c->requestFarTP( c->PositionStack.topToModify().SessionId );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(farTPReplace, "Far TP a character. Pos in meters. Default values = current values", "<eid> [<destSessionId> [<X> <Y> [<Z> [<Heading>]]]]")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
// Modify the top position in the stack
|
|
if ( c->PositionStack.empty() )
|
|
c->pushCurrentPosition();
|
|
if ( args.size() > 1 ) // with the same session id: will make the client reconnect
|
|
{
|
|
uint32 sessionId;
|
|
NLMISC::fromString(args[1], sessionId);
|
|
c->PositionStack.topToModify().SessionId = TSessionId(sessionId);
|
|
if ( args.size() > 3 )
|
|
{
|
|
NLMISC::fromString(args[2], c->PositionStack.topToModify().PosState.X);
|
|
c->PositionStack.topToModify().PosState.X *= 1000;
|
|
NLMISC::fromString(args[3], c->PositionStack.topToModify().PosState.Y);
|
|
c->PositionStack.topToModify().PosState.Y *= 1000;
|
|
if ( args.size() > 4 )
|
|
{
|
|
NLMISC::fromString(args[4], c->PositionStack.topToModify().PosState.Z);
|
|
c->PositionStack.topToModify().PosState.Z *= 1000;
|
|
if ( args.size() > 5 )
|
|
{
|
|
NLMISC::fromString(args[5], c->PositionStack.topToModify().PosState.Heading);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Lock the stack to save it in this state, and make the client Far TP
|
|
c->setSessionId( SessionLockPositionStack );
|
|
c->requestFarTP( c->PositionStack.topToModify().SessionId, false );
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(farTPReturn, "Far TP a character back to the previous session in the stack", "")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
c->returnToPreviousSession(~0, ~0, 0);
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(farTPSubst, "Substitute a position in the stack (no immediate far TP, does not lock the stack, works as soon as player is connected). Pos in meters. Default values = current values", "<eid> index <sessionId> [<X> <Y> [<Z> [<Heading>]]]")
|
|
{
|
|
if ( args.size() < 3 )
|
|
return false;
|
|
|
|
// Get character without using GET_CHARACTER to prevent from issueing an "offline command"
|
|
CEntityId eid(args[0]);
|
|
if (eid == CEntityId::Unknown)
|
|
return true;
|
|
CCharacter *c = PlayerManager.getChar(eid);
|
|
if(c == 0)
|
|
{
|
|
log.displayNL( "Character not found" );
|
|
return true;
|
|
}
|
|
|
|
// Access the specified position in the stack
|
|
uint index;
|
|
NLMISC::fromString(args[1], index);
|
|
if ( c->PositionStack.size() <= index )
|
|
{
|
|
log.displayNL( "Index out of bounds" );
|
|
return true;
|
|
}
|
|
|
|
// Modify
|
|
CFarPosition newFarPos = c->PositionStack[index];
|
|
uint32 sessionId;
|
|
NLMISC::fromString(args[2], sessionId);
|
|
newFarPos.SessionId = TSessionId(sessionId);
|
|
if ( args.size() > 3 )
|
|
{
|
|
NLMISC::fromString(args[3], newFarPos.PosState.X);
|
|
newFarPos.PosState.X *= 1000;
|
|
NLMISC::fromString(args[4], newFarPos.PosState.Y);
|
|
newFarPos.PosState.Y *= 1000;
|
|
if ( args.size() > 5 )
|
|
{
|
|
NLMISC::fromString(args[5], newFarPos.PosState.Z);
|
|
newFarPos.PosState.Z *= 1000;
|
|
if ( args.size() > 6 )
|
|
{
|
|
newFarPos.PosState.Heading = (float)atof(args[6].c_str());
|
|
}
|
|
}
|
|
}
|
|
c->PositionStack.substFarPosition( index, newFarPos );
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(teamInvite, "send a team invite to a player character", "<eid> <member name>")
|
|
{
|
|
if(args.size() != 2 )
|
|
return false;
|
|
|
|
CEntityId eId;
|
|
eId.fromString(args[0].c_str());
|
|
|
|
// check user
|
|
CCharacter * user = PlayerManager.getChar( eId );
|
|
if (!user)
|
|
{
|
|
log.displayNL("<TEAMINVITE>'%s' is not a valid char. Cant process command",eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!user->getEnterFlag())
|
|
{
|
|
log.displayNL("'%s' is not entered", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
if (!TheDataset.isAccessible(user->getEntityRowId()))
|
|
{
|
|
log.displayNL("'%s' is not valid in mirror", eId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
// Get target
|
|
CCharacter *invitedCharacter= PlayerManager.getCharacterByName(CShardNames::getInstance().makeFullNameFromRelative(user->getHomeMainlandSessionId(), args[1]));
|
|
if(invitedCharacter == 0 || invitedCharacter->getEnterFlag() == false )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( user->getId(),"TEAM_INVITED_CHARACTER_MUST_BE_ONLINE" );
|
|
return true;
|
|
}
|
|
|
|
// Join
|
|
user->setAfkState(false);
|
|
TeamManager.joinProposal( user, invitedCharacter->getId() );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(resetPVPTimers, "reset the pvp timers of a player", "<CSR eId><player name>")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
CCharacter * target = PlayerManager.getCharacterByName( CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(),args[1] ));
|
|
if ( !target || !TheDataset.isAccessible( target->getEntityRowId() ) )
|
|
{
|
|
CCharacter::sendDynamicSystemMessage( eid, "CSR_BAD_TARGET" );
|
|
return true;
|
|
}
|
|
CHECK_RIGHT( c,target );
|
|
|
|
target->resetPVPTimers();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(revive, "player revives at full health at his location", "<eId>")
|
|
{
|
|
if ( args.size() < 1 )
|
|
return false;
|
|
|
|
GET_CHARACTER
|
|
|
|
c->revive();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(quitDelay, "Inform the player that the shard will be stopped in N seconds", "<timeBeforeShutdown>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
sint delay;
|
|
NLMISC::fromString(args[0], delay);
|
|
|
|
SM_STATIC_PARAMS_1(params, STRING_MANAGER::integer);
|
|
|
|
params[0].Int = delay;
|
|
|
|
IPlayerManager &pm = CPlayerManager::getInstance();
|
|
|
|
const IPlayerManager::TMapPlayers &players = pm.getPlayers();
|
|
|
|
IPlayerManager::TMapPlayers::const_iterator first(players.begin()), last(players.end());
|
|
for (; first != last; ++first)
|
|
{
|
|
CCharacter * character = pm.getActiveChar(first->first);
|
|
|
|
if (character != NULL)
|
|
{
|
|
CCharacter::sendDynamicSystemMessage(TheDataset.getDataSetRow(character->getId()), "SHUTDOWN_WARNING", params);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotURL, "changes the url of a bot", "<bot eid> [<url>]")
|
|
{
|
|
if (args.size() < 1) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
CCreature* creature = CreatureManager.getCreature(eid);
|
|
if (!creature)
|
|
{
|
|
log.displayNL("Not a creature");
|
|
return false;
|
|
}
|
|
|
|
uint32 program = creature->getBotChatProgram();
|
|
if(!(program & (1<<BOTCHATTYPE::WebPageFlag))) {
|
|
if(program != 0)
|
|
{
|
|
log.displayNL("This creature already had a program 0x%x, cannot add a web program", program);
|
|
return false;
|
|
}
|
|
|
|
log.displayNL("Add web program on this creature");
|
|
program |= 1 << BOTCHATTYPE::WebPageFlag;
|
|
creature->setBotChatProgram(program);
|
|
}
|
|
|
|
const string &wp = creature->getWebPage();
|
|
if(args.size() < 2) {
|
|
log.displayNL("Remove web program on this creature");
|
|
(string &)wp = "";
|
|
program &= ~(1 << BOTCHATTYPE::WebPageFlag);
|
|
creature->setBotChatProgram(program);
|
|
}
|
|
else
|
|
(string &)wp = args[1];
|
|
|
|
log.displayNL("Set url '%s'", creature->getWebPage().c_str());
|
|
|
|
return true;
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
NLMISC_COMMAND(eventSetBotURLName, "changes the url name of a bot", "<bot eid> <name>")
|
|
{
|
|
if (args.size() < 2) return false;
|
|
|
|
CEntityId eid(args[0]);
|
|
CCreature* creature = CreatureManager.getCreature(eid);
|
|
if (!creature)
|
|
{
|
|
log.displayNL("Not a creature");
|
|
return false;
|
|
}
|
|
|
|
uint32 program = creature->getBotChatProgram();
|
|
if(!(program & (1<<BOTCHATTYPE::WebPageFlag))) {
|
|
log.displayNL("This creature is not flagged as chat in web 0x%x", program);
|
|
return false;
|
|
}
|
|
|
|
const string &wpn = creature->getWebPageName();
|
|
(string &)wpn = args[1];
|
|
|
|
log.displayNL("Set url name '%s'", creature->getWebPageName().c_str());
|
|
|
|
return true;
|
|
}
|