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182 lines
4.2 KiB
C++
182 lines
4.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "game_share/utils.h"
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#include "log_player_gen.h"
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#include "logger_service_itf.h"
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#include "logger_service_client.h"
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// A function fo force linking of this code module
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void forceLink_Player(){}
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class CPlayerDesc
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{
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friend class CLoggerClient;
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/// The list of log definition for this log class
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std::vector<LGS::TLogDefinition> _LogDefs;
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/// Stack of context variable
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/// Counter of 'no context' object stacked.
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uint32 _NoContextCount;
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public:
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/// constructor
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CPlayerDesc()
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: _NoContextCount(0)
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{
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_LogDefs.resize(2);
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{
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LGS::TLogDefinition &logDef = _LogDefs[0];
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logDef.setLogName("Player_Connect");
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logDef.setLogText("The player has connected");
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logDef.getParams().resize(2);
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logDef.getListParams().resize(0);
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logDef.getParams()[0].setName("userId");
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logDef.getParams()[0].setType(LGS::TSupportedParamType::spt_uint32);
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logDef.getParams()[0].setList(false);
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logDef.getParams()[1].setName("fromAddr");
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logDef.getParams()[1].setType(LGS::TSupportedParamType::spt_string);
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logDef.getParams()[1].setList(false);
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}
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{
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LGS::TLogDefinition &logDef = _LogDefs[1];
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logDef.setLogName("Player_Disconnect");
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logDef.setLogText("The player has disconnected");
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logDef.getParams().resize(2);
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logDef.getListParams().resize(0);
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logDef.getParams()[0].setName("userId");
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logDef.getParams()[0].setType(LGS::TSupportedParamType::spt_uint32);
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logDef.getParams()[0].setList(false);
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logDef.getParams()[1].setName("crashed");
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logDef.getParams()[1].setType(LGS::TSupportedParamType::spt_uint32);
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logDef.getParams()[1].setList(false);
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}
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// Register the log definitions
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LGS::ILoggerServiceClient::addLogDefinitions(_LogDefs);
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}
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// Context var stack accessor
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void pushNoContext()
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{
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++_NoContextCount;
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}
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void popNoContext()
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{
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nlassert(_NoContextCount > 0);
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--_NoContextCount;
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}
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uint32 getNoContextCount()
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{
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return _NoContextCount;
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}
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};
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// Instantiate the descriptor class
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CPlayerDesc PlayerDesc;
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/// No context context. Use this to disable any contextual log underneath
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TLogNoContext_Player::TLogNoContext_Player()
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{
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PlayerDesc.pushNoContext();
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}
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TLogNoContext_Player::~TLogNoContext_Player()
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{
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PlayerDesc.popNoContext();
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}
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void _log_Player_Connect(uint32 userId, const std::string &fromAddr, const char *_filename_, uint _lineNo_)
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{
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static LGS::TLogInfo logInfo;
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static bool init = false;
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if (!init)
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{
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logInfo.setLogName("Player_Connect");
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logInfo.getParams().resize(2);
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logInfo.getListParams().resize(0);
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}
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logInfo.getParams()[0] = LGS::TParamValue(userId);
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logInfo.getParams()[1] = LGS::TParamValue(fromAddr);
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logInfo.setTimeStamp(NLMISC::CTime::getSecondsSince1970());
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if (LGS::ILoggerServiceClient::isInitialized())
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LGS::ILoggerServiceClient::getInstance()->sendLog(logInfo);
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}
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void _log_Player_Disconnect(uint32 userId, bool crashed, const char *_filename_, uint _lineNo_)
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{
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static LGS::TLogInfo logInfo;
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static bool init = false;
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if (!init)
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{
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logInfo.setLogName("Player_Disconnect");
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logInfo.getParams().resize(2);
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logInfo.getListParams().resize(0);
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}
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logInfo.getParams()[0] = LGS::TParamValue(userId);
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logInfo.getParams()[1] = LGS::TParamValue(crashed);
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logInfo.setTimeStamp(NLMISC::CTime::getSecondsSince1970());
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if (LGS::ILoggerServiceClient::isInitialized())
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LGS::ILoggerServiceClient::getInstance()->sendLog(logInfo);
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}
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