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https://port.numenaute.org/aleajactaest/khanat-code-old.git
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918 lines
30 KiB
C++
918 lines
30 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/////////////
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// INCLUDE //
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/////////////
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#include "stdpch.h"
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// Client.
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#include "cursor_functions.h"
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#include "user_entity.h"
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#include "entities.h"
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#include "net_manager.h"
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#include "interface_v3/interface_manager.h"
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#include "interface_v3/interface_3d_scene.h"
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#include "interface_v3/group_container.h"
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#include "sheet_manager.h"
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#include "interface_v3/inventory_manager.h"
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#include "interface_v3/guild_manager.h"
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#include "nel/3d/u_instance.h"
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#include "main_loop.h"
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// GAME SHARE
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#include "game_share/bot_chat_types.h"
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// r2
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#include "r2/editor.h"
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///////////
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// USING //
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///////////
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using namespace NLMISC;
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using namespace NL3D;
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////////////
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// GLOBAL //
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////////////
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// Contextual Cursor.
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CContextualCursor ContextCur;
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CLFECOMMON::TCLEntityId SlotUnderCursor;
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uint32 MissionId = 0;
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uint32 MissionRingId = 0;
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UInstance selectedInstance;
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const UInstance noSelectedInstance;
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string selectedInstanceURL;
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///////////////
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// FUNCTIONS //
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///////////////
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void checkUnderCursor();
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void contextSelect (bool rightClick, bool dblClick);
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void contextAttack (bool rightClick, bool dblClick);
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void contextQuarter (bool rightClick, bool dblClick);
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void contextLoot (bool rightClick, bool dblClick);
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void contextPickUp (bool rightClick, bool dblClick);
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void contextTradeItem (bool rightClick, bool dblClick);
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void contextTradePhrase (bool rightClick, bool dblClick);
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void contextDynamicMission (bool rightClick, bool dblClick);
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void contextStaticMission (bool rightClick, bool dblClick);
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void contextTradePact (bool rightClick, bool dblClick);
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void contextCreateGuild (bool rightClick, bool dblClick);
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void contextNews (bool rightClick, bool dblClick);
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void contextTeleport (bool rightClick, bool dblClick);
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void contextFaction (bool rightClick, bool dblClick);
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void contextCosmetic (bool rightClick, bool dblClick);
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void contextTalk (bool rightClick, bool dblClick);
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void contextExtractRM (bool rightClick, bool dblClick);
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void contextMission (bool rightClick, bool dblClick);
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void contextWebPage (bool rightClick, bool dblClick);
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void contextWebIG (bool rightClick, bool dblClick);
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void contextRingMission (bool rightClick, bool dblClick);
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void contextOutpost (bool rightClick, bool dblClick);
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void contextBuildTotem (bool rightClick, bool dblClick);
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//-----------------------------------------------
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// initContextualCursor :
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// Initialize Contextual Cursor.
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//-----------------------------------------------
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void initContextualCursor()
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{
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// Create states of the Contextual Cursor.
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ContextCur.add(false, "STAND BY", string("curs_default.tga"), 0.0f, checkUnderCursor, 0);
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ContextCur.add(false, "SELECTABLE", string("curs_pick.tga"), 0.0f, checkUnderCursor, contextSelect);
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// ContextCur.add(false, "ATTACK", string("hand_attack.TGA"), 0.0f, checkUnderCursor, contextAttack);
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// ContextCur.add(false, "QUARTER", string("hand_harvest.TGA"), 0.0f, checkUnderCursor, contextQuarter);
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// ContextCur.add(false, "LOOT", string("hand_loot.TGA"), 0.0f, checkUnderCursor, contextLoot);
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// ContextCur.add(false, "PICKUP", string("hand_loot.TGA"), 0.0f, checkUnderCursor, contextPickUp);
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// ContextCur.add(false, "TALK", string("hand_speak.TGA"), 0.0f, checkUnderCursor, contextTalk);
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// String Cursors
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ContextCur.add(true, "ATTACK", string("uimGcmAttack"), 0.0f, checkUnderCursor, contextAttack);
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ContextCur.add(true, "QUARTER", string("uimGcmQuartering"), 0.0f, checkUnderCursor, contextQuarter);
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ContextCur.add(true, "LOOT", string("uimGcmLoot"), 0.0f, checkUnderCursor, contextLoot);
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ContextCur.add(true, "PICKUP", string("uimGcmPickUp"), 0.0f, checkUnderCursor, contextPickUp);
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ContextCur.add(true, "TRADE ITEM", string("uimGcmTrade"), 0.0f, checkUnderCursor, contextTradeItem);
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ContextCur.add(true, "TRADE PHRASE", string("uimGcmTradePhase"), 0.0f, checkUnderCursor, contextTradePhrase);
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ContextCur.add(true, "DYNAMIC MISSION", string("uimGcmDynamicMission"), 0.0f, checkUnderCursor, contextDynamicMission);
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ContextCur.add(true, "STATIC MISSION", string("uimGcmMissions"), 0.0f, checkUnderCursor, contextStaticMission);
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ContextCur.add(true, "TRADE PACT", string("uimGcmTradePact"), 0.0f, checkUnderCursor, contextTradePact);
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ContextCur.add(true, "CREATE GUILD", string("uimGcmCreateGuild"), 0.0f, checkUnderCursor, contextCreateGuild);
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ContextCur.add(true, "NEWS", string("uimGcmNews"), 0.0f, checkUnderCursor, contextNews);
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ContextCur.add(true, "TELEPORT", string("uimGcmTeleport"), 0.0f, checkUnderCursor, contextTeleport);
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ContextCur.add(true, "FACTION", string("uimGcmFaction"), 0.0f, checkUnderCursor, contextFaction);
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ContextCur.add(true, "COSMETIC", string("uimGcmCosmetic"), 0.0f, checkUnderCursor, contextCosmetic);
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// ContextCur.add(true, "TALK", string("uimGcmTalk"), 0.0f, checkUnderCursor, contextTalk);
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ContextCur.add(true, "EXTRACT_RM", string("uimGcmExtractRM"), 0.0f, checkUnderCursor, contextExtractRM);
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ContextCur.add(true, "MISSION", string(""), 0.0f, checkUnderCursor, contextMission);
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ContextCur.add(true, "WEB PAGE", string(""), 0.0f, checkUnderCursor, contextWebPage);
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ContextCur.add(true, "WEBIG", string(""), 0.0f, checkUnderCursor, contextWebIG);
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ContextCur.add(true, "OUTPOST", string(""), 0.0f, checkUnderCursor, contextOutpost);
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ContextCur.add(true, "RING MISSION", string(""), 0.0f, checkUnderCursor, contextRingMission);
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ContextCur.add(true, "BUILD_TOTEM", string("uimGcmChooseBuilding"), 0.0f, checkUnderCursor, contextBuildTotem);
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}// initContextualCursor //
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//-----------------------------------------------
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// releaseContextualCursor :
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// Release cursors.
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//-----------------------------------------------
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void releaseContextualCursor()
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{
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ContextCur.release();
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}// releaseContextualCursor //
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//-----------------------------------------------
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// testMissionOption
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//-----------------------------------------------
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static bool testMissionOption(sint32 priorityWanted)
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{
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CInterfaceManager *pIM= CInterfaceManager::getInstance();
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uint32 textID = 0;
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sint32 bestPriority = 0;
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for(uint k = 0; k < NUM_MISSION_OPTIONS; ++k)
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{
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std::string nodeName = toString("LOCAL:TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%d:PRIORITY", (int) k);
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CCDBNodeLeaf *pNL = pIM->getDbProp(nodeName, false);
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if(pNL)
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{
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sint32 priority = pNL->getValue32();
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if(priority == priorityWanted)
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{
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// Special for priority 2 (yoyo: don't know why...). fail if more than one choice
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if(priorityWanted != 2 || textID==0)
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{
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nodeName = toString("LOCAL:TARGET:CONTEXT_MENU:MISSIONS_OPTIONS:%d:TITLE", (int) k);
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pNL = pIM->getDbProp(nodeName, false);
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if(pNL && pNL->getValue32())
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{
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textID = pNL->getValue32();
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MissionId = k;
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bestPriority = priority;
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// general case: found so stop. priority==2: must check all options
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if(priorityWanted!=2)
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break;
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}
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}
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// here means that priorityWanted==2 and textId!=0
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else
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{
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// More than a choice for priorityWanted=2 mission options so nothing to show.
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textID=0;
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break;
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}
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}
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}
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else
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nlwarning("checkUnderCursor: entry '%s' dose not exist.", nodeName.c_str());
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}
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// Get the Text for the cursor
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if(textID)
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{
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ucstring result;
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bool res = STRING_MANAGER::CStringManagerClient::instance()->getDynString(textID, result);
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if (!res)
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result = NLMISC::CI18N::get("uiMissionOptionNotReceived");
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if(ContextCur.context("MISSION", 0.0, result))
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return true;
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}
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return false;
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}
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//-----------------------------------------------
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// testMissionRing
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//-----------------------------------------------
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static bool testMissionRing()
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{
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CInterfaceManager *pIM= CInterfaceManager::getInstance();
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for(uint i=0;i<BOTCHATTYPE::MaxR2MissionEntryDatabase;i++)
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{
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// get the ring mission title textID
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CCDBNodeLeaf *pNL = pIM->getDbProp(toString("LOCAL:TARGET:CONTEXT_MENU:MISSION_RING:%d:TITLE", i), false);
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if(pNL && pNL->getValue32())
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{
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uint32 textID = pNL->getValue32();
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// if the string is not received display a temp string
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ucstring missionRingText;
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if(!STRING_MANAGER::CStringManagerClient::instance()->getDynString(textID, missionRingText))
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missionRingText = NLMISC::CI18N::get("uiMissionRingNameNotReceived");
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// display the cursor
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MissionRingId= i;
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if(ContextCur.context("RING MISSION", 0.f, missionRingText))
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return true;
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}
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}
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return false;
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}
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//-----------------------------------------------
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// checkUnderCursor :
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// Select the right context according to what is under the cursor.
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//-----------------------------------------------
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void checkUnderCursor()
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{
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// Get the interface instance.
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CInterfaceManager *IM = CInterfaceManager::getInstance();
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if(IM == 0)
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return;
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// Get the cursor instance
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CViewPointer *cursor = IM->getPointer();
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if(cursor == 0)
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return;
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// No Op if screen minimized
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if(IM->getViewRenderer().isMinimized())
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return;
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// Get the pointer position (in pixel)
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sint32 x, y;
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cursor->getPointerPos(x, y);
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// Over the interface ?
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if (IM->getWindowUnder(x, y) == NULL)
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{
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// Is the pointer in the window ?
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if(x < 0 || y <0)
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return;
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uint32 w, h;
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CViewRenderer &viewRender = IM->getViewRenderer();
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viewRender.getScreenSize(w, h);
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if(x>=(sint32)w || y>=(sint32)h)
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return;
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// Get the pointer position (in float)
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float cursX, cursY;
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cursX = (float)x/(float)w;
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cursY = (float)y/(float)h;
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// Get the entities under position
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bool isPlayerUnderCursor;
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CEntityCL *entity;
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entity= EntitiesMngr.getEntityUnderPos(cursX, cursY, ClientCfg.SelectionDist, isPlayerUnderCursor);
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// If the mouse is over the player make the player transparent
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CCDBNodeLeaf *pNL = IM->getDbProp("UI:SAVE:USER_CHAR_FADE", false);
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if ((pNL != NULL) && (pNL->getValue32() == 1) && UserEntity->selectable())
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{
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// If the nearest entity is the player, hide!
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if (isPlayerUnderCursor)
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UserEntity->makeTransparent(true);
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else
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UserEntity->makeTransparent(false);
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}
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else
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UserEntity->makeTransparent(false);
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// make transparent the entity under cursor?
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if (ClientCfg.TransparentUnderCursor)
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{
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for (uint32 i = 1; i < 255; ++i)
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{
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CEntityCL *pE = EntitiesMngr.entity(i);
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if (pE != NULL)
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{
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if (pE == entity)
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pE->makeTransparent(true);
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else
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pE->makeTransparent(false);
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}
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}
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}
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// If there is an entity selected -> Set as the Target.
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if(entity)
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{
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// Get the distance between the user and the entity.
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float dist = (float)(entity->pos() - UserEntity->pos()).norm()-entity->box().getRadius();
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// Entity Slot under the cursor.
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SlotUnderCursor = entity->slot();
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uint32 availablePrograms = (uint32)IM->getDbProp("LOCAL:TARGET:CONTEXT_MENU:PROGRAMMES")->getValue32();
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bool entityAttackable = (availablePrograms&(1<<BOTCHATTYPE::Attackable)) || entity->properties().attackable();
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if (ClientCfg.R2EDEnabled)
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{
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if (R2::getEditor().isDMing())
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{
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availablePrograms = 0;
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entityAttackable = false;
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}
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}
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// If the selection is not the entity under the cursor.
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if(SlotUnderCursor != UserEntity->selection())
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{
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// If the user is fighting, clicking automatically attacks the new target
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if( ClientCfg.AtkOnSelect && UserEntity->isFighting() && entityAttackable)
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{
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if(ContextCur.context("ATTACK"))
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return;
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}
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// If the Entity is selectable -> select it.
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else if(entity->properties().selectable())
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{
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if(ContextCur.context("SELECTABLE", dist))
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return;
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}
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}
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// Entity Under the cursor is the entity selected.
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else
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{
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// Wait for the target is up to date. Do not display context cursor if the user is mounted.
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if( (UserEntity->selection() == UserEntity->targetSlot()) &&
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(! UserEntity->isRiding()) )
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{
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// Forage source
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if ( entity->isForageSource() )
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{
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if( !UserEntity->isFighting() )
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{
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if(ContextCur.context("EXTRACT_RM"))
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return;
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}
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}
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// Alive
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else if(entity->isDead()==false)
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{
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// Talk/Trade
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// Mission Option of priority 3
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if(testMissionOption(3))
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return;
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// other
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if(availablePrograms)
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{
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// Static Mission
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if(availablePrograms & (1 << BOTCHATTYPE::ChooseMissionFlag))
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{
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if(ContextCur.context("STATIC MISSION"))
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return;
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}
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// Trade Item
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else if (availablePrograms & (1 << BOTCHATTYPE::TradeItemFlag))
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{
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if(ContextCur.context("TRADE ITEM"))
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return;
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}
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// Trade Phrase
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else if(availablePrograms & (1 << BOTCHATTYPE::TradePhraseFlag))
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{
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if(ContextCur.context("TRADE PHRASE"))
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return;
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}
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// Dynamic Mission
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// else if(availablePrograms & (1 << BOTCHATTYPE::DynamicMissionFlag))
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// {
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// if(ContextCur.context("DYNAMIC MISSION"))
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// return;
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// }
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// Trade Pact
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else if(availablePrograms & (1 << BOTCHATTYPE::TradePactFlag))
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{
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if(ContextCur.context("TRADE PACT"))
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return;
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}
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// Create Guild
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else if(availablePrograms & (1 << BOTCHATTYPE::CreateGuildFlag))
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{
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if (!CGuildManager::getInstance()->isInGuild())
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if(ContextCur.context("CREATE GUILD"))
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return;
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}
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// News
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else if(availablePrograms & (1 << BOTCHATTYPE::NewsFlag))
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{
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if(ContextCur.context("NEWS"))
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return;
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}
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// Teleport
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else if(availablePrograms & (1 << BOTCHATTYPE::TradeTeleportFlag))
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{
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if(ContextCur.context("TELEPORT"))
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return;
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}
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// Faction Items
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else if(availablePrograms & (1 << BOTCHATTYPE::TradeFactionFlag))
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{
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if(ContextCur.context("FACTION"))
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return;
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}
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// Cosmetic
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else if(availablePrograms & (1 << BOTCHATTYPE::TradeCosmeticFlag))
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{
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if(ContextCur.context("COSMETIC"))
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return;
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}
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// WebPage
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else if(availablePrograms & (1 << BOTCHATTYPE::WebPageFlag))
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{
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// get the web page title textID
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CCDBNodeLeaf *pNL = IM->getDbProp("LOCAL:TARGET:CONTEXT_MENU:WEB_PAGE_TITLE", false);
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if(pNL && pNL->getValue32())
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{
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uint32 textID = pNL->getValue32();
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// if the string is not received display a temp string
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ucstring webPageText;
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if(!STRING_MANAGER::CStringManagerClient::instance()->getDynString(textID, webPageText))
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webPageText = NLMISC::CI18N::get("uiWebPageNameNotReceived");
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// display the cursor
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if(ContextCur.context("WEB PAGE", 0.f, webPageText))
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return;
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}
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}
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// OutpostFlag
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else if(availablePrograms & (1 << BOTCHATTYPE::OutpostFlag))
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{
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// get the outpost sheet
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CCDBNodeLeaf *pNL = IM->getDbProp("LOCAL:TARGET:CONTEXT_MENU:OUTPOST", false);
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if(pNL && pNL->getValue32())
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{
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// get the outpost name
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CSheetId outpostSheet(pNL->getValue32());
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ucstring outpostName;
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outpostName= ucstring(STRING_MANAGER::CStringManagerClient::getOutpostLocalizedName(outpostSheet));
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// display the cursor
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if(ContextCur.context("OUTPOST", 0.f, outpostName))
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return;
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}
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}
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// Spire Totem
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else if(availablePrograms & (1 << BOTCHATTYPE::Totem))
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{
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if(ContextCur.context("BUILD_TOTEM"))
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return;
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}
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}
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// test mission options of lesser priorities
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if(testMissionOption(2))
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return;
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if(testMissionOption(1))
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return;
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// test ring mission
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if(testMissionRing())
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return;
|
|
|
|
// Attack
|
|
if (entityAttackable)
|
|
{
|
|
if(ContextCur.context("ATTACK"))
|
|
return;
|
|
}
|
|
}
|
|
// Dead
|
|
else
|
|
{
|
|
if (!R2::getEditor().isDMing())
|
|
{
|
|
// Quartering
|
|
if((entity->properties()).harvestable())
|
|
{
|
|
if(ContextCur.context("QUARTER"))
|
|
return;
|
|
}
|
|
// Loot
|
|
else if((entity->properties()).lootable())
|
|
{
|
|
if(ContextCur.context("LOOT"))
|
|
return;
|
|
}
|
|
// Pick Up
|
|
else if((entity->properties()).liftable())
|
|
{
|
|
if(ContextCur.context("PICKUP"))
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(entity->properties().selectable())
|
|
{
|
|
if(ContextCur.context("SELECTABLE", dist))
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CShapeInstanceReference instref = EntitiesMngr.getShapeInstanceUnderPos(cursX, cursY);
|
|
UInstance instance = instref.Instance;
|
|
if (!instance.empty())
|
|
{
|
|
if (instance.getObjectPtr() != selectedInstance.getObjectPtr())
|
|
{
|
|
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
|
{
|
|
// unhighlight
|
|
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
|
selectedInstance.getMaterial(j).setShininess( 10.0f );
|
|
}
|
|
selectedInstance = instance;
|
|
// For all materials
|
|
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
|
{
|
|
// highlight
|
|
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,0,0,255));
|
|
selectedInstance.getMaterial(j).setShininess( 1000.0f );
|
|
}
|
|
}
|
|
if (!instref.ContextText.empty())
|
|
{
|
|
selectedInstanceURL = instref.ContextURL;
|
|
if(ContextCur.context("WEBIG", 0.f, ucstring(instref.ContextText)))
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!selectedInstance.empty())
|
|
{
|
|
for(uint j=0;j<selectedInstance.getNumMaterials();j++)
|
|
{
|
|
//unhighlight
|
|
selectedInstance.getMaterial(j).setEmissive(CRGBA(255,255,255,255));
|
|
selectedInstance.getMaterial(j).setShininess( 10.0f );
|
|
}
|
|
selectedInstance = noSelectedInstance;
|
|
selectedInstanceURL = string("");
|
|
}
|
|
}
|
|
SlotUnderCursor = CLFECOMMON::INVALID_SLOT;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(UserEntity)
|
|
UserEntity->makeTransparent(false);
|
|
}
|
|
// Default Context.
|
|
ContextCur.context("STAND BY");
|
|
}// checkUnderCursor //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// contextSelect :
|
|
// Select what is under the cursor.
|
|
// \Warning Be sure the checkUnderCursor and contextSelect are done after entites removed.
|
|
//-----------------------------------------------
|
|
void contextSelect(bool /* rightClick */, bool /* dblClick */)
|
|
{
|
|
// Push a message with the entity target (in slot).
|
|
if(SlotUnderCursor != CLFECOMMON::INVALID_SLOT)
|
|
{
|
|
// Select the entity
|
|
UserEntity->selection(SlotUnderCursor);
|
|
}
|
|
}// contextSelect //
|
|
|
|
//-----------------------------------------------
|
|
// contextAttack :
|
|
//-----------------------------------------------
|
|
void contextAttack(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
// Select the entity to target.
|
|
UserEntity->selection(SlotUnderCursor);
|
|
|
|
if( UserEntity->canEngageCombat() )
|
|
{
|
|
// Move to the current selection and attack.
|
|
UserEntity->moveToAttack();
|
|
}
|
|
}// contextAttack //
|
|
|
|
//-----------------------------------------------
|
|
// contextQuarter :
|
|
//-----------------------------------------------
|
|
void contextQuarter(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::Quarter);
|
|
}// contextQuarter //
|
|
|
|
//-----------------------------------------------
|
|
// contextLoot :
|
|
//-----------------------------------------------
|
|
void contextLoot(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::Loot);
|
|
}// contextLoot //
|
|
|
|
//-----------------------------------------------
|
|
// contextPickUp :
|
|
//-----------------------------------------------
|
|
void contextPickUp(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::PickUp);
|
|
}// contextPickUp //
|
|
|
|
//-----------------------------------------------
|
|
// contextTradeItem :
|
|
//-----------------------------------------------
|
|
void contextTradeItem(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradeItem);
|
|
}// contextTradeItem //
|
|
|
|
//-----------------------------------------------
|
|
// contextTradePhrase :
|
|
//-----------------------------------------------
|
|
void contextTradePhrase(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradePhrase);
|
|
}// contextTradePhrase //
|
|
|
|
//-----------------------------------------------
|
|
// contextDynamicMission :
|
|
//-----------------------------------------------
|
|
void contextDynamicMission(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::DynamicMission);
|
|
}// contextDynamicMission //
|
|
|
|
//-----------------------------------------------
|
|
// contextStaticMission :
|
|
//-----------------------------------------------
|
|
void contextStaticMission(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::StaticMission);
|
|
}// contextStaticMission //
|
|
|
|
//-----------------------------------------------
|
|
// contextTradePact :
|
|
//-----------------------------------------------
|
|
void contextTradePact(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradePact);
|
|
}// contextTradePact //
|
|
|
|
//-----------------------------------------------
|
|
// contextCreateGuild :
|
|
//-----------------------------------------------
|
|
void contextCreateGuild(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::CreateGuild);
|
|
}// contextCreateGuild //
|
|
|
|
//-----------------------------------------------
|
|
// contextNews :
|
|
//-----------------------------------------------
|
|
void contextNews(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::News);
|
|
}// contextNews //
|
|
|
|
//-----------------------------------------------
|
|
// contextTeleport :
|
|
//-----------------------------------------------
|
|
void contextTeleport(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradeTeleport);
|
|
}// contextTeleport //
|
|
|
|
//-----------------------------------------------
|
|
// contextFaction :
|
|
//-----------------------------------------------
|
|
void contextFaction(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradeFaction);
|
|
}// contextFaction //
|
|
|
|
//-----------------------------------------------
|
|
// contextCosmetic :
|
|
//-----------------------------------------------
|
|
void contextCosmetic(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::TradeCosmetic);
|
|
}// contextCosmetic //
|
|
|
|
//-----------------------------------------------
|
|
// contextTalk :
|
|
//-----------------------------------------------
|
|
void contextTalk(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
// Get the interface instace.
|
|
CInterfaceManager *IM = CInterfaceManager::getInstance();
|
|
if(IM == 0)
|
|
return;
|
|
// Get Entity Program
|
|
uint32 availablePrograms = (uint32)IM->getDbProp("LOCAL:TARGET:CONTEXT_MENU:PROGRAMMES")->getValue32();
|
|
// Static Mission
|
|
if(availablePrograms & (1 << BOTCHATTYPE::ChooseMissionFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::StaticMission);
|
|
// Trade Item
|
|
else if (availablePrograms & (1 << BOTCHATTYPE::TradeItemFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::TradeItem);
|
|
// Trade Phrase
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::TradePhraseFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::TradePhrase);
|
|
// Dynamic Mission DEPRECATED
|
|
/* else if(availablePrograms & (1 << BOTCHATTYPE::DynamicMissionFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::DynamicMission);*/
|
|
|
|
// Trade Pact
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::TradePactFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::TradePact);
|
|
// Create Guild
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::CreateGuildFlag))
|
|
{
|
|
if (!CGuildManager::getInstance()->isInGuild())
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::CreateGuild);
|
|
}
|
|
// News
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::NewsFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::Talk);
|
|
// Teleport
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::TradeTeleportFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::TradeTeleport);
|
|
// Faction
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::TradeFactionFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::TradeFaction);
|
|
// WebPage
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::WebPageFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::WebPage);
|
|
// Outpost
|
|
else if(availablePrograms & (1 << BOTCHATTYPE::OutpostFlag))
|
|
UserEntity->moveTo(SlotUnderCursor, 2.0, CUserEntity::Outpost);
|
|
}// contextTalk //
|
|
|
|
|
|
//-----------------------------------------------
|
|
// contextExtractRM :
|
|
//-----------------------------------------------
|
|
void contextExtractRM(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveToExtractionPhrase(SlotUnderCursor, MaxExtractionDistance, std::numeric_limits<uint>::max(), std::numeric_limits<uint>::max(), true );
|
|
}
|
|
|
|
//-----------------------------------------------
|
|
// contextMission :
|
|
// Callback for dynamic missions
|
|
//-----------------------------------------------
|
|
void contextMission(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveToMission(SlotUnderCursor, 3.0, MissionId);
|
|
}// contextMission //
|
|
|
|
//-----------------------------------------------
|
|
// contextWebPage :
|
|
//-----------------------------------------------
|
|
void contextWebPage(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::WebPage);
|
|
}// contextWebPage //
|
|
|
|
//-----------------------------------------------
|
|
// contextWebIG :
|
|
//-----------------------------------------------
|
|
void contextWebIG(bool rightClick, bool dblClick)
|
|
{
|
|
CInterfaceManager *IM = CInterfaceManager::getInstance();
|
|
CInterfaceElement *pGC = IM->getElementFromId("ui:interface:bot_chat_object");
|
|
CInterface3DShape *el= dynamic_cast<CInterface3DShape*>(IM->getElementFromId("ui:interface:bot_chat_object:scene3d:object"));
|
|
if (el != NULL)
|
|
el->setName(selectedInstance.getShapeName());
|
|
if (selectedInstanceURL.empty())
|
|
{
|
|
if (pGC != NULL)
|
|
pGC->setActive(true);
|
|
}
|
|
else
|
|
{
|
|
if (pGC != NULL)
|
|
pGC->setActive(false);
|
|
IM->runActionHandler("browse", NULL, "name=ui:interface:webig:content:html|url="+selectedInstanceURL);
|
|
}
|
|
}// contextWebIG //
|
|
|
|
//-----------------------------------------------
|
|
// contextOutpost
|
|
//-----------------------------------------------
|
|
void contextOutpost(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveTo(SlotUnderCursor, 3.0, CUserEntity::Outpost);
|
|
}// contextOutpost //
|
|
|
|
//-----------------------------------------------
|
|
// contextRingMission
|
|
//-----------------------------------------------
|
|
void contextRingMission(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveToMissionRing(SlotUnderCursor, 3.0, MissionRingId);
|
|
}// contextRingMission //
|
|
|
|
//-----------------------------------------------
|
|
// contextBuildTotem :
|
|
//-----------------------------------------------
|
|
void contextBuildTotem(bool rightClick, bool dblClick)
|
|
{
|
|
if(rightClick)
|
|
return;
|
|
if( ClientCfg.DblClickMode && !dblClick)
|
|
return;
|
|
UserEntity->moveToTotemBuildingPhrase(SlotUnderCursor,MaxExtractionDistance, std::numeric_limits<uint>::max(), std::numeric_limits<uint>::max(), true );
|
|
}// contextBuildTotem //
|