khanat-code-old/code/nel/src/sound/driver/dsound/stddsound.h

45 lines
1.4 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <nel/misc/types_nl.h>
#define EAX_AVAILABLE 0
#if EAX_AVAILABLE
# include <eax.h>
#endif
#include <dsound.h>
#include <iostream>
#include <algorithm>
#include <nel/misc/common.h>
#include <nel/misc/time_nl.h>
#include <nel/misc/fast_mem.h>
#include <nel/misc/debug.h>
#include <nel/misc/vector.h>
#include <nel/misc/path.h>
#include <nel/misc/file.h>
#include <nel/misc/log.h>
#include <nel/misc/hierarchical_timer.h>
#include <nel/sound/driver/sound_driver.h>
#include <nel/sound/driver/buffer.h>
#include <nel/sound/driver/source.h>
#include <nel/sound/driver/listener.h>
/* end of file */