khanat-code-old/code/nel/include/nel/3d/animation_time.h

44 lines
1.2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_ANIMATION_TIME_H
#define NL_ANIMATION_TIME_H
#include "nel/misc/types_nl.h"
namespace NL3D
{
/**
* Animation time in second.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
typedef float CAnimationTime;
typedef float TAnimationTime;
typedef double TGlobalAnimationTime;
} // NL3D
#endif // NL_ANIMATION_TIME_H
/* End of animation_time.h */