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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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598 lines
15 KiB
C++
598 lines
15 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_PACS_CLIENT_H
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#define NL_PACS_CLIENT_H
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#include "stdnet.h"
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#include "inet_address.h"
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#include "callback_client.h"
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#include "naming_client.h"
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#include "nel/pacs/u_move_primitive.h"
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#include "nel/pacs/u_collision_desc.h"
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#define NLNET_PACS_PROTOCOL_VERSION 1
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namespace NLNET
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{
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TCallbackItem PacsCallbackArray[];
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/**
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* Client side of Pacs Service. Allows to use PACS functionnality by the networtk.
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*
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2001
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*/
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class CPacsClient
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{
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friend void cbPacsAnswer (CMessage &msgin, TSockId from, CCallbackNetBase &netbase);
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public:
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/// Constructor
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CPacsClient()
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{
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// No connexion
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_Server=NULL;
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}
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~CPacsClient()
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{
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disconnect ();
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}
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bool connect ();
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void disconnect ()
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{
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if (_Server)
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{
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_Server->disconnect ();
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delete _Server;
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}
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}
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/**
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* Prepare a new message
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*
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* You must call this method before do anything before sending the message.
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*/
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void initMessage ()
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{
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_Message.clear ();
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_Message.setType ("PACS");
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_Message.serialCheck ((uint32)NLNET_PACS_PROTOCOL_VERSION);
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}
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/**
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* Send the message
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*
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* You must call this method after initMessage and others calls to setup methods.
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*/
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void sendMessage ()
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{
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// Checks
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nlassert (_Server);
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// Close the message
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bool nlFalse=false;
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_Message.serial (nlFalse);
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// Send the message
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_Server->send (_Message);
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}
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/**
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* Update method. Should be called evenly.
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*/
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void update ()
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{
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// Checks
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nlassert (_Server);
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_Server->update ();
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}
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/// \name Global retriever methods
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/**
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* Make a raytrace test on the service.
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*
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* The service will answer this message with a rayTestCallback message.
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*
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* \param p0 is the first point of the ray.
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* \param p1 is the second point of the ray.
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* \param testId is the id of the test.
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*/
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void rayTest (double p0, double p1, uint32 testId)
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{
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// Append to the current message
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std::string name="RY";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, p0, p1, testId);
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}
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/// \name Move container methods
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/**
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* Add a primitive in the service. Set the new primitive as current.
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*
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* No answer will be send by the service.
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*
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* \param id is the ID to attach to the new primitive.
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*/
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void addPrimitive (NLPACS::UMovePrimitive::TUserData id)
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{
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// Append to the current message
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std::string name="AD";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, id);
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}
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/**
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* Remove a primitive from the service.
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*
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* No answer will be send by the service.
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*
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* \param id is the ID attach to the primitive to remove.
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*/
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void removePrimitive (NLPACS::UMovePrimitive::TUserData id)
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{
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// Append to the current message
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std::string name="RV";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, id);
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}
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/**
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* Evaluate the collision on the servive.
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*
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* The service will answer this message with a triggerCallback message.
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*
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* \param evalId is the id of the evaluation.
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* \param deltaTime is the delta time used to evaluate the system.
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*/
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void evalCollision (uint32 evalId, double deltaTime)
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{
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// Append to the current message
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std::string name="EV";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, evalId, deltaTime);
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}
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/**
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* Test a move of a primitive on the service.
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*
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* The service will answer this message with a testMoveCallback message.
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*
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* \param id is the id of the primitive to test a move.
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* \param speed is the speed of the primitive during its move.
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* \param deltaTime is the time interval of the move to test.
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*/
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void testMove (NLPACS::UMovePrimitive::TUserData id, const NLMISC::CVectorD& speed, double deltaTime)
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{
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// Append to the current message
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std::string name="TS";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, id, const_cast<NLMISC::CVectorD&> (speed), deltaTime);
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}
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/// \name Primitives methods
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/**
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* Set the current primitive on the service. The primitive stay current
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* for the current message.
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*
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* No answer will be send by the service.
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*
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* \param id is the id of the current primitive to use.
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*/
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void setCurrentPrimitive (NLPACS::UMovePrimitive::TUserData id)
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{
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// Append to the current message
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std::string name="CU";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, id);
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}
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/**
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* Set the type of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param type is the new type for the primitive on the service.
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*/
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void setPrimitiveType (NLPACS::UMovePrimitive::TType type)
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{
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// Append to the current message
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std::string name="TY";
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uint32 t=(uint32)type;
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bool nlTrue=true;
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_Message.serial (nlTrue, name, t);
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}
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/**
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* Set the reaction type of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param type is the newreaction type for the primitive on the service.
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*/
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void setReactionType (NLPACS::UMovePrimitive::TReaction type)
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{
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// Append to the current message
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std::string name="RT";
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uint32 t=(uint32)type;
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bool nlTrue=true;
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_Message.serial (nlTrue, name, t);
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}
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/**
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* Set the trigger type of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param type is the new trigger type for the primitive on the service.
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*/
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void setTriggerType (NLPACS::UMovePrimitive::TTrigger type)
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{
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// Append to the current message
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std::string name="TT";
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uint32 t=(uint32)type;
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bool nlTrue=true;
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_Message.serial (nlTrue, name, t);
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}
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/**
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* Set the collision mask of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param mask is the new collision mask for the primitive on the service.
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*/
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void setCollisionMask (NLPACS::UMovePrimitive::TCollisionMask mask)
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{
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// Append to the current message
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std::string name="CT";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, mask);
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}
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/**
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* Set the occlusion mask of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param mask is the new occlusion mask for the primitive on the service.
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*/
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void setOcclusionMask (NLPACS::UMovePrimitive::TCollisionMask mask)
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{
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// Append to the current message
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std::string name="OT";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, mask);
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}
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/**
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* Set the obstacle flag of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param obstacle is the new obstacle flag for the primitive on the service.
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*/
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void setObstacle (bool obstacle)
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{
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// Append to the current message
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std::string name="OB";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, obstacle);
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}
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/**
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* Set the orientation the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param orientation is the new orientation for the primitive on the service.
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*/
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void setOrientation (double orientation)
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{
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// Append to the current message
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std::string name="OR";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, orientation);
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}
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/**
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* Set the attenuation factor of the current primitive on the service.
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*
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* No answer will be send by the service.
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*
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* \param absorption is the new attenuation factor for the primitive on the service.
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*/
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void setAbsorption (float absorption)
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{
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// Append to the current message
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std::string name="AB";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, absorption);
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}
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/**
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* Set the size of the current primitive on the service. Only for boxes primitives.
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*
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* No answer will be send by the service.
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*
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* \param width is the new size on X axis factor for the primitive on the service.
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* \param depth is the new size on Y axis factor for the primitive on the service.
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*/
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void setSize (float width, float depth)
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{
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// Append to the current message
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std::string name="SZ";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, width, depth);
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}
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/**
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* Set the height of the current primitive on the service. For boxes and cylinders primitives.
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*
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* No answer will be send by the service.
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*
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* \param height is the new size on Z axis factor for the primitive on the service.
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*/
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void setHeight (float height)
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{
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// Append to the current message
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std::string name="HE";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, height);
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}
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/**
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* Set the radius of the current primitive on the service. For cylinders primitives.
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*
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* No answer will be send by the service.
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*
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* \param height is the new size on Z axis factor for the primitive on the service.
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*/
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void setRadius (float radius)
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{
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// Append to the current message
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std::string name="RD";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, radius);
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}
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/**
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* Make the current primitive a global move. This move is slow.
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* Use it only for the first placement and for teleporting.
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*
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* No answer will be send by the service.
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*
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* \param position is the new position for the primitive on the service.
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*/
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void globalMove (const NLMISC::CVectorD& position)
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{
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// Append to the current message
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std::string name="GM";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, const_cast<NLMISC::CVectorD&> (position));
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}
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/**
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* Make the current primitive a relative move. This move is fast.
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* Use it for current move. Make first a relative move of all your
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* primitives, then put a evalCollision message. Then you can
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* query position and speed by posting getPositionSpeed message.
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*
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* No answer will be send by the service.
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*
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* \param position is the new position for the primitive on the service.
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*/
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void relativeMove (const NLMISC::CVectorD& speed)
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{
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// Append to the current message
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std::string name="RM";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, const_cast<NLMISC::CVectorD&> (speed));
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}
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/**
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* Query the position and the speed of the primitive after an evalCollision message.
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*
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* The service will answer with a getPositionSpeedCallback message.
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*
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* \param id is the id of the primitive to get the position and the speed.
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*/
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void getPositionSpeed (NLPACS::UMovePrimitive::TUserData id)
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{
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// Append to the current message
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std::string name="PS";
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bool nlTrue=true;
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_Message.serial (nlTrue, name, id);
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}
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protected:
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/// \name Callbacks
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/**
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* This call back is called when a message is coming. Used for synchronisation.
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*/
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virtual void messageCallback ()
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{}
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/**
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* This message is send by the service to answer the rayTest request.
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*
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* \param testId is the test ID passed to rayTest().
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* \param testResult is false if the ray is not clipped, else true.
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*/
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virtual void rayTestCallback (uint32 testId, bool testResult)
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{}
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/**
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* This message is send by the service to answer the evalCollision request.
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*
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* \param evalId is the id of the evaluation passed to evalCollision.
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* \param triggerInfo is an array of trigger descriptor. Each entry of the array is
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* a new trigger raised by evalCollision.
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*/
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virtual void triggerCallback (uint32 evalId, const std::vector<NLPACS::UTriggerInfo>& triggerInfo)
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{}
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/**
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* This message is send by the service to answer the testMove request.
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*
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* \param id is the id of the primitive tested.
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* \param testResult is true if the primitive can do that move, else false.
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*/
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virtual void testMoveCallback (NLPACS::UMovePrimitive::TUserData id, bool testResult)
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{}
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/**
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* This message is send by the service to answer the getPositionSpeed request.
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*
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* \param id is the id of the primitive.
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* \param position is the new position of the primitive.
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* \param speed is the new speed of the primitive.
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*/
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virtual void getPositionSpeedCallback (NLPACS::UMovePrimitive::TUserData id, const NLMISC::CVectorD &position, const NLMISC::CVectorD &speed)
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{}
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private:
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CCallbackClient *_Server;
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CMessage _Message;
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};
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// Callback to listen to the server
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static void cbPacsAnswer (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
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{
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// Get the client pointer
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CPacsClient *client=(CPacsClient*)(uint)from->appId ();
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// Check stream
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msgin.serialCheck ((uint32)NLNET_PACS_PROTOCOL_VERSION);
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// Message callback
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client->messageCallback ();
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bool again;
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msgin.serial (again);
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while (again)
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{
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// Read the message sub string
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std::string subMessage;
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msgin.serial (subMessage);
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// This code can work only if sizeof (uint) == sizeof (void*)
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nlassert (sizeof (uint)==sizeof (void*));
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// Raytrace callback ?
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if (subMessage=="RY")
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{
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// Read test id and test result
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uint32 testId;
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bool testResult;
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msgin.serial (testId, testResult);
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// Call the callback
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client->rayTestCallback (testId, testResult);
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}
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// Trigger callback ?
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else if (subMessage=="TR")
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{
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// Read eval id and trigger info
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uint32 evalId;
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std::vector<NLPACS::UTriggerInfo> triggerInfo;
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msgin.serial (evalId);
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msgin.serialCont (triggerInfo);
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// Call the callback
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client->triggerCallback (evalId, triggerInfo);
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}
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// Test move callback ?
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else if (subMessage=="TM")
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{
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// Read the primitive id and test result
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NLPACS::UMovePrimitive::TUserData id;
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bool testResult;
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msgin.serial (id, testResult);
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// Call the callback
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client->testMoveCallback (id, testResult);
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}
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// Test move callback ?
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else if (subMessage=="PS")
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{
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// Read the primitive id and test result
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NLPACS::UMovePrimitive::TUserData id;
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NLMISC::CVectorD position;
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NLMISC::CVectorD speed;
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msgin.serial (id, position, speed);
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// Call the callback
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client->getPositionSpeedCallback (id, position, speed);
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}
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else
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NLMISC::nlError ("Pacs client: unkown sub message string");
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// Next message ?
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msgin.serial (again);
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}
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}
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static TCallbackItem PacsCallbackArray[] =
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{
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{ "PACS_ASW", cbPacsAnswer }
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};
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inline bool CPacsClient::connect ()
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{
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// Create a connexion
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_Server = new CCallbackClient;
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// Look up for PACS service
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CNamingClient::lookupAndConnect ("PS", *_Server);
|
|
if (_Server->connected())
|
|
{
|
|
// Add callback array
|
|
_Server->addCallbackArray (PacsCallbackArray, sizeof (PacsCallbackArray) / sizeof (PacsCallbackArray[0]));
|
|
|
|
// This code can work only if sizeof (uint) == sizeof (void*)
|
|
nlassert (sizeof (uint)==sizeof (void*));
|
|
_Server->id ()->setAppId ((uint64)(uint)this);
|
|
|
|
// Return ok
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
} // NLNET
|
|
|
|
|
|
#endif // NL_PACS_CLIENT_H
|
|
|
|
/* End of pacs_client.h */
|