mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-25 00:06:16 +00:00
47ccfe279a
Changed: Use the Windows SDK installed with VC++ or the most recent compatible one
100 lines
2.7 KiB
INI
100 lines
2.7 KiB
INI
// ---- config local variables
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// Used by ConfigFile in EGS and WS
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ShardId = 302;
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// Used by CVariable in WS
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PlayerLimit = 5000;
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// Used to connect to AES (this file) and to set up AES service (admin_executor_service.cfg)
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AESPort="46702";
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AESHost="localhost";
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// ---- service NeL variables (used by ConfigFile class)
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WindowStyle = "WIN";
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// don't connect to the old NeLNS AES
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DontUseAES = 1;
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// Configure module gateway for layer 5 module comm
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StartCommands +=
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{
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// Create a gateway module
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"moduleManager.createModule StandardGateway gw",
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// add a layer 5 transport
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"gw.transportAdd L5Transport l5",
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// open the transport
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"gw.transportCmd l5(open)",
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/// Create default connection with admin executor service
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// Create a gateway module
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"moduleManager.createModule StandardGateway gw_aes",
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// create the admin executor service module
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"moduleManager.createModule AdminExecutorServiceClient aes_client",
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"aes_client.plug gw_aes",
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// create a layer 3 client to connect to aes gateway
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"gw_aes.transportAdd L3Client aes_l3c",
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"gw_aes.transportCmd aes_l3c(connect addr="+AESHost+":"+AESPort+")",
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};
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NSHost = "localhost";
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// A list of vars to graph for any service
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GraphVars +=
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{
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"ProcessUsedMemory", "60000", // every minute
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};
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IgnoredFiles = { "continent.cfg", "__read_me.txt", "bandit.html", "flora_primr.primitive" };
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// Set a mainland SessionId.
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// Live: Must be 0 for ring shards, non-zero (usually ShardId) for mainland shards
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// Dev: Can be non-zero to initially connect a client to a ring shard
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NoWSShardId = ShardId;
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// ---- service NeL variables (used by CVariable class)
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// Disable generation / display of nldebug messages
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DisableNLDebug = 1;
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// Disable nel net verbose logging
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VerboseNETTC = 0;
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VerboseLNETL0 = 0;
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VerboseLNETL1 = 0;
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VerboseLNETL2 = 0;
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VerboseLNETL3 = 0;
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VerboseLNETL4 = 0;
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VerboseLNETL5 = 0;
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VerboseLNETL6 = 0;
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// If the update loop is too slow, a thread will produce an assertion.
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// By default, the value is set to 10 minutes.
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// Set to 0 for no assertion.
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UpdateAssertionThreadTimeout = 6000000;
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// how to sleep between 2 network updates
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// 0 = pipe
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// 1 = usleep
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// 2 = nanosleep
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// 3 = sched_yield
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// 4 = nothing
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UseYieldMethod = 0;
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DefaultMaxExpectedBlockSize = 200000000; // 200 M !
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DefaultMaxSentBlockSize = 200000000; // 200 M !
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// Will SaveFilesDirectory will be converted to a full path?
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ConvertSaveFilesDirectoryToFullPath = 0;
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// Where to save specific shard data (ie: player backup), relatively to SaveShardRoot
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SaveFilesDirectory = "";
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// where to save generic shard data (ie: packed_sheet)
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WriteFilesDirectory = "data_shard";
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// ---- service custom variables (used by ConfigFile class)
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// ---- service custom variables (used by CVariable class)
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