khanat-code-old/code/ryzom/tools/leveldesign/master/ContinentPropertiesDlg.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

68 lines
1.8 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONTINENT_PROPERTIES_DLG_H
#define CONTINENT_PROPERTIES_DLG_H
/////////////////////////////////////////////////////////////////////////////
// ContinentProperties dialog
class CContinentPropertiesDlg : public CDialog
{
// Construction
public:
CContinentPropertiesDlg(CWnd* pParent = NULL);
// Dialog Data
enum { IDD = IDD_CONTINENT_PROPERTIES };
CString ContinentName;
CString LandFile;
CString LandDir;
CString LandBankFile;
CString LandFarBankFile;
CString LandTileNoiseDir;
CString LandZoneWDir;
CString OutIGDir;
CString DfnDir;
CString GameElemDir;
afx_msg void OnButtonLandFile ();
afx_msg void OnButtonLandDir ();
afx_msg void OnButtonDfnDir ();
afx_msg void OnButtonGameElemDir ();
afx_msg void OnButtonLandBankFile ();
afx_msg void OnButtonLandFarBankFile ();
afx_msg void OnButtonLandTileNoiseDir ();
afx_msg void OnButtonLandZoneW ();
afx_msg void OnButtonOutIGDir ();
protected:
virtual void DoDataExchange (CDataExchange* pDX);
// Implementation
protected:
virtual BOOL OnInitDialog();
DECLARE_MESSAGE_MAP()
};
#endif