khanat-code-old/code/nelns/welcome_service/welcome_service_itf.h
2014-09-05 11:07:25 +02:00

541 lines
17 KiB
C++

/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#ifndef WELCOME_SERVICE_ITF
#define WELCOME_SERVICE_ITF
#include "nel/misc/types_nl.h"
#ifdef NL_COMP_VC8
#include <memory>
#endif
#include "nel/misc/hierarchical_timer.h"
#include "nel/misc/string_conversion.h"
#include "nel/net/message.h"
#include "nel/net/module.h"
#include "nel/net/module_builder_parts.h"
#include "nel/net/module_message.h"
#include "nel/net/module_gateway.h"
#include "nel/net/login_cookie.h"
namespace WS
{
struct TUserRole
{
enum TValues
{
ur_player,
ur_editor,
ur_animator,
/// the highest valid value in the enum
last_enum_item = ur_animator,
/// a value equal to the last enum item +1
end_of_enum,
invalid_val,
/// Number of enumerated values
nb_enum_items = 3
};
/// Index table to convert enum value to linear index table
const std::map<TValues, uint32> &getIndexTable() const
{
static std::map<TValues, uint32> indexTable;
static bool init = false;
if (!init)
{
// fill the index table
indexTable.insert(std::make_pair(ur_player, 0));
indexTable.insert(std::make_pair(ur_editor, 1));
indexTable.insert(std::make_pair(ur_animator, 2));
init = true;
}
return indexTable;
}
static const NLMISC::CStringConversion<TValues> &getConversionTable()
{
NL_BEGIN_STRING_CONVERSION_TABLE(TValues)
NL_STRING_CONVERSION_TABLE_ENTRY(ur_player)
NL_STRING_CONVERSION_TABLE_ENTRY(ur_editor)
NL_STRING_CONVERSION_TABLE_ENTRY(ur_animator)
NL_STRING_CONVERSION_TABLE_ENTRY(invalid_val)
};
static NLMISC::CStringConversion<TValues>
conversionTable(TValues_nl_string_conversion_table, sizeof(TValues_nl_string_conversion_table)
/ sizeof(TValues_nl_string_conversion_table[0]), invalid_val);
return conversionTable;
}
TValues _Value;
public:
TUserRole()
: _Value(invalid_val)
{
}
TUserRole(TValues value)
: _Value(value)
{
}
TUserRole(const std::string &str)
{
_Value = getConversionTable().fromString(str);
}
void serial(NLMISC::IStream &s)
{
s.serialEnum(_Value);
}
bool operator == (const TUserRole &other) const
{
return _Value == other._Value;
}
bool operator != (const TUserRole &other) const
{
return ! (_Value == other._Value);
}
bool operator < (const TUserRole &other) const
{
return _Value < other._Value;
}
bool operator <= (const TUserRole &other) const
{
return _Value <= other._Value;
}
bool operator > (const TUserRole &other) const
{
return !(_Value <= other._Value);
}
bool operator >= (const TUserRole &other) const
{
return !(_Value < other._Value);
}
const std::string &toString() const
{
return getConversionTable().toString(_Value);
}
static const std::string &toString(TValues value)
{
return getConversionTable().toString(value);
}
TValues getValue() const
{
return _Value;
}
// return true if the actual value of the enum is valid, otherwise false
bool isValid()
{
if (_Value == invalid_val)
return false;
// not invalid, check other enum value
return getConversionTable().isValid(_Value);
}
uint32 asIndex()
{
std::map<TValues, uint32>::const_iterator it(getIndexTable().find(_Value));
nlassert(it != getIndexTable().end());
return it->second;
}
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CWelcomeServiceSkel
{
public:
/// the interceptor type
typedef NLNET::CInterceptorForwarder < CWelcomeServiceSkel> TInterceptor;
protected:
CWelcomeServiceSkel()
{
// do early run time check for message table
getMessageHandlers();
}
virtual ~CWelcomeServiceSkel()
{
}
void init(NLNET::IModule *module)
{
_Interceptor.init(this, module);
}
// unused interceptors
std::string fwdBuildModuleManifest() const { return std::string(); }
void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
// process module message interceptor
bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
private:
typedef void (CWelcomeServiceSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
const TMessageHandlerMap &getMessageHandlers() const;
void welcomeUser_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
void disconnectUser_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
// declare one interceptor member of the skeleton
TInterceptor _Interceptor;
// declare the interceptor forwarder as friend of this class
friend class NLNET::CInterceptorForwarder < CWelcomeServiceSkel>;
public:
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
// ask the welcome service to welcome a character
virtual void welcomeUser(NLNET::IModuleProxy *sender, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId) =0;
// ask the welcome service to disconnect a user
virtual void disconnectUser(NLNET::IModuleProxy *sender, uint32 userId) =0;
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CWelcomeServiceProxy
{
/// Smart pointer on the module proxy
NLNET::TModuleProxyPtr _ModuleProxy;
// Pointer on the local module that implement the interface (if the proxy is for a local module)
NLNET::TModulePtr _LocalModule;
// Direct pointer on the server implementation interface for collocated module
CWelcomeServiceSkel *_LocalModuleSkel;
public:
CWelcomeServiceProxy(NLNET::IModuleProxy *proxy)
{
nlassert(proxy->getModuleClassName() == "WelcomeService");
_ModuleProxy = proxy;
// initialize collocated servant interface
if (proxy->getModuleDistance() == 0)
{
_LocalModule = proxy->getLocalModule();
nlassert(_LocalModule != NULL);
CWelcomeServiceSkel::TInterceptor *interceptor = NULL;
interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
nlassert(interceptor != NULL);
_LocalModuleSkel = interceptor->getParent();
nlassert(_LocalModuleSkel != NULL);
}
else
_LocalModuleSkel = 0;
}
virtual ~CWelcomeServiceProxy()
{
}
NLNET::IModuleProxy *getModuleProxy()
{
return _ModuleProxy;
}
// ask the welcome service to welcome a character
void welcomeUser(NLNET::IModule *sender, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId);
// ask the welcome service to disconnect a user
void disconnectUser(NLNET::IModule *sender, uint32 userId);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_welcomeUser(NLNET::CMessage &__message, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_disconnectUser(NLNET::CMessage &__message, uint32 userId);
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CLoginServiceSkel
{
public:
/// the interceptor type
typedef NLNET::CInterceptorForwarder < CLoginServiceSkel> TInterceptor;
protected:
CLoginServiceSkel()
{
// do early run time check for message table
getMessageHandlers();
}
virtual ~CLoginServiceSkel()
{
}
void init(NLNET::IModule *module)
{
_Interceptor.init(this, module);
}
// unused interceptors
std::string fwdBuildModuleManifest() const { return std::string(); }
void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
// process module message interceptor
bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
private:
typedef void (CLoginServiceSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
const TMessageHandlerMap &getMessageHandlers() const;
void pendingUserLost_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
// declare one interceptor member of the skeleton
TInterceptor _Interceptor;
// declare the interceptor forwarder as friend of this class
friend class NLNET::CInterceptorForwarder < CLoginServiceSkel>;
public:
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
// An awaited user did not connect before the allowed timeout expire
virtual void pendingUserLost(NLNET::IModuleProxy *sender, const NLNET::CLoginCookie &cookie) =0;
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CLoginServiceProxy
{
/// Smart pointer on the module proxy
NLNET::TModuleProxyPtr _ModuleProxy;
// Pointer on the local module that implement the interface (if the proxy is for a local module)
NLNET::TModulePtr _LocalModule;
// Direct pointer on the server implementation interface for collocated module
CLoginServiceSkel *_LocalModuleSkel;
public:
CLoginServiceProxy(NLNET::IModuleProxy *proxy)
{
_ModuleProxy = proxy;
// initialize collocated servant interface
if (proxy->getModuleDistance() == 0)
{
_LocalModule = proxy->getLocalModule();
nlassert(_LocalModule != NULL);
CLoginServiceSkel::TInterceptor *interceptor = NULL;
interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
nlassert(interceptor != NULL);
_LocalModuleSkel = interceptor->getParent();
nlassert(_LocalModuleSkel != NULL);
}
else
_LocalModuleSkel = 0;
}
virtual ~CLoginServiceProxy()
{
}
NLNET::IModuleProxy *getModuleProxy()
{
return _ModuleProxy;
}
// An awaited user did not connect before the allowed timeout expire
void pendingUserLost(NLNET::IModule *sender, const NLNET::CLoginCookie &cookie);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_pendingUserLost(NLNET::CMessage &__message, const NLNET::CLoginCookie &cookie);
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CWelcomeServiceClientSkel
{
public:
/// the interceptor type
typedef NLNET::CInterceptorForwarder < CWelcomeServiceClientSkel> TInterceptor;
protected:
CWelcomeServiceClientSkel()
{
// do early run time check for message table
getMessageHandlers();
}
virtual ~CWelcomeServiceClientSkel()
{
}
void init(NLNET::IModule *module)
{
_Interceptor.init(this, module);
}
// unused interceptors
std::string fwdBuildModuleManifest() const { return std::string(); }
void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
// process module message interceptor
bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
private:
typedef void (CWelcomeServiceClientSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
const TMessageHandlerMap &getMessageHandlers() const;
void registerWS_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
void reportWSOpenState_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
void welcomeUserResult_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
void updateConnectedPlayerCount_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
// declare one interceptor member of the skeleton
TInterceptor _Interceptor;
// declare the interceptor forwarder as friend of this class
friend class NLNET::CInterceptorForwarder < CWelcomeServiceClientSkel>;
public:
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
// Register the welcome service in the ring session manager
// The provided sessionId will be non-zero only for a shard with a fixed sessionId
virtual void registerWS(NLNET::IModuleProxy *sender, uint32 shardId, uint32 fixedSessionId, bool isOnline) =0;
// WS report it's current open state
virtual void reportWSOpenState(NLNET::IModuleProxy *sender, bool isOnline) =0;
// return for welcome user
virtual void welcomeUserResult(NLNET::IModuleProxy *sender, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg) =0;
// transmits the current player counts
virtual void updateConnectedPlayerCount(NLNET::IModuleProxy *sender, uint32 nbOnlinePlayers, uint32 nbPendingPlayers) =0;
};
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
class CWelcomeServiceClientProxy
{
/// Smart pointer on the module proxy
NLNET::TModuleProxyPtr _ModuleProxy;
// Pointer on the local module that implement the interface (if the proxy is for a local module)
NLNET::TModulePtr _LocalModule;
// Direct pointer on the server implementation interface for collocated module
CWelcomeServiceClientSkel *_LocalModuleSkel;
public:
CWelcomeServiceClientProxy(NLNET::IModuleProxy *proxy)
{
_ModuleProxy = proxy;
// initialize collocated servant interface
if (proxy->getModuleDistance() == 0)
{
_LocalModule = proxy->getLocalModule();
nlassert(_LocalModule != NULL);
CWelcomeServiceClientSkel::TInterceptor *interceptor = NULL;
interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
nlassert(interceptor != NULL);
_LocalModuleSkel = interceptor->getParent();
nlassert(_LocalModuleSkel != NULL);
}
else
_LocalModuleSkel = 0;
}
virtual ~CWelcomeServiceClientProxy()
{
}
NLNET::IModuleProxy *getModuleProxy()
{
return _ModuleProxy;
}
// Register the welcome service in the ring session manager
// The provided sessionId will be non-zero only for a shard with a fixed sessionId
void registerWS(NLNET::IModule *sender, uint32 shardId, uint32 fixedSessionId, bool isOnline);
// WS report it's current open state
void reportWSOpenState(NLNET::IModule *sender, bool isOnline);
// return for welcome user
void welcomeUserResult(NLNET::IModule *sender, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg);
// transmits the current player counts
void updateConnectedPlayerCount(NLNET::IModule *sender, uint32 nbOnlinePlayers, uint32 nbPendingPlayers);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_registerWS(NLNET::CMessage &__message, uint32 shardId, uint32 fixedSessionId, bool isOnline);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_reportWSOpenState(NLNET::CMessage &__message, bool isOnline);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_welcomeUserResult(NLNET::CMessage &__message, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg);
// Message serializer. Return the message received in reference for easier integration
static const NLNET::CMessage &buildMessageFor_updateConnectedPlayerCount(NLNET::CMessage &__message, uint32 nbOnlinePlayers, uint32 nbPendingPlayers);
};
}
#endif