khanat-code-old/code/nel/src/net/module_gateway_transport.cpp
2015-03-07 17:01:14 +01:00

838 lines
24 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdnet.h"
#include "nel/misc/time_nl.h"
#include "nel/net/module_gateway.h"
#include "nel/net/module.h"
#include "nel/net/module_manager.h"
#include "nel/net/module_socket.h"
#include "nel/net/module_message.h"
#include "nel/net/callback_client.h"
#include "nel/net/callback_server.h"
using namespace std;
using namespace NLMISC;
namespace NLNET
{
// keep alive delay in seconds of inactivity
// NB : it is useless to set it at a value less than 100" because
// according to RFC 1122 (Requirements for Internet Hosts),
// the TCP transmission time out is a least of 100" before
// closing a connection without acknowledge.
// That means modules seens from a dead connection will only be
// removed after little more than 100".
const uint32 KEEP_ALIVE_DELAY = 120;
/** the specialized route for server transport */
class CL3ServerRoute : public CGatewayRoute
{
public:
/// The id of the socket in the server
TSockId SockId;
/// Time stamp of last message received/emitted
mutable uint32 LastCommTime;
CL3ServerRoute(IGatewayTransport *transport)
: CGatewayRoute(transport),
LastCommTime(CTime::getSecondsSince1970())
{
}
void sendMessage(const CMessage &message) const;
};
#define LAYER3_SERVER_CLASS_NAME "L3Server"
/** Gateway transport using layer 3 server */
class CGatewayL3ServerTransport : public IGatewayTransport
{
friend class CL3ServerRoute;
public:
/// The callback server that receive connection and dispatch message
auto_ptr<CCallbackServer> _CallbackServer;
/// A static mapper to retrieve transport from the CCallbackServer pointer
typedef map<CCallbackNetBase*, CGatewayL3ServerTransport*> TDispatcherIndex;
static TDispatcherIndex _DispatcherIndex;
/// The table that keep track of all routes
typedef std::map<TSockId, CL3ServerRoute*> TRouteMap;
TRouteMap _Routes;
/// Constructor
CGatewayL3ServerTransport(const IGatewayTransport::TCtorParam &param)
: IGatewayTransport(param)
{
}
~CGatewayL3ServerTransport()
{
if (_CallbackServer.get() != NULL)
{
// the transport is still open, close it before destruction
closeServer();
}
}
const std::string &getClassName() const
{
static string className(LAYER3_SERVER_CLASS_NAME);
return className;
}
virtual void update()
{
H_AUTO(L3S_update);
// update the callback server
if (_CallbackServer.get() != NULL)
_CallbackServer->update2(100, 0);
uint32 now = CTime::getSecondsSince1970();
// check each connected client for keep alive
TRouteMap::iterator first(_Routes.begin()), last(_Routes.end());
for (; first != last; ++first)
{
CL3ServerRoute *route = first->second;
if (now - route->LastCommTime > KEEP_ALIVE_DELAY)
{
nldebug("NETL6:L3Server: sending KeepAlive message");
// send a keep alive message
CMessage keepAlive("KA");
route->sendMessage(keepAlive);
// update the last event time
route->LastCommTime = CTime::getSecondsSince1970();
}
// force a flush of the connection
_CallbackServer->flush(route->SockId);
}
}
virtual uint32 getRouteCount() const
{
return (uint32)_Routes.size();
}
void dump(NLMISC::CLog &log) const
{
IModuleManager &mm = IModuleManager::getInstance();
log.displayNL(" NeL Net layer 3 transport, SERVER mode");
if (_CallbackServer.get() == NULL)
{
log.displayNL(" The server is currently closed.");
}
else
{
log.displayNL(" The server is open on '%s' and support %u routes :",
_CallbackServer->listenAddress().asString().c_str(),
_Routes.size());
TRouteMap::const_iterator first(_Routes.begin()), last(_Routes.end());
for (; first != last; ++first)
{
TSockId sockId = first->first;
CL3ServerRoute *route = first->second;
log.displayNL(" + route to '%s', %u entries in the proxy translation table :",
sockId->getTcpSock()->remoteAddr().asString().c_str(),
route->ForeignToLocalIdx.getAToBMap().size());
{
CGatewayRoute::TForeignToLocalIdx::TAToBMap::const_iterator first(route->ForeignToLocalIdx.getAToBMap().begin()), last(route->ForeignToLocalIdx.getAToBMap().end());
for (; first != last; ++first)
{
IModuleProxy *modProx = mm.getModuleProxy(first->second);
log.displayNL(" - Proxy '%s' : local proxy id %u => foreign module id %u",
modProx != NULL ? modProx->getModuleName().c_str() : "ERROR, invalid module",
first->second,
first->first);
}
}
}
log.displayNL(" Dumping send buffers states");
_CallbackServer->displaySendQueueStat(&log);
log.displayNL(" Dumping receive buffers states");
_CallbackServer->displayReceiveQueueStat(&log);
}
}
void onCommand(const CMessage &/* command */) throw (EInvalidCommand)
{
// nothing done for now
throw EInvalidCommand();
}
/// The gateway send a textual command to the transport
bool onCommand(const TParsedCommandLine &command) throw (EInvalidCommand)
{
if (command.SubParams.size() < 1)
throw EInvalidCommand();
const std::string &commandName = command.SubParams[0]->ParamName;
if (commandName == "open")
{
const TParsedCommandLine *portParam = command.getParam("port");
if (portParam == NULL)
throw EInvalidCommand();
uint16 port;
fromString(portParam->ParamValue, port);
openServer(port);
}
else if (commandName == "close")
{
closeServer();
}
else
return false;
return true;
}
/// Open the server by starting listing for incoming connection on the specified port
void openServer(uint16 port) throw (ETransportError)
{
if (_CallbackServer.get() != NULL)
throw ETransportError("openServer : The server is already open");
// create a new callback server
auto_ptr<CCallbackServer> cbs = auto_ptr<CCallbackServer> (new CCallbackServer());
// register the callbacks
cbs->setConnectionCallback(cbConnection, static_cast<IGatewayTransport*>(this));
cbs->setDisconnectionCallback(cbDisconnection, static_cast<IGatewayTransport*>(this));
cbs->setDefaultCallback(cbDispatchMessage);
// open the server
cbs->init(port);
_CallbackServer = cbs;
// register it in the dispatcher
_DispatcherIndex.insert(make_pair(_CallbackServer.get(), this));
}
/// Close the server, this will close the listing socket and any active connection
void closeServer()
{
if (_CallbackServer.get() == NULL)
throw ETransportError("closeServer : The server is not open");
// close all client connections
while (!_Routes.empty())
{
CL3ServerRoute *route = _Routes.begin()->second;
// close the connection
_CallbackServer->disconnect(route->SockId);
// callback the gateway
_Gateway->onRouteRemoved(route);
// delete route and cleanup
_Routes.erase(_Routes.begin());
delete route;
}
// Remove the dispatcher info
_DispatcherIndex.erase(_CallbackServer.get());
// release the callback server
delete _CallbackServer.release();
}
/***************************************************/
/** Event management **/
/***************************************************/
// handle the connection of a new client on the server
void onConnection ( TSockId from)
{
H_AUTO(L3S_onConnection);
nlassert(_Routes.find(from) == _Routes.end());
// Create a new route for this connection
CL3ServerRoute* route = new CL3ServerRoute(this);
route->SockId = from;
// update the last event time
route->LastCommTime = CTime::getSecondsSince1970();
// store the route information
_Routes.insert(make_pair(from, route));
// callback the gateway
_Gateway->onRouteAdded(route);
}
// handle the deconnection of a new client on the server
void onDisconnection ( TSockId from)
{
H_AUTO(L3S_onDisconnection);
TRouteMap::iterator it(_Routes.find(from));
nlassert(it != _Routes.end());
// callback the gateway that this route is no more
_Gateway->onRouteRemoved(it->second);
// delete the route
CL3ServerRoute *route = it->second;
_Routes.erase(it);
delete route;
}
// Called to dispatch an incoming message to the gateway
void onDispatchMessage(const CMessage &msgin, TSockId from, CCallbackNetBase &/* netbase */)
{
H_AUTO(L3S_onDispatchMessage);
TRouteMap::iterator it(_Routes.find(from));
nlassert(it != _Routes.end());
// update the last event time
it->second->LastCommTime = CTime::getSecondsSince1970();
if (msgin.getName() == "KA")
{
// this is just a server prob, ignore it
return;
}
_Gateway->onReceiveMessage(it->second, msgin);
}
/***************************************************/
/** static callback forwarder **/
/***************************************************/
// Forwarder to the real method
static void cbConnection ( TSockId from, void *arg )
{
nlassert(arg != NULL);
CGatewayL3ServerTransport *transport = dynamic_cast<CGatewayL3ServerTransport *>(static_cast<IGatewayTransport*>(arg));
nlassert(transport != NULL);
transport->onConnection(from);
}
// Forwarder to the real method
static void cbDisconnection ( TSockId from, void *arg )
{
nlassert(arg != NULL);
CGatewayL3ServerTransport *transport = dynamic_cast<CGatewayL3ServerTransport *>(static_cast<IGatewayTransport*>(arg));
nlassert(transport != NULL);
transport->onDisconnection(from);
}
// Forward to the real method, do the dispatching to the correct CGatewayL3ServerTransport instance
static void cbDispatchMessage (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
{
// retrieve the transport instance
TDispatcherIndex::iterator it(_DispatcherIndex.find(&netbase));
nlassert(it != _DispatcherIndex.end());
// forward the call
it->second->onDispatchMessage(msgin, from, netbase);
}
};
CGatewayL3ServerTransport::TDispatcherIndex CGatewayL3ServerTransport::_DispatcherIndex;
// register this class in the transport factory
NLMISC_REGISTER_OBJECT(IGatewayTransport, CGatewayL3ServerTransport, std::string, string(LAYER3_SERVER_CLASS_NAME));
void CL3ServerRoute::sendMessage(const CMessage &message) const
{
H_AUTO(L3SRoute_sendMessage);
NLNET_AUTO_DELTE_ASSERT;
CGatewayL3ServerTransport *trpt = static_cast<CGatewayL3ServerTransport*>(_Transport);
// send the message
trpt->_CallbackServer->send(message, SockId);
// update the last time
LastCommTime = CTime::getSecondsSince1970();
}
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/// Layer 3 client transport
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
class CL3ClientRoute : public CGatewayRoute
{
public:
/// The server address for this route
CInetAddress ServerAddr;
/// The Client callback
mutable CCallbackClient CallbackClient;
/// Time stamp of last message received/emitted
mutable uint32 LastCommTime;
/// The last time we try to reconnect (in case of disconnection)
uint32 LastConnectionRetry;
// conn id
uint32 ConnId;
CL3ClientRoute(IGatewayTransport *transport, CInetAddress serverAddr,uint32 connId)
: CGatewayRoute(transport),
ServerAddr(serverAddr),
LastCommTime(CTime::getSecondsSince1970()),
LastConnectionRetry(0),
ConnId(connId)
{
}
void sendMessage(const CMessage &message) const
{
NLNET_AUTO_DELTE_ASSERT;
H_AUTO(L3CRoute_sendMessage);
if (CallbackClient.connected())
{
// update the last comme time
LastCommTime = CTime::getSecondsSince1970();
CallbackClient.send(message);
}
}
};
#define LAYER3_CLIENT_CLASS_NAME "L3Client"
/** Gateway transport using layer 3 client */
class CGatewayL3ClientTransport : public IGatewayTransport
{
friend class CL3ClientRoute;
public:
/// A static mapper to retrieve transport from the CCallbackServer pointer
typedef map<CCallbackNetBase*, CGatewayL3ClientTransport*> TDispatcherIndex;
static TDispatcherIndex _DispatcherIndex;
/// Storage for active connection
typedef map<TSockId, CL3ClientRoute*> TClientRoutes;
TClientRoutes _Routes;
/// Indexed storage of active connection (used for stable connId)
/// a NULL TSockeId mean a free connection slot.
typedef vector<TSockId> TClientRouteIds;
TClientRouteIds _RouteIds;
/// A list of free slot ready for use
typedef vector<TClientRouteIds::difference_type> TFreeRouteIds;
TFreeRouteIds _FreeRoutesIds;
/// the route to delete outside of the update loop
list<CL3ClientRoute*> _RouteToRemove;
/// Retry interval for reconnection
uint32 _RetryInterval;
enum
{
/// Default time interval (in seconds) between to reconnection attempts
RETRY_INTERVAL = 5,
/// A minimum value in case or configuration error
MIN_RETRY_INTERVAL = 1,
};
/// Constructor
CGatewayL3ClientTransport(const IGatewayTransport::TCtorParam &param)
: IGatewayTransport(param),
_RetryInterval(RETRY_INTERVAL)
{
}
~CGatewayL3ClientTransport()
{
deletePendingRoute();
// close all open connection
for (uint i=0; i<_RouteIds.size(); ++i)
{
if (_RouteIds[i] != NULL)
{
// close this open connection
close(i);
}
}
}
void deletePendingRoute()
{
H_AUTO(L3C_deletePendingRoute);
// delete any route pending
while (!_RouteToRemove.empty())
{
CL3ClientRoute *route = _RouteToRemove.front();
_DispatcherIndex.erase(&(route->CallbackClient));
_Routes.erase(route->CallbackClient.getSockId());
_RouteIds[route->ConnId] = NULL;
_FreeRoutesIds.push_back(route->ConnId);
delete route;
_RouteToRemove.pop_front();
}
}
const std::string &getClassName() const
{
static string className(LAYER3_CLIENT_CLASS_NAME);
return className;
}
virtual void update()
{
H_AUTO(L3C_update);
// delete any route pending
deletePendingRoute();
uint32 now = CTime::getSecondsSince1970();
// update the client connection
TClientRoutes::iterator first(_Routes.begin()), last(_Routes.end());
for (; first != last; ++first)
{
CL3ClientRoute *route = first->second;
if (!route->CallbackClient.connected())
{
// this route is not connected, try a reconnect ?
if (route->LastConnectionRetry + _RetryInterval < now)
{
route->LastConnectionRetry = now;
try
{
nldebug("Connecting to %s...", route->ServerAddr.asString().c_str());
route->CallbackClient.connect(route->ServerAddr);
nldebug("Connected to %s", route->ServerAddr.asString().c_str());
_Gateway->onRouteAdded(route);
}
catch(...)
{
nlinfo("Server %s still not available for connection", route->ServerAddr.asString().c_str());
}
}
}
else
{
route->CallbackClient.update2(100, 0);
// check dead connection. For client, we use a little longer timer to
// avoid cross checking of client and server. If server is alive, then we receive
// the server keep alive packet a little before we need to send the client one, thus
// reseting the keep alive timer.
if (now - route->LastCommTime > (KEEP_ALIVE_DELAY+5))
{
nldebug("NETL6:L3Client: sending KeepAlive message");
// send a keep alive message
CMessage keepAlive("KA");
route->sendMessage(keepAlive);
}
// force a flush of the connection
route->CallbackClient.flush();
}
}
}
virtual uint32 getRouteCount() const
{
return (uint32)_Routes.size();
}
void dump(NLMISC::CLog &log) const
{
IModuleManager &mm = IModuleManager::getInstance();
log.displayNL(" NeL Net layer 3 transport, CLIENT mode");
log.displayNL(" There are actually %u active route :", _Routes.size());
TClientRoutes::const_iterator first(_Routes.begin()), last(_Routes.end());
for (; first != last; ++first)
{
CL3ClientRoute *route = first->second;
log.displayNL(" + route to '%s', %s, %u entries in the proxy translation table :",
route->ServerAddr.asString().c_str(),
route->CallbackClient.connected() ? "connected" : "NOT CONNECTED",
route->ForeignToLocalIdx.getAToBMap().size());
{
CGatewayRoute::TForeignToLocalIdx::TAToBMap::const_iterator first(route->ForeignToLocalIdx.getAToBMap().begin()), last(route->ForeignToLocalIdx.getAToBMap().end());
for (; first != last; ++first)
{
IModuleProxy *modProx = mm.getModuleProxy(first->second);
log.displayNL(" - Proxy '%s' : local proxy id %u => foreign module id %u",
modProx != NULL ? modProx->getModuleName().c_str() : "ERROR, invalid module",
first->second,
first->first);
}
}
log.displayNL(" Dumping send buffer state");
route->CallbackClient.displaySendQueueStat(&log);
log.displayNL(" Dumping receive buffer state");
route->CallbackClient.displayReceiveQueueStat(&log);
}
}
void onCommand(const CMessage &/* command */) throw (EInvalidCommand)
{
// nothing done for now
throw EInvalidCommand();
}
/// The gateway send a textual command to the transport
bool onCommand(const TParsedCommandLine &command) throw (EInvalidCommand)
{
if (command.SubParams.size() < 1)
throw EInvalidCommand();
const std::string &commandName = command.SubParams[0]->ParamName;
if (commandName == "connect")
{
const TParsedCommandLine *addrParam = command.getParam("addr");
if (addrParam == NULL)
throw EInvalidCommand();
CInetAddress addr(addrParam->ParamValue);
connect(addr);
}
else if (commandName == "close")
{
const TParsedCommandLine *conIdParam= command.getParam("connId");
if (conIdParam == NULL)
throw EInvalidCommand();
uint32 connId;
fromString(conIdParam->ParamValue, connId);
close(connId);
}
else if (commandName == "retryInterval")
{
uint32 interval;
fromString(command.SubParams[0]->ParamValue, interval);
_RetryInterval = std::max(uint32(MIN_RETRY_INTERVAL), interval);
nldebug("CGatewayL3ClientTransport : setting retry interval to %u", _RetryInterval);
}
else
return false;
return true;
}
/// connect to a server
void connect(CInetAddress &addr)
{
H_AUTO(L3C_connect);
uint32 connId;
// affect a connection id
if (_FreeRoutesIds.empty())
{
connId = (uint32)_RouteIds.size();
_RouteIds.push_back(InvalidSockId);
}
else
{
connId = (uint32)_FreeRoutesIds.back();
_FreeRoutesIds.pop_back();
}
auto_ptr<CL3ClientRoute> route = auto_ptr<CL3ClientRoute>(new CL3ClientRoute(this, addr, connId));
// set the callbacks
route->CallbackClient.setDisconnectionCallback(cbDisconnection, static_cast<IGatewayTransport*>(this));
route->CallbackClient.setDefaultCallback(cbDispatchMessage);
try
{
nldebug("CGatewayL3ClientTransport : Connecting to %s...", addr.asString().c_str());
route->LastConnectionRetry = CTime::getSecondsSince1970();
// connect to the server
route->CallbackClient.connect(addr);
nldebug("CGatewayL3ClientTransport : Connected to %s with connId %u", addr.asString().c_str(), connId);
}
catch (const ESocketConnectionFailed &)
{
nlinfo("CGatewayL3ClientTransport : Failed to connect to server %s, retrying in %u seconds", addr.asString().c_str(), _RetryInterval);
}
// store the route
_Routes.insert(make_pair(route->CallbackClient.getSockId(), route.get()));
_RouteIds[connId] = route->CallbackClient.getSockId();
// register it in the dispatcher
_DispatcherIndex.insert(make_pair(&route->CallbackClient, this));
// release the auto ptr
CL3ClientRoute *rt = route.release();
// callback the gateway about the new route
if (rt->CallbackClient.connected())
_Gateway->onRouteAdded(rt);
}
// handle the connection of a new client on the server
void close ( uint32 connId)
{
H_AUTO(L3C_close);
// some basic checks on connId
if (connId >= _RouteIds.size())
{
nlwarning("CGatewayL3ClientTransport : Invalid connectionId %u, max is %u", connId, _RouteIds.size()-1);
return;
}
if (_RouteIds[connId] == NULL)
{
nlwarning("CGatewayL3ClientTransport : Invalid connectionId %u, the connection is unused now.", connId);
return;
}
deletePendingRoute();
// retrieve the connection to close
TClientRoutes::iterator it(_Routes.find(_RouteIds[connId]));
nlassert(it != _Routes.end());
CL3ClientRoute *route = it->second;
nldebug("CGatewayL3ClientTransport : Closing connection %u to %s", connId, route->ServerAddr.asString().c_str());
if (route->CallbackClient.connected())
{
// callback gateway
_Gateway->onRouteRemoved(route);
// close the connection
route->CallbackClient.disconnect();
}
// cleanup memory, index ...
_DispatcherIndex.erase(&(route->CallbackClient));
_Routes.erase(it);
delete route;
_RouteIds[connId] = NULL;
_FreeRoutesIds.push_back(connId);
}
/***************************************************/
/** Event management **/
/***************************************************/
// handle the deconnection of a the client from the server
void onDisconnection ( TSockId from)
{
H_AUTO(L3C_onDisconnection);
// nothing to do, as route as kept persistent and try to reconnect
TClientRoutes::iterator it(_Routes.find(from));
nlassert(it != _Routes.end());
nldebug("CGatewayL3ClientTransport : Disconnection from %s", it->second->ServerAddr.asString().c_str());
// callback the gateway that this route is no more
_Gateway->onRouteRemoved(it->second);
// update the last connection try to 'now'
it->second->LastConnectionRetry = CTime::getSecondsSince1970();
// // delete the route
// CL3ClientRoute *route = it->second;
//
// _RouteToRemove.push_back(route);
}
// Called to dispatch an incoming message to the gateway
void onDispatchMessage(const CMessage &msgin, TSockId from, CCallbackNetBase &/* netbase */)
{
H_AUTO(L3C_onDispatchMessage);
TClientRoutes::iterator it(_Routes.find(from));
nlassert(it != _Routes.end());
// update last comm time
it->second->LastCommTime = CTime::getSecondsSince1970();
if (msgin.getName() == "KA")
{
// this is just a server prob, ignore it
return;
}
_Gateway->onReceiveMessage(it->second, msgin);
}
/***************************************************/
/** static callback forwarder **/
/***************************************************/
// Forwarder to the real method
static void cbDisconnection ( TSockId from, void *arg )
{
nlassert(arg != NULL);
CGatewayL3ClientTransport *transport = dynamic_cast<CGatewayL3ClientTransport *>(static_cast<IGatewayTransport*>(arg));
nlassert(transport != NULL);
transport->onDisconnection(from);
}
// Forward to the real method, do the dispatching to the correct CGatewayL3ServerTransport instance
static void cbDispatchMessage (CMessage &msgin, TSockId from, CCallbackNetBase &netbase)
{
// retrieve the transport instance
TDispatcherIndex::iterator it(_DispatcherIndex.find(&netbase));
nlassert(it != _DispatcherIndex.end());
// forward the call
it->second->onDispatchMessage(msgin, from, netbase);
}
};
CGatewayL3ClientTransport::TDispatcherIndex CGatewayL3ClientTransport::_DispatcherIndex;
// register this class in the transport factory
NLMISC_REGISTER_OBJECT(IGatewayTransport, CGatewayL3ClientTransport, std::string, string(LAYER3_CLIENT_CLASS_NAME));
void forceGatewayTransportLink()
{
}
} // namespace NLNET