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91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_CFG_FILE_H
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#define NL_CFG_FILE_H
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// ***************************************************************************
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bool LoadConfigFile ();
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// ***************************************************************************
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bool SaveConfigFile ();
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// ***************************************************************************
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void GetFromConfigFile ();
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// ***************************************************************************
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void SetToConfigFile ();
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// ***************************************************************************
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void InvalidateConfig ();
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// ***************************************************************************
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void ResetConfigFile ();
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// ***************************************************************************
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void MergeConfigFile (NLMISC::CConfigFile &configFile);
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// ***************************************************************************
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void ResetConfigFileToDefault ();
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// ***************************************************************************
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std::string GetString (const char *var);
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// ***************************************************************************
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sint GetInt (const char *var);
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// ***************************************************************************
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bool GetBool (const char *var);
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// ***************************************************************************
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void backupWindowHandleRec (CWnd *cwnd = NULL);
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// ***************************************************************************
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void removeWindowHandleRec (CWnd *cwnd);
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// ***************************************************************************
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void localizeWindowsRec (CWnd *cwnd=NULL, bool useMap=true);
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// ***************************************************************************
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// Special Vars that must not pop up a window if not present in the CFG (because coder features)
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std::string GetStringDriverSound();
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void SetStringDriverSound(const char *value);
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sint GetIntForceLanguage();
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sint GetIntTestConfig();
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// ***************************************************************************
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#endif // NL_CFG_FILE_H
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/* End of database.h */
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