khanat-code-old/code/nel/tools/3d/object_viewer/vegetable_edit_tools.h
2014-09-03 07:06:43 +02:00

142 lines
4.2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_VEGETABLE_EDIT_TOOLS_H
#define NL_VEGETABLE_EDIT_TOOLS_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// range_selector.h : header file
//
#include "nel/misc/types_nl.h"
#include "editable_range.h"
#include "vegetable_refresh.h"
// ***************************************************************************
// Defaults Sliders ranges.
#define NL_VEGETABLE_EDIT_DEFAULT_MAX_DENSITY 50.f
// General Frequence
#define NL_VEGETABLE_FREQ_RANGE_MIN 0.0001f
#define NL_VEGETABLE_FREQ_RANGE_MAX 1.f
#define NL_VEGETABLE_FREQ_DEFAULT 0.1f
// Density
#define NL_VEGETABLE_DENSITY_ABS_RANGE_MIN -10.f
#define NL_VEGETABLE_DENSITY_ABS_RANGE_MAX 10.f
#define NL_VEGETABLE_DENSITY_RAND_RANGE_MIN 0.f
#define NL_VEGETABLE_DENSITY_RAND_RANGE_MAX 10.f
#define NL_VEGETABLE_DENSITY_ABS_DEFAULT 0.f
#define NL_VEGETABLE_DENSITY_RAND_DEFAULT 0.25f
// BendPhase
#define NL_VEGETABLE_BENDPHASE_RANGE_MIN 0.f
#define NL_VEGETABLE_BENDPHASE_RANGE_MAX 2.f
#define NL_VEGETABLE_BENDPHASE_ABS_DEFAULT 0.f
#define NL_VEGETABLE_BENDPHASE_RAND_DEFAULT 2.f
// BendFactor
#define NL_VEGETABLE_BENDFACTOR_RANGE_MIN 0.f
#define NL_VEGETABLE_BENDFACTOR_RANGE_MAX 1.f
#define NL_VEGETABLE_BENDFACTOR_ABS_DEFAULT 0.5f
#define NL_VEGETABLE_BENDFACTOR_RAND_DEFAULT 0.5f
// ColorNoise
#define NL_VEGETABLE_COLOR_RANGE_MIN -1.f
#define NL_VEGETABLE_COLOR_RANGE_MAX 3.f
#define NL_VEGETABLE_COLOR_ABS_DEFAULT -1.f
#define NL_VEGETABLE_COLOR_RAND_DEFAULT 3.f
// Scale
#define NL_VEGETABLE_SCALE_RANGE_MIN 0.f
#define NL_VEGETABLE_SCALE_RANGE_MAX 1.f
#define NL_VEGETABLE_SCALE_ABS_DEFAULT 0.5f
#define NL_VEGETABLE_SCALE_RAND_DEFAULT 0.5f
// Rotate
#define NL_VEGETABLE_ROTATE_RANGE_MIN -90.f
#define NL_VEGETABLE_ROTATE_RANGE_MAX 90.f
#define NL_VEGETABLE_ROTATEX_ABS_DEFAULT -20.f
#define NL_VEGETABLE_ROTATEX_RAND_DEFAULT 40.f
#define NL_VEGETABLE_ROTATEY_ABS_DEFAULT 0.f
#define NL_VEGETABLE_ROTATEY_RAND_DEFAULT 0.f
#define NL_VEGETABLE_ROTATEZ_ABS_DEFAULT 0.f
#define NL_VEGETABLE_ROTATEZ_RAND_DEFAULT 3000.f
#define NL_VEGETABLE_ROTATEZ_FREQ_DEFAULT 10.f
// BendFreq
#define NL_VEGETABLE_BENDFREQ_RANGE_MIN 0.f
#define NL_VEGETABLE_BENDFREQ_RANGE_MAX 4.f
// ***************************************************************************
/**
* An edition of a float with a pointer to him
* \author Lionel Berenguier
* \author Nevrax France
* \date 2001
*/
class CDirectEditableRangeFloat : public CEditableRangeFloat
{
public:
// Approximate Height of this control
enum {ControlHeight= 34};
public:
// ctor.
CDirectEditableRangeFloat(const std::string &id, float defaultMin, float defaultMax, const std::string &title);
// Init the dialog, and the static text.
virtual void init(uint32 x, uint32 y, CWnd *pParent);
// Set our pointer to the float, and update view.
void setFloat(float *value, IVegetableRefresh *vegetRefresh);
// if false, nothgin will be written to the Float.
void enableWrite(bool enb);
// *****************
private:
// Our easy wrapper.
class CDirectFloatWrapper : public IPSWrapperFloat
{
public:
CDirectFloatWrapper()
{
Value= NULL;
WriteEnabled= true;
}
float *Value ;
IVegetableRefresh *VegetableRefresh;
bool WriteEnabled;
float get(void) const;
void set(const float &f);
};
CDirectFloatWrapper _Wrapper;
// Our Caption
std::string _Title;
CStatic _StaticText;
};
#endif // NL_VEGETABLE_EDIT_TOOLS_H
/* End of vegetable_edit_tools.h */