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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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1438 lines
41 KiB
C++
1438 lines
41 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "stat_db.h"
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#include "nel/net/service.h"
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#include "server_share/mail_forum_validator.h"
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#include "player_manager/character.h"
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#include "player_manager/player_manager.h"
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#include "player_manager/player.h"
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#include "guild_manager/guild_manager.h"
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#include "guild_manager/guild.h"
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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// ****************************************************************************
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CStatDB *CStatDB::_Instance = NULL;
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CVariable<uint32> StatDBSavePeriod("egs", "StatDBSavePeriod","stat database save period in ticks", 6, 0, true);
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extern CVariable<bool> EGSLight;
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// ****************************************************************************
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// Helpers
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// ****************************************************************************
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// ****************************************************************************
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static bool getPlayerName(CEntityId playerId, string & playerName)
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{
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playerName = CEntityIdTranslator::getInstance()->getByEntity(playerId).toUtf8();
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return !playerName.empty();
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}
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// ****************************************************************************
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static bool getGuildName(EGSPD::TGuildId guildId, string & guildName)
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{
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CGuild * guild = CGuildManager::getInstance()->getGuildFromId(guildId);
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if (guild == NULL)
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return false;
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guildName = guild->getName().toUtf8();
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return true;
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}
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// ****************************************************************************
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static void getNamesFromTable(const CStatDBTableLeafMsg & tableLeafMsg, CStatDBNamesMsg & namesMsg)
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{
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for ( map<NLMISC::CEntityId,sint32>::const_iterator it = tableLeafMsg.PlayerValues.begin();
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it != tableLeafMsg.PlayerValues.end();
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++it)
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{
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const CEntityId & playerId = (*it).first;
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string playerName;
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if (!getPlayerName(playerId, playerName))
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{
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#if FINAL_VERSION
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nlwarning("SDB: cannot find the name of the player %s", playerId.toString().c_str());
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#endif // FINAL_VERSION
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continue;
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}
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namesMsg.PlayerNames[playerId] = playerName;
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}
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for ( map<EGSPD::TGuildId,sint32>::const_iterator it = tableLeafMsg.GuildValues.begin();
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it != tableLeafMsg.GuildValues.end();
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++it)
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{
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const EGSPD::TGuildId & guildId = (*it).first;
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string guildName;
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if (!getGuildName(guildId, guildName))
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{
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#if FINAL_VERSION
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nlwarning("SDB: cannot find the name of the guild %u", guildId);
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#endif // FINAL_VERSION
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continue;
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}
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namesMsg.GuildNames[guildId] = guildName;
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}
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}
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// ****************************************************************************
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// CStatDBBackupLeafCollector
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// ****************************************************************************
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// ****************************************************************************
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void CStatDBBackupLeafCollector::loadLeaves(IStatDBNodePtr root)
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{
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nlassert(root != NULL);
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clearLeaves();
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_Root = root;
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_Root->acceptVisitor(*this, "");
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}
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// ****************************************************************************
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bool CStatDBBackupLeafCollector::popTableLeafPD(CStatDBTableLeafPD & tableLeafPD)
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{
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if (_Root == NULL)
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return false;
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while (!_TableLeafPaths.empty())
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{
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string path = _TableLeafPaths.back();
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_TableLeafPaths.pop_back();
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CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
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if (tableLeaf != NULL)
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{
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tableLeafPD.Path = path;
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tableLeafPD.PlayerValues = tableLeaf->getPlayerValues();
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tableLeafPD.GuildValues = tableLeaf->getGuildValues();
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return true;
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}
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}
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return false;
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}
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// ****************************************************************************
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void CStatDBBackupLeafCollector::visitValueLeaf(CStatDBValueLeaf * valueLeaf, const std::string & path)
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{
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CStatDBValueLeafPD valueLeafPD;
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valueLeafPD.Path = path;
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valueLeafPD.Value = valueLeaf->getValue();
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_ValueLeavesPD.ValueLeavesPD.push_back(valueLeafPD);
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}
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// ****************************************************************************
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void CStatDBBackupLeafCollector::visitTableLeaf(CStatDBTableLeaf * tableLeaf, const std::string & path)
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{
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_TableLeafPaths.push_back(path);
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}
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// ****************************************************************************
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// CStatDBMFSInitLeafCollector
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// ****************************************************************************
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// ****************************************************************************
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void CStatDBMFSInitLeafCollector::loadLeaves(IStatDBNodePtr root, CStatDBAllLeavesMsg & allLeavesMsg)
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{
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nlassert(root != NULL);
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_AllLeavesMsg = &allLeavesMsg;
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_AllLeavesMsg->ValueLeavesMsg.clear();
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_AllLeavesMsg->TableLeavesMsg.clear();
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_AllLeavesMsg->NamesMsg.PlayerNames.clear();
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_AllLeavesMsg->NamesMsg.GuildNames.clear();
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root->acceptVisitor(*this, "");
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}
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// ****************************************************************************
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void CStatDBMFSInitLeafCollector::visitValueLeaf(CStatDBValueLeaf * valueLeaf, const std::string & path)
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{
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CStatDBValueLeafMsg valueLeafMsg;
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valueLeafMsg.Path = path;
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valueLeafMsg.Value = valueLeaf->getValue();
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_AllLeavesMsg->ValueLeavesMsg.push_back(valueLeafMsg);
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}
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// ****************************************************************************
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void CStatDBMFSInitLeafCollector::visitTableLeaf(CStatDBTableLeaf * tableLeaf, const std::string & path)
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{
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CStatDBTableLeafMsg tableLeafMsg;
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tableLeafMsg.Path = path;
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tableLeafMsg.PlayerValues = tableLeaf->getPlayerValues();
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tableLeafMsg.GuildValues = tableLeaf->getGuildValues();
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_AllLeavesMsg->TableLeavesMsg.push_back(tableLeafMsg);
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getNamesFromTable(tableLeafMsg, _AllLeavesMsg->NamesMsg);
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}
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// ****************************************************************************
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// CStatDBNodeDisplayer
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// ****************************************************************************
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// ****************************************************************************
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void CStatDBNodeDisplayer::displayNode(IStatDBNodePtr node, const std::string & currentPath, NLMISC::CLog & log)
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{
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_Log = &log;
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if (_Settings.Recursive)
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{
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node->acceptVisitor(*this, currentPath);
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}
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else
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{
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displayOneNode(node, currentPath);
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// if the node is a branch
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CStatDBBranch * branch = dynamic_cast<CStatDBBranch *>(node.getPtr());
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if (branch != NULL)
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{
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vector<IStatDBNode::CMatchingNode> children;
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branch->getNodes("*", children, currentPath);
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for (uint i = 0; i < children.size(); i++)
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{
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displayOneNode(children[i].Node, children[i].Path);
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}
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return;
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}
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}
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}
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// ****************************************************************************
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void CStatDBNodeDisplayer::displayOneNode(IStatDBNodePtr node, const std::string & currentPath)
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{
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BOMB_IF(node == NULL, "node is NULL!", return);
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CStatDBBranch * branch = dynamic_cast<CStatDBBranch *>(node.getPtr());
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if (branch != NULL)
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{
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visitBranch(branch, currentPath);
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return;
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}
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CStatDBValueLeaf * valueLeaf = dynamic_cast<CStatDBValueLeaf *>(node.getPtr());
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if (valueLeaf != NULL)
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{
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visitValueLeaf(valueLeaf, currentPath);
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return;
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}
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CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(node.getPtr());
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if (tableLeaf != NULL)
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{
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visitTableLeaf(tableLeaf, currentPath);
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return;
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}
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}
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// ****************************************************************************
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void CStatDBNodeDisplayer::visitBranch(CStatDBBranch * branch, const std::string & path)
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{
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if (_Settings.DisplayBranch)
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{
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_Log->displayNL("(B) %s", path.c_str());
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}
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}
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// ****************************************************************************
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void CStatDBNodeDisplayer::visitValueLeaf(CStatDBValueLeaf * valueLeaf, const std::string & path)
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{
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if (_Settings.DisplayValueLeaf)
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{
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if (_Settings.DisplayValueLeafContent)
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_Log->displayNL("(V) %s = %d", path.c_str(), valueLeaf->getValue());
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else
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_Log->displayNL("(V) %s", path.c_str());
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}
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}
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// ****************************************************************************
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void CStatDBNodeDisplayer::visitTableLeaf(CStatDBTableLeaf * tableLeaf, const std::string & path)
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{
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if (_Settings.DisplayTableLeaf)
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{
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_Log->displayNL("(T) %s", path.c_str());
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if (_Settings.DisplayTableLeafContent)
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{
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for ( map<NLMISC::CEntityId,sint32>::const_iterator it = tableLeaf->getPlayerValues().begin();
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it != tableLeaf->getPlayerValues().end();
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++it)
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{
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string playerName;
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if (!getPlayerName((*it).first, playerName))
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{
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playerName = "[not found] " + (*it).first.toString();
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}
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_Log->displayNL("\tplayer '%s' = %d", playerName.c_str(), (*it).second);
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}
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for ( map<EGSPD::TGuildId,sint32>::const_iterator it = tableLeaf->getGuildValues().begin();
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it != tableLeaf->getGuildValues().end();
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++it)
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{
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string guildName;
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if (!getGuildName((*it).first, guildName))
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{
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guildName = toString("[not found] %u", (*it).first);
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}
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_Log->displayNL("\tguild '%s' = %d", guildName.c_str(), (*it).second);
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}
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}
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}
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}
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// ****************************************************************************
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// CStatDB
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// ****************************************************************************
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// ****************************************************************************
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CStatDB::CStatDB()
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{
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_Root = new CStatDBBranch;
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_SDBIsLoaded = false;
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_GuildsAreLoaded = false;
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_MFSIsUp = false;
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_MFSIsInitialized = false;
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}
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// ****************************************************************************
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bool CStatDB::createValue(const std::string & path, sint32 val)
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{
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nlassert(_SDBIsLoaded);
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IStatDBNodePtr node = _Root->getNode(path);
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if (node != NULL)
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return false;
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bool res = _Root->setNode(path, new CStatDBValueLeaf(val));
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if (res && _MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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CStatDBValueLeafMsg valueLeafMsg;
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valueLeafMsg.Path = path;
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valueLeafMsg.Value = val;
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CMessage msgout("SDB:CREATE_VALUE");
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msgout.serial(shardId);
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msgout.serial(valueLeafMsg);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return res;
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}
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// ****************************************************************************
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bool CStatDB::valueSet(const std::string & path, sint32 val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBValueLeaf * valueLeaf = dynamic_cast<CStatDBValueLeaf *>(_Root->getNode(path).getPtr());
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if (valueLeaf == NULL)
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return false;
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valueLeaf->setValue(val);
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if (_MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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CMessage msgout("SDB:VALUE_SET");
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msgout.serial(shardId);
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msgout.serial(const_cast<string &>(path));
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msgout.serial(val);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return true;
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}
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// ****************************************************************************
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bool CStatDB::valueAdd(const std::string & path, sint32 val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBValueLeaf * valueLeaf = dynamic_cast<CStatDBValueLeaf *>(_Root->getNode(path).getPtr());
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if (valueLeaf == NULL)
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return false;
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valueLeaf->addValue(val);
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if (_MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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CMessage msgout("SDB:VALUE_ADD");
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msgout.serial(shardId);
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msgout.serial(const_cast<string &>(path));
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msgout.serial(val);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return true;
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}
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// ****************************************************************************
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bool CStatDB::valueGet(const std::string & path, sint32 & val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBValueLeaf * valueLeaf = dynamic_cast<CStatDBValueLeaf *>(_Root->getNode(path).getPtr());
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if (valueLeaf == NULL)
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return false;
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val = valueLeaf->getValue();
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return true;
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}
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// ****************************************************************************
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bool CStatDB::createTable(const std::string & path)
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{
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nlassert(_SDBIsLoaded);
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IStatDBNodePtr node = _Root->getNode(path);
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if (node != NULL)
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return false;
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return createTable(path, map<NLMISC::CEntityId,sint32>(), map<EGSPD::TGuildId,sint32>());
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}
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// ****************************************************************************
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bool CStatDB::createTable(const std::string & path,
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const std::map<NLMISC::CEntityId,sint32> & playerValues,
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const std::map<EGSPD::TGuildId,sint32> & guildValues
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)
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{
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nlassert(_SDBIsLoaded);
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IStatDBNodePtr node = _Root->getNode(path);
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if (node != NULL)
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return false;
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bool res = _Root->setNode(path, new CStatDBTableLeaf(playerValues, guildValues));
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if (res && _MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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CStatDBTableLeafMsg tableLeafMsg;
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tableLeafMsg.Path = path;
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tableLeafMsg.PlayerValues = playerValues;
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tableLeafMsg.GuildValues = guildValues;
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CStatDBNamesMsg namesMsg;
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getNamesFromTable(tableLeafMsg, namesMsg);
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CMessage msgout("SDB:CREATE_TABLE");
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msgout.serial(shardId);
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msgout.serial(tableLeafMsg);
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msgout.serial(namesMsg);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return res;
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}
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// ****************************************************************************
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bool CStatDB::tablePlayerAdd(const std::string & path, NLMISC::CEntityId playerId, sint32 val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
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if (tableLeaf == NULL)
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return false;
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tableLeaf->playerAdd(playerId, val);
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if (_MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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string playerName;
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getPlayerName(playerId, playerName);
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CMessage msgout("SDB:TABLE_PLAYER_ADD");
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msgout.serial(shardId);
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msgout.serial(const_cast<string &>(path));
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msgout.serial(playerId);
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msgout.serial(playerName);
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msgout.serial(val);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return true;
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}
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// ****************************************************************************
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bool CStatDB::tablePlayerSet(const std::string & path, NLMISC::CEntityId playerId, sint32 val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
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if (tableLeaf == NULL)
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return false;
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tableLeaf->playerSet(playerId, val);
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if (_MFSIsInitialized)
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{
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uint32 shardId = IService::getInstance()->getShardId();
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string playerName;
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getPlayerName(playerId, playerName);
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CMessage msgout("SDB:TABLE_PLAYER_SET");
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msgout.serial(shardId);
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msgout.serial(const_cast<string &>(path));
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msgout.serial(playerId);
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msgout.serial(playerName);
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msgout.serial(val);
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CUnifiedNetwork::getInstance()->send("MFS", msgout);
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}
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return true;
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}
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// ****************************************************************************
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bool CStatDB::tablePlayerGet(const std::string & path, NLMISC::CEntityId playerId, sint32& val)
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{
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nlassert(_SDBIsLoaded);
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CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
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if (tableLeaf == NULL)
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return false;
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return tableLeaf->playerGet(playerId, val);
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}
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|
// ****************************************************************************
|
|
bool CStatDB::tableGuildAdd(const std::string & path, EGSPD::TGuildId guildId, sint32 val)
|
|
{
|
|
nlassert(_SDBIsLoaded);
|
|
|
|
CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
|
|
if (tableLeaf == NULL)
|
|
return false;
|
|
|
|
tableLeaf->guildAdd(guildId, val);
|
|
|
|
if (_MFSIsInitialized)
|
|
{
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
string guildName;
|
|
getGuildName(guildId, guildName);
|
|
|
|
CMessage msgout("SDB:TABLE_GUILD_ADD");
|
|
msgout.serial(shardId);
|
|
msgout.serial(const_cast<string &>(path));
|
|
msgout.serial(guildId);
|
|
msgout.serial(guildName);
|
|
msgout.serial(val);
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
bool CStatDB::tableGuildSet(const std::string & path, EGSPD::TGuildId guildId, sint32 val)
|
|
{
|
|
nlassert(_SDBIsLoaded);
|
|
|
|
CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
|
|
if (tableLeaf == NULL)
|
|
return false;
|
|
|
|
tableLeaf->guildSet(guildId, val);
|
|
|
|
if (_MFSIsInitialized)
|
|
{
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
string guildName;
|
|
getGuildName(guildId, guildName);
|
|
|
|
CMessage msgout("SDB:TABLE_GUILD_SET");
|
|
msgout.serial(shardId);
|
|
msgout.serial(const_cast<string &>(path));
|
|
msgout.serial(guildId);
|
|
msgout.serial(guildName);
|
|
msgout.serial(val);
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
bool CStatDB::tableGuildGet(const std::string & path, EGSPD::TGuildId guildId, sint32& val)
|
|
{
|
|
nlassert(_SDBIsLoaded);
|
|
|
|
CStatDBTableLeaf * tableLeaf = dynamic_cast<CStatDBTableLeaf *>(_Root->getNode(path).getPtr());
|
|
if (tableLeaf == NULL)
|
|
return false;
|
|
|
|
return tableLeaf->guildGet(guildId, val);
|
|
}
|
|
|
|
// ****************************************************************************
|
|
class CStatDBBackupFileCleaner : private CStatDBNodeVisitor
|
|
{
|
|
public:
|
|
void submitRemovedNode(IStatDBNodePtr removedNode, const std::string & removedNodePath, bool keepBackupOfFiles)
|
|
{
|
|
_KeepBackupOfFiles = keepBackupOfFiles;
|
|
if (removedNode != NULL)
|
|
removedNode->acceptVisitor(*this, removedNodePath);
|
|
}
|
|
|
|
private:
|
|
void visitTableLeaf(CStatDBTableLeaf * tableLeaf, const std::string & path)
|
|
{
|
|
string sFilePath = toString("sdb/table_leaf_%s_pdr.%s", path.c_str(), (XMLSave?"xml":"bin"));
|
|
Bsi.deleteFile(sFilePath, _KeepBackupOfFiles);
|
|
}
|
|
|
|
private:
|
|
bool _KeepBackupOfFiles;
|
|
};
|
|
|
|
bool CStatDB::removeNode(const std::string & path, bool keepBackupOfFiles)
|
|
{
|
|
nlassert(_SDBIsLoaded);
|
|
|
|
IStatDBNodePtr removedNode = _Root->removeNode(path);
|
|
bool res = (removedNode != NULL);
|
|
|
|
if (res && _MFSIsInitialized)
|
|
{
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
|
|
CMessage msgout("SDB:REMOVE_NODE");
|
|
msgout.serial(shardId);
|
|
msgout.serial(const_cast<string &>(path));
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
}
|
|
|
|
if (res)
|
|
{
|
|
// remove save files associated to the removed node if any
|
|
// only table leaves have their own save files
|
|
CStatDBBackupFileCleaner backupFileCleaner;
|
|
backupFileCleaner.submitRemovedNode(removedNode, path, keepBackupOfFiles);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::removePlayer(NLMISC::CEntityId playerId)
|
|
{
|
|
_EntitiesRemoval.addPlayerToRemove(playerId);
|
|
|
|
if (_MFSIsInitialized)
|
|
{
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
|
|
CMessage msgout("SDB:REMOVE_PLAYER");
|
|
msgout.serial(shardId);
|
|
msgout.serial(playerId);
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
}
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::removeGuild(EGSPD::TGuildId guildId)
|
|
{
|
|
_EntitiesRemoval.addGuildToRemove(guildId);
|
|
|
|
if (_MFSIsInitialized)
|
|
{
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
|
|
CMessage msgout("SDB:REMOVE_GUILD");
|
|
msgout.serial(shardId);
|
|
msgout.serial(guildId);
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
}
|
|
}
|
|
|
|
// ****************************************************************************
|
|
bool CStatDB::displayNodes(const std::string & pathPattern, NLMISC::CLog & log, const CStatDBNodeDisplayer::CSettings & settings)
|
|
{
|
|
vector<IStatDBNode::CMatchingNode> nodes;
|
|
_Root->getNodes(pathPattern, nodes, "");
|
|
|
|
if (nodes.empty())
|
|
return false;
|
|
|
|
CStatDBNodeDisplayer nodeDisplayer;
|
|
nodeDisplayer.setSettings(settings);
|
|
|
|
for (uint i = 0; i < nodes.size(); i++)
|
|
{
|
|
nodeDisplayer.displayNode(nodes[i].Node, nodes[i].Path, log);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
uint32 nTotalLoaded = 0;
|
|
|
|
struct TValueLeaveFileCallback : public IBackupFileReceiveCallback
|
|
{
|
|
virtual void callback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
CStatDB::getInstance()->valueLeaveFileCallback(fileDescription, dataStream);
|
|
}
|
|
};
|
|
|
|
void CStatDB::valueLeaveFileCallback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
if (!fileDescription.FileName.empty())
|
|
{
|
|
static CPersistentDataRecord pdr;
|
|
pdr.clear();
|
|
CStatDBValueLeavesPD valueLeavesPD;
|
|
|
|
pdr.fromBuffer(dataStream);
|
|
// pdr.readFromFile(sFilePath.c_str());
|
|
valueLeavesPD.apply(pdr);
|
|
nTotalLoaded += fileDescription.FileSize;
|
|
|
|
for (uint32 i = 0; i < valueLeavesPD.ValueLeavesPD.size(); ++i)
|
|
{
|
|
const CStatDBValueLeafPD & valueLeafPD = valueLeavesPD.ValueLeavesPD[i];
|
|
|
|
IStatDBNodePtr node = _Root->getNode(valueLeafPD.Path);
|
|
if (node == NULL)
|
|
{
|
|
bool res = _Root->setNode(valueLeafPD.Path, new CStatDBValueLeaf(valueLeafPD.Value));
|
|
if (!res)
|
|
{
|
|
nlwarning("value leaf '%s' cannot be created!", valueLeafPD.Path.c_str());
|
|
DEBUG_STOP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning("leaf '%s' already exists!", valueLeafPD.Path.c_str());
|
|
DEBUG_STOP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
vector<string> fileNames;
|
|
|
|
struct TFileClassCallback : public IBackupFileClassReceiveCallback
|
|
{
|
|
virtual void callback(const CFileDescriptionContainer& fileList)
|
|
{
|
|
for (uint i=0; i<fileList.size(); ++i)
|
|
{
|
|
fileNames.push_back(fileList[i].FileName);
|
|
}
|
|
}
|
|
|
|
};
|
|
|
|
struct TTableLeaveFileCallback : public IBackupFileReceiveCallback
|
|
{
|
|
virtual void callback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
CStatDB::getInstance()->tableLeaveFileCallback(fileDescription, dataStream);
|
|
}
|
|
};
|
|
|
|
void CStatDB::tableLeaveFileCallback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
const string & fileName = CFile::getFilename(fileDescription.FileName);
|
|
|
|
if ( CFile::getFilename(fileName).substr(0, 11) == "table_leaf_"
|
|
&& CFile::getExtension(fileName) == (XMLSave?"xml":"bin"))
|
|
{
|
|
H_AUTO(CStatDB_load_2);
|
|
|
|
static CPersistentDataRecord pdr;
|
|
pdr.clear();
|
|
CStatDBTableLeafPD tableLeafPD;
|
|
|
|
pdr.fromBuffer(dataStream);
|
|
// pdr.readFromFile(fileName.c_str());
|
|
tableLeafPD.apply(pdr);
|
|
nTotalLoaded += CFile::getFileSize(fileName);
|
|
|
|
IStatDBNodePtr node = _Root->getNode(tableLeafPD.Path);
|
|
if (node == NULL)
|
|
{
|
|
bool res = _Root->setNode(tableLeafPD.Path, new CStatDBTableLeaf(tableLeafPD.PlayerValues, tableLeafPD.GuildValues));
|
|
if (!res)
|
|
{
|
|
nlwarning("table leaf '%s' cannot be created!", tableLeafPD.Path.c_str());
|
|
DEBUG_STOP;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nlwarning("leaf '%s' already exists!", tableLeafPD.Path.c_str());
|
|
DEBUG_STOP;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::load()
|
|
{
|
|
H_AUTO(CStatDB_load);
|
|
|
|
if (EGSLight)
|
|
{
|
|
_SDBIsLoaded = true;
|
|
return;
|
|
}
|
|
|
|
if (_SDBIsLoaded)
|
|
return;
|
|
|
|
nTotalLoaded = 0;
|
|
|
|
// // create SDB path
|
|
// {
|
|
// string sPath = Bsi.getLocalPath() + "sdb";
|
|
// if (!CFile::isExists(sPath))
|
|
// CFile::createDirectory(sPath);
|
|
// }
|
|
|
|
// load value leaves
|
|
{
|
|
H_AUTO(CStatDB_load_1);
|
|
|
|
// string sFilePath = Bsi.getLocalPath();
|
|
string sFilePath = toString("sdb/value_leaves_pdr.%s", (XMLSave?"xml":"bin"));
|
|
|
|
TValueLeaveFileCallback *cb = new TValueLeaveFileCallback;
|
|
|
|
Bsi.syncLoadFile(sFilePath, cb);
|
|
|
|
// if (CFile::isExists(sFilePath))
|
|
// {
|
|
// static CPersistentDataRecord pdr;
|
|
// pdr.clear();
|
|
// CStatDBValueLeavesPD valueLeavesPD;
|
|
//
|
|
// pdr.readFromFile(sFilePath.c_str());
|
|
// valueLeavesPD.apply(pdr);
|
|
// nTotalLoaded += CFile::getFileSize(sFilePath);
|
|
//
|
|
// for (uint32 i = 0; i < valueLeavesPD.ValueLeavesPD.size(); ++i)
|
|
// {
|
|
// const CStatDBValueLeafPD & valueLeafPD = valueLeavesPD.ValueLeavesPD[i];
|
|
//
|
|
// IStatDBNodePtr node = _Root->getNode(valueLeafPD.Path);
|
|
// if (node == NULL)
|
|
// {
|
|
// bool res = _Root->setNode(valueLeafPD.Path, new CStatDBValueLeaf(valueLeafPD.Value));
|
|
// if (!res)
|
|
// {
|
|
// nlwarning("value leaf '%s' cannot be created!", valueLeafPD.Path.c_str());
|
|
// DEBUG_STOP;
|
|
// }
|
|
// }
|
|
// else
|
|
// {
|
|
// nlwarning("leaf '%s' already exists!", valueLeafPD.Path.c_str());
|
|
// DEBUG_STOP;
|
|
// }
|
|
// }
|
|
// }
|
|
}
|
|
|
|
// load table leaves
|
|
// string sdbSavePath = Bsi.getLocalPath() + "sdb";
|
|
|
|
|
|
// get the file list
|
|
vector<CBackupFileClass> fileClasses(1);
|
|
fileClasses[0].Patterns.push_back(toString("table_leaf_*.%s", XMLSave ? "xml" : "bin"));
|
|
TFileClassCallback *ccb = new TFileClassCallback;
|
|
Bsi.syncLoadFileClass("sdb", fileClasses, ccb);
|
|
|
|
// load the files
|
|
TTableLeaveFileCallback *cb2 = new TTableLeaveFileCallback;
|
|
Bsi.syncLoadFiles(fileNames, cb2);
|
|
|
|
// std::vector<std::string> files;
|
|
// CPath::getPathContent(sdbSavePath, false, false, true, files);
|
|
// for (uint i = 0; i < files.size(); i++)
|
|
// {
|
|
// const string & fileName = files[i];
|
|
//
|
|
// if ( CFile::getFilename(fileName).substr(0, 11) == "table_leaf_"
|
|
// && CFile::getExtension(fileName) == (XMLSave?"xml":"bin"))
|
|
// {
|
|
// H_AUTO(CStatDB_load_2);
|
|
//
|
|
// static CPersistentDataRecord pdr;
|
|
// pdr.clear();
|
|
// CStatDBTableLeafPD tableLeafPD;
|
|
//
|
|
// pdr.readFromFile(fileName.c_str());
|
|
// tableLeafPD.apply(pdr);
|
|
// nTotalLoaded += CFile::getFileSize(fileName);
|
|
//
|
|
// IStatDBNodePtr node = _Root->getNode(tableLeafPD.Path);
|
|
// if (node == NULL)
|
|
// {
|
|
// bool res = _Root->setNode(tableLeafPD.Path, new CStatDBTableLeaf(tableLeafPD.PlayerValues, tableLeafPD.GuildValues));
|
|
// if (!res)
|
|
// {
|
|
// nlwarning("table leaf '%s' cannot be created!", tableLeafPD.Path.c_str());
|
|
// DEBUG_STOP;
|
|
// }
|
|
// }
|
|
// else
|
|
// {
|
|
// nlwarning("leaf '%s' already exists!", tableLeafPD.Path.c_str());
|
|
// DEBUG_STOP;
|
|
// }
|
|
// }
|
|
// }
|
|
|
|
nlinfo("SDB: loaded %u bytes", nTotalLoaded);
|
|
|
|
_SDBIsLoaded = true;
|
|
if (canInitMFS())
|
|
initMFS();
|
|
}
|
|
|
|
// ****************************************************************************
|
|
bool CStatDB::canInitMFS() const
|
|
{
|
|
return (_SDBIsLoaded && _GuildsAreLoaded && _MFSIsUp);
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::initMFS()
|
|
{
|
|
H_AUTO(CStatDB_initMFS);
|
|
|
|
nlassert(canInitMFS());
|
|
|
|
if (_MFSIsInitialized)
|
|
return;
|
|
|
|
uint32 shardId = IService::getInstance()->getShardId();
|
|
if ( shardId == DEFAULT_SHARD_ID )
|
|
{
|
|
#ifdef NL_OS_WINDOWS
|
|
nlwarning
|
|
#else
|
|
nlerror
|
|
#endif
|
|
( "SDB: Sending default shard id (%u) to MFS", DEFAULT_SHARD_ID );
|
|
}
|
|
CStatDBAllLeavesMsg allLeavesMsg;
|
|
CStatDBMFSInitLeafCollector().loadLeaves(_Root, allLeavesMsg);
|
|
|
|
CMessage msgout("SDB:INIT");
|
|
msgout.serial(shardId);
|
|
msgout.serial(allLeavesMsg);
|
|
|
|
nlinfo("SDB: initMFS: send %u bytes to MFS", msgout.length());
|
|
|
|
CUnifiedNetwork::getInstance()->send("MFS", msgout);
|
|
|
|
_MFSIsInitialized = true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::cbMFServiceUp()
|
|
{
|
|
_MFSIsUp = true;
|
|
if (canInitMFS())
|
|
initMFS();
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::cbMFServiceDown()
|
|
{
|
|
_MFSIsUp = false;
|
|
_MFSIsInitialized = false;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::cbGuildsLoaded()
|
|
{
|
|
_GuildsAreLoaded = true;
|
|
if (canInitMFS())
|
|
initMFS();
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::tickUpdate()
|
|
{
|
|
H_AUTO(CStatDB_tickUpdate);
|
|
|
|
if (!_SDBIsLoaded)
|
|
return;
|
|
|
|
// process players and guilds removal at every ticks
|
|
{
|
|
H_AUTO(CStatDB_tickUpdate_1);
|
|
_EntitiesRemoval.processRemoval(_Root);
|
|
}
|
|
|
|
// save SDB at every StatDBSavePeriod ticks
|
|
if (CTickEventHandler::getGameCycle() % StatDBSavePeriod.get() != 0)
|
|
return;
|
|
|
|
if (_BackupLeafCollector.isEmpty())
|
|
{
|
|
H_AUTO(CStatDB_tickUpdate_2);
|
|
_BackupLeafCollector.loadLeaves(_Root);
|
|
|
|
// save value leaves file
|
|
// even if there is no value leaf because a complete database erase must be saved
|
|
saveValueLeaves(_BackupLeafCollector.getValueLeavesPD());
|
|
_BackupLeafCollector.getValueLeavesPD().ValueLeavesPD.clear();
|
|
}
|
|
else
|
|
{
|
|
CStatDBTableLeafPD tableLeafPD;
|
|
if (_BackupLeafCollector.popTableLeafPD(tableLeafPD))
|
|
{
|
|
H_AUTO(CStatDB_tickUpdate_4);
|
|
saveTableLeaf(tableLeafPD);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::saveAll()
|
|
{
|
|
_BackupLeafCollector.loadLeaves(_Root);
|
|
|
|
saveValueLeaves(_BackupLeafCollector.getValueLeavesPD());
|
|
_BackupLeafCollector.getValueLeavesPD().ValueLeavesPD.clear();
|
|
|
|
CStatDBTableLeafPD tableLeafPD;
|
|
while (_BackupLeafCollector.popTableLeafPD(tableLeafPD))
|
|
{
|
|
saveTableLeaf(tableLeafPD);
|
|
}
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::saveValueLeaves(const CStatDBValueLeavesPD & valueLeavesPD)
|
|
{
|
|
string sFilePath = toString("sdb/value_leaves_pdr.%s", (XMLSave?"xml":"bin"));
|
|
|
|
static CPersistentDataRecordRyzomStore pdr;
|
|
pdr.clear();
|
|
valueLeavesPD.store(pdr);
|
|
|
|
CBackupMsgSaveFile msg( sFilePath, CBackupMsgSaveFile::SaveFile, Bsi );
|
|
if (XMLSave)
|
|
{
|
|
string s;
|
|
pdr.toString(s);
|
|
msg.DataMsg.serialBuffer((uint8*)&s[0], (uint)s.size());
|
|
}
|
|
else
|
|
{
|
|
uint size = pdr.totalDataSize();
|
|
vector<char> buffer(size);
|
|
pdr.toBuffer(&buffer[0], size);
|
|
msg.DataMsg.serialBuffer((uint8*)&buffer[0], size);
|
|
}
|
|
|
|
// nlinfo("saveValueLeaves send %u bytes to BS", msgout.length());
|
|
Bsi.sendFile( msg );
|
|
}
|
|
|
|
// ****************************************************************************
|
|
void CStatDB::saveTableLeaf(const CStatDBTableLeafPD & tableLeafPD)
|
|
{
|
|
string sFilePath = toString("sdb/table_leaf_%s_pdr.%s", tableLeafPD.Path.c_str(), (XMLSave?"xml":"bin"));
|
|
|
|
static CPersistentDataRecordRyzomStore pdr;
|
|
pdr.clear();
|
|
tableLeafPD.store(pdr);
|
|
|
|
CBackupMsgSaveFile msg( sFilePath, CBackupMsgSaveFile::SaveFile, Bsi );
|
|
if (XMLSave)
|
|
{
|
|
string s;
|
|
pdr.toString(s);
|
|
msg.DataMsg.serialBuffer((uint8*)&s[0], (uint)s.size());
|
|
}
|
|
else
|
|
{
|
|
uint size = pdr.totalDataSize();
|
|
vector<char> buffer(size);
|
|
pdr.toBuffer(&buffer[0], size);
|
|
msg.DataMsg.serialBuffer((uint8*)&buffer[0], size);
|
|
}
|
|
|
|
// nlinfo("saveTableLeaf(%s) send %u bytes to BS", tableLeafPD.Path.c_str(), msgout.length());
|
|
Bsi.sendFile( msg );
|
|
}
|
|
|
|
// ****************************************************************************
|
|
// Commands
|
|
// ****************************************************************************
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbCreateValue, "create a value leaf in SDB", "<path> [<value>]")
|
|
{
|
|
if (args.size() < 1 || args.size() > 2)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
sint32 val;
|
|
if (args.size() < 2)
|
|
val = 0;
|
|
else
|
|
NLMISC::fromString(args[1], val);
|
|
|
|
if (!CStatDB::getInstance()->createValue(path, val))
|
|
{
|
|
log.displayNL("cannot create a value leaf at the path '%s' (invalid path or already existing node)",
|
|
path.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbCreateTable, "create a table leaf in SDB", "<path>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
if (!CStatDB::getInstance()->createTable(path))
|
|
{
|
|
log.displayNL("cannot create a table leaf at the path '%s' (invalid path or already existing node)",
|
|
path.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbRemoveNode, "remove a node from SDB", "<path>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
if (!CStatDB::getInstance()->removeNode(path))
|
|
{
|
|
log.displayNL("path '%s' not found", path.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbValueSet, "set a value leaf in SDB", "<path> <value>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
sint32 val;
|
|
NLMISC::fromString(args[1], val);
|
|
|
|
if (!CStatDB::getInstance()->valueSet(path, val))
|
|
{
|
|
log.displayNL("cannot find a value leaf at the path '%s'", path.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbValueAdd, "add a value to a value leaf in SDB", "<path> <value>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
sint32 val;
|
|
NLMISC::fromString(args[1], val);
|
|
|
|
if (!CStatDB::getInstance()->valueAdd(path, val))
|
|
{
|
|
log.displayNL("cannot find a value leaf at the path '%s'", path.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbTableAdd, "add a value to a table leaf in SDB", "<path> <value> <target=player|guild> <player_id|guild_name>")
|
|
{
|
|
if (args.size() != 4)
|
|
return false;
|
|
|
|
const string & path = args[0];
|
|
sint32 val;
|
|
NLMISC::fromString(args[1], val);
|
|
const string & targetType = args[2];
|
|
|
|
if (targetType == "guild")
|
|
{
|
|
CGuild * guild = CGuildManager::getInstance()->getGuildByName(args[3]);
|
|
if (guild == NULL)
|
|
{
|
|
log.displayNL("unknown guild: '%s'", args[3].c_str());
|
|
return true;
|
|
}
|
|
|
|
if (!CStatDB::getInstance()->tableGuildAdd(path, guild->getId(), val))
|
|
{
|
|
log.displayNL("cannot find a table leaf at the path '%s'", path.c_str());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CEntityId playerId;
|
|
playerId.fromString(args[3].c_str());
|
|
|
|
if (playerId.getType() != RYZOMID::player)
|
|
{
|
|
log.displayNL("id %s is not a player id", playerId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
if (!CEntityIdTranslator::getInstance()->isEntityRegistered(playerId))
|
|
{
|
|
log.displayNL("player id %s is unknown", playerId.toString().c_str());
|
|
return true;
|
|
}
|
|
|
|
if (!CStatDB::getInstance()->tablePlayerAdd(path, playerId, val))
|
|
{
|
|
log.displayNL("cannot find a table leaf at the path '%s'", path.c_str());
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbRemovePlayer, "remove a player from the whole SDB", "<player_id>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
CEntityId playerId;
|
|
playerId.fromString(args[0].c_str());
|
|
|
|
CStatDB::getInstance()->removePlayer(playerId);
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbRemoveGuild, "remove a guild from the whole SDB", "<guild_name>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
CGuild * guild = CGuildManager::getInstance()->getGuildByName(args[0]);
|
|
if (guild == NULL)
|
|
{
|
|
log.displayNL("unknown guild: '%s'", args[0].c_str());
|
|
return true;
|
|
}
|
|
|
|
CStatDB::getInstance()->removeGuild(guild->getId());
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbDisplayNodes, "display nodes of SDB", "<path> [<recursive>] [<display_values>] [<display_tables>]")
|
|
{
|
|
if (args.size() < 1 || args.size() > 4)
|
|
return false;
|
|
|
|
const string & pathPattern = args[0];
|
|
|
|
CStatDBNodeDisplayer::CSettings settings;
|
|
|
|
if (args.size() >= 2)
|
|
settings.Recursive = (args[1] == "1" || args[1] == "true");
|
|
|
|
if (args.size() >= 3)
|
|
settings.DisplayValueLeafContent = (args[2] == "1" || args[2] == "true");
|
|
|
|
if (args.size() >= 4)
|
|
settings.DisplayTableLeafContent = (args[3] == "1" || args[3] == "true");
|
|
|
|
settings.DisplayBranch = !settings.Recursive;
|
|
|
|
if (!CStatDB::getInstance()->displayNodes(pathPattern, log, settings))
|
|
{
|
|
log.displayNL("path '%s' not found", pathPattern.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbSaveNow, "save the whole SDB now (WARNING: it may stall the shard and flood the Backup Service)", "")
|
|
{
|
|
if (args.size() != 0)
|
|
return false;
|
|
|
|
CStatDB::getInstance()->saveAll();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
#if !FINAL_VERSION
|
|
|
|
extern NLMISC::CRandom RandomGenerator;
|
|
// ****************************************************************************
|
|
NLMISC_COMMAND (sdbInitEpisode2, "(debug) init fake database for Episode2 tests", "")
|
|
{
|
|
// Episode II init
|
|
// Leaf simple pour le harvest
|
|
const char *peuple[] = { "fyros", "matis", "tryker", "zorai" };
|
|
uint peupleNB = sizeof(peuple)/sizeof(peuple[0]);
|
|
const char *faction[] = { "kami", "karavan" };
|
|
uint factionNB = sizeof(faction)/sizeof(faction[0]);
|
|
const char *mp[] = { "carapace_a", "resine_a", "bois_a", "fibre_o","resine_o", "ecorce_o",
|
|
"carapace_i", "resine_i", "boucle_i", "bois_i" };
|
|
uint mpNB = sizeof(mp)/sizeof(mp[0]);
|
|
const char *mpByFaction[] = { "seve", "amber" };
|
|
uint mpByFactionNB = sizeof(mpByFaction)/sizeof(mpByFaction[0]);
|
|
|
|
for (uint i = 0; i < peupleNB; ++i)
|
|
for (uint j = 0; j < factionNB; ++j)
|
|
{
|
|
string sPath = "storyline.episode2.";
|
|
sPath += toString(peuple[i]) + ".";
|
|
sPath += toString(faction[j]) + ".";
|
|
for (uint k = 0; k < mpNB; ++k)
|
|
{
|
|
string sTmpPath = sPath + mp[k];
|
|
CStatDB::getInstance()->createValue(sTmpPath+toString(".qtemin"), RandomGenerator.rand(500));
|
|
CStatDB::getInstance()->createValue(sTmpPath+toString(".qtemax"), RandomGenerator.rand(500));
|
|
}
|
|
CStatDB::getInstance()->createValue(sPath+mpByFaction[j]+toString(".qtemin"), RandomGenerator.rand(500));
|
|
CStatDB::getInstance()->createValue(sPath+mpByFaction[j]+toString(".qtemax"), RandomGenerator.rand(500));
|
|
}
|
|
|
|
// Leaf simple pour le craft
|
|
const char *craft[] = { "socle", "colonne", "comble", "muraille", "revetement", "ornement", "statue",
|
|
"colonne_justice", "racine", "tronc", "fibre", "ecorce", "feuille", "fleur", "symbole", "noyau" };
|
|
uint craftNB = sizeof(craft)/sizeof(craft[0]);
|
|
for (uint i = 0; i < peupleNB; ++i)
|
|
{
|
|
for (uint j = 0; j < craftNB; ++j)
|
|
{
|
|
string sPath = "storyline.episode2.";
|
|
sPath += toString(peuple[i]) + ".";
|
|
sPath += toString(craft[j]);
|
|
CStatDB::getInstance()->createValue(sPath+toString(".qtemin"), RandomGenerator.rand(500));
|
|
CStatDB::getInstance()->createValue(sPath+toString(".qtemax"), RandomGenerator.rand(500));
|
|
}
|
|
}
|
|
|
|
// Leaf simple pour les maxima
|
|
const char *max_values[] = { "socle_max", "colonne_max", "comble_max", "muraille_max", "revetement_max",
|
|
"ornement_max", "statue_max", "colonne_justice_max", "racine_max", "tronc_max", "fibre_max",
|
|
"ecorce_max", "feuille_max", "fleur_max", "symbole_max", "noyau_max" };
|
|
uint max_valuesNB = sizeof(max_values)/sizeof(max_values[0]);
|
|
for (uint i = 0; i < peupleNB; ++i)
|
|
{
|
|
for (uint j = 0; j < max_valuesNB; ++j)
|
|
{
|
|
string sPath = "storyline.episode2.";
|
|
sPath += toString(peuple[i]) + ".";
|
|
sPath += toString(max_values[j]);
|
|
CStatDB::getInstance()->createValue(sPath, 500 + RandomGenerator.rand(500));
|
|
}
|
|
}
|
|
|
|
// Tableaux de joueurs
|
|
const char *action[] = { "craft", "harvest", "kill" };
|
|
uint actionNB = sizeof(action)/sizeof(action[0]);
|
|
const char *acte[] = { "acte1", "acte2", "acte3" };
|
|
uint acteNB = sizeof(acte)/sizeof(acte[0]);
|
|
for (uint i = 0; i < peupleNB; ++i)
|
|
for (uint j = 0; j < factionNB; ++j)
|
|
for (uint k = 0; k < actionNB; ++k)
|
|
for (uint m = 0; m < acteNB; ++m)
|
|
{
|
|
string sPath = "storyline.episode2.";
|
|
sPath += toString(peuple[i]) + ".";
|
|
sPath += toString(faction[j]) + ".";
|
|
sPath += toString(action[k]) + ".";
|
|
sPath += toString(acte[m]);
|
|
|
|
CStatDB::getInstance()->createTable(sPath);
|
|
|
|
uint nbjoueur = 100+RandomGenerator.rand(400);
|
|
for (uint n = 0; n < nbjoueur; ++n)
|
|
{
|
|
CEntityId playerId;
|
|
playerId.setShortId(RandomGenerator.rand(5000) << 4);
|
|
playerId.setType(RYZOMID::player);
|
|
CStatDB::getInstance()->tablePlayerAdd(sPath, playerId, 10 * RandomGenerator.rand(5000));
|
|
}
|
|
|
|
uint nbguild = 250+RandomGenerator.rand(250);
|
|
for (uint n = 0; n < nbguild; ++n)
|
|
{
|
|
|
|
EGSPD::TGuildId guildId = uint32(RandomGenerator.rand(20500));
|
|
CStatDB::getInstance()->tableGuildAdd(sPath, guildId, 100 * RandomGenerator.rand(10000));
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif // !FINAL_VERSION
|
|
|