khanat-code-old/code/nel/tools/3d/tile_edit/custom.h
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
HG : Enter commit message.  Lines beginning with 'HG:' are removed.
2016-11-28 00:54:33 +01:00

76 lines
2.1 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_CUSTOM_H__C97BB227_0040_4D31_9B6E_D90892BE6E9C__INCLUDED_)
#define AFX_CUSTOM_H__C97BB227_0040_4D31_9B6E_D90892BE6E9C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// custom.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Custom dialog
class Custom : public CDialog
{
// Construction
public:
Custom(CWnd* pParent = NULL); // standard constructor
void Free(void);
CComboBox *clist;
__int64 flag;
int mode; //0 : or, 1 : and
int bOk;
private:
int nButton;
CButton *buttonList;
CStatic *staticList;
CFont font;
// Dialog Data
//{{AFX_DATA(Custom)
enum { IDD = IDD_CUSTOM };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Custom)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Custom)
virtual void OnOK();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CUSTOM_H__C97BB227_0040_4D31_9B6E_D90892BE6E9C__INCLUDED_)