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53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef FILEXTRACTOR_H
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#define FILEXTRACTOR_H
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class IOperationProgressListener;
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/**
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* Files extractor
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*
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* \author Cedric 'Kervala' OCHS
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* \date 2016
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*/
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class CFilesExtractor
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{
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public:
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CFilesExtractor(IOperationProgressListener *listener);
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virtual ~CFilesExtractor();
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void setSourceFile(const QString &src);
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void setDestinationDirectory(const QString &src);
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bool exec();
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protected:
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bool extract7z();
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bool extractZip();
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bool extractBnp();
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bool progress(const std::string &filename, uint32 currentFile, uint32 totalFiles);
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IOperationProgressListener *m_listener;
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QString m_sourceFile;
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QString m_destinationDirectory;
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};
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#endif
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