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161 lines
3.2 KiB
C++
161 lines
3.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#error DEPRECATED
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#ifndef EGS_SHUTDOWN_HANDLER_H
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#define EGS_SHUTDOWN_HANDLER_H
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#include "nel/misc/variable.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/ucstring.h"
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/**
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* This singleton handles shutdown events
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* \author Benjamin Legros
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* \author Nevrax France
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* \date 2004
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*/
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class CShutdownHandler
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{
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public:
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/// \name Basic Management
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// @{
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/**
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* Inits Handler
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*/
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static void init();
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/**
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* Update Handler
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*/
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static void update();
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/**
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* Release Handler
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*/
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static void release();
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// @}
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/// \name Handler Commands Declaration
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// @{
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/**
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* Start Shutdown Counter
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*/
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static void startShutdown(sint shutdownCounter = -1, sint broadcastMessageRate = -1);
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/**
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* Cancel Shutdown
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*/
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static void cancelShutdown();
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/**
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* Restart shard
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* Actually reset WS ShardOpen variable to OpenForAll
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*/
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static void restartShard();
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// @}
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/// \name Info queries
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// @{
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/**
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* Get current shard state
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*/
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static std::string getState();
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// @}
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private:
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enum TState
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{
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Running = 0,
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ShuttingDown,
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Closed,
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};
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/// Shutdown State
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static TState _State;
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/// Shutdown Timeout
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static NLMISC::TTime _ShutdownTimeout;
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/// Shutdown Timeout
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static NLMISC::TTime _NextBroadcastMessage;
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/// ShardOpen has been closed
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static bool _ShardClosed;
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/// Broadcast Message Rate
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static uint _BroadcastMessageRate;
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/// Broadcast Shutdown message
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static void broadcastShutdownMessage();
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/// Broadcast message
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static void broadcastMessage(const ucstring& message);
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/// Disconnect all players
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static void disconnectPlayers();
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};
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typedef uint32 TSecTime; // unit of NLMISC::CTime::getSecondsSince1970()
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/**
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* Handle daily automatic shutdown
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*/
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class CAutomaticShutdownHandler
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{
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public:
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/// Update Handler
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static void update();
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/// Uses daily shutdown sequence time to compute next time
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static void computePlannedShutdownTimes( NLMISC::CLog *log=NLMISC::InfoLog );
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private:
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/// Game cycle of last config file check
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static NLMISC::TGameCycle _LastGCChecked;
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/// Time of next planned shutdown sequence start
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static TSecTime _NextPlannedShutdownStartTime;
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/// Time of next planned shutdown sequence end
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static TSecTime _NextPlannedShutdownEndTime;
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};
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#endif // EGS_SHUTDOWN_HANDLER_H
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/* End of shutdown_handler.h */
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