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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#include "nel/misc/vector.h"
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using namespace std;
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NLMISC
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{
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const CVector CVector::Null(0,0,0);
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const CVector CVector::I(1,0,0);
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const CVector CVector::J(0,1,0);
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const CVector CVector::K(0,0,1);
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/*
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* Returns the contents as a printable string "x y z"
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*/
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string CVector::toString() const
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{
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string str;
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str = NLMISC::toString(x) + " " + NLMISC::toString(y) + " " + NLMISC::toString(z);
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return str;
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}
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}
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