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111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// general_dlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "client_config.h"
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#include "general_dlg.h"
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#include "cfg_file.h"
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#include "client_configdlg.h"
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// ***************************************************************************
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// CGeneralDlg dialog
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// ***************************************************************************
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CGeneralDlg::CGeneralDlg(CWnd* pParent /*=NULL*/)
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: CBaseDialog(CGeneralDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CGeneralDlg)
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Sleep = FALSE;
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SaveConfig = FALSE;
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Language = -1;
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//}}AFX_DATA_INIT
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}
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// ***************************************************************************
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void CGeneralDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CGeneralDlg)
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DDX_Check(pDX, IDC_SLEEP, Sleep);
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DDX_Check(pDX, IDC_SAVE_CONFIG, SaveConfig);
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DDX_CBIndex(pDX, IDC_LANGUAGE, Language);
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//}}AFX_DATA_MAP
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}
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// ***************************************************************************
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BEGIN_MESSAGE_MAP(CGeneralDlg, CDialog)
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//{{AFX_MSG_MAP(CGeneralDlg)
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ON_BN_CLICKED(IDC_SLEEP, OnSleep)
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ON_BN_CLICKED(IDC_SAVE_CONFIG, OnSaveConfig)
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ON_CBN_SELENDOK(IDC_LANGUAGE, OnSelendokLanguage)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// ***************************************************************************
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// CGeneralDlg message handlers
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// ***************************************************************************
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void CGeneralDlg::OnSleep()
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{
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UpdateData (TRUE);
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updateState ();
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UpdateData (FALSE);
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InvalidateConfig ();
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}
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// ***************************************************************************
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void CGeneralDlg::updateState ()
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{
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}
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// ***************************************************************************
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void CGeneralDlg::OnSaveConfig()
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{
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InvalidateConfig ();
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}
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// ***************************************************************************
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BOOL CGeneralDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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updateState ();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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// ***************************************************************************
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void CGeneralDlg::OnSelendokLanguage()
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{
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InvalidateConfig ();
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// Localize the windows
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CClient_configDlg *dlg = (CClient_configDlg*)theApp.m_pMainWnd;
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dlg->UpdateData (TRUE);
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dlg->changeLanguage (::GetIntForceLanguage()?"en" : (dlg->GeneralDlg.Language==2)?"de":(dlg->GeneralDlg.Language==1)?"fr":"en");
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}
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// ***************************************************************************
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