mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-30 07:35:59 +00:00
221 lines
5.6 KiB
C++
221 lines
5.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std_afx.h"
|
|
#include "resource.h"
|
|
#include "sound_system.h"
|
|
#include "nel/sound/u_audio_mixer.h"
|
|
#include "nel/sound/u_listener.h"
|
|
#include "nel/sound/sound_anim_manager.h"
|
|
#include "nel/sound/sound_animation.h"
|
|
#include "nel/misc/path.h"
|
|
#include "edit_ps_sound.h"
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace NLSOUND;
|
|
|
|
|
|
UAudioMixer *CSoundSystem::_AudioMixer = NULL;
|
|
//set<string> CSoundSystem::_SoundBanksFileName;
|
|
set<string> CSoundSystem::_SampleBanksFileName;
|
|
CSoundAnimManager *CSoundSystem::_AnimManager = NULL;
|
|
//TSoundAnimId CSoundSystem::_CurrentAnimation = CSoundAnimation::NoId;
|
|
//sint32 CSoundSystem::_CurrentPlayback = -1;
|
|
CVector CSoundSystem::_Zero = CVector::Null;
|
|
string CSoundSystem::_SamplePath;
|
|
string CSoundSystem::_PackedSheetPath;
|
|
//sint CSoundSystem::_AnimIndex = -1;
|
|
|
|
void CSoundSystem::setListenerMatrix(const NLMISC::CMatrix &m)
|
|
{
|
|
if (_AudioMixer)
|
|
{
|
|
static CMatrix oldMatrix;
|
|
if(m.getPos() != oldMatrix.getPos() || m.getJ() != oldMatrix.getJ() || m.getK() != oldMatrix.getK())
|
|
{
|
|
UListener *l = _AudioMixer->getListener();
|
|
l->setPos(m.getPos());
|
|
l->setOrientation(m.getJ(), m.getK());
|
|
oldMatrix = m;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CSoundSystem::initSoundSystem ()
|
|
{
|
|
_AudioMixer = NULL;
|
|
_AnimManager = NULL;
|
|
_AudioMixer = NLSOUND::UAudioMixer::createAudioMixer();
|
|
try
|
|
{
|
|
_AudioMixer->setSamplePath(_SamplePath);
|
|
_AudioMixer->setPackedSheetOption(_PackedSheetPath, true);
|
|
_AudioMixer->init(32, true, false, NULL, true);
|
|
}
|
|
catch(NLMISC::Exception &e)
|
|
{
|
|
// in case of exeption during mixer init, the mixer is destroyed !
|
|
string mess = string("Unable to init sound :") + e.what();
|
|
nlwarning ("Init sound: %s", mess.c_str());
|
|
_AudioMixer = NULL;
|
|
return;
|
|
}
|
|
|
|
// ok for the mixer, now create the sound anim manager
|
|
try
|
|
{
|
|
// TODO : boris : Hum, as far as I know, throwing exeption in constructor is a very BAD idea...
|
|
_AnimManager = new CSoundAnimManager(_AudioMixer);
|
|
}
|
|
catch (NLMISC::Exception &e)
|
|
{
|
|
string mess = string("Unable to init sound :") + e.what();
|
|
nlwarning ("Init sound: %s", mess.c_str());
|
|
if (_AnimManager)
|
|
{
|
|
delete _AnimManager;
|
|
_AnimManager = NULL;
|
|
}
|
|
|
|
delete _AudioMixer;
|
|
_AudioMixer = NULL;
|
|
|
|
return;
|
|
}
|
|
setPSSoundSystem(_AudioMixer);
|
|
|
|
/*
|
|
for (set<string>::const_iterator it1 = _SampleBanksFileName.begin();
|
|
it1 != _SampleBanksFileName.end();
|
|
++it1)
|
|
{
|
|
try
|
|
{
|
|
//_AudioMixer->loadSampleBank(NLMISC::CPath::lookup(*it).c_str());
|
|
_AudioMixer->loadSampleBank(false, (*it1));
|
|
}
|
|
catch (NLMISC::Exception &e)
|
|
{
|
|
string mess = "Unable to load sound file :" + *it1
|
|
+ "\n" + e.what();
|
|
nlwarning ("Init sound: %s", mess.c_str());
|
|
}
|
|
}
|
|
*/
|
|
/* for (set<string>::const_iterator it2 = _SoundBanksFileName.begin();
|
|
it2 != _SoundBanksFileName.end();
|
|
++it2)
|
|
{
|
|
try
|
|
{
|
|
//_AudioMixer->loadSoundBank(NLMISC::CPath::lookup(*it).c_str());
|
|
_AudioMixer->loadSoundBank((*it2).c_str());
|
|
}
|
|
catch (NLMISC::Exception &e)
|
|
{
|
|
string mess = "Unable to load sound file :" + *it2
|
|
+ "\n" + e.what();
|
|
nlwarning ("Init sound: %s", mess.c_str());
|
|
}
|
|
}
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
void CSoundSystem::poll()
|
|
{
|
|
if (_AudioMixer)
|
|
{
|
|
_AudioMixer->update();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void CSoundSystem::releaseSoundSystem(void)
|
|
{
|
|
setPSSoundSystem(NULL);
|
|
if (_AnimManager)
|
|
{
|
|
delete _AnimManager;
|
|
_AnimManager = NULL;
|
|
}
|
|
if (_AudioMixer)
|
|
{
|
|
delete _AudioMixer;
|
|
_AudioMixer = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
void CSoundSystem::play(const string &soundName)
|
|
{
|
|
if (_AudioMixer)
|
|
{
|
|
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), true);
|
|
if (src)
|
|
{
|
|
src->setLooping(false);
|
|
const CVector &pos = _AudioMixer->getListener()->getPos();
|
|
src->setPos(pos);
|
|
src->play();
|
|
}
|
|
else
|
|
{
|
|
MessageBox(NULL, "Can't play the sound (perhaps it's contextual sound)", "warning", MB_OK|MB_ICONWARNING );
|
|
}
|
|
}
|
|
}
|
|
|
|
USource *CSoundSystem::create(const std::string &soundName)
|
|
{
|
|
if (_AudioMixer)
|
|
{
|
|
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), false);
|
|
if (src)
|
|
{
|
|
src->setLooping(false);
|
|
const CVector &pos = _AudioMixer->getListener()->getPos();
|
|
src->setPos(pos);
|
|
src->play();
|
|
return src;
|
|
}
|
|
else
|
|
{
|
|
MessageBox(NULL, "Can't play the sound (perhaps it's contextual sound)", "warning", MB_OK|MB_ICONWARNING );
|
|
} return NULL;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void CSoundSystem::playAnimation(string& name, float lastTime, float curTime, CSoundContext &context)
|
|
{
|
|
if (_AnimManager == NULL)
|
|
{
|
|
return;
|
|
}
|
|
|
|
TSoundAnimId id = _AnimManager->getAnimationFromName(name);
|
|
|
|
if (id != CSoundAnimationNoId)
|
|
{
|
|
_AnimManager->playAnimation(id, lastTime, curTime, NULL, context);
|
|
}
|
|
}
|