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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <nel/misc/types_nl.h>
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#define EAX_AVAILABLE 0
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#if EAX_AVAILABLE
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# include <eax.h>
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#endif
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#include <dsound.h>
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#include <iostream>
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#include <algorithm>
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#include <nel/misc/common.h>
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#include <nel/misc/time_nl.h>
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#include <nel/misc/fast_mem.h>
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#include <nel/misc/debug.h>
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#include <nel/misc/vector.h>
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#include <nel/misc/path.h>
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#include <nel/misc/file.h>
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#include <nel/misc/log.h>
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#include <nel/misc/hierarchical_timer.h>
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#include <nel/sound/driver/sound_driver.h>
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#include <nel/sound/driver/buffer.h>
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#include <nel/sound/driver/source.h>
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#include <nel/sound/driver/listener.h>
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/* end of file */
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