mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-25 16:26:18 +00:00
589 lines
19 KiB
Lua
589 lines
19 KiB
Lua
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r2.Features.Quest = {}
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local feature = r2.Features.Quest
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feature.Name="Quest"
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feature.Description=""
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feature.Components = {}
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feature.Components.Quest =
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{
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BaseClass="LogicEntity",
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Name="Quest",
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InEventUI = true,
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Menu="ui:interface:r2ed_feature_menu",
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DisplayerProperties = "R2::CDisplayerLua",
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DisplayerPropertiesParams = "questDisplayer",
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DisplayerUI = "R2::CDisplayerLua",
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DisplayerUIParams = "defaultUIDisplayer",
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DisplayerVisual = "R2::CDisplayerVisualEntity",
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Parameters = {},
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ApplicableActions = { "activate", "deactivate", "validate current task", "complete"},
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Events = {"activation", "deactivation", "success"},
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Conditions = { "is active", "is inactive", "is finished" },
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TextContexts = {},
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TextParameters = {},
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LiveParameters = {},
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Prop =
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{
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{Name="InstanceId", Type="String", WidgetStyle="StaticText", Visible = false},
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{Name="Components", Type="Table"},
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{Name="Name", Type="String", MaxNumChar="32"},
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{Name="TaskNumber", Type="Number", Category="uiR2EDRollout_Targets", WidgetStyle="EnumDropDown", Enum={"1", "2", "3", "4", "5"},},
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{Name="TaskStep1Id", Type="RefId", Category="uiR2EDRollout_Targets", PickFunction="r2:canPickTaskComponent", SetRefIdFunction="r2:setTaskComponentTarget",Visible= function(this) return this:displayRefId(1) end},
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{Name="TaskStep2Id", Type="RefId", Category="uiR2EDRollout_Targets", PickFunction="r2:canPickTaskComponent", SetRefIdFunction="r2:setTaskComponentTarget",Visible= function(this) return this:displayRefId(2) end},
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{Name="TaskStep3Id", Type="RefId", Category="uiR2EDRollout_Targets", PickFunction="r2:canPickTaskComponent", SetRefIdFunction="r2:setTaskComponentTarget",Visible= function(this) return this:displayRefId(3) end},
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{Name="TaskStep4Id", Type="RefId", Category="uiR2EDRollout_Targets", PickFunction="r2:canPickTaskComponent", SetRefIdFunction="r2:setTaskComponentTarget",Visible= function(this) return this:displayRefId(4) end},
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{Name="TaskStep5Id", Type="RefId", Category="uiR2EDRollout_Targets", PickFunction="r2:canPickTaskComponent", SetRefIdFunction="r2:setTaskComponentTarget",Visible= function(this) return this:displayRefId(5) end},
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{Name="QuestCompletedText", Type="String", Category="uiR2EDRollout_TextToSay"},
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{Name="Active", Type="Number", WidgetStyle="Boolean", DefaultValue="1"},
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{Name="Repeatable", Type="Number", WidgetStyle="Boolean", DefaultValue="0"},
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},
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getAvailableCommands = function(this, dest)
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r2.Classes.LogicEntity.getAvailableCommands(this, dest) -- fill by ancestor
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this:getAvailableDisplayModeCommands(dest)
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end,
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getParentTreeNode = function(this)
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return this:getFeatureParentTreeNode()
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end,
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appendInstancesByType = function(this, destTable, kind)
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assert(type(kind) == "string")
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--this:delegate():appendInstancesByType(destTable, kind)
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r2.Classes.LogicEntity.appendInstancesByType(this, destTable, kind)
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for k, component in specPairs(this.Components) do
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component:appendInstancesByType(destTable, kind)
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end
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end,
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getSelectBarSons = function(this)
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return Components
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end,
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canHaveSelectBarSons = function(this)
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return false;
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end,
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onPostCreate = function(this)
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--this:createGhostComponents()
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if this.User.DisplayProp and this.User.DisplayProp == 1 then
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r2:setSelectedInstanceId(this.InstanceId)
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r2:showProperties(this)
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this.User.DisplayProp = nil
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end
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end,
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pretranslate = function(this, context)
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r2.Translator.createAiGroup(this, context)
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end,
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}
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local component = feature.Components.Quest
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function component:displayRefId(index)
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local nbRefId = self.TaskNumber + 1
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if index <= nbRefId then
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return true
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end
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return false
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end
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function component:textAdapter(text)
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assert(self)
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assert(type(text) == "string")
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local str = text
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str=string.gsub(str, "<quest_name>", self.Name)
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return str
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end
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-----------------------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------------------
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local questDisplayerTable = clone(r2:propertySheetDisplayer())
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--
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-- If the message is received by a client that didn't request the modification, we must make sure this client
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-- doesn't modify the data because it has already been done by the initial client.
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--
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local function checkPickedEntity(this, instanceId, attributeName)
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if instanceId == "" then
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return false
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end
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local tmpInstance = r2:getInstanceFromId(instanceId)
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assert(tmpInstance)
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local i = 1
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while i < 5 do
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local attrName = "Task" ..i.. "Id"
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if attrName ~= attributeName and this[attrName] == tmpInstance.InstanceId then
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return false
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end
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i = i + 1
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end
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return true
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end
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local oldOnAttrModified = questDisplayerTable.onAttrModified
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function questDisplayerTable:onAttrModified(instance, attributeName)
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oldOnAttrModified(self, instance, attributeName)
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if attributeName == "TaskNumber" then
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local propertySheet = r2:getPropertySheet(instance)
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local nbRefId = instance.TaskNumber + 1
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local i = 1
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while i <= 5 do
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if i > nbRefId then
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local name = "TaskStep"..tostring(i).."Id"
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local refId = propertySheet:find(name)
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local refIdName = refId:find("name")
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refIdName.hardtext = "NONE"
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r2.requestSetNode(instance.InstanceId, name, "")
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end
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i = i + 1
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end
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propertySheet.Env.updatePropVisibility()
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return
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end
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if (string.find(attributeName, "Id") == nil or attributeName == "InstanceId") then return end
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local propertySheet = r2:getPropertySheet(instance)
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local refId = propertySheet:find(attributeName)
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if refId == nil then return end
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local refIdName = refId:find("name")
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local instanceId = instance[attributeName]
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if not instanceId then
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return
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end
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if instanceId == "" then
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refIdName.hardtext = "NONE"
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return
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end
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local inserted = checkPickedEntity(instance, instanceId, attributeName)
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if inserted == true then
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local tmpInstance = r2:getInstanceFromId(instanceId)
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refIdName.hardtext = tmpInstance.Name
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else
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r2.requestSetNode(instance.InstanceId, attributeName, "")
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end
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instance.User.onHrcMove = false
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end
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function questDisplayerTable:onSelect(instance, isSelected)
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r2:logicEntityPropertySheetDisplayer():onSelect(instance, isSelected)
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end
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function component:onTargetInstancePreHrcMove(targetAttr, targetIndexInArray)
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local targetId = self[targetAttr]
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local tmpInstance = r2:getInstanceFromId(targetId)
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tmpInstance.User.SelfModified = true
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end
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function r2:questDisplayer()
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return questDisplayerTable -- returned shared displayer to avoid wasting memory
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end
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---------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------
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function component:createGhostComponents(act)
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local comp = self
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local nbTask = 0
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local firstId = true
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for id = 1, 5 do
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local propertyName = "TaskStep"..tonumber(id).."Id"
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if comp[propertyName] ~= nil and comp[propertyName] ~= "" then
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local taskInstance = r2:getInstanceFromId(comp[propertyName])
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if taskInstance then
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if firstId == true then
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if comp.Active == 1 then
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r2.requestSetGhostNode(taskInstance.InstanceId, "Active", 1)
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else
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local eventHandler = r2.newComponent("LogicEntityAction")
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eventHandler.Event.Type = "activation"
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eventHandler.Event.Value = ""
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eventHandler.Name = "activation"
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local action = r2.newComponent("ActionStep")
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action.Entity = r2.RefId(taskInstance.InstanceId)
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action.Action.Type = "activate"
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action.Action.Value = ""
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table.insert(eventHandler.Actions, action)
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local behaviorId = comp.Behavior.InstanceId
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assert(behaviorId)
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r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler)
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end
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firstId = false
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else
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r2.requestSetGhostNode(taskInstance.InstanceId, "Active", 0)
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end
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r2.requestSetGhostNode(taskInstance.InstanceId, "Repeatable", 0)
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do
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local eventHandler = r2.newComponent("LogicEntityAction")
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eventHandler.Event.Type = "deactivation"
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eventHandler.Event.Value = ""
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eventHandler.Name = "deactivation"
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local action = r2.newComponent("ActionStep")
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action.Entity = r2.RefId(taskInstance.InstanceId)
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action.Action.Type = "deactivate"
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action.Action.Value = ""
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table.insert(eventHandler.Actions, action)
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local behaviorId = comp.Behavior.InstanceId
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assert(behaviorId)
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r2.requestInsertGhostNode(behaviorId, "Actions", -1, "", eventHandler)
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end
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end
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end
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end --!FOR
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end
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function component:getTaskRtIds(context)
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local rtGroups = {}
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for id = 1, 5 do
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local taskId = self["TaskStep"..id.."Id"]
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if taskId and taskId ~= "" then
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local rtGroup = r2.Translator.getRtGroup(context, taskId)
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local prefix = ""
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if rtGroup.Id and rtGroup.Id ~= "" then
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prefix = r2:getNamespace()..rtGroup.Id.."."
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end
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table.insert(rtGroups, prefix)
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end
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end
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return rtGroups
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end
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function component:getTaskInstances(context)
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local instances = {}
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for id = 1, 5 do
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local taskId = self["TaskStep"..id.."Id"]
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if taskId and taskId ~= "" then
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local instance = r2:getInstanceFromId(taskId)
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if instance then
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table.insert(instances, instance)
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end
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end
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end
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return instances
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end
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function component:translate(context)
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--EVENTS :
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-- 4: activate
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-- 5 : deactivate
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-- 4 (for steps) : init (activate reinit default values on mission steps)
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-- 8 : quest completed
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-- 9 : validate task step
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r2.Translator.translateAiGroup(self, context)
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local rtGrp = r2.Translator.getRtGroup(context, self.InstanceId)
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local taskInstances = self:getTaskInstances(context)
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if table.getn(taskInstances) == 0 then return end
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local taskRtGrps = self:getTaskRtIds(context)
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local baseAct = r2.Scenario:getBaseAct()
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local baseActRtGrp = r2.Translator.getRtGroup(context, baseAct.InstanceId)
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-- Start of state
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do
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-- v1 = repeatable
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-- v2 = current step index
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-- v3 = completed (at least once)
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local rtAction1 = r2.Translator.createAction("set_value", rtGrp.Id, "Active", self.Active)
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local rtAction2 = r2.Translator.createAction("set_value", rtGrp.Id, "v1", self.Repeatable)
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local rtAction3 = r2.Translator.createAction("set_value", rtGrp.Id, "v2", 1)
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local rtAction4 = r2.Translator.createAction("set_value", rtGrp.Id, "v3", 0)
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local rtAction = r2.Translator.createAction("multi_actions", { rtAction1, rtAction2, rtAction3, } )
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r2.Translator.translateAiGroupEvent("start_of_state" , self, context, rtAction)
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end
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do
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local k, v = next(taskInstances, nil)
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while k do
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local taskIndex = k
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local taskInstance = v
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local rtActionIncrement = r2.Translator.createAction("increment_quest_step_index", rtGrp.Id, taskIndex)
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local event = r2.Translator.getEventFromType(taskInstance, context, "succeeded") --get the right event for "succeeded"
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r2.Translator.translateAiGroupEvent(event.Event, taskInstance, context, rtActionIncrement)
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k, v = next(taskInstances, k)
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end
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end
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do
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local actionValidateTask = r2.Translator.createAction("validate_quest_step", rtGrp.Id, taskRtGrps)
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r2.Translator.translateAiGroupEvent("user_event_9", self, context, actionValidateTask)
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end
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--Deactivation (event 5)
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do
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local rtAction = r2.Translator.createAction("multi_actions", {
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r2.Translator.createAction("set_value", rtGrp.Id, "Active", 0 ),
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r2.Translator.createAction("set_value", rtGrp.Id, "v2", 0 ),
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})
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r2.Translator.translateAiGroupEvent("user_event_5", self, context, rtAction)
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end
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--Mission completed (event 8)
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do
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local actionBroadcast = r2.Translator.createAction("broadcast_msg", baseActRtGrp.Id, self:textAdapter(self.QuestCompletedText))
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local actionRepeatable = r2.Translator.createAction("if_value_equal", rtGrp.Id, "v1", 1, --if Repeatable
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r2.Translator.createAction("multi_actions", {
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r2.Translator.createAction("set_value", rtGrp.Id, "Active", 1 ),
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r2.Translator.createAction("set_value", rtGrp.Id, "v2", 1 ),
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r2.Translator.createAction("set_value", rtGrp.Id, "v3", 1 ),
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})
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);
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local actionNotRepeatable = r2.Translator.createAction("if_value_equal", rtGrp.Id, "v1", 0, -- if not Repeatable
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r2.Translator.createAction("multi_actions", {
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r2.Translator.createAction("user_event_trigger", rtGrp.Id, 5),
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r2.Translator.createAction("set_value", rtGrp.Id, "v3", 1 ),
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})
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)
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local actionCompleted = r2.Translator.createAction("multi_actions", {
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actionRepeatable, actionNotRepeatable, actionBroadcast,
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})
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r2.Translator.translateAiGroupEvent("user_event_8", self, context, actionCompleted)
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end
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r2.Translator.translateFeatureActivation(self, context)
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end
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component.getLogicAction = function(entity, context, action)
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assert( action.Class == "ActionStep")
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local component = r2:getInstanceFromId(action.Entity)
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assert(component)
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local rtGrp = r2.Translator.getRtGroup(context, component.InstanceId)
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assert(rtGrp)
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local prefix = ""
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if rtGrp.Id and rtGrp.Id ~= "" then
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prefix = r2:getNamespace() .. rtGrp.Id.."."
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end
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local taskRtGrps = component:getTaskRtIds(context)
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if action.Action.Type == "validate current task" then
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local actionSet = r2.Translator.createAction("set_value", rtGrp.Id, "v2", prefix.."v2 + 1")
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local actionEvent = r2.Translator.createAction("user_event_trigger", rtGrp.Id, 9)
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--local actionValidateStep = r2.Translator.createAction("validate_task_step", rtGrp.Id, taskRtGrps)
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local rtAction = r2.Translator.createAction("multi_actions", {actionSet, actionEvent})
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local ifActive = r2.Translator.createAction("if_value_equal", rtGrp.Id, "Active", 1, rtAction)
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return ifActive, ifActive
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elseif action.Action.Type == "complete" then
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local actionEventComplete = r2.Translator.createAction("user_event_trigger", rtGrp.Id, 8)
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local ifActive = r2.Translator.createAction("if_value_equal", rtGrp.Id, "Active", 1, actionEventComplete)
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return ifActive, ifActive
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end
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return r2.Translator.getFeatureActivationLogicAction(rtGrp, action)
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end
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component.getLogicCondition = function(this, context, condition)
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assert( condition.Class == "ConditionStep")
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local component = r2:getInstanceFromId(condition.Entity)
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assert(component)
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local rtNpcGrp = r2.Translator.getRtGroup(context, component.InstanceId)
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assert(rtNpcGrp)
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if condition.Condition.Type == "is active" then
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local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "Active", 1);
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return action1, action1
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elseif condition.Condition.Type == "is inactive" then
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local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "Active", 0);
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return action1, action1
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elseif condition.Condition.Type == "is finished" then
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local action1 = r2.Translator.createAction("if_value_equal", rtNpcGrp.Id, "v3", 1);
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return action1, action1
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end
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return nil,nil
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end
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component.getLogicEvent = function(this, context, event)
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assert( event.Class == "LogicEntityAction")
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local rtNpcGrp = r2.Translator.getRtGroup(context, this.InstanceId)
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assert(rtNpcGrp)
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local eventType = tostring(event.Event.Type)
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local eventHandler, lastCondition = nil, nil
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if eventType == "success" then
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return r2.Translator.getComponentUserEvent(rtNpcGrp, 8)
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end
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return r2.Translator.getFeatureActivationLogicEvent(rtNpcGrp, event)
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end
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component.createComponent = function(x, y)
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local questCompletedText = i18n.get("uiR2EdQuest_QuestCompletedText"):toUtf8()
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local comp = r2.newComponent("Quest")
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assert(comp)
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comp.Base = r2.Translator.getDebugBase("palette.entities.botobjects.bot_chat")
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comp.Name = r2:genInstanceName(i18n.get("uiR2EdQuest")):toUtf8()
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comp.QuestCompletedText = questCompletedText
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comp.TaskNumber = 0
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comp.Position.x = x
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comp.Position.y = y
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comp.Position.z = r2:snapZToGround(x, y)
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comp._Seed = os.time()
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return comp
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end
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component.create = function()
|
|
if r2:getLeftQuota() <= 0 then
|
|
r2:makeRoomMsg()
|
|
return
|
|
end
|
|
local function paramsOk(resultTable)
|
|
|
|
|
|
local x = tonumber( resultTable["X"] )
|
|
local y = tonumber( resultTable["Y"] )
|
|
local showAgain = tonumber(resultTable["Display"])
|
|
|
|
|
|
if showAgain == 1 then
|
|
r2.setDisplayInfo("Quest", 0)
|
|
else r2.setDisplayInfo("Quest", 1) end
|
|
|
|
if not x or not y
|
|
then
|
|
debugInfo("Can't create Component")
|
|
return
|
|
end
|
|
local component = feature.Components.Quest.createComponent( x, y)
|
|
r2:setCookie(component.InstanceId, "DisplayProp", 1)
|
|
r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
|
|
end
|
|
|
|
local function paramsCancel()
|
|
debugInfo("Cancel form for 'Quest' creation")
|
|
end
|
|
local function posOk(x, y, z)
|
|
debugInfo(string.format("Validate creation of 'Quest' at pos (%d, %d, %d)", x, y, z))
|
|
if r2.mustDisplayInfo("Quest") == 1 then
|
|
r2.displayFeatureHelp("Quest")
|
|
end
|
|
r2.requestNewAction(i18n.get("uiR2EDNewQuestAction"))
|
|
local component = feature.Components.Quest.createComponent( x, y)
|
|
r2:setCookie(component.InstanceId, "DisplayProp", 1)
|
|
r2.requestInsertNode(r2:getCurrentAct().InstanceId, "Features", -1, "", component)
|
|
end
|
|
local function posCancel()
|
|
debugInfo("Cancel choice 'Quest' position")
|
|
end
|
|
local creature = r2.Translator.getDebugCreature("object_component_bot_chat.creature")
|
|
r2:choosePos(creature, posOk, posCancel, "createFeatureQuest")
|
|
end
|
|
|
|
|
|
function component:registerMenu(logicEntityMenu)
|
|
local name = i18n.get("uiR2EdQuest")
|
|
logicEntityMenu:addLine(ucstring(name), "lua", "", "Quest")
|
|
end
|
|
|
|
function component:getLogicTranslations()
|
|
local logicTranslations = {
|
|
["ApplicableActions"] = {
|
|
["activate"] = { menu=i18n.get( "uiR2AA0Activate" ):toUtf8(),
|
|
text=i18n.get( "uiR2AA1Activate" ):toUtf8()},
|
|
["deactivate"] = { menu=i18n.get( "uiR2AA0Deactivate" ):toUtf8(),
|
|
text=i18n.get( "uiR2AA1Deactivate" ):toUtf8()},
|
|
["validate current task"] = { menu=i18n.get( "uiR2AA0ValidateCurrentTask" ):toUtf8(),
|
|
text=i18n.get( "uiR2AA1ValidateCurrentTask" ):toUtf8()},
|
|
["complete"] = { menu=i18n.get( "uiR2AA0CompleteQuest" ):toUtf8(),
|
|
text=i18n.get( "uiR2AA1CompleteQuest" ):toUtf8()},
|
|
},
|
|
["Events"] = {
|
|
["activation"] = { menu=i18n.get( "uiR2Event0Activation" ):toUtf8(),
|
|
text=i18n.get( "uiR2Event1Activation" ):toUtf8()},
|
|
["deactivation"] = { menu=i18n.get( "uiR2Event0Deactivation" ):toUtf8(),
|
|
text=i18n.get( "uiR2Event1Deactivation" ):toUtf8()},
|
|
["success"] = { menu=i18n.get( "uiR2Event0TaskSuccess" ):toUtf8(),
|
|
text=i18n.get( "uiR2Event1TaskSuccess" ):toUtf8()},
|
|
},
|
|
["Conditions"] = {
|
|
["is active"] = { menu=i18n.get( "uiR2Test0Active" ):toUtf8(),
|
|
text=i18n.get( "uiR2Test1Active" ):toUtf8()},
|
|
["is inactive"] = { menu=i18n.get( "uiR2Test0Inactive" ):toUtf8(),
|
|
text=i18n.get( "uiR2Test1Inactive" ):toUtf8()},
|
|
["is finished"] = { menu=i18n.get( "uiR2Test0TaskSuccess" ):toUtf8(),
|
|
text=i18n.get( "uiR2Test1TaskSuccess" ):toUtf8()},
|
|
}
|
|
}
|
|
return logicTranslations
|
|
end
|
|
|
|
|
|
r2.Features["Quest"] = feature
|
|
|
|
|
|
|
|
|
|
|