khanat-code-old/code/ryzom/server/src/ai_service/ai_bot_pet.h

172 lines
5.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef NL_OS_WINDOWS
#pragma warning (disable : 4355) // warning C4355: 'this' : used in base member initializer list
#endif // NL_OS_WINDOWS
#ifndef RYAI_BOT_PET_H
#define RYAI_BOT_PET_H
#include "ai_bot.h"
#include "path_behaviors.h"
class CBotPet;
class CGrpPet;
class CPetOwner;
class IAIBotCAIProfile;
class CSpawnGroupPet;
//////////////////////////////////////////////////////////////////////////////
// CSpawnBotPet //
//////////////////////////////////////////////////////////////////////////////
class CSpawnBotPet
: public NLMISC::CDbgRefCount<CSpawnBotPet>
, public CSpawnBot
{
public:
CSpawnBotPet(TDataSetRow const& row, CBot& owner, NLMISC::CEntityId const& id, float radius, uint32 level, RYAI_MAP_CRUNCH::TAStarFlag denyFlags);
void processEvent(CCombatInterface::CEvent const& event) { }
RYZOMID::TTypeId getRyzomType() const { return RYZOMID::pack_animal; }
CBotPet& getPersistent ();
CBotPet const& getPersistent() const;
CSpawnGroupPet& spawnGrp();
void sendInfoToEGS() const { }
// pets are always attackable by bots
virtual bool isBotAttackable() const { return true; }
// Take position from mirror
void updatePos();
// Return true if the animal is mounted (thus controlled by the GPMS)
bool isMounted() const;
CPathPosition& pathPos() { return _PathPos; }
uint32 _DeathTime;
void setVisualPropertiesName();
private:
CPathPosition _PathPos;
};
//////////////////////////////////////////////////////////////////////////////
// CBotPet //
//////////////////////////////////////////////////////////////////////////////
class CBotPet
: public CBot
{
public:
CBotPet(CGroup* owner, CAIAliasDescriptionNode* alias = NULL);
~CBotPet();
void getSpawnPos(CAIVector& triedPos, RYAI_MAP_CRUNCH::CWorldPosition& spawnPos, RYAI_MAP_CRUNCH::CWorldMap const& worldMap, CAngle& spawnTheta);
void setSpawnPos(CAIPos const& spawnPos) { _SpawnPos = spawnPos; }
CGrpPet& getPetGroup();
void update(uint32 ticks, CAIEntityPhysical const* petOwner);
CSpawnBotPet* getSpawn() { return static_cast<CSpawnBotPet*>(getSpawnObj()); }
CAIS::CCounter& getSpawnCounter();
void setDespawn() { _MustDespawn = true; }
bool haveToDespawn() const { return _MustDespawn; }
void changeOwner(NLMISC::CEntityId const& newOwner);
virtual std::string getOneLineInfoString() const { return std::string("Pet bot '") + getName() + "'"; }
virtual void triggerSetSheet(AISHEETS::ICreatureCPtr const& sheet);
protected:
RYZOMID::TTypeId getRyzomType() const { return RYZOMID::pack_animal; }
CSpawnBot* getSpawnBot(TDataSetRow const& row, NLMISC::CEntityId const& id, float radius)
{
return new CSpawnBotPet(row, *this, id, radius, getSheet()->Level(), getGroup().getAStarFlag());
}
private:
CAIPos _SpawnPos;
bool _MustDespawn;
};
/****************************************************************************/
/* Inlined methods */
/****************************************************************************/
//////////////////////////////////////////////////////////////////////////////
// CSpawnBotPet //
//////////////////////////////////////////////////////////////////////////////
inline
CSpawnBotPet::CSpawnBotPet(TDataSetRow const& row, CBot& owner, NLMISC::CEntityId const& id, float radius, uint32 level, RYAI_MAP_CRUNCH::TAStarFlag denyFlags)
: CSpawnBot(row, owner, id, radius, level, denyFlags)
, _DeathTime(0)
, _PathPos(CAngle())
{
}
inline
CBotPet& CSpawnBotPet::getPersistent()
{
return static_cast<CBotPet&>(CSpawnBot::getPersistent());
}
inline
CBotPet const& CSpawnBotPet::getPersistent() const
{
return static_cast<const CBotPet&>(CSpawnBot::getPersistent());
}
//////////////////////////////////////////////////////////////////////////////
// CBotPet //
//////////////////////////////////////////////////////////////////////////////
inline
CBotPet::CBotPet(CGroup* owner, CAIAliasDescriptionNode* alias)
: CBot(owner, alias)
, _MustDespawn(false)
{
}
inline
CBotPet::~CBotPet()
{
if (!isSpawned())
return;
despawnBot();
}
inline
CAIS::CCounter& CBotPet::getSpawnCounter()
{
return CAIS::instance()._PetBotCounter;
}
#endif