mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-12-14 13:14:48 +00:00
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_FOG_MAP_H
|
|
#define CL_FOG_MAP_H
|
|
|
|
#include "nel/misc/bitmap.h"
|
|
#include "nel/misc/vector_2f.h"
|
|
//
|
|
#include "light_cycle_manager.h"
|
|
//
|
|
#include "game_share/fog_map_build.h"
|
|
|
|
|
|
namespace NL3D
|
|
{
|
|
class UDriver;
|
|
}
|
|
|
|
// Fog state, can be setup in a driver
|
|
struct CFogState
|
|
{
|
|
CFogState() : FogEnabled(false)
|
|
{
|
|
}
|
|
bool FogEnabled;
|
|
NLMISC::CRGBA FogColor;
|
|
float FogStartDist;
|
|
float FogEndDist;
|
|
void setupInDriver(NL3D::UDriver &drv);
|
|
};
|
|
|
|
|
|
// A class that encodes fog color and distances
|
|
class CFogMap
|
|
{
|
|
public:
|
|
typedef CFogMapBuild::TMapType TMapType; // enumeration of various fog map
|
|
public:
|
|
// default ctor
|
|
CFogMap();
|
|
/** Init the fog map from a descriptor, and load the maps
|
|
* NB : lookup are performed on file names
|
|
* \return true if the initialisation succeed
|
|
*/
|
|
bool init(const CFogMapBuild &desc);
|
|
// init with explicit corners
|
|
bool init(const CFogMapBuild &desc, const NLMISC::CVector &minCoord, const NLMISC::CVector &maxCoord);
|
|
// Release datas
|
|
void release();
|
|
/// Compute the fog parameters at the given position.
|
|
void getFogParams(float referenceStartDist, float referenceEndDist, float x, float y, float dayNight, float duskRatio, CLightCycleManager::TLightState lightState, CFogState &result);
|
|
/** Get a map value with a world (x, y) position
|
|
* Default value is returned if no map was specified or if map wasn't loaded
|
|
*/
|
|
NLMISC::CRGBAF getMapValue(TMapType type, float x, float y, NLMISC::CRGBAF defaultValue) const;
|
|
//
|
|
NLMISC::CBitmap &getMap(TMapType type) { nlassert(type < CFogMapBuild::NumMap); return _Map[type]; }
|
|
const NLMISC::CVector2f &getMinCoord() const { return _MinCoord; }
|
|
const NLMISC::CVector2f &getMaxCoord() const { return _MaxCoord; }
|
|
// convert a wortld pos into a map pos
|
|
void worldPosToMapPos(float inX, float inY, float &outX, float &outY) const;
|
|
private:
|
|
NLMISC::CVector2f _MinCoord;
|
|
NLMISC::CVector2f _MaxCoord;
|
|
NLMISC::CBitmap _Map[CFogMapBuild::NumMap];
|
|
private:
|
|
void load(NLMISC::CBitmap &bm, const std::string &filename);
|
|
NLMISC::CRGBAF getMapValueFromMapCoord(TMapType type, float x, float y, NLMISC::CRGBAF defaultValue) const;
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|