khanat-code-old/code/nel/tools/3d/tile_edit
2013-08-04 01:43:54 -07:00
..
PIC Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
Browse.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
Browse.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
choose_veget_set.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
choose_veget_set.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
CMakeLists.txt Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
cpu.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
cursor1.cur Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
custom.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
custom.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
DialogEditList.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
DialogEditList.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
DllEntry.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
GetVal.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
GetVal.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
nevraxpill.ico Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
Popup.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
Popup.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
ReadMe.txt Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
resource.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
rot0.bmp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
rot1.bmp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
rot2.bmp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
rot3.bmp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
select_rotation.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
select_rotation.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
SelectionTerritoire.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
SelectionTerritoire.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
stdafx.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
stdafx.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
thread.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
thread_win32.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
thread_win32.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
tile32_32.bmp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
tile_edit_exe.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
tile_edit_exe.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
tile_edit_exe.rc Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileCtrl.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileCtrl.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileList.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileList.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileView.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
TileView.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
View.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
View.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
ViewColumn.cpp Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
ViewColumn.h Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).