khanat-code-old/code/nel/tools/3d/build_gamedata/cfg/directories.cfg
2014-03-22 16:23:17 +01:00

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# *** SOURCE DIRECTORIES IN THE DATABASE ***
# Shape directories
shape_source_directory = shape
# Particule system directories
ps_source_directory = sfx
# Animation directories
anim_source_directory = anim
# Skeleton directories
skel_source_directory = skeleton
# Skeleton template weight directories
swt_source_directory = swt
# Maps directories
map_source_directory = maps
map_source_directory = sfx
map_uncompressed_source_directory = uncompressed_bitmaps
# Maps panoply directories
map_panoply_source_directory = maps_panoply/maps
#Maps panoply masks directories
map_panoply_mask_source_directory = maps_panoply/masks
# Tiles directories
tile_source_directories = landscape/tiles/ice
tile_source_directories = landscape/tiles/roc
tile_source_directories = landscape/tiles/snow
# Tiles root directories
tile_root_source_directory = landscape/tiles
# Displace directories
displace_source_directories = landscape/tiles/displace
# Zone directory
zone_source_directory = zones_ligo/max
# Bank directory
bank_source_directory = landscape/tiles
# ligo landscape directories
ligo_source_directory = ligo
ligo_bricks_directory = .
cmb_source_directory = cmb
# Ig landscape directories
ig_land_source_directory = landscape/ig
# Ig other directories
ig_other_source_directory = ig
# Interface directories
interface_source_directories = interfaces/v3
interface_source_directories = interfaces/v3_outgame/ui
interface_source_dxtc_directories = interfaces/v3_bricks
interface_source_dxtc_directories = interfaces/v3_items
interface_source_dxtc_directories = interfaces/v3_dxtc_misc
interface_fullscreen_directories = interfaces/v3_fullscreen
interface_fullscreen_directories = interfaces/v3_outgame/fullscreen
interface_3d_directories = interfaces/v3_outgame/3d
# Vegetable set directories
vegetset_source_directory = landscape/veget_set
# Veget directories
veget_source_directory = landscape/veget
# Water maps directory (Used for water lightmapping)
water_map_directory = landscape/water/maps
# Internal collision directory
collision_source_directory = collision
# Fonts directories
font_source_directories = fonts
# PACS primitive directories
pacs_prim_source_directories = pacs_prim
# CLOD shape directories
clod_source_directory = test_clod
# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
# Client directories
client_setup_directory = shapes
client_setup_directory = ps
client_setup_directory = animations
client_setup_directory = animations/anims
client_setup_directory = animations/skeletons
client_setup_directory = animations/swt
client_setup_directory = maps
client_setup_directory = maps/interface
client_setup_directory = maps/water
client_setup_directory = tiles
client_setup_directory = tiles/displace
client_setup_directory = zones
client_setup_directory = bank
client_setup_directory = ig
client_setup_directory = vegetables
client_setup_directory = pacs
client_setup_directory = fonts
client_setup_directory = pacs_prim
# Shape directory
shape_install_directory = shapes
# Particule system directories
ps_install_directory = ps
# Animation directory
anim_install_directory = animations/anims
# Skeleton directory
skel_install_directory = animations/skeletons
# Skeleton template weight directory
swt_install_directory = animations/swt
# Map directory
bitmap_install_directory = maps
# Lightmap directory
lightmap_install_directory = lightmaps
# Tile directory
tile_install_directory = tiles
# Displace directory
displace_install_directory = tiles/displace
# Zone directory
zone_install_directory = zones
# Bank directory
bank_install_directory = bank
# Ig directory
ig_install_directory = ig
# Interface directory
interface_install_directory = maps/interface
# Vegetable set directory
vegetset_install_directory = vegetables
# Vegetable shape directory
veget_install_directory = vegetables
# Pacs set directories
pacs_install_directory = pacs
# Water maps directories
water_maps_directories = maps/water
# Fonts directories
fonts_install_directory = fonts
# PACS primitives directories
pacs_primitive_install_directory = pacs_prim